Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.05 @ 22:25:36 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (212) 1060 Value Destroyed (6382) 6382 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (3535) 3535 TOTAL SCORE: 18817 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 158 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 561/700 Matter 280/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Treading (181) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (3) --- Armored Treads Armored Treads Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner > --- WEAPON (4) ------- Improved Assault Rifle Improved Assault Rifle Precision Assault Rifle > --- INVENTORY (20) --- Armored Treads Improved Cooling System High-capacity Matter Pod (200) Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Precision Matter Filter Improved Transmission Jammer Phase Shifter Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite System Restoration Module Proton Missile Launcher Precision Grenade Launcher Molecular Deconstructor Power Maul Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating > --- WEAPON ----------- Neutron Cannon Neutron Cannon Flak Gun Precision Grenade Launcher > --- INVENTORY -------- Antimatter Reactor Armored Treads Improved Cooling System High-capacity Matter Pod Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Precision Matter Filter Improved Transmission Jammer Layered Medium Armor Plating Hacking Suite System Restoration Module Improved Assault Rifle Improved Assault Rifle Precision Assault Rifle Proton Missile Launcher Molecular Deconstructor Power Maul [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Flak Gun Launcher Proton Missile Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon 2 | . . . 1 . . 1 . . . . Parts Attached 234 | 6 7 2 38 35 31 59 6 15 19 16 Power 10 | 1 . . 1 2 . 4 . . 1 1 Engine 8 | 1 . . 1 2 . 4 . . . . Core . | . . . . . . . . . . . Reactor 2 | . . . . . . . . . 1 1 Propulsion 43 | 2 1 . 8 9 13 7 . 1 1 1 Treads 43 | 2 1 . 8 9 13 7 . 1 1 1 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 90 | 1 2 . 15 7 6 28 5 9 6 11 Device 38 | . . . . . 2 15 3 5 3 10 Storage 16 | 1 1 . 5 5 1 1 . 1 1 . Processor 2 | . . . 1 . . 1 . . . . Hackware 1 | . . . . . . 1 . . . . Protection 33 | . 1 . 9 2 3 10 2 3 2 1 Artifact . | . . . . . . . . . . . Weapon 91 | 2 4 2 14 17 12 20 1 5 11 3 Energy Gun 3 | 1 1 . . 1 . . . . . . Energy Cannon 2 | . . . . . . . . . 2 . Ballistic Gun 59 | 1 1 2 13 11 9 14 1 1 3 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 12 | . 1 . 1 1 1 2 . 3 3 . Special Weapon . | . . . . . . . . . . . Impact Weapon 15 | . 1 . . 4 2 4 . 1 3 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 2 . 1 . . Parts Lost 6 | . . . 1 . . . . . 1 4 Power 1 | . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . 1 . Utility . | . . . . . . . . . . . Weapon 4 | . . . 1 . . . . . . 3 Highest Loss Streak 2 | . . . 1 . . . . . 1 2 Average Slot Usage (%) 99 | . 94 100 99 99 98 99 100 99 99 97 Engine 7 | . 14 14 11 11 9 7 7 7 3 . Reactor 1 | . . . . . . . . . 3 6 Treads 23 | . 28 28 22 21 26 22 23 23 22 22 Device 5 | . . . . . 7 11 6 7 6 7 Storage 16 | . 14 14 19 22 18 15 15 15 15 15 Processor 4 | . . . . . . 7 7 7 7 7 Protection 7 | . 8 14 11 10 9 3 7 6 7 6 Ballistic Gun 25 | . 18 24 32 30 26 28 30 24 22 20 Launcher 1 | . 1 3 . . . . . 1 4 2 Impact Weapon 1 | . 1 . . 1 . 1 . 4 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 118 | 13 49 48 72 70 91 101 97 111 118 118 Greatest Support 70 | 40 40 40 40 40 60 70 68 68 68 62 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 6 14 12 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 11 12 16 18 19 20 20 20 20 20 Most Carried 20 | 2 12 12 18 18 20 20 20 20 20 20 Average Carried 18 | 1 9 12 15 17 19 19 20 19 19 19 Final Capacity 20 | 6 12 12 18 18 20 20 20 20 20 20 Final Carried 20 | 2 12 12 18 18 20 20 20 20 20 19 Class Distribution -------------------- 33% | Hauler-Tank 24% | Hauler-Mutant 13% | Hauler-Skirmisher 10% | Mutant 8% | Scavenger-Tank 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Storage Hauler-Tank | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Tank | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Matter Collected 6696 | 249 566 56 916 1015 1346 1223 296 320 281 428 Remotely . | . . . . . . . . . . . Salvage Created 8918 | 74 543 47 1444 1525 2034 1354 107 592 424 774 Parts 528 | 1 31 3 104 105 130 79 5 28 16 26 Haulers Intercepted 21 | . 2 . 6 6 6 . . 1 . . Recyclers Shooed 5 | . . . 1 . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . 14 17 . 23 Prevented 10 | . . . . . . . . 10 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 136 | . 7 3 21 23 31 18 2 11 4 16 Guns 118 | . 6 3 21 23 31 18 2 3 . 11 AOE 13 | . 1 . . . . . . 7 . 5 Classes Destroyed 17 | 1 6 . 4 . 2 2 . . . 2 Worker 10 | . 1 . 1 5 1 2 . . . . Builder 5 | . . . 1 . 3 1 . . . . Tunneler 3 | . . . 2 . . 1 . . . . Hauler 21 | . 2 . 6 6 6 . . 1 . . Recycler 10 | 1 1 . 2 1 2 3 . . . . Mechanic 1 | . . . . . . 1 . . . . Operator 7 | . 2 . 1 2 2 . . . . . Watcher 19 | . 2 . 5 2 5 5 . . . . Swarmer 28 | . 3 3 5 3 6 3 . 3 . 2 Saboteur 1 | . . . . . . . . . . 1 Grunt 53 | . 4 . 9 7 14 6 1 7 . 5 Brawler 5 | . . . 1 1 . . . . . 3 Duelist 3 | . . . . . 2 . . . . 1 Sentry 31 | . . . 6 12 8 4 . . . 1 Specialist 1 | . . . . . . . . . . 1 Hunter 3 | . . . . . 1 . 1 . . 1 Programmer 7 | . . . . . . 5 . 1 . 1 Enhanced Grunt 4 | . . . . . . . . . 4 . Best Kill Streak 6 | 1 3 2 6 6 5 3 1 6 4 5 Combat Bots Only 6 | . 3 2 6 6 5 3 1 5 4 5 Max Kills in Single Turn 4 | 1 1 1 2 2 2 2 1 3 1 4 Gunslinging 1 | . . . 1 1 1 . . . . . Exploded 4 | . 1 . . . . . . 3 . 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Damage Taken 6103 | . 300 108 826 677 1109 949 91 130 737 1176 Core 525 | . 44 7 83 119 133 94 14 31 . . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 75 | 100 . 79 . 49 75 . . . . . Volleys Fired 445 | 7 53 9 70 70 117 53 5 10 21 30 Largest 4 | 1 2 2 3 3 3 4 4 4 2 4 Hottest 180 | 40 76 40 69 69 75 115 107 107 180 180 Shots Fired 1262 | 7 106 18 208 208 347 209 20 22 26 91 Gun 1211 | 7 106 18 207 207 345 208 20 16 . 77 Cannon 24 | . . . . . . . . . 12 12 Launcher 27 | . . . 1 1 2 1 . 6 14 2 Special . | . . . . . . . . . . . Kinetic 1190 | . 92 18 207 207 345 208 20 16 . 77 Thermal 29 | . 5 . . . . . . . 12 12 Explosive 11 | . . . 1 1 2 1 . 2 2 2 Electromagnetic 32 | 7 9 . . . . . . 4 12 . Robot Hit Streak 25 | 4 8 7 17 21 19 25 13 14 3 23 Robot Miss Streak 7 | 3 2 1 4 3 5 5 2 2 2 7 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 10 | . . . 3 2 3 . . . . 2 Max Gunslinging Chain 1 | . . . 1 1 1 . . . . 1 Shots Hit Robots 872 | 4 76 10 139 152 229 144 14 20 8 76 Core Hits 411 | 2 26 4 59 56 84 76 10 26 12 56 Critical Hits 9 | . 2 . 2 1 . 3 . . . 1 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 8 | . 2 . 2 . . 3 . . . 1 Melee Attacks 103 | . 1 . . 15 2 8 . 1 76 . Impact 103 | . 1 . . 15 2 8 . 1 76 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 4 . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16324 | 50 900 108 2106 2251 3824 3099 266 983 572 2165 Guns 13186 | 50 862 89 1914 2235 3580 2633 266 322 . 1235 Cannons 334 | . . . . . . . . . . 334 Explosions 1833 | . 34 . . . 43 . . 636 524 596 Melee 464 | . . . . . . 391 . 25 48 . Ramming 507 | . 4 19 192 16 201 75 . . . . Kinetic 12964 | . 690 89 1914 2235 3580 2633 266 322 . 1235 Thermal 476 | . 95 . . . . . . . 47 334 Explosive 897 | . . . . . 43 . . 258 . 596 Electromagnetic 1016 | 50 111 . . . . . . 378 477 . Impact 464 | . . . . . . 391 . 25 48 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . 3 . 4 4 4 . . Average Corruption 2 | . . . . 2 . 1 4 3 . . Corruption Purged 4 | . . . . . . . . 4 . . Effects 69 | . . . . 27 . 16 17 9 . . Message Errors 17 | . . . . 8 . 5 4 . . . Matter Fused 14 | . . . . 4 . . 6 4 . . Heat Flow Errors 8 | . . . . 4 . 1 2 1 . . Energy Discharges 9 | . . . . 3 . 4 2 . . . Data Loss (minor) 12 | . . . . 5 . 2 3 2 . . Targeting Errors 9 | . . . . 3 . 4 . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 340 | . . . . . 8 244 . 10 38 40 Projectiles 24 | . . . . . . . . . . 24 Explosions 26 | . . . . . . . . 10 . 16 Melee 290 | . . . . . 8 244 . . 38 . Knockbacks 3 | . . . . . 1 2 . . . . Impact 3 | . . . . . 1 2 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 47 | . 2 3 23 2 14 3 . . . . Targets Rammed 55 | . 2 3 26 4 15 5 . . . . Kicked . | . . . . . . . . . . . Crushed 8 | . . . 3 2 1 2 . . . . Highest Temperature 248 | . 120 12 177 243 36 248 240 142 109 100 Average Temperature 36 | . 19 5 31 36 10 40 107 56 46 36 Received Heat Transfer 1527 | . 126 . 291 204 396 144 18 54 96 198 Effects 2 | . . . . 2 . . . . . . Interference 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 4 . Combat Hostiles 5 | . . . . . . . . 1 4 . Parts Fried 26 | 1 1 . . . 4 4 . 2 14 . Impact Corruptions 12 | . . . . . 2 9 . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 448 | . 198 . . . . . . . 50 200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Peak Influence 492 | 5 151 96 407 492 443 288 . . . . Initial 185 | . 3 5 . 45 185 154 . . . . Average 159 | 1 37 34 130 267 196 142 . . . . Maximum Alert Level 2 | . . . 2 2 2 1 . . . . Low Security (%) 68 | 100 100 100 80 38 52 77 . . . . Level 1 24 | . . . 18 28 45 22 . . . . Level 2 6 | . . . . 32 1 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . . . 3 1 2 7 . . . 1 Investigation . | . . . . . . . . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 7 | . . . 3 1 2 1 . . . . Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Distress Signals 14 | . 2 . 2 3 7 . . . . . Communications Jammed 10 | . . . . . . 10 . . . . Distress Signals 10 | . . . . . . 10 . . . . Times Spotted 218 | . 19 3 39 31 54 40 2 9 4 17 Peak Tracking Total 9 | . 4 3 7 5 5 5 1 5 4 9 Tactical Retreats 18 | . 2 1 2 4 7 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Traps Triggered 3 | . . . . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Machines Disabled 9 | . 1 . 1 3 . 2 . . . 2 Max in Single Turn 1 | . 1 . 1 1 . 1 . . . 1 Garrison Access 3 | . . . . 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Machines Accessed 58 | . 8 1 6 9 14 16 . . 4 . Terminals 38 | . 7 1 5 6 10 9 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 9 | . 1 . 1 2 2 3 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 3 | . . . . 1 1 1 . . . . Total Hacks 207 | . 28 2 29 35 38 49 . . 26 . Successful 131 | . 17 1 16 26 22 23 . . 26 . Failed 74 | . 10 1 12 9 16 26 . . . . Catastrophic 14 | . 1 . 2 . 6 5 . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 82 | . 16 2 18 6 18 21 . . . 1 Terminals 123 | . 26 2 18 16 31 30 . . . . Fabricators 11 | . . . . . . 11 . . . . Repair Stations 40 | . 2 . 11 16 4 7 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 5 | . . . . 3 1 1 . . . . Terminal Hacks 72 | . 13 1 5 8 12 7 . . 26 . Record 11 | . . . . . . . . . 11 . Part Schematic 11 | . 1 . . 1 . 3 . . 6 . Robot Schematic 6 | . . . . . . . . . 6 . Robot Analysis 7 | . 3 . 1 . 3 . . . . . Prototype ID Bank 10 | . 3 1 1 1 1 . . . 3 . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . Terminal Index 3 | . 1 . . 1 . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . Alert Level 3 | . . . 1 1 1 . . . . . Unreport Threat 9 | . 3 . 2 . 3 1 . . . . Locate Traps 5 | . 1 . . 2 2 . . . . . Hauler Manifests 3 | . 1 . . 1 1 . . . . . Fabricator Hacks 8 | . . . . . . 8 . . . . Load Schematic 4 | . . . . . . 4 . . . . Build 4 | . . . . . . 4 . . . . Repair Station Hacks 31 | . 1 . 8 14 4 4 . . . . Scan Component 17 | . 1 . 4 7 2 3 . . . . Repair 14 | . . . 4 7 2 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . 1 1 1 . . . . Seal Access 3 | . . . . 1 1 1 . . . . Unauthorized Hacks 15 | . 3 . 3 3 3 3 . . . . Terminals 15 | . 3 . 3 3 3 3 . . . . Botnet 15 | . 3 . 3 3 3 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . 2 . . 1 1 . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 49 | . 7 1 6 8 12 15 . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . 1 1 3 . . 6 . Parts Built 5 | . . . . . . 5 . . . . Matter 628 | . . . . . . 628 . . . . Time 272 | . . . . . . 272 . . . . Total Part Build Rating 17 | . . . . . . 17 . . . . Parts Repaired 14 | . . . 4 7 2 1 . . . . Time 483 | . . . 122 244 98 19 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . Highest-Rated Group 47 | . . 47 47 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . 15 . . . . . . . Total Damage 272 | . . . 272 . . . . . . . Kills 6 | . . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Robot Analysis Total 122 | . 3 . 1 . 3 . . . 115 . Derelict Logs Recovered 5 | . . 1 . . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Turns Passed 26767 | 93 1460 661 2651 2686 3140 3227 919 1811 9319 800 Spaces Moved 8918 | 45 701 347 1205 1113 1438 1455 448 832 1024 310 Core 3 | 3 . . . . . . . . . . Treads 8915 | 42 701 347 1205 1113 1438 1455 448 832 1024 310 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 175 186 186 181 181 Average Speed 181 | 152 179 180 180 180 182 181 186 186 182 181 Slowest Speed 186 | 160 180 180 180 180 183 186 186 186 186 181 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 68 | 5 97 92 82 97 95 29 57 62 99 39 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 28 | . . . . . . . . . 28 . Known Exits Taken 5 | . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . Scrap Searched 7 | . . 1 . . . . 1 5 . . Spaces Dug 26 | . 1 . . 15 2 2 . . 4 2 Terrain Destroyed 110 | . 3 . . 15 24 11 . 8 35 14 Melee 12 | . 1 . . 6 2 2 . . 1 . Projectile 15 | . . . . . . 1 . . 11 3 AOE 83 | . 2 . . 9 22 8 . 8 23 11 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Total 18506 | 59 806 366 1525 1618 1798 1931 519 1081 8326 477 Wait 8529 | . 22 1 145 349 147 306 61 205 7177 116 Move 8908 | 44 700 346 1204 1112 1437 1454 447 831 1023 310 Hop . | . . . . . . . . . . . Pick Up 81 | 2 12 1 13 9 18 12 . 8 3 3 Fast Attach 36 | 6 4 . 4 6 3 7 . 1 3 2 Attach 17 | . . . 4 1 2 4 . 1 2 3 Detach 7 | . 3 . 1 . . 2 . . 1 . Swap 181 | . 3 2 30 28 26 48 6 13 14 11 Drop 142 | . 6 2 28 24 31 32 . 11 6 2 Fire 445 | 7 53 9 70 70 117 53 5 10 21 30 Melee 103 | . 1 . . 15 2 8 . 1 76 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 55 | . 2 3 26 4 15 5 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . 2 . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 4) 577 | -10/Materials | Discovered new exit (range 7) 590 | -10/Materials | Central database locked down 654 | -10/Materials | Discovered new exit (range 10) 1065 | -10/Materials | Discovered new exit (range 13) 1554 | -10/Materials | Entered Mines 1867 | -10/Mines | Learned Materials trap positions 1944 | -10/Mines | Discovered new exit (range 15) 2024 | -10/Mines | Discovered new exit (range 14) 2215 | -10/Mines | Entered Materials 2215 | -9/Materials | Accompanied by 2 allies 2215 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2216 | -9/Materials | Loaded intel: 21 trap records 2220 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2666 | -9/Materials | Discovered new exit (range 15) 2699 | -9/Materials | Build established: Scavenger-Tank 2747 | -9/Materials | Discovered new exit (range 15) 2986 | -9/Materials | Discovered new exit (range 16) 3162 | -9/Materials | Discovered new exit (range 12) 3898 | -9/Materials | Discovered new exit (range 11) 3917 | -9/Materials | Identified exit to Mines 4110 | -9/Materials | Identified exit to Storage 4332 | -9/Materials | Central database locked down 4473 | -9/Materials | Discovered new exit (range 15) 4602 | -9/Materials | Repaired Hvy. Assault Rifle 4635 | -9/Materials | Repaired Hrd. Light Armor Plating 4663 | -9/Materials | Repaired Grenade Launcher 4696 | -9/Materials | Repaired Hvy. Assault Rifle 4866 | -9/Materials | Entered Storage 5596 | -9/Storage | Build established: Tank 6069 | -9/Storage | Discovered new exit (range 16) 6699 | -9/Storage | Core integrity fell below 50% 6780 | -9/Storage | Repaired Imp. Assault Rifle 6813 | -9/Storage | Repaired Rocket Launcher 6846 | -9/Storage | Repaired Hrd. Light Armor Plating 6899 | -9/Storage | Repaired Imp. Assault Rifle 7292 | -9/Storage | Repaired Hcp. Storage Unit 7319 | -9/Storage | Repaired Hcp. Storage Unit 7348 | -9/Storage | Repaired Lgt. Treads 7540 | -9/Storage | Build established: Mutant 7552 | -9/Storage | Entered Materials 7552 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7859 | -8/Materials | Build established: Hauler-Tank 8376 | -8/Materials | Discovered new exit (range 15) 9166 | -8/Materials | Discovered new exit (range 16) 9901 | -8/Materials | Repaired Arm. Treads 10123 | -8/Materials | Repaired Enh. Autogun 10586 | -8/Materials | Discovered new exit (range 10) 10692 | -8/Materials | Entered Factory 10692 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10996 | -7/Factory | Build established: Hauler-Skirmisher 11231 | -7/Factory | Discovered new exit (range 7) 11247 | -7/Factory | Identified exit to Factory 12062 | -7/Factory | Discovered exit to Factory (range 10) 12693 | -7/Factory | Fabricated Lrn. Sensor Array? 12816 | -7/Factory | Fabricated Lrn. Terrain Scanner (x1) 12822 | -7/Factory | Fabricated Transmission Jammer? 13220 | -7/Factory | Repaired Arm. Treads 13242 | -7/Factory | Garrison activated, responded to threat 13559 | -7/Factory | Fabricated Arm. Treads (x2) 13792 | -7/Factory | Identified exit to Lower Caves 13919 | -7/Factory | Entered Lower Caves 14344 | -7/Lower Caves | Learned location of 1 exit from Factory 14351 | -7/Lower Caves | Encountered a Warlord checkpoint 14664 | -7/Lower Caves | Discovered new exit (range 11) 14680 | -7/Lower Caves | Identified exit to Lower Caves 14838 | -7/Lower Caves | Entered another Lower Caves area 15262 | -7/Lower Caves | Found Imp. Powered Armor 15455 | -7/Lower Caves | Build established: Hauler-Mutant 16419 | -7/Lower Caves | Learned Factory stockpile data 16443 | -7/Lower Caves | Learned Factory stockpile data 16549 | -7/Lower Caves | Build established: Hauler-Skirmisher 16558 | -7/Lower Caves | Discovered new exit (range 5) 16638 | -7/Lower Caves | Identified exit to Data Miner 16649 | -7/Lower Caves | Entered Data Miner 16649 | -7/Data Miner | Discovered new exit (range 6) 16657 | -7/Data Miner | Identified exit to Proximity Caves 16687 | -7/Data Miner | Met Data Miner 16850 | -7/Data Miner | Learned location of Section 7 (-2) 16850 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17019 | -7/Data Miner | Build established: Hauler-Tank 18247 | -7/Data Miner | Received God Mode back door access code from Data Miner 21698 | -7/Data Miner | Interfaced with the Data Conduit 22205 | -7/Data Miner | Build established: Hauler-Mutant 25968 | -7/Data Miner | Entered Proximity Caves 25994 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 26006 | -6/Proximity Caves | Found Prototype Special Weapon 26099 | -6/Proximity Caves | Learned location of 1 exit from Factory 26219 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 26523 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 26768 | -6/Proximity Caves | Self-destructed Last Messages --------------- Imp. Heat Sink fries itself beyond repair. X-62 Marksman: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." X-62 Marksman destroyed. Acquired 40 matter. Imp. Cooling System fries itself beyond repair. Gauss Rifle fries itself beyond repair. Imp. Deuterium Engine fries itself beyond repair. Acquired 10 matter. Slug penetrates Wall. Acquired 3 matter. Penetrated by Slug. Flak Gun destroyed. Penetrated by Slug. Antimatter Reactor destroyed. H-66 Slayer destroyed. Acquired 48 matter. Acquired Phase Shifter. Acquired 24 matter. Acquired 10 matter. Map ----- +----------------------------------------------------+ | "#???###### ### #??????????????? | | #????## #??????????????? | | ####### #???## ##??????????????? | | ??????# #?### ##?####??????????? | | ??????# ### ## ##?# ##?????????? | | ??????# ### ### #?????????? | | ?????## ###### #?????????? | | ???????## ## #?## #?????????? | | ?????????###### #??## #?????????? | | ??????????????# #???# ##?????????? | | ??????????????# x## ##???# #????#?????? | | ??????????????# ##?##??####### ##??????????? | | ??????????????### #??????# ##???####???????????? | | ????????????????# #?????# ##?#?????#?????????? | | ????????????????# #???## ##??????????????????? | | ????????????????# #?#?# # #??????????????????? | | ????????????????# ##### ## #??#???#????????????? | | ????????????????# ## #?#?????????????????? | | ??????????BB? ?## # ## #???????????#????????? | | ??????????BB????# %h # #????????#???????????? | | ?????#??????????# # ##???????????????????# | | ????#? ??????#?# ## #???????????????????# | | ???????? ?????? ##### #??????#?#???#??????? | | ??????????????######???## ##???#???????????????? | | ????????????????#???????# ##????????#???????????? | | ? ?????????#?#?#?????#??#@ ####??????????????????? | | ??????????????#?????????# #?#??????????#???#?? | | ?????????#??????????????# #??????????????????? | | ?????????????? ????????##### #?????????#?#?##???? | | ???????????????????????????# #????#???????#?????? | | ???????????????????????????# #???????????#?#????? | | ???????? ??????????????????# #??????????????? ??? | | ???? ??????? ?????????###### #??????????????????? | | ??????????????????#???# ##??????????????????? | | ??????????????????????# ########????????????? | | ?????????????????#????# #?????????#? ? | | ?????????????????#????### #??????#?????? | | ????????????????????????# ##????? ??????? | | ?? ??????? ?????????????# ####????? ?????? ? | | ??#?? ????? ??????h??? ##????#??? ???????? | | ???????? ???? ??#?p? #???#?????????????? | | ??????????????????h ###??????????????? | | ???????????? ????#### ????????#??????? | | ???#????????????????# ?? ??#???#???? | | ????????#???????????# #####????????#????? | | ?????#??????????? ? ?????????????????? | | ????????????????#?? ## ????????? ??????? | | ??????????????????? #?######????????????????? | | ????????????????????? #????????????????????????? | | ??????? ??????????????????#???##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 625 Evasion (%) 40 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Treads | -9/Storage | Hacked Adv. Signal Interpreter | -8/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Transmission Jammer | -7/Factory | Hacked Lrn. Terrain Scanner | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Lrn. Terrain Scanner | x1 | -7/Factory Transmission Jammer | x1 | -7/Factory Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakRemoteCapacitor Manual? 0 Play Time 02:15:37 Cumulative 122.4 hours Start 2021.04.05 @ 13:30:32 End 2021.04.05 @ 22:25:36 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 131f8d11-6ee4-41ed-9c73-7f824e7afb1c