Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.31 @ 16:45:11 // Halloween2019/Abominations Player: Pimski Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (10) 50 Value Destroyed (964) 964 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (10871) 10871 TOTAL SCORE: 18545 Bonus ------- Pacifist 470 Win 3000 Win Speed 7401 Cogmind --------- Core Integrity 1511/1600 Matter 300/300 Energy 155/260 System Corruption 0% Temperature Cool (200) Location To Epsilon Eridani Parts ------- Power (2) Micro Fission Core Light Quantum Reactor Propulsion (9) Nuclear Pulse Array Impulse Thruster Electron Diverter Electron Diverter Cooled Q-thruster Utility (12) Medium Storage Unit Large Storage Unit Advanced Weight Redist. System Advanced Armor Integrity Analyzer Point Defense Array Advanced System Shield Weapon (2) Long-range Proton Cannon Inventory (14) Particle Reactor Faulty Improved Quantum Reactor Heavy Treads Enhanced Armored Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads Matter Compressor (250) Advanced Force Field Enhanced Quantum Rifle Long-range Proton Cannon Enhanced Nova Cannon Peak State ------------ Power Quantum Reactor Light Quantum Reactor Propulsion Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Utility Advanced Heat Sink Medium Storage Unit Medium Storage Unit Large Storage Unit Experimental Energy Well Enhanced Optical Array Advanced Targeting Computer Advanced Phase Shifter Experimental Power Shielding Layered Light Armor Plating Advanced Thermal Shield Improved System Shield Weapon Matter Neutralizer Railgun Inventory Light Quantum Reactor Biometal Heavy Treads Nuclear Pulse Array Electron Diverter Electron Diverter Electron Diverter Electron Diverter Phase Gun Quantum Rifle Compact HERF Cannon Railgun Railgun Railgun Enhanced Gamma Bomb Array Lance Force Lance [Rating: 155] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Electron Diverter Treads Biometal Heavy Treads Leg Aluminum Leg Flight Unit Electron Diverter Utility Medium Storage Unit Device Advanced Thermal Shield Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Experimental Power Shielding Weapon Railgun Energy Gun Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 7 | . . 1 1 . 1 . 1 . 1 2 Utility 10 | . . 1 1 2 . 2 1 2 1 . Weapon . | . . . . . . . . . . . Parts Attached 104 | . 2 1 3 9 8 5 7 . 59 10 Power 12 | . . . 1 . 2 1 2 . 5 1 Engine 3 | . . . 1 . 1 . . . 1 . Core 5 | . . . . . 1 1 2 . . 1 Reactor 4 | . . . . . . . . . 4 . Propulsion 40 | . 2 1 1 3 3 2 3 . 24 1 Treads 7 | . 2 1 1 . . . . . 3 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 33 | . . . . 3 3 2 3 . 21 1 Utility 37 | . . . 1 4 2 1 2 . 20 7 Device 11 | . . . 1 . . . 1 . 5 4 Storage 7 | . . . . 1 . 1 . . 3 2 Processor 12 | . . . . 3 1 . 1 . 6 1 Hackware 4 | . . . . . . . . . 4 . Protection 3 | . . . . . 1 . . . 2 . Artifact . | . . . . . . . . . . . Weapon 15 | . . . . 2 1 1 . . 10 1 Energy Gun 3 | . . . . 1 . . . . 2 . Energy Cannon 3 | . . . . . . . . . 2 1 Ballistic Gun 4 | . . . . . . . . . 4 . Ballistic Cannon 2 | . . . . . 1 1 . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 . . 5 2 Parts Lost 33 | . . . 2 . 4 1 5 1 19 1 Power 7 | . . . . . 2 . 2 1 2 . Propulsion 15 | . . . . . 2 . 3 . 9 1 Utility 7 | . . . . . . 1 . . 6 . Weapon 4 | . . . 2 . . . . . 2 . Highest Loss Streak 15 | . . . 2 . 4 1 4 1 15 1 Average Slot Usage (%) 69 | . 57 55 50 68 72 74 74 67 73 49 Engine 1 | . . . 6 7 7 5 2 . . . Core 1 | . . . . . . 5 7 5 . 3 Reactor 3 | . . . . . . . . . 6 4 Treads 6 | . 16 33 33 2 . . . . 7 . Flight 13 | . . . . 20 25 29 26 23 8 21 Device 7 | . . . 6 7 6 5 6 9 8 4 Storage 9 | . . . . 6 6 6 10 9 12 8 Processor 12 | . . . . 19 21 17 20 19 12 2 Hackware 2 | . . . . . . . . . 4 4 Protection 2 | . . . . . 3 2 . . 4 . Ballistic Gun 3 | . 28 22 5 . . . . . 3 . Naked Turns 1 | . . . . . . . . . 1 . Heaviest Build 98 | 2 2 2 3 16 36 34 34 30 98 57 Greatest Support 230 | 20 3 3 3 24 37 38 40 34 230 90 Greatest Overweight (x) 2 | . . . . . . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 4 4 4 4 8 8 12 12 12 18 20 Average Capacity 12 | 4 4 4 4 7 8 9 12 12 14 14 Most Carried 18 | 4 4 3 4 8 8 8 9 12 18 14 Average Carried 10 | 3 3 3 3 5 7 7 6 11 14 10 Final Capacity 14 | 4 4 4 4 8 8 12 12 12 8 14 Final Carried 14 | 3 4 3 4 8 8 8 5 12 4 14 Class Distribution -------------------- 45% | Mutant 40% | Sprinter 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Mutant | -3/Research Mutant | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2246 | 200 10 9 30 90 88 69 70 . 1330 350 Remotely . | . . . . . . . . . . . Salvage Created 724 | . . . 46 59 . . . . 619 . Parts 35 | . . . 2 2 . . . . 31 . Haulers Intercepted 2 | . . . 1 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 7 | . . . . . . . . . 7 . Guns 5 | . . . . . . . . . 5 . Cannons 2 | . . . . . . . . . 2 . Classes Destroyed 4 | . . . 1 . . . . . 3 . Hauler 2 | . . . 1 1 . . . . . . Hydra 1 | . . . . . . . . . 1 . Abomination 6 | . . . . . . . . . 6 . Anomaly 1 | . . . . . . . . . 1 . Best Kill Streak 2 | . . . 1 1 . . . . 2 . Combat Bots Only 2 | . . . . . . . . . 2 . Max Kills in Single Turn 1 | . . . 1 1 . . . . 1 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 11462 | . 17 447 156 19 349 107 293 83 9520 471 Core 1596 | . . 66 42 . 28 . 40 . 1331 89 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 1669 | . . . . . . . . . 1669 . Core Remaining (%) 88 | 100 100 83 92 100 96 100 96 100 8 94 Volleys Fired 120 | . . . 4 3 3 4 . . 105 1 Largest 2 | . . . 2 1 1 1 . . 2 1 Hottest 199 | . . . 40 100 48 48 . . 199 81 Shots Fired 218 | . . . 6 3 3 4 . . 201 1 Gun 175 | . . . 6 1 . . . . 168 . Cannon 41 | . . . . . 3 4 . . 33 1 Launcher . | . . . . . . . . . . . Special 2 | . . . . 2 . . . . . . Kinetic 176 | . . . 6 . 3 4 . . 163 . Thermal 40 | . . . . 2 . . . . 38 . Explosive . | . . . . . . . . . . . Electromagnetic 2 | . . . . 1 . . . . . 1 Robot Hit Streak 44 | . . . 4 2 . . . . 44 . Robot Miss Streak 2 | . . . 1 . . . . . 2 . Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 193 | . . . 5 1 . . . . 187 . Core Hits 44 | . . 1 2 1 . . . . 40 . Critical Hits 10 | . . . . . . . . . 10 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . 7 . Melee Attacks 13 | . . . . . . . . . 13 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 13 | . . . . . . . . . 13 . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5746 | . . 7 46 21 . . . . 5672 . Guns 4254 | . . . 46 21 . . . . 4187 . Cannons 1264 | . . . . . . . . . 1264 . Explosions . | . . . . . . . . . . . Melee 104 | . . . . . . . . . 104 . Ramming 124 | . . 7 . . . . . . 117 . Kinetic 4063 | . . . 46 . . . . . 4017 . Thermal 1434 | . . . . . . . . . 1434 . Explosive . | . . . . . . . . . . . Electromagnetic 21 | . . . . 21 . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 104 | . . . . . . . . . 104 . Highest Corruption 29 | . . 2 . . . 1 . . 29 . Average Corruption 16 | . . 1 . . . 1 . . 17 . Corruption Purged . | . . . . . . . . . . . Effects 104 | . . . . . . . . . 104 . Message Errors 10 | . . . . . . . . . 10 . Matter Fused 12 | . . . . . . . . . 12 . Heat Flow Errors 2 | . . . . . . . . . 2 . Energy Discharges 7 | . . . . . . . . . 7 . Data Loss (minor) 6 | . . . . . . . . . 6 . Data Loss (major) 5 | . . . . . . . . . 5 . Misfires 1 | . . . . . . . . . 1 . Misdirections 16 | . . . . . . . . . 16 . Targeting Errors 41 | . . . . . . . . . 41 . Weapon Failures 4 | . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . Overflow Damage 134 | . . . . . . . . . 134 . Projectiles 127 | . . . . . . . . . 127 . Explosions . | . . . . . . . . . . . Melee 7 | . . . . . . . . . 7 . Knockbacks 1 | . . . . . . . . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 23 | . . 5 . . . . . . 18 . Targets Rammed 23 | . . 5 . . . . . . 18 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 758 | . . . 89 4 83 72 38 3 758 194 Average Temperature 127 | . . . 58 4 35 24 18 3 155 65 Received Heat Transfer 1711 | . 4 153 63 9 114 9 21 18 1320 . Effects 47 | . . . . . . . . . 47 . Shutdowns 13 | . . . . . . . . . 13 . Energy Bleed 4 | . . . . . . . . . 4 . Interference 8 | . . . . . . . . . 8 . Matter Decay 2 | . . . . . . . . . 2 . Short Circuit 5 | . . . . . . . . . 5 . Damage (minor) 5 | . . . . . . . . . 5 . Damage (major) 8 | . . . . . . . . . 8 . Damage (core) 2 | . . . . . . . . . 2 . Siege Activations 6 | . . . . . . . . . 6 . Total Turns 336 | . . . . . . . . . 336 . Longest Duration 123 | . . . . . . . . . 123 . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 334 | . . . . . . . . . 334 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 227 | . . 60 72 126 150 150 97 73 212 227 Average Influence 57 | . . 34 40 83 80 104 72 49 46 80 Maximum Alert Level 1 | . . . . . . . . . 1 1 Low Security (%) 98 | . . . . . . . . . . . Level 1 1 | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 93 | . . 2 3 6 10 10 6 6 39 11 Investigation 19 | . . . . 1 2 2 . 1 11 2 Extermination . | . . . . . . . . . . . Reinforcement 34 | . . 2 2 3 4 7 2 4 6 4 Assault 13 | . . . . 1 . 1 . . 11 . Garrison 27 | . . . 1 1 4 . 4 1 11 5 Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 16 | . . . . . 2 4 2 1 4 3 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 73 | . 2 2 3 3 3 6 12 6 29 7 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 212 | . 2 15 6 9 14 15 14 16 95 26 Peak Tracking Total 28 | . 2 13 7 5 7 15 6 13 28 15 Tactical Retreats 33 | . . . . 3 4 . 4 . 17 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 2 | . . . . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . . . 1 1 Garrison Access 3 | . . . . . . 1 1 . 1 . Energy Cycler 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 34 | . . . 1 4 2 6 3 1 11 6 Terminals 30 | . . . 1 4 1 5 2 1 11 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 Garrison Access 2 | . . . . . . 1 1 . . . Total Hacks 96 | . . . 2 10 6 12 8 2 36 20 Successful 40 | . . . 1 5 5 4 3 1 14 7 Failed 56 | . . . 1 5 1 8 5 1 22 13 Catastrophic 15 | . . . . 2 . 2 1 . 6 4 Database Lockouts . | . . . . . . . . . . . Manual 54 | . . . 1 2 2 4 7 2 25 11 Terminals 89 | . . . 2 10 3 11 7 2 36 18 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . . . 3 . . . . 2 Garrison Access 2 | . . . . . . 1 1 . . . Terminal Hacks 16 | . . . . 4 . 1 . . 6 5 Open Door 3 | . . . . . . . . . . 3 Level Access Points 3 | . . . . 1 . 1 . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . 1 . Locate Traps 3 | . . . . . . . . . 2 1 Hauler Manifests 1 | . . . . 1 . . . . . . Zone Layout 4 | . . . . 1 . . . . 3 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 2 | . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . Unlock Access 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 55 | . . . 2 3 4 6 5 3 24 8 Terminals 19 | . . . 1 1 2 2 2 1 8 2 Track 3 | . . . . . . 1 . . 2 . Botnet 15 | . . . 1 1 1 1 2 1 6 2 Disrupt 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . . . 1 4 1 6 2 1 9 5 Full Trace Events 8 | . . . . 1 1 1 . . 4 1 Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 2 . . 6 . Machine Destruction 4 | . . . . . . 2 . . 2 . Programmers 4 | . . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 2418 | 6 46 65 85 225 184 100 154 67 1318 168 Spaces Moved 4442 | 4 80 110 140 494 427 258 506 184 1622 617 Core 377 | 3 80 110 140 42 . . . . 2 . Treads 172 | . . . . . . . . . 172 . Legs 1 | 1 . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3892 | . . . . 452 427 258 506 184 1448 617 Fastest Speed 17 | 50 50 50 50 34 28 23 20 23 19 17 Average Speed 34 | 67 50 50 50 37 33 28 26 27 40 22 Slowest Speed 200 | 120 50 50 50 50 37 31 32 29 200 24 Overloaded Moves 131 | . . . . . . 18 30 14 20 49 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 76 | . . . . 8 15 7 6 3 21 16 Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 22 | 2 24 29 25 16 16 16 23 7 72 20 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 15 | . . . . . 2 1 . . 12 . Terrain Destroyed 46 | . . . . . 2 1 . . 22 21 Melee 12 | . . . . . . . . . 12 . Projectile 13 | . . . . . 2 1 . . 10 . AOE 21 | . . . . . . . . . . 21 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 4902 | 8 85 116 148 515 450 263 516 196 1979 626 Wait 166 | . . 1 . 7 17 . 8 10 123 . Move 4286 | 3 79 109 139 477 397 244 494 177 1581 586 Hop 67 | . . . . 8 14 6 5 3 18 13 Pick Up 66 | 1 2 . 2 5 6 3 2 6 28 11 Fast Attach 58 | . 1 . 2 7 4 1 2 . 32 9 Attach 39 | . 1 1 1 2 4 3 5 . 21 1 Detach 8 | . . . . 1 1 . . . 6 . Swap 7 | . . . . . . 1 . . 6 . Drop 48 | 4 2 . . 5 4 1 . . 27 5 Fire 120 | . . . 4 3 3 4 . . 105 1 Melee 13 | . . . . . . . . . 13 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 23 | . . 5 . . . . . . 18 . Escape Stasis 1 | . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 11) 53 | -10/Materials | Entered another Materials area 53 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 111 | -9/Materials | Discovered new exit (range 16) 118 | -9/Materials | Entered another Materials area 118 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 141 | -8/Materials | Garrison activated, responded to threat 195 | -8/Materials | Discovered new exit (range 16) 203 | -8/Materials | Entered Factory 203 | -7/Factory | Evolved 2 slots: Utility x2 214 | -7/Factory | Identified exit to Lower Caves 260 | -7/Factory | Garrison activated, responded to threat 314 | -7/Factory | Build established: Mutant 326 | -7/Factory | Identified exit to Factory 428 | -7/Factory | Entered another Factory area 428 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 469 | -6/Factory | Garrison activated, responded to threat 485 | -6/Factory | Garrison activated, responded to threat 586 | -6/Factory | Garrison activated, responded to threat 590 | -6/Factory | Discovered new exit (range 11) 596 | -6/Factory | Identified exit to Lower Caves 609 | -6/Factory | Discovered new exit (range 11) 612 | -6/Factory | Identified exit to Factory 612 | -6/Factory | Entered another Factory area 612 | -5/Factory | Evolved 2 slots: Utility x2 626 | -5/Factory | Identified exit to Garrison 638 | -5/Factory | Lost 4 parts (2p2n) 699 | -5/Factory | Identified exit to Factory 712 | -5/Factory | Entered another Factory area 712 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 739 | -4/Factory | Garrison activated, responded to threat 764 | -4/Factory | Garrison activated, responded to threat 796 | -4/Factory | Garrison activated, responded to threat 824 | -4/Factory | Discovered new exit (range 5) 835 | -4/Factory | Lost 4 parts (2p2n) 837 | -4/Factory | Identified exit to Upper Caves 849 | -4/Factory | Build established: Sprinter 864 | -4/Factory | Discovered new exit (range 7) 866 | -4/Factory | Identified exit to Research 866 | -4/Factory | Entered Research 866 | -3/Research | Evolved 2 slots: Utility x2 896 | -3/Research | Garrison activated, responded to threat 929 | -3/Research | Discovered new exit (range 18) 933 | -3/Research | Identified exit to Research 933 | -3/Research | Entered another Research area 933 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 951 | -2/Research | Garrison activated, responded to threat 995 | -2/Research | Garrison activated, responded to threat 1093 | -2/Research | Lost 15 parts (2p8n4u1w) 1114 | -2/Research | Garrison activated, responded to threat 1217 | -2/Research | Crushed by falling debris 1230 | -2/Research | Discovered new exit (range 14) 1236 | -2/Research | System corruption reached 10% 1248 | -2/Research | Lost 3 parts (1n2u) 1332 | -2/Research | Garrison activated, responded to threat 1340 | -2/Research | Found Prototype Launcher 1855 | -2/Research | Spotted K5-VN5(H) 1891 | -2/Research | Build established: Mutant 1891 | -2/Research | Core integrity fell below 50% 1906 | -2/Research | Destroyed K5-VN5(H) 1977 | -2/Research | Core integrity fell below 20% 2061 | -2/Research | Spotted B-75 Beast 2097 | -2/Research | Released all parts (19) 2188 | -2/Research | Garrison activated, responded to threat 2248 | -2/Research | Discovered new exit (range 16) 2251 | -2/Research | Entered Access 2251 | -1/Access | Evolved 2 slots: Propulsion x2 2260 | -1/Access | Garrison activated, responded to threat 2268 | -1/Access | Garrison activated, responded to threat 2281 | -1/Access | Garrison activated, responded to threat 2347 | -1/Access | Garrison activated, responded to threat 2352 | -1/Access | Discovered new exit (range 7) 2354 | -1/Access | Identified exit to Surface 2403 | -1/Access | Energy Cycler disabled 2419 | -1/Access | Build established: Sprinter 2419 | *** | Escaped! Last Messages --------------- 02382_ Acquired 20 matter. 02384_ Dropped Lrn. Proton Cannon. 02385_ Acquired Enh. Nova Cannon. 02389_ Dropped Prototype Treads. 02390_ Acquired Prototype Reactor. 02396_ Acquired Prototype Device. 02396_ Identified Adv. Overload Amplifier. 02396_ Malfunction: Adv. System Shield damaged (-4). 02397_ Dropped Faulty Adv. Overload Amplifier. 02398_ Dropped Faulty Exp. Cooling System. 02398_ Acquired 10 matter. 02403_ ALERT: Power surge detected, dispatching additional patrols. 02403_ Energy Cycler explodes. 02404_ Greater Abomination IFF system glitched. 02412_ Penetrated by Slug. 02412_ W-44 Eye suffers critical hit. 02413_ Penetrated by Slug. 02415_ Electron Diverter destroyed. 02418_ The Access Shell folds into the floor. 02418_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | #???????# k""" """ "??????????????????? | | #???????# "??????????????????? | | #???????# "??????????????????? | | #???????# "" "??????????????????? | | #???????# g @" "??????????????????? | | #???????# "??????????????????? | | "#????????# "??????????????????? | | #????????# "??????????????????? | | #????????# "??????????????????? | | #????????# ####### ##########??????????????????? | | "#????????# #?????###???????????????????????????? | | "########?# #???????????????????????????????????? | | "# # #???????????????????????????????????? | | "# # #???????????????????????????????????? | | "# " + #???????????????????????????????????? | | "# """ # #?????#??##?????????????????????????? | | "# """ # #???? " #?????????????????????????? | | "# " ?# #????""" #?????????????????????????? | | "# ?# #???""" #?????????????????????????? | | "# ??# #??? " #?????????????????????????? | | "# ??# #?? =#?????????????????????????? | | ######???# #?? = #?????????????????????????? | | ####?##### ## # ???????????????????? | | "## ### # " "# " ???????????????????? | | "" "" ! " ???????????????????? | | """""""""" """"""""""""""""???????????????????? | | % ???????????????????? | | ????????????????????? | | """""""""" """""""""""""""????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 45 Energy Capacity 1440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 300 Resistance: TH 30 Power Shielding 90 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 32 Target Analysis 6 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeCouplerProcessor Manual? 0 Play Time 01:44:28 Cumulative 585.5 hours Start 2019.10.31 @ 14:47:34 End 2019.10.31 @ 16:45:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 374 Rogue 374 Adventurer 0 Explorer 0 Win Type 0 Total 98 Types 65/6/7/10/5/1/4 Lore% 96 Gallery% 93 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b9ee3fb-42cd-4924-95bb-529d25235257