Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 17:19:02 Player: THN-L0C Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (1813) 1813 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 3625 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 0/400 Matter 95/300 Energy 230/250 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Reflective Plating > --- WEAPON (2) ------- Slug Cannon Mini Grenade Launcher > --- INVENTORY (15) --- Ion Engine Aerolev Unit Aerolev Unit Aerolev Unit High-capacity Matter Pod (200) Advanced Weight Redist. System Faulty Experimental Sensor Array Seismic Detector Reflective Plating Ion Cannon Minigun Minigun Minigun Minigun Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Improved Ion Engine Improved Treads Large Matter Pod Experimental Sensor Array Improved Terrain Scanner Reflective Plating Reflective Plating Shock Rifle Shock Rifle Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Autogun Grenade Launcher Mining Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Reflective Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 67 | 9 10 8 38 2 Power 9 | 1 2 . 6 . Engine 8 | 1 2 . 5 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 21 | 4 2 4 11 . Treads 12 | 2 . 2 8 . Leg 7 | 2 1 2 2 . Wheel 1 | . 1 . . . Hover 1 | . . . 1 . Flight . | . . . . . Utility 15 | 2 1 2 10 . Device 4 | 1 . . 3 . Storage 4 | 1 1 1 1 . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 4 | . . 1 3 . Artifact . | . . . . . Weapon 22 | 2 5 2 11 2 Energy Gun 6 | . . . 6 . Energy Cannon 2 | . . . 2 . Ballistic Gun 10 | 2 4 1 3 . Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . 1 . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 6 . Parts Lost 12 | . 3 . 9 . Power 3 | . 1 . 2 . Propulsion 5 | . 2 . 3 . Utility 1 | . . . 1 . Weapon 3 | . . . 3 . Highest Loss Streak 2 | . 2 . 2 . To Critical Strikes . | . . . . . Average Backups 13 | 2 7 14 14 15 Power . | . . . . 1 Propulsion 2 | . . 3 3 3 Utility 4 | . 4 5 4 5 Weapon 5 | . 1 5 5 6 Tool/Special . | . . . . . Unused Backups 34 | . 1 1 21 11 Power . | . . . . . Propulsion 3 | . . . 1 2 Utility 12 | . 1 1 6 4 Weapon 19 | . . . 14 5 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 96 100 98 100 Engine 10 | . 13 14 8 11 Core 1 | . . . 2 . Treads 24 | . . 23 28 33 Leg 5 | . 23 2 4 . Device 5 | . 13 2 5 . Storage 12 | . 14 14 11 11 Processor 7 | . . . 10 11 Protection 6 | . . 11 5 11 Energy Gun 4 | . . . 7 . Energy Cannon 3 | . . . 5 9 Ballistic Gun 11 | . 27 18 7 3 Launcher 3 | . . 9 1 7 Peak Build Rating 26 | 7 8 10 26 21 Average Rating 15 | 5 7 8 19 18 On Entrance 8 | . 7 8 9 20 Avg Prop Armor Cover (%) 8 | . 8 8 5 . Naked Turns . | . . . . . Heaviest Build 39 | 12 28 32 38 39 Greatest Support 69 | 40 20 40 69 60 Greatest Overweight (x) 1 | . 1 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 13 | 3 7 14 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 15 15 15 15 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 2038 | 320 287 378 975 78 Remotely . | . . . . . Salvage Created 2250 | 110 334 51 1731 24 Parts 135 | 11 27 3 89 5 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 60 | . 11 4 41 4 Guns 35 | . 11 2 22 . Cannons 4 | . . . 4 . AOE 20 | . . 2 14 4 Classes Destroyed 11 | 3 3 2 3 . Worker 2 | 2 . . . . Builder 1 | . . . 1 . Tunneler 1 | 1 . . . . Hauler 4 | . 1 . 3 . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 17 | . 6 . 7 4 Grunt 29 | . 5 . 24 . Sentry 11 | . . 1 10 . Assembled 3 | . . 3 . . Best Kill Streak 7 | 2 5 1 7 4 Combat Bots Only 7 | . 5 1 7 4 Max Kills in Single Turn 5 | 1 1 1 5 3 Gunslinging 1 | . . . 1 . Exploded 5 | . . 1 5 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 275 | . 63 18 173 21 Missed 69 | . 10 5 49 5 Hits 206 | . 53 13 124 16 Melee 1 | . . 1 . . Projectile 205 | . 53 12 124 16 Critical Strikes 4 | . . 1 2 1 Damage Taken 2765 | . 561 200 1868 136 Core 545 | . 96 45 371 33 Absorbed by Shields . | . . . . . Ignored by Resistances 18 | . . . 18 . Regen/Repaired (Parts) 55 | . 44 . 11 . Core Remaining (%) 71 | 100 . 43 . . Volleys Fired 162 | 6 38 6 110 2 Largest 2 | 2 2 2 2 1 Hottest 118 | 40 100 50 118 30 Shots Fired 293 | 12 74 10 194 3 Gun 250 | 12 72 7 159 . Cannon 25 | . . . 25 . Launcher 16 | . . 3 10 3 Special 2 | . 2 . . . Kinetic 149 | 12 72 7 58 . Thermal 59 | . 2 . 57 . Explosive 16 | . . 3 10 3 Electromagnetic 69 | . . . 69 . Robot Hit Streak 17 | 5 9 7 17 1 Robot Miss Streak 3 | 1 3 1 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 201 | 8 47 4 141 1 Core Hits 95 | 6 19 6 60 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . . 3 . Burn 2 | . . . 2 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4508 | 94 502 148 3549 215 Guns 2504 | 94 488 35 1887 . Cannons 411 | . . . 411 . Explosions 1505 | . . 113 1177 215 Melee . | . . . . . Ramming 88 | . 14 . 74 . Kinetic 1194 | 94 488 35 577 . Thermal 1367 | . . . 1367 . Explosive 1006 | . . 113 678 215 Electromagnetic 853 | . . . 853 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 5 Average Corruption 5 | . . . 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 81 | . . . 63 18 Message Errors 24 | . . . 17 7 Matter Fused 23 | . . . 20 3 Heat Flow Errors 5 | . . . 4 1 Energy Discharges 6 | . . . 3 3 Parts Rejected 1 | . . . 1 . Data Loss (minor) 12 | . . . 9 3 Data Loss (major) 3 | . . . 3 . Misfires 5 | . . . 4 1 Alerts 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 179 | . . . 172 7 Projectiles 17 | . . . 17 . Explosions 162 | . . . 155 7 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 305 | . . . 305 . Shots 8 | . . . 8 . Rammed 9 | . 1 . 8 . Targets Rammed 11 | . 3 . 8 . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 266 | . 40 . 266 92 Average Temperature 56 | . 14 . 62 47 Received Heat Transfer 954 | . 204 45 705 . Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 4 | . . . 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . . . 9 . Heat Transferred 2487 | . . . 2487 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 5 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 2 | . . . 2 . Low Security (%) 70 | 100 100 100 42 100 Level 1 22 | . . . 43 . Level 2 7 | . . . 14 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 581 | 10 162 20 581 193 Initial 127 | . . . . 127 Average 131 | 1 31 . 229 71 Influence Increases 1933 | 20 341 34 1426 112 Destroy 0b10 Robot/C 1140 | . 220 20 820 80 Destroy 0b10 Robot/NC 55 | 20 5 . 30 . Destroy Leader 280 | . 42 . 228 10 Successful Hack 55 | . 12 . 43 . Select Force Hacks 30 | . 30 . . . Disable Machine 75 | . . . 75 . Destroy Structure 163 | . 2 14 125 22 Lose Combat Pursuer 135 | . 30 . 105 . Influence Decreases 1933 | 20 341 34 1098 440 Entered New Map 201 | . . . . 201 Time Decay 978 | 20 162 34 523 239 Lost Part 116 | . 30 . 86 . Purge Threat 638 | . 149 . 489 . Squads Dispatched 11 | . 3 . 8 . Investigation 6 | . 1 . 5 . Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 6 | . 3 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 25 7 64 7 Peak Tracking Total 6 | . 6 3 5 4 Tactical Retreats 8 | . 1 1 6 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 5 | . . . 5 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 23 | . 7 . 16 . Terminals 16 | . 5 . 11 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 67 | . 20 . 47 . Successful 29 | . 10 . 19 . Failed 38 | . 10 . 28 . Catastrophic 7 | . 3 . 4 . Database Lockouts . | . . . . . Manual 38 | . 11 . 27 . Terminals 47 | . 13 . 34 . Fabricators . | . . . . . Repair Stations 10 | . 6 . 4 . Recycling Units 2 | . 1 . 1 . Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . 4 . Unreport Threat 5 | . 1 . 4 . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 4 . 4 . Scan Component 4 | . 2 . 2 . Repair 4 | . 2 . 2 . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 3 . 7 . Terminals 9 | . 2 . 7 . Botnet 9 | . 2 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 6 . 15 . Full Trace Events 4 | . . . 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 3 | . 2 . 1 . Time 268 | . 52 . 216 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 966 | 87 658 173 48 . Seismic 966 | 87 658 173 48 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 5507 | 156 684 1144 2842 681 Spaces Moved 2853 | 97 379 675 1283 419 Core 9 | 9 . . . . Treads 2129 | 20 . 539 1151 419 Legs 478 | 68 274 4 132 . Wheels 237 | . 105 132 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 115 115 160 160 Average Speed 153 | 121 121 151 163 160 Slowest Speed 240 | 160 190 240 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 70 | 4 67 97 98 86 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 . . 1 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . . 1 Spaces Dug 1 | . 1 . . . Terrain Destroyed 171 | . 2 16 126 27 Melee . | . . . . . Projectile 2 | . 2 . . . AOE 169 | . . 16 126 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3697 | 119 526 786 1839 427 Wait 460 | 3 82 78 297 . Move 2849 | 96 378 674 1282 419 Hop . | . . . . . Pick Up 62 | 5 9 7 40 1 Fast Attach 17 | 7 4 . 6 . Attach 8 | . 1 . 7 . Detach . | . . . . . Swap 72 | 2 8 12 46 4 Drop 56 | . 3 9 43 1 Fire 162 | 6 38 6 110 2 Melee . | . . . . . Ram 1 | . 1 . . . Kick 2 | . 2 . . . Crush 8 | . . . 8 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 465 | -10/Materials | Repaired Seismic Detector 493 | -10/Materials | Repaired Assault Rifle 504 | -10/Materials | Discovered new exit (range 9) 730 | -10/Materials | Discovered new exit (range 7) 800 | -10/Materials | Discovered new exit (range 15) 841 | -10/Materials | Entered Mines 941 | -10/Mines | Assembled infested the area 971 | -10/Mines | Core integrity fell below 50% 1103 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1331 | -10/Mines | Identified exit to Materials 1338 | -10/Mines | Discovered exit to Materials (range 11) 1466 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1469 | -10/Mines | Found Prototype Device 1985 | -10/Mines | Entered Materials 1985 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2018 | -9/Materials | Identified Exp. Sensor Array 2948 | -9/Materials | Discovered new exit (range 15) 3204 | -9/Materials | Core integrity fell below 50% 3254 | -9/Materials | Destroyed 7 combat bots 3586 | -9/Materials | Discovered new exit (range 16) 3804 | -9/Materials | Build established: Scavenger-Mutant 3912 | -9/Materials | Core integrity fell below 20% 4248 | -9/Materials | Discovered new exit (range 6) 4349 | -9/Materials | Repaired Faulty Exp. Sensor Array 4480 | -9/Materials | Discovered new exit (range 16) 4827 | -9/Materials | Entered Mines 5116 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5257 | -9/Mines | Learned location of Zion (-7) 5399 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5504 | -9/Mines | Discovered new exit (range 10) 5508 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05378_ U-05 Engineer builds a Wall. 05382_ U-05 Engineer lays Concrete. 05399_ A Slug Cannon has been hastily shoved under some rubble with a note attached: "It's not as slow as it sounds." 05402_ Acquired Slug Cannon. 05410_ R-06 Scavenger collects Ion Cannon. 05430_ Searching scrap... 05430_ Found Com. Wheel. 05430_ Found Mni. Grenade Launcher. 05430_ Found Datajack. 05430_ Found Hvy. EM Pulse Gun. 05430_ Found 70 Matter. 05431_ Acquired 70 matter. 05433_ Dropped Grenade Launcher. 05433_ Acquired Mni. Grenade Launcher. 05437_ System corrupted: Matter fused (-5). 05471_ System corrupted: Component data lost. 05504_ EXIT=FOUND 05506_ C-30 ARC bursts open, deploying its payload. 05506_ S-10 Pest unfolds itself. 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Sensor Array | 62% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Challenges ------------ None Game ------ Seed PropulsionTerrainChainsaw Manual? 0 Play Time 00:41:16 Cumulative 402.0 hours Start 2026.06.29 @ 16:33:12 End 2026.06.29 @ 17:19:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 300 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/3/2/0/0/0/0/0/0 Lore% 76 Gallery% 72 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e4a1a3c-dcb4-4982-bc96-9bf75793722b