Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.15 @ 14:07:38 // Halloween2020/ForbiddenLore Player: the stranger Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1272) 1272 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (3) 3 TOTAL SCORE: 3365 Bonus ------- Follower Combat Kills 60 Friendly Fire -57 Cogmind --------- Core Integrity 0/550 Matter 166/300 Energy 94/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Targeting Computer Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Improved Shield Generator > --- WEAPON ----------- Heavy EM Pulse Gun Ion Cannon Improved Datajack > --- INVENTORY -------- Targeting Computer Improved Shield Generator EM Pulse Gun Improved Medium Laser Autogun Autogun Grenade Launcher Grenade Launcher Rocket Launcher Mining Laser [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Targeting Computer Weapon Autogun Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 48 | 6 3 5 10 24 Power 7 | 1 . 2 1 3 Engine 5 | 1 . 1 1 2 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 9 | 2 . 2 2 3 Treads . | . . . . . Leg 6 | 2 . 2 2 . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 7 | 1 2 . . 4 Device 2 | . . . . 2 Storage 3 | 1 2 . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 25 | 2 1 1 7 14 Energy Gun 9 | 2 . . 3 4 Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | . 1 1 2 3 Ballistic Cannon . | . . . . . Launcher 5 | . . . 2 3 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . . 2 Unidentified Prototypes 1 | . . . 1 . Parts Lost 23 | . . 2 1 20 Power 4 | . . 1 . 3 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 13 | . . 1 1 11 Highest Loss Streak 19 | . . 2 1 19 Average Slot Usage (%) 97 | . 94 99 100 91 Engine 14 | . 14 9 22 16 Core 1 | . . 4 . . Leg 26 | . 28 28 33 14 Flight 1 | . . . . 8 Device 1 | . . . . 7 Storage 22 | . 22 28 22 9 Processor 1 | . . . . 9 Energy Gun 11 | . 23 12 7 8 Energy Cannon 1 | . . . . 7 Ballistic Gun 9 | . 4 15 7 1 Launcher 1 | . . . 6 . Special Melee Weapon 1 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 60 | 10 40 42 47 60 Greatest Support 40 | 20 20 30 40 40 Greatest Overweight (x) 12 | . 1 1 1 12 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 14 | 5 12 16 16 10 Most Carried 16 | 4 8 16 12 13 Average Carried 9 | 1 3 11 11 8 Final Capacity 16 | 6 16 16 16 10 Final Carried 13 | 1 8 13 12 . Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1028 | 111 33 371 389 124 Remotely . | . . . . . Salvage Created 1605 | . 33 429 807 336 Parts 87 | . 1 23 45 18 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 38 | . 1 13 15 9 Guns 29 | . 1 13 10 5 Cannons 4 | . . . . 4 AOE 5 | . . . 5 . Classes Destroyed 10 | . 1 3 6 . Worker 2 | . . . 2 . Builder 2 | . . . 2 . Hauler 1 | . . . 1 . Recycler 2 | . . 1 1 . Watcher 1 | . . . 1 . Swarmer 11 | . . 8 . 3 Grunt 19 | . 1 4 10 4 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 6 | . . 1 3 2 Best Kill Streak 5 | . 1 3 5 3 Combat Bots Only 3 | . 1 3 3 3 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2600 | . 26 432 530 1612 Core 699 | . 9 57 83 550 Absorbed by Shields 166 | . . . . 166 Core Remaining (%) 84 | 100 . 73 79 . Volleys Fired 129 | . 4 40 50 35 Largest 3 | . 2 2 2 3 Hottest 146 | . 90 73 89 146 Shots Fired 233 | . 8 76 84 65 Gun 194 | . 8 76 76 34 Cannon 25 | . . . . 25 Launcher 12 | . . . 8 4 Special 2 | . . . . 2 Kinetic 104 | . 2 46 52 4 Thermal 85 | . 6 30 19 30 Explosive 12 | . . . 8 4 Electromagnetic 32 | . . . 5 27 Robot Hit Streak 29 | . 7 18 27 29 Robot Miss Streak 2 | . 1 2 2 1 Penetration Max . | . . . . . Secondary Targets 5 | . . 3 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 193 | . 7 59 69 58 Core Hits 76 | . 2 24 31 19 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks 7 | . . . . 7 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3556 | . 82 750 1503 1221 Guns 2147 | . 82 733 935 397 Cannons 433 | . . . . 433 Explosions 911 | . . . 568 343 Melee . | . . . . . Ramming 17 | . . 17 . . Kinetic 1107 | . 32 470 552 53 Thermal 1327 | . 50 263 321 693 Explosive 750 | . . . 568 182 Electromagnetic 355 | . . . 62 293 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Effects 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 23 | . . . . 23 Projectiles 19 | . . . . 19 Explosions 4 | . . . . 4 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 27 | . . 1 . 26 Shots 2 | . . . . 2 Rammed 2 | . . 1 . 1 Targets Rammed 3 | . . 2 . 1 Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 444 | . 42 180 305 444 Average Temperature 121 | . 20 64 68 214 Received Heat Transfer 1269 | . 18 252 228 771 Effects 18 | . . . 2 16 Shutdowns 8 | . . . . 8 Energy Bleed 1 | . . . 1 . Interference 4 | . . . 1 3 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 2680 | . 136 777 703 1064 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 367 | . 34 175 357 367 Initial 128 | . . 11 16 128 Average 147 | . 11 99 209 239 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 71 | 100 100 100 35 40 Level 1 28 | . . . 64 59 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 1 4 Investigation 4 | . 1 . 1 2 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 3 17 20 19 Peak Tracking Total 6 | . 3 3 5 6 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . 1 . 1 2 Terminals 4 | . 1 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 3 . 4 6 Successful 8 | . 2 . 2 4 Failed 5 | . 1 . 2 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 3 . 4 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 . 2 4 Record 2 | . . . 2 . Prototype ID Bank 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Recall Investigation 2 | . . . . 2 Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 1 2 Full Trace Events 2 | . . . 1 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 4 | . . . . 4 Non-combat 3 | . . . . 3 Combat 1 | . . . . 1 Robot Hacks Applied 6 | . . . . 6 parse_system 4 | . . . . 4 no_distress 1 | . . . . 1 find_station 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 42 | . . 42 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 5 | . . 5 . . Total Damage 86 | . . 86 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2388 | 56 188 1033 608 503 Spaces Moved 1229 | 44 121 604 309 151 Core 17 | 12 . . . 5 Treads . | . . . . . Legs 1178 | 32 121 604 309 112 Wheels . | . . . . . Hover . | . . . . . Flight 34 | . . . . 34 Fastest Speed 50 | 50 120 150 150 150 Average Speed 156 | 100 137 150 150 229 Slowest Speed 1020 | 120 150 150 150 1020 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 24 87 40 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 125 | . . . 95 30 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 124 | . . . 95 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1468 | 55 135 665 378 235 Wait . | . . . . . Move 1225 | 43 120 603 308 151 Hop . | . . . . . Pick Up 39 | 6 8 10 6 9 Fast Attach 4 | 1 . . . 3 Attach 27 | 5 1 2 3 16 Detach 1 | . . . . 1 Swap 17 | . 2 3 7 5 Drop 16 | . . 5 4 7 Fire 129 | . 4 40 50 35 Melee 7 | . . . . 7 Ram 1 | . . . . 1 Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 7) 245 | -10/Materials | Entered Mines 261 | -10/Mines | Discovered new exit (range 12) 305 | -10/Mines | Build established: Mutant 501 | -10/Mines | Discovered new exit (range 7) 672 | -10/Mines | Learned Materials interactive machine intel 774 | -10/Mines | Found a hidden stash of uninstalled traps 1048 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1278 | -10/Mines | Entered Materials 1278 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1279 | -9/Materials | Loaded intel: 16 interactive machine locations 1568 | -9/Materials | Build established: Scavenger-Mutant 1845 | -9/Materials | Discovered new exit (range 12) 1886 | -9/Materials | Entered another Materials area 1886 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2204 | -8/Materials | Build established: Mutant 2372 | -8/Materials | Core integrity fell below 50% 2385 | -8/Materials | Core integrity fell below 20% 2389 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02356_ U-05 Engineer distress signal failed. 02356_ Imp. Deuterium Engine destroyed. 02360_ Grenade Launcher destroyed. 02363_ Imp. Shield Generator destroyed. 02363_ Destroyed Imp. Shield Generator. 02364_ Grenade Launcher destroyed. 02368_ Y-45 Defender destroyed. 02369_ Y-45 Defender IFF system glitched. 02370_ Imp. Medium Laser destroyed. 02378_ Acquired Particle Gun. 02380_ Particle Gun destroyed. 02381_ U-05 Engineer lays Concrete. 02381_ Imp. Datajack destroyed. 02382_ U-05 Engineer lays Concrete. 02385_ Acquired Lgt. Nuclear Core. 02386_ U-05 Engineer lays Concrete. 02386_ G-47 Trooper IFF system glitched. 02387_ U-05 Engineer builds a Wall. 02387_ Lgt. Nuclear Core destroyed. 02388_ U-05 Engineer lays Concrete. 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"" ????????? | | o =g @ ### Y" ????????? | | ############## u# #### "" ????????? | | ?????????????### ## g ????????????????? | | ???????????????# ## g ???????????????? | | ???????????????# ## """"" #??????????????? | | ???????????????# ## """"" #??????????????? | | ???????????????# ## """"" !#??????????????? | | ???????????????# ## #??????????????? | | ???????????????+ ###########??????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ??????????????? ????????????????????????? | | ??????????????? ????????????????????????? | | ??????????????? ????????????????????????? | | ??????????????? ????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 10 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateBiocellActivator Manual? 0 Play Time 00:31:37 Cumulative 19368362.0 hours Start 2020.11.14 @ 20:22:34 End 2020.11.15 @ 14:07:38 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 34 Rogue 21 Adventurer 5 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5d9f94b-52a7-49c1-9680-00dcb48e508d