Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 01:04:27 Player: CrossedViper Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (328) 1640 Value Destroyed (14961) 14961 Prototype IDs (245) 4900 Alien Tech Used (10) 2000 Bonus (19328) 19328 TOTAL SCORE: 51329 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3042 Follower Combat Kills 1448 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 762 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Integrated Exoskeleton 5000 Friendly Fire -2124 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location -3/Section 7 Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Advanced Heat Sink Advanced Heat Sink Advanced Reaction Control System > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Subatomic Replicator Sigix Sheargun Sigix Sheargun Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Matter Drive > --- PROPULSION ------- Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- 0b10 Decoder Chip [Looter] Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Improved Armor Integrity Analyzer Precision Energy Filter Advanced Reaction Control System Graphene Brace Experimental Focal Shield Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Transdimensional Reconstructor Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator GAL Module [Rating: 203] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Enhanced Armored Leg Treads Light Treads Leg Enhanced Armored Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Medium Armor Plating Artifact Microwarp Drive Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Autogun Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Slashing Weapon Ripper Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Slots Evolved 14 | . . . . . 4 . 2 . . . . 2 . . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Utility 10 | . . . . . 3 . 1 . . . . . . . . . 2 2 . . . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 274 | 6 3 6 2 6 8 38 13 12 6 8 16 48 . 4 6 7 11 6 4 1 10 4 11 22 16 Power 28 | 1 . . . 1 . 3 . 1 . . 1 8 . . 1 . 2 . . . 1 . 2 4 3 Engine 10 | 1 . . . 1 . 2 . . . . 1 5 . . . . . . . . . . . . . Core 5 | . . . . . . 1 . 1 . . . 3 . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . 1 . 2 . . . 1 . 2 4 3 Propulsion 70 | 2 . . . 4 2 14 3 2 3 . 9 18 . . . . 2 . . . 1 1 2 6 1 Treads 36 | 2 . . . . . 6 3 2 2 . 5 8 . . . . 2 . . . 1 1 2 2 . Leg 21 | . . . . . 1 7 . . . . 4 9 . . . . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . 4 1 Flight 5 | . . . . 2 . 1 . . 1 . . 1 . . . . . . . . . . . . . Utility 76 | 1 1 2 . . 4 9 5 4 1 2 . 8 . 2 3 1 6 3 3 1 3 . 5 5 7 Device 38 | . . 1 . . . 2 3 2 . 1 . 5 . 2 2 1 4 2 2 1 1 . 3 2 4 Storage 6 | 1 1 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . Processor 11 | . . . . . 1 2 1 . . . . 2 . . . . . . . . 2 . . 3 . Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Protection 18 | . . . . . 3 3 . 2 1 1 . . . . 1 . 2 1 1 . . . 2 . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 100 | 2 2 4 2 1 2 12 5 5 2 6 6 14 . 2 2 6 1 3 1 . 5 3 2 7 5 Energy Gun 23 | . . . . . 1 1 . 3 1 4 2 3 . . . . . 1 1 . 1 . . 2 3 Energy Cannon 23 | . . . . . . 5 4 1 . . . 1 . . . 4 1 1 . . 3 2 . . 1 Ballistic Gun 30 | 2 2 2 2 1 1 3 . . . . 3 8 . 2 1 1 . . . . . . 1 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . 2 . . . 3 1 1 1 1 . 2 . . . 1 . 1 . . 1 1 . 2 . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 2 5 . . . 1 1 5 . . 2 1 . . . 1 . . 1 4 2 Corrupted Parts 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . System Corruption 36 | . . . . . . . . . . . 36 . . . . . . . . . . . . . . Parts Lost 56 | . . 1 . 2 1 6 4 6 3 . 1 10 . . . . 3 . . . . 2 16 1 . Power 10 | . . . . 1 . 1 . 1 . . . 4 . . . . 1 . . . . . 2 . . Propulsion 11 | . . 1 . 1 . . 2 1 2 . 1 . . . . . . . . . . 1 2 . . Utility 24 | . . . . . 1 4 1 2 1 . . 4 . . . . 2 . . . . . 8 1 . Weapon 11 | . . . . . . 1 1 2 . . . 2 . . . . . . . . . 1 4 . . Highest Loss Streak 7 | . . 1 . 1 1 3 3 6 2 . 1 6 . . . . 2 . . . . 1 7 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 84 81 85 91 70 92 93 91 77 77 93 88 86 85 85 86 85 84 78 77 74 74 74 54 69 Engine 3 | . 14 14 14 12 9 7 7 . . . 1 5 6 6 6 6 1 . . . . . . . . Core 3 | . . . . . . . . 6 7 7 5 4 6 6 2 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 3 6 9 10 10 10 10 10 7 5 9 Treads 9 | . 28 22 14 . . 15 23 22 6 7 10 6 . . . . 5 10 10 10 10 9 9 6 . Leg 4 | . . . . . 3 9 . . . . . 17 26 26 26 26 10 . . . . . . . 3 Flight 2 | . . . . 7 . . . . 1 7 5 . . . . . . . . . . . . . . Device 17 | . . 1 14 14 2 7 10 14 15 21 23 14 13 12 12 13 20 31 26 25 25 25 26 10 16 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 2 . Processor 7 | . . . . . 8 10 10 7 7 7 7 11 6 6 6 6 5 5 . . 6 10 9 14 14 Protection 4 | . . . . . 8 12 3 6 7 6 6 . . . . . 5 10 10 10 3 . 3 . . Energy Gun 7 | . . . . . . . . 18 22 7 22 9 . . . . . . 6 10 9 5 3 1 2 Energy Cannon 3 | . . . . . . 13 23 3 . . . . 6 6 1 5 17 10 8 5 5 9 6 . 2 Ballistic Gun 4 | . 27 26 28 21 8 4 . . . . . 8 13 13 17 13 . . . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 12 51 52 22 28 51 107 108 118 114 106 110 116 80 80 80 87 110 107 110 102 120 121 130 74 64 Greatest Support 135 | 40 40 40 20 20 20 60 62 62 60 28 76 135 80 80 80 80 120 120 120 120 120 120 130 132 60 Greatest Overweight (x) 32 | . 1 2 1 7 5 7 1 1 32 3 17 5 . . . 1 1 . . . . 1 1 8 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 6 3 2 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 10 10 10 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 20 | 6 17 17 10 10 10 21 25 25 25 25 25 24 20 20 20 20 20 20 20 20 20 20 20 13 5 Most Carried 25 | 2 3 5 10 10 10 22 24 24 20 19 25 25 20 20 20 20 20 20 20 19 20 18 19 19 5 Average Carried 16 | . 2 3 6 9 9 18 21 17 15 17 21 23 20 19 17 19 18 19 19 19 19 16 16 10 4 Final Capacity 25 | 8 20 10 10 10 10 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 24 | . 3 5 10 10 10 22 24 18 13 19 24 20 20 17 20 20 20 20 19 19 18 15 12 5 5 Class Distribution -------------------- 28% | Scavenger-Mutant 18% | Scavenger-Gunner 15% | Scavenger-Skirmisher 14% | Mutant 13% | Scavenger-Tank 5% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Generator-Skirmisher | -4/Warlord Generator-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -3/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Matter Collected 5566 | 228 221 185 155 196 110 604 134 139 67 32 227 1205 19 39 229 316 178 80 25 60 131 43 192 378 373 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16633 | . 301 186 . 621 426 1791 685 457 558 . 37 2726 . 73 254 349 1159 569 123 57 434 753 1305 765 3004 Parts 673 | . 17 13 . 43 21 98 29 9 21 . 2 107 . 5 12 13 53 20 2 5 17 31 68 41 46 Haulers Intercepted 9 | . . . . . . 5 . . . . . 3 . . . . 1 . . . . . . . . Recyclers Shooed 14 | . . . . 2 1 2 . . . . . 9 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 218 | . . . . . . . . 3 18 1 4 . 8 14 . 16 . . 2 5 116 31 . . . Prevented 21 | . . . . . . . . . . . 11 . . . . . . . . . 10 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Combat Hostiles Destroyed 259 | . 9 7 . 18 8 29 11 7 8 . 1 32 . 1 2 8 15 10 4 1 6 13 18 13 38 Melee 14 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 4 6 Guns 95 | . 9 4 . 18 8 4 . 2 3 . 1 20 . 1 2 2 . . 1 1 2 3 8 4 2 Cannons 99 | . . . . . . 19 6 2 . . . . . . . 2 14 7 3 . 1 9 6 . 30 AOE 44 | . . 3 . . . 5 3 3 3 . . 12 . . . 4 . 3 . . 2 1 . 5 . Classes Destroyed 27 | . 2 2 . 2 2 7 1 1 2 . . 2 . . 1 1 . . . . 1 . . . 3 Worker 11 | . . . . . . 4 . . . . . 1 . . . . 1 . . . . . 2 1 2 Builder 11 | . . 1 . 1 1 1 1 . . . . 2 . . . . 3 . . . . . . 1 . Tunneler 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . . . . 5 . . . . . 3 . . . . 1 . . . . . . . . Recycler 16 | . . 1 . 1 . 3 2 . . . . 9 . . . . . . . . . . . . . Mechanic 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Operator 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . Watcher 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 1 Swarmer 49 | . 2 5 . 10 . 4 . . 2 . . 4 . . . 4 . . 3 . 2 4 . 5 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 109 | . 7 2 . 7 7 11 7 . 4 . . 12 . . . 3 8 7 . . 3 6 5 4 16 Brawler 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 3 Duelist 7 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 5 Protector 6 | . . . . . . 2 . . . . . 3 . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 25 | . . . . . . 10 2 1 . . . 2 . 1 . . 1 1 1 . . 1 3 . 2 Specialist 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Hunter 7 | . . . . . 1 1 . . . . . 4 . . . . 1 . . . . . . . . Programmer 22 | . . . . . . . 2 . 1 . 1 3 . . . . 2 2 . 1 . . 7 3 . Heavy 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Behemoth 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Thug 7 | . . . . . . . . 6 . . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 32 | . 3 3 . 13 4 9 6 6 5 . 1 16 . 1 3 4 8 6 3 1 2 4 4 5 32 Combat Bots Only 28 | . 3 3 . 11 4 7 4 6 5 . 1 14 . 1 2 4 5 6 3 1 2 4 3 5 28 Max Kills in Single Turn 7 | . 1 2 . 2 1 3 2 2 3 . 1 7 . 1 2 4 2 3 1 1 1 1 1 2 4 Gunslinging 1 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Exploded 6 | . . 2 . . . 3 2 2 3 . . 6 . . . 4 . 3 . . 1 1 . 2 . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Damage Taken 22783 | . 346 298 . 247 618 1454 1020 1168 899 . 376 2134 38 40 231 390 1289 442 258 80 1555 1415 4186 1917 2382 Core 2618 | . 109 41 . 55 32 99 73 101 98 . 58 223 . . 50 73 37 17 12 . 267 191 369 111 602 Absorbed by Shields 168 | . . . . . . . . . . . . 168 . . . . . . . . . . . . . Reduced by Siege Mode 534 | . . . . . . . . . . . . 101 . . . . 87 11 . . 110 117 47 61 . Redirected to Shielding 122 | . . . . . . . . . . . . . . . . . . 40 62 20 . . . . . Regen/Repaired (Parts) 1538 | . . . . . . 201 . . . . . . . . . . . . . . . . . 391 946 Core Remaining (%) 65 | 100 . . . 18 . 76 . . . . 52 . . . . 59 96 . . . . 57 . . . Volleys Fired 651 | . 26 28 . 21 . 111 29 30 35 . 2 87 1 4 8 27 36 22 7 3 16 23 49 41 45 Largest 3 | . 2 2 . 2 . 2 3 3 3 . 3 3 3 3 3 3 3 2 3 3 3 3 3 1 2 Hottest 278 | . 46 46 . 46 . 136 204 197 183 . 183 183 146 146 84 146 278 180 261 197 260 260 214 260 200 Shots Fired 1537 | . 52 51 . 89 39 211 84 65 105 . 6 227 3 12 22 68 99 43 21 11 44 63 125 40 57 Gun 901 | . 52 46 . 89 39 53 . 40 104 . 6 214 2 8 22 44 . . 8 6 30 21 59 30 28 Cannon 602 | . . . . . . 155 82 22 . . . 9 1 4 . 23 99 42 13 5 13 39 66 . 29 Launcher 34 | . . 5 . . . 3 2 3 1 . . 4 . . . 1 . 1 . . 1 3 . 10 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 572 | . 52 46 . 89 39 53 . . . . . 172 2 8 22 44 . . . . . . 22 23 . Thermal 888 | . . . . . . 155 82 62 104 . 6 51 1 4 . 23 99 42 21 11 44 63 103 17 . Explosive 18 | . . 5 . . . 3 2 3 . . . 3 . . . 1 . 1 . . . . . . . Electromagnetic 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Slashing 57 | . . . . . . . . . . . . . . . . . . . . . . . . . 57 Robot Hit Streak 58 | . 6 13 . 9 23 13 14 24 51 . 11 26 1 3 4 7 30 13 8 3 13 58 25 38 13 Robot Miss Streak 8 | . 3 3 . 6 2 3 2 2 5 . . 4 3 7 8 2 4 3 2 1 2 1 2 1 5 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . 1 Secondary Targets 9 | . 1 1 . 1 . . . . 1 . 1 3 . . . . . . . . . . . . 1 Max Gunslinging Chain 2 | . 1 1 . 1 . . . . 1 . 1 2 . . . . . . . . . . . . 1 Autonomous 87 | . . . . 47 40 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1100 | . 34 31 . 54 33 137 56 52 75 . 6 169 1 7 16 38 60 27 12 3 32 52 94 42 69 Core Hits 688 | . 12 14 . 24 16 59 30 31 24 . 4 163 . 5 21 19 27 34 3 1 17 26 43 24 91 Critical Kills 16 | . . 1 . . . 1 . 1 . . . 5 . . 2 1 1 . . . . . 3 1 . Critical Parts Destroyed 13 | . . . . 2 . . . . . . . 7 . . . 1 . . . . . . 1 2 . Critical Strikes 63 | . . 1 . 2 . 1 . 6 10 . 1 15 . . 2 2 1 . . . 2 2 8 5 5 Burn 26 | . . . . . . . . 5 10 . 1 3 . . . . . . . . 2 2 3 . . Meltdown 4 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . 1 . . Destroy 25 | . . 1 . 2 . . . . . . . 12 . . 2 2 . . . . . . 3 3 . Sever 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 88 | . . . . . . . . . . 1 . . . . 1 . . . . . . . 8 20 58 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 79 | . . . . . . . . . . 1 . . . . . . . . . . . . . 20 58 Piercing 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . Sneak Attacks 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46531 | . 510 688 . 1459 1231 3375 1503 1567 1475 . 111 5893 10 173 456 1402 2869 2368 501 119 1445 2345 3712 2489 10830 Guns 15902 | . 510 417 . 1459 1218 510 . 594 1358 . 111 3419 10 108 398 661 . . 119 64 824 686 1524 964 948 Cannons 20387 | . . . . . . 2258 1228 306 . . . 161 . 65 . 456 2781 1633 382 55 417 1476 1633 . 7536 Explosions 6036 | . . 271 . . . 600 239 667 117 . . 2240 . . . 285 88 735 . . 204 183 . 407 . Melee 3981 | . . . . . . . . . . . . . . . 58 . . . . . . . 485 1118 2320 Ramming 225 | . . . . . 13 7 36 . . . . 73 . . . . . . . . . . 70 . 26 Kinetic 9605 | . 510 417 . 1459 1218 510 . . . . . 2905 10 108 398 661 . . . . . . 498 911 . Thermal 19203 | . . . . . . 2258 1228 900 1358 . 111 675 . 65 . 456 2869 1754 501 119 1445 2345 2659 460 . Explosive 4894 | . . 271 . . . 600 239 667 . . . 2218 . . . 285 . 614 . . . . . . . Electromagnetic 139 | . . . . . . . . . 117 . . 22 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11922 | . . . . . . . . . . . . . . . . . . . . . . . . 1118 10804 Piercing 58 | . . . . . . . . . . . . . . . 58 . . . . . . . . . . Entropic 485 | . . . . . . . . . . . . . . . . . . . . . . . 485 . . Highest Corruption 37 | . . . . . . 2 1 1 2 2 37 3 3 3 3 3 3 3 3 4 4 1 9 17 17 Average Corruption 3 | . . . . . . 2 1 1 1 2 5 3 3 3 3 3 2 2 3 3 2 1 2 12 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 197 | . . . . . . 1 4 4 13 2 6 11 7 5 7 25 9 3 14 14 2 4 11 29 26 Message Errors 55 | . . . . . . . 2 2 4 2 2 4 3 . 1 9 3 1 7 1 . 2 2 4 6 Matter Fused 44 | . . . . . . 1 . 1 3 . 1 4 . 2 3 7 1 . 3 4 1 2 4 4 3 Heat Flow Errors 16 | . . . . . . . . . 1 . 1 . . 1 1 . 1 1 2 1 1 . 3 1 2 Energy Discharges 25 | . . . . . . . . 1 2 . 1 2 3 1 . 1 . . 1 1 . . . 7 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 23 | . . . . . . . . . 1 . 1 . . 1 1 5 1 . . 1 . . 1 9 2 Data Loss (major) 11 | . . . . . . . 1 . . . . . 1 . . 2 . 1 1 2 . . . 1 2 Misfires 8 | . . . . . . . 1 . 2 . . . . . . 1 . . . 4 . . . . . Alerts 5 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 5 | . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1480 | . . 1 . . . 87 22 38 . . . 21 . . . 9 47 94 52 . 6 38 12 268 785 Projectiles 531 | . . . . . . 56 22 14 . . . 16 . . . 9 47 94 52 . . 38 7 . 176 Explosions 62 | . . 1 . . . 31 . 24 . . . . . . . . . . . . 6 . . . . Melee 887 | . . . . . . . . . . . . 5 . . . . . . . . . . 5 268 609 Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 294 | . . 47 . . 6 . 44 138 21 . . . . . . . . 38 . . . . . . . Shots 7 | . . 1 . . . . 1 3 1 . . . . . . . . 1 . . . . . . . Rammed 16 | . . . . . 2 2 2 . . . . 3 . . . . . . . . . . 7 . . Targets Rammed 23 | . . . . . 2 2 3 . . . . 7 . . . . . . . . . . 7 . 2 Kicked 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 Crushed 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Highest Temperature 449 | . 32 35 . 12 8 375 384 437 423 . 107 264 21 349 212 19 429 218 195 119 115 318 200 416 449 Average Temperature 108 | . 12 10 . 6 8 103 119 176 135 . 51 80 14 147 107 3 150 60 49 55 46 71 57 177 126 Received Heat Transfer 4223 | . 162 123 . 30 126 765 387 525 165 . 12 473 18 9 . 171 147 102 18 . 75 273 414 159 69 Effects 26 | . . . . . . 1 . 3 3 . . 5 . . . . 5 . . . . . . 1 8 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Bleed 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 3 Interference 13 | . . . . . . . . 2 3 . . 5 . . . . 3 . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 13 | . . . . . . . . . . . . 2 . . . . 1 1 1 . 1 3 2 2 . Total Turns 359 | . . . . . . . . . . . . 101 . . . . 36 16 1 . 16 53 24 112 . Longest Duration 85 | . . . . . . . . . . . . 67 . . . . 36 16 1 . 16 34 21 85 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Melted 8 | . . . . . . 1 1 1 2 . . . . . . . 1 . . . 1 . 1 . . Combat Hostiles 7 | . . . . . . 1 1 . 2 . . . . . . . 1 . . . 1 . 1 . . Parts Melted 72 | . . . . . . 12 4 7 8 . . 7 . . 5 1 9 . 1 . 7 5 5 1 . Heat Transferred 23530 | . . . . . . 3956 2109 2220 3552 . 296 1582 . 100 . 650 2550 100 148 74 1421 2088 2130 554 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 7 | . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Peak Influence 2470 | . 178 344 . 399 358 575 252 . . . . 679 . . . . 550 690 . . . . 609 518 2470 Initial 269 | . . 42 . . 96 150 218 . . . . . . . . . 56 269 . . . . 36 246 241 Average 302 | . 55 251 . 91 223 323 123 . . . . 232 . . . . 290 521 . . . . 218 370 898 Maximum Alert Level 5 | . . 1 . 1 1 2 1 . . . . 2 . . . . 2 2 . . . . 2 2 5 Low Security (%) 39 | 100 100 16 . 80 42 16 75 . . . . 50 . . . . 40 . . . . . 54 . . Level 1 32 | . . 83 . 19 57 53 24 . . . . 22 . . . . 19 36 . . . . 21 54 23 Level 2 25 | . . . . . . 30 . . . . . 27 . . . . 39 63 . . . . 23 45 46 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 Squads Dispatched 71 | . 3 . . . 3 7 2 . . . . 5 . . . . 6 4 . . . . 8 5 28 Investigation 10 | . 2 . . . 2 2 . . . . . . . . . . 1 . . . . . 3 . . Extermination 7 | . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . 2 1 . Reinforcement 17 | . 1 . . . 1 1 1 . . . . 4 . . . . 3 2 . . . . . 1 3 Assault 26 | . . . . . . 3 . . . . . . . . . . 1 1 . . . . . 1 20 Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 5 Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Active Scanning Responses 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Distress Signals 15 | . . . . . . 3 . . . . . 4 . . . . 1 1 . . . . 1 2 3 Communications Jammed 389 | . . . . . . . . . . . . . . . . . . . . . 369 . 20 . . Distress Signals 387 | . . . . . . . . . . . . . . . . . . . . . 369 . 18 . . Times Spotted 485 | . 12 7 . 16 24 46 17 8 14 . 8 52 4 8 3 9 19 14 4 1 49 14 31 32 93 Peak Tracking Total 42 | . 3 3 . 4 15 5 5 7 7 . 4 13 3 4 4 5 3 6 3 1 18 4 6 9 42 Tactical Retreats 19 | . . 1 . . . 2 1 . 2 . . 1 . . . . . . . . 1 1 2 4 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Traps Triggered 13 | . . . . . 1 5 . . . . . 3 . . . . 3 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Machines Disabled 40 | . . . . 1 . 4 1 . . . . 10 . . . 1 5 2 . 1 . . 1 4 10 Max in Single Turn 4 | . . . . 1 . 2 1 . . . . 4 . . . 1 1 2 . 1 . . 1 1 2 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Machines Accessed 35 | . 3 . 2 . 4 8 2 . . . . 2 . . 4 . 1 . . . 2 . . 2 5 Terminals 19 | . 1 . . . 4 5 2 . . . . 1 . . . . . . . . . . . 1 5 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Total Hacks 100 | . 4 . 2 . 11 23 7 . . . . 2 . . 31 . 2 . . . 4 . . 5 9 Successful 67 | . 2 . 2 . 4 11 2 . . . . 2 . . 31 . 1 . . . 4 . . 2 6 Failed 32 | . 2 . . . 6 12 5 . . . . . . . . . 1 . . . . . . 3 3 Catastrophic 7 | . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 94 | . 4 . 1 . 11 11 3 . . . . 14 . . . . 8 6 . . 1 . 14 11 10 Terminals 48 | . 2 . . . 11 16 7 . . . . 1 . . . . . . . . . . . 2 9 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access 5 | . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . Terminal Hacks 54 | . . . 2 . 4 4 2 . . . . 1 . . 31 . . . . . 4 . . . 6 Record 15 | . . . 1 . . . . . . . . . . . 11 . . . . . 3 . . . . Part Schematic 12 | . . . . . 1 . . . . . . . . . 11 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Open Door 6 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 4 Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 7 | . 2 . . . . 4 . . . . . 1 . . . . . . . . . . . . . Terminals 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . 3 5 2 . . . . 1 . . . . . . . . . . . 1 2 Full Trace Events 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . 4 . . . . 6 . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 60 | . . . . . 1 . . . . 15 . 9 . . 11 . . . . . . . . 11 13 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Total Allies 24 | . . . . . . 2 . . . 7 . 6 . . . . 6 1 . . . . 2 . . Largest Group 7 | . . . . . . 2 . . . 7 7 6 6 6 6 3 4 4 . . . . 2 . . Highest-Rated Group 420 | . . . . . . 62 . . . 209 209 420 420 420 420 210 240 240 . . . . 56 . . Highest-Rated Ally 85 | . . . . . . 31 . . . 41 41 70 70 70 70 70 85 70 . . . . 30 . . Zionite Dispatches 8 | . . . . . . . . . . . . 2 . . . . 3 1 . . . . 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Light 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 330 | . . . . . . 43 . . . . 36 25 25 68 60 14 24 35 . . . . . . . Total Damage 5782 | . . . . . . 627 . . . . 751 594 382 1000 628 289 878 633 . . . . . . . Kills 43 | . . . . . . 6 . . . . 7 8 4 4 2 3 5 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Robot Analysis Total 129 | . . . . . 1 . . . . . . . . . 128 . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 1 . . . 1 . 1 1 . 2 1 . 1 . . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 51 | . . . . . . . . . . . . . . . . . . . . . . . . 18 33 Items 51 | . . . . . . . . . . . . . . . . . . . . . . . . 18 33 Zionite Intel Received 9 | . . . . . . . . . . . . 2 . . . . . 1 . . . . 2 2 2 Branch Access 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Prototype Schematics 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Turns Passed 25157 | 92 565 298 1043 834 297 1608 719 1033 1652 4841 1908 1513 417 401 261 914 667 389 557 557 891 999 960 862 879 Spaces Moved 10461 | 56 200 89 432 360 241 607 246 367 269 1205 534 642 345 309 172 440 269 177 305 319 460 358 326 660 1073 Core 47 | 6 . . . 2 . . . . 35 . . . . . . . . . . . . . . 4 . Treads 6060 | 50 200 89 432 . . 343 246 367 227 1205 533 121 . . . . 135 177 305 319 460 358 326 167 . Legs 2560 | . . . . . . 183 . . . . . 521 345 309 172 440 134 . . . . . . . 456 Wheels 596 | . . . . 274 241 81 . . . . . . . . . . . . . . . . . . . Hover 1040 | . . . . . . . . . . . . . . . . . . . . . . . . 489 551 Flight 92 | . . . . 84 . . . . 7 . 1 . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 240 240 95 80 140 238 238 246 400 243 120 120 120 120 120 170 170 170 170 170 170 160 63 30 Average Speed 206 | 148 211 245 240 122 109 193 239 244 555 400 349 169 120 120 120 179 180 170 170 170 170 248 208 91 51 Slowest Speed 1650 | 160 240 320 240 440 155 610 240 246 1650 400 1400 570 120 120 120 190 250 170 170 170 170 250 250 450 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Microwarps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Exploration Rate (%) 47 | 5 33 16 71 76 28 87 10 57 55 89 54 18 55 55 78 63 9 5 44 62 59 54 17 72 64 Regions Visited 25 Branch Regions 18 Pre-discovered Areas 34 | . 2 . 1 . . 1 . . . . . . 1 . 26 . . . . . . . 3 . . Known Exits Taken 15 | . . . . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 . 1 1 1 . . . . . . . . . . . . . 1 . Scrap Searched 17 | . . 1 . 1 . . . 1 2 2 1 . 2 1 . 3 . . . 2 . 1 . . . Spaces Dug 60 | . . 22 . . . 6 . 11 . . . 1 . . . 1 3 2 . 1 . . 7 3 3 Terrain Destroyed 376 | . . 41 . 32 12 17 15 27 . . . 44 1 2 . 18 24 52 7 3 3 15 31 19 13 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Projectile 144 | . . . . 32 12 . . 1 . . . 6 1 2 . 8 15 5 7 3 2 9 31 . 10 AOE 226 | . . 41 . . . 17 15 26 . . . 38 . . . 10 9 47 . . 1 6 . 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Qua Sec Total 12752 | 63 302 125 440 719 272 844 307 450 350 1227 573 882 345 331 212 511 376 229 328 328 538 416 514 869 1201 Wait 987 | . 68 1 . 327 15 21 7 33 39 . 2 48 . 9 1 29 47 17 5 4 28 32 106 98 50 Move 10375 | 55 199 88 431 359 240 606 245 366 268 1204 533 641 344 308 171 439 268 176 304 318 459 357 325 659 1012 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | 2 3 1 4 2 2 26 7 4 2 7 11 20 . 2 12 3 6 3 3 . 11 . 5 10 5 Fast Attach 114 | 4 3 2 . 5 8 20 3 1 3 7 4 15 . . 3 3 3 2 1 2 3 . 1 8 13 Attach 98 | 2 . . . 1 . 6 5 10 1 1 5 19 . 1 . 1 7 3 2 . 1 2 10 14 7 Detach 17 | . . 1 . . . . . 1 . . 3 4 . . . . . 2 . . . . . 4 2 Swap 69 | . . 4 2 . . 12 5 1 2 . 7 14 . 3 3 4 1 1 1 . 6 2 . 1 . Drop 169 | . 3 . 3 4 5 30 3 4 . 7 6 27 . 4 13 5 8 3 5 1 14 . 3 14 7 Fire 651 | . 26 28 . 21 . 111 29 30 35 . 2 87 1 4 8 27 36 22 7 3 16 23 49 41 45 Melee 88 | . . . . . . . . . . 1 . . . . 1 . . . . . . . 8 20 58 Ram 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 Crush 16 | . . . . . . 2 3 . . . . 4 . . . . . . . . . . 7 . . Escape Stasis 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -3/Section 7 (discovered 1 exit: *Res) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 636 | -10/Materials | Discovered new exit (range 8) 658 | -10/Materials | Entered Mines 684 | -10/Mines | Core integrity fell below 50% 810 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 946 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 946 | -10/Mines | Discovered new exit (range 5) 956 | -10/Mines | Entered Exiles 1014 | -10/Exiles | Met 8R-AWN 1055 | -10/Exiles | Met EX-HEX 1146 | -10/Exiles | Met EX-DEC 1163 | -10/Exiles | Learned location of Zion (-7) 1646 | -10/Exiles | Met EX-BIN 1680 | -10/Exiles | Aligned with FarCom system 1682 | -10/Exiles | Given EX-Vault access code 1737 | -10/Exiles | Opened EX-Vault 1761 | -10/Exiles | Found XL Autogun Array 1765 | -10/Exiles | Found Chronowheel 1770 | -10/Exiles | Found AWS/Gauss 1822 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1975 | -10/Exiles | Discovered new exit (range 11) 1999 | -10/Exiles | Stole three prototypes: Chronowheel, AWS/Gauss, XL Autogun Array 1999 | -10/Exiles | Entered Mines 2120 | -9/Mines | Learned location of 1 exit from Proximity Caves 2332 | -9/Mines | Excavation squad dispatched 2332 | -9/Mines | A large section of the Mines collapsed 2582 | -9/Mines | Excavation squad dispatched 2679 | -9/Mines | Core integrity fell below 20% 2707 | -9/Mines | Destroyed 11 combat bots 2826 | -9/Mines | Discovered new exit (range 7) 2833 | -9/Mines | Entered Materials 2833 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3006 | -8/Materials | Central database locked down 3086 | -8/Materials | Identified exit to Storage 3130 | -8/Materials | Entered Storage 3371 | -8/Storage | Met a pair of Derelict thieves 3537 | -8/Storage | Lost 3 parts (1p2u) 3683 | -8/Storage | Repaired Arm. Treads 3819 | -8/Storage | Build established: Scavenger-Mutant 4372 | -8/Storage | Destroyed 7 combat bots 4422 | -8/Storage | Garrison activated, responded to threat 4699 | -8/Storage | Discovered new exit (range 16) 4730 | -8/Storage | First assault squad dispatched 4738 | -8/Storage | Entered Factory 4738 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4740 | -7/Factory | FarCom data flow suspended 4817 | -7/Factory | Identified exit to Lower Caves 5046 | -7/Factory | Build established: Scavenger-Gunner 5366 | -7/Factory | Lost 3 parts (2n1w) 5457 | -7/Factory | Entered Lower Caves 5513 | -7/Lower Caves | Attacked by a faux Warlord 5562 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 5643 | -7/Lower Caves | Encountered a Warlord checkpoint 6345 | -7/Lower Caves | Learned Factory garrison access intel 6441 | -7/Lower Caves | Discovered new exit (range 15) 6466 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6490 | -7/Lower Caves | Entered another Lower Caves area 6651 | -7/Lower Caves | Spotted B-75 Beast 6686 | -7/Lower Caves | Destroyed B-75 Beast 7279 | -7/Lower Caves | Spotted 33-NEM(f) 7280 | -7/Lower Caves | Encountered a Master Thief 7280 | -7/Lower Caves | Spotted IR-5XD(f) 7281 | -7/Lower Caves | Encountered a Master Thief 7281 | -7/Lower Caves | Spotted LZ-138(f) 7282 | -7/Lower Caves | Encountered a Master Thief 7282 | -7/Lower Caves | Spotted MS-RRE(f) 7282 | -7/Lower Caves | XL Autogun Array stolen by Master Thief 7282 | -7/Lower Caves | Chronowheel stolen by Master Thief 7283 | -7/Lower Caves | Encountered a Master Thief 7284 | -7/Lower Caves | Lgt. Angular Momentum Engine stolen by Master Thief 7306 | -7/Lower Caves | Lgt. Treads stolen by Master Thief 8122 | -7/Lower Caves | Discovered new exit (range 6) 8142 | -7/Lower Caves | Entered Zion 8320 | -7/Zion | System corruption cleaned by Quarantine Array 8430 | -7/Zion | Build established: Scavenger-Mutant 8800 | -7/Zion | Found Prototype Special Weapon 8805 | -7/Zion | Found Prototype Special Weapon 8810 | -7/Zion | Found Prototype Special Weapon 8815 | -7/Zion | Found Prototype Special Weapon 9189 | -7/Zion | Gained Derelict followers 9297 | -7/Zion | Learned Factory emergency access door positions 9493 | -7/Zion | Given the Hacking Drone Bay 9493 | -7/Zion | Found Prototype Device 11168 | -7/Zion | Discovered new exit (range 15) 11510 | -7/Zion | Found Prototype Launcher 11510 | -7/Zion | Identified Rocket Array 11689 | -7/Zion | Build established: Scavenger-Tank 11990 | -7/Zion | Found GAL Module 12375 | -7/Zion | Imprinted 12379 | -7/Zion | Declared Zion's savior 12983 | -7/Zion | Entered Proximity Caves 12983 | -6/Proximity Caves | Accompanied by 7 allies 12984 | -6/Proximity Caves | Identified exit to Factory 13107 | -6/Proximity Caves | Learned 4 Factory zone layouts 13331 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14596 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x4) 14821 | -6/Proximity Caves | System corruption reached 10% 14837 | -6/Proximity Caves | System corruption reached 30% 14891 | -6/Proximity Caves | Entered Factory 14891 | -6/Factory | Accompanied by 3 allies 14891 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14894 | -6/Factory | Loaded intel: 4 garrison access locations 15010 | -6/Factory | Identified exit to DSF 15217 | -6/Factory | Build established: Scavenger-Gunner 15316 | -6/Factory | Discovered new exit (range 8) 15358 | -6/Factory | Identified exit to Factory 15667 | -6/Factory | Cargo convoy interrupted 15701 | -6/Factory | Lost 3 parts (2p1u) 15703 | -6/Factory | Destroyed 14 combat bots 15788 | -6/Factory | Found Prototype Processor 15788 | -6/Factory | Identified Exp. Melee Analysis Suite 16132 | -6/Factory | Lost 6 parts (2p2u2w) 16138 | -6/Factory | Found Prototype Device 16138 | -6/Factory | Identified Active Sensor Suite 16188 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 16200 | -6/Factory | Retrieved Zion intel report: Branch Access 16200 | -6/Factory | Identified exit to Lower Caves 16201 | -6/Factory | Zion Light squad teleported in 16277 | -6/Factory | Zion Light squad teleported in 16404 | -6/Factory | Entered Lower Caves 16404 | -6/Lower Caves | Accompanied by 6 allies 16534 | -6/Lower Caves | Build established: Scavenger-Skirmisher 16737 | -6/Lower Caves | Discovered new exit (range 16) 16758 | -6/Lower Caves | Learned Factory terminal intel 16819 | -6/Lower Caves | Identified exit to Lower Caves 16821 | -6/Lower Caves | Entered another Lower Caves area 16821 | -6/Lower Caves | Accompanied by 6 allies 16941 | -6/Lower Caves | Encountered a Warlord checkpoint 16957 | -6/Lower Caves | Learned 4 Factory zone layouts 16990 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17143 | -6/Lower Caves | Spotted AU-2WW(f) 17143 | -6/Lower Caves | Spotted S8-WWE(f) 17144 | -6/Lower Caves | Encountered a Master Thief 17144 | -6/Lower Caves | Encountered a Master Thief 17144 | -6/Lower Caves | Spotted FZ-WGK(f) 17145 | -6/Lower Caves | Encountered a Master Thief 17146 | -6/Lower Caves | Spotted 60-TO9(f) 17147 | -6/Lower Caves | Encountered a Master Thief 17148 | -6/Lower Caves | Cld. Plasma Rifle stolen by Master Thief 17149 | -6/Lower Caves | Seismic Detector stolen by Master Thief 17150 | -6/Lower Caves | Allies destroyed AU-2WW(f) 17151 | -6/Lower Caves | RU-N14's Throwing Claymores stolen by Master Thief 17205 | -6/Lower Caves | Discovered new exit (range 11) 17218 | -6/Lower Caves | Identified exit to Data Miner 17222 | -6/Lower Caves | Entered Data Miner 17222 | -6/Data Miner | Accompanied by 6 allies 17222 | -6/Data Miner | Discovered new exit (range 6) 17245 | -6/Data Miner | Met Data Miner 17275 | -6/Data Miner | Learned location of Section 7 (-3) 17275 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17287 | -6/Data Miner | Received God Mode back door access code from Data Miner 17301 | -6/Data Miner | Destroyed Data Miner 17303 | -6/Data Miner | Interfaced with the Data Conduit 17357 | -6/Data Miner | Found Prototype Protection 17357 | -6/Data Miner | Identified Zio. Weapon Casing 17481 | -6/Data Miner | Identified exit to Proximity Caves 17483 | -6/Data Miner | Entered Proximity Caves 17483 | -5/Proximity Caves | Accompanied by 3 allies 17505 | -5/Proximity Caves | Found Alien Artifact 17505 | -5/Proximity Caves | Identified Dimensional Node Initializer 17505 | -5/Proximity Caves | Initialized slip node 17600 | -5/Proximity Caves | Found Zio. Weapon Casing 18075 | -5/Proximity Caves | Learned location of 1 exit from Factory 18370 | -5/Proximity Caves | Discovered exit to Factory (range 8) 18397 | -5/Proximity Caves | Entered Factory 18397 | -5/Factory | Evolved 2 slots: Utility x2 18398 | -5/Factory | Identified exit to Upper Caves 18399 | -5/Factory | Identified exit to Factory 18401 | -5/Factory | Loaded intel: 265 machine locations 18402 | -5/Factory | Loaded intel: 28 terminal locations 18655 | -5/Factory | Zion Heavy squad teleported in 18822 | -5/Factory | Spotted B-75 Beast 18837 | -5/Factory | Destroyed B-75 Beast 18882 | -5/Factory | Found Active Sensor Suite 18942 | -5/Factory | Zion Light squad teleported in 18997 | -5/Factory | First assault squad dispatched 19044 | -5/Factory | Zion Resource Resupply teleported in 19064 | -5/Factory | Entered another Factory area 19064 | -4/Factory | Accompanied by 4 allies 19064 | -4/Factory | Evolved 2 slots: Utility x2 19065 | -4/Factory | Loaded intel: 280 machine locations 19203 | -4/Factory | Build established: Scavenger-Mutant 19277 | -4/Factory | Discovered new exit (range 15) 19345 | -4/Factory | Retrieved Zion intel report: Branch Access 19345 | -4/Factory | Identified exit to Upper Caves 19345 | -4/Factory | Identified exit to Armory 19346 | -4/Factory | Zion Thermal Resupply teleported in 19362 | -4/Factory | First assault squad dispatched 19453 | -4/Factory | Entered Upper Caves 19737 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19792 | -4/Upper Caves | Learned Research security intel 19815 | -4/Upper Caves | Build established: Scavenger-Skirmisher 19821 | -4/Upper Caves | Learned location of 1 exit from Research 19881 | -4/Upper Caves | Discovered new exit (range 12) 19882 | -4/Upper Caves | Encountered a Warlord checkpoint 20008 | -4/Upper Caves | Identified exit to Upper Caves 20010 | -4/Upper Caves | Entered another Upper Caves area 20010 | -4/Upper Caves | Discovered new exit (range 11) 20099 | -4/Upper Caves | Learned location of 1 exit from Research 20439 | -4/Upper Caves | Learned Research terminal intel 20478 | -4/Upper Caves | Found Alien Artifact 20478 | -4/Upper Caves | Identified Core Expander 20478 | -4/Upper Caves | Installed Core Expander, added new Power slot 20499 | -4/Upper Caves | Discovered new exit (range 10) 20513 | -4/Upper Caves | Identified exit to Warlord 20567 | -4/Upper Caves | Entered Warlord 20625 | -4/Warlord | System corruption cleaned by Quarantine Array 20768 | -4/Warlord | Build established: Scavenger-Mutant 20829 | -4/Warlord | Rebuked by Warlord 20851 | -4/Warlord | Opened Warlord's prototype stash 20854 | -4/Warlord | Warlord's base attacked by MAIN.C 20857 | -4/Warlord | Found Vortex Chain Reactor 20862 | -4/Warlord | Found Exp. Targeting Computer 20871 | -4/Warlord | Found Exp. Target Analyzer 20882 | -4/Warlord | Found Exp. Focal Shield 21104 | -4/Warlord | Found Prototype Piercing Weapon 21107 | -4/Warlord | Found Prototype Piercing Weapon 21152 | -4/Warlord | Build established: Generator-Skirmisher 21204 | -4/Warlord | Warlord forces counterattacked 21230 | -4/Warlord | Spotted Executioner 21250 | -4/Warlord | Spotted Striker 21283 | -4/Warlord | Spotted Executioner 21313 | -4/Warlord | Found Exp. Targeting Computer 21355 | -4/Warlord | Spotted Executioner 21355 | -4/Warlord | Spotted Executioner 21355 | -4/Warlord | Spotted Executioner 21368 | -4/Warlord | Destroyed Executioner 21415 | -4/Warlord | Discovered new exit (range 14) 21441 | -4/Warlord | Identified exit to Proximity Caves 21458 | -4/Warlord | Entered Proximity Caves 21664 | -3/Proximity Caves | Build established: Generator-Gunner 22048 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22419 | -3/Proximity Caves | Discovered new exit (range 16) 22454 | -3/Proximity Caves | Identified exit to Research 22457 | -3/Proximity Caves | Entered Research 22457 | -3/Research | Evolved 2 slots: Utility x2 22458 | -3/Research | Identified exit to Quarantine 22458 | -3/Research | Identified exit to Research 22460 | -3/Research | Loaded intel: 93 machine locations 22461 | -3/Research | Loaded intel: 21 terminal locations 22505 | -3/Research | Zion Heavy Resupply teleported in 22557 | -3/Research | Zion Infowar Resupply teleported in 22629 | -3/Research | Retrieved Zion intel report: Component Stockpiles 22676 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 23234 | -3/Research | Search patrols dispatched 23318 | -3/Research | Intercept squad dispatched 23345 | -3/Research | Spotted Tracker 23345 | -3/Research | Spotted Tracker 23347 | -3/Research | Identified Vortex Lance 23352 | -3/Research | Destroyed Tracker 23364 | -3/Research | Destroyed Tracker 23374 | -3/Research | Spotted Combat Programmer 23388 | -3/Research | Destroyed Combat Programmer 23392 | -3/Research | Lost 4 parts (1p1u2w) 23395 | -3/Research | Spotted Combat Programmer 23397 | -3/Research | Spotted B-90 Cyclops 23417 | -3/Research | Entered Quarantine 23418 | -3/Quarantine | Loaded intel: 67 machine locations 23446 | -3/Quarantine | Lost 7 parts (2n4u1w) 23647 | -3/Quarantine | Found Alien Slashing Weapon 23647 | -3/Quarantine | Identified Sigix Broadsword 23706 | -3/Quarantine | Build established: Mutant 23739 | -3/Quarantine | System corruption reached 10% 23893 | -3/Quarantine | Found Alien Artifact 23910 | -3/Quarantine | Found Alien Artifact 23912 | -3/Quarantine | Found Alien Artifact 23914 | -3/Quarantine | Found Alien Artifact 23914 | -3/Quarantine | Identified Transdimensional Reconstructor (x4) 23914 | -3/Quarantine | Warped through subspace 23932 | -3/Quarantine | Found Alien Artifact 23980 | -3/Quarantine | Found Alien Reactor 23980 | -3/Quarantine | Identified Matter Drive 24015 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 24019 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 24035 | -3/Quarantine | Found Alien Artifact 24109 | -3/Quarantine | Identified Core Reset Matrix 24109 | -3/Quarantine | Identified Subatomic Replicator 24167 | -3/Quarantine | First assault squad dispatched 24187 | -3/Quarantine | Build established: Scavenger-Mutant 24195 | -3/Quarantine | Spotted Fortress 24206 | -3/Quarantine | Intercept squad dispatched 24228 | -3/Quarantine | Spotted Tracker 24242 | -3/Quarantine | Destroyed Tracker 24272 | -3/Quarantine | Discovered new exit (range 6) 24279 | -3/Quarantine | Entered Section 7 24280 | -3/Section 7 | Loaded intel: 153 machine locations 24354 | -3/Section 7 | Found Alien Artifact 24354 | -3/Section 7 | Identified Microwarp Drive 24365 | -3/Section 7 | Spotted S7 Guard 24411 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 24489 | -3/Section 7 | Retrieved Zion intel report: Component Stockpiles 24596 | -3/Section 7 | Intercept squad dispatched 24608 | -3/Section 7 | Spotted Tracker 24609 | -3/Section 7 | Warped through subspace 24610 | -3/Section 7 | Core integrity fell below 50% 24657 | -3/Section 7 | Spotted Executioner 24663 | -3/Section 7 | Found Transdimensional Reconstructor 24684 | -3/Section 7 | Found Matter Drive 24704 | -3/Section 7 | Spotted Striker 24704 | -3/Section 7 | Spotted Striker 24776 | -3/Section 7 | Found Alien Energy Gun 24776 | -3/Section 7 | Identified Sigix Sheargun 24781 | -3/Section 7 | Found Sigix Sheargun 24792 | -3/Section 7 | Spotted Striker 24792 | -3/Section 7 | Spotted Striker 24814 | -3/Section 7 | Warped through subspace 24839 | -3/Section 7 | Scanned by Researcher 24840 | -3/Section 7 | Warped through subspace 24863 | -3/Section 7 | Used Core Reset Matrix 24864 | -3/Section 7 | Integrated with Sigix Exoskeleton 24867 | -3/Section 7 | Sensed 18 artifacts in vicinity 24878 | -3/Section 7 | Spotted Executioner 24929 | -3/Section 7 | Core integrity fell below 20% 24948 | -3/Section 7 | Destroyed Striker 24959 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 24960 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 60% 24961 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 40% 24961 | -3/Section 7 | Destroyed Striker 24982 | -3/Section 7 | Found Sigix Shearcannon 24987 | -3/Section 7 | Destroyed Striker 24989 | -3/Section 7 | Destroyed Striker 25079 | -3/Section 7 | Destroyed 28 combat bots 25088 | -3/Section 7 | Spotted Executioner 25117 | -3/Section 7 | Intercept squad dispatched 25125 | -3/Section 7 | Spotted Tracker 25127 | -3/Section 7 | Spotted Tracker 25127 | -3/Section 7 | Destroyed Tracker 25129 | -3/Section 7 | Destroyed Tracker 25131 | -3/Section 7 | Spotted B-86 Titan 25146 | -3/Section 7 | Discovered exit to Research (range 17) 25154 | -3/Section 7 | Spotted Combat Programmer 25155 | -3/Section 7 | Spotted Combat Programmer 25156 | -3/Section 7 | Spotted Executioner 25158 | -3/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 25132_ Slug penetrates Wall. 25143_ W-44 Eye sends out distress signal. 25145_ ALERT: Heavy assault forces dispatched. 25146_ EXIT=FOUND: RESEARCH 25151_ C-30 ARC bursts open, deploying its payload. 25151_ P-80 Master unfolds itself. 25151_ H-77 Assassin unfolds itself. 25151_ P-80 Master unfolds itself. 25151_ I-47 Archangel unfolds itself. 25153_ Slug penetrates Machine. 25156_ C-30 ARC bursts open, deploying its payload. 25156_ P-80 Master unfolds itself. 25156_ Executioner unfolds itself. 25156_ Machine disabled. 25156_ Penetrated by Slug. 25156_ C-30 ARC bursts open, deploying its payload. 25156_ Striker unfolds itself. 25156_ P-80 Master unfolds itself. 25156_ E-15 Imp unfolds itself. 25157_ Kicked Y-72 Warden out of the way. 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""" S??????? | | ######### !+ ###### """ ""??????? | | ################################ """ ""??????? | | ################################ ???????? | | ##########################################???????? | | ##########################################???????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 67 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 675 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 75 Targeting Accuracy 24 Melee Accuracy 12 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 50 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Sigix Broadsword Transdimensional Reconstructor Matter Drive Microwarp Drive Sigix Sheargun Core Reset Matrix Sigix Exoskeleton Sigix Shearcannon Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredAbsorptionDoublenader Manual? 0 Play Time 02:43:12 Cumulative 569.3 hours Start 2022.03.19 @ 14:13:12 End 2022.03.20 @ 01:04:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 397 Rogue 390 Adventurer 0 Explorer 7 Win Type - Total 32 Types 9/4/12/2/0/1/2/1/1 Lore% 83 Gallery% 91 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94290921-c580-4929-82a5-261eba5c5710