Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.15 @ 23:53:29 Player: FriskO Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1104) 1104 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3564 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 149/300 Energy 100/100 System Corruption 0% Temperature Hot (299) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Gun Heavy Laser > --- INVENTORY -------- Small Laser Heavy Particle Gun Light Assault Rifle Light Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Shotgun Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 2 | . . 1 . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 50 | 8 1 15 . . 10 16 Power 6 | 1 . 1 . . 1 3 Engine 4 | 1 . 1 . . 1 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 18 | 4 . 6 . . 5 3 Treads 4 | 2 . . . . 2 . Leg 14 | 2 . 6 . . 3 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 1 1 2 . . 1 . Device 3 | . 1 1 . . 1 . Storage 1 | 1 . . . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 21 | 2 . 6 . . 3 10 Energy Gun 13 | 2 . 3 . . 2 6 Energy Cannon . | . . . . . . . Ballistic Gun 6 | . . 1 . . 1 4 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . 2 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 27 | . . 3 . . 5 19 Power 4 | . . . . . . 4 Propulsion 11 | . . 2 . . 4 5 Utility 3 | . . 1 . . . 2 Weapon 9 | . . . . . 1 8 Highest Loss Streak 13 | . . 1 . . 3 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 86 84 100 100 96 74 Engine 9 | . 14 11 11 11 11 3 Treads 3 | . . . . . 1 16 Leg 25 | . 28 30 33 33 28 7 Device 8 | . 1 7 11 11 11 7 Storage 10 | . 14 11 11 11 11 9 Processor 6 | . . 3 11 11 11 4 Energy Gun 15 | . 28 13 11 11 17 11 Ballistic Gun 6 | . . . 11 11 4 12 Special Weapon 1 | . . 7 . . . . Naked Turns . | . . . . . . . Heaviest Build 22 | 13 14 17 17 17 18 22 Greatest Support 40 | 40 20 30 30 30 40 40 Greatest Overweight (x) 5 | . . 1 . . 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 7 7 8 5 5 8 8 Average Carried 5 | 3 5 7 5 5 6 3 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 7 | 4 7 5 5 5 4 . Class Distribution -------------------- 61% | Scavenger-Mutant 25% | Mutant 8% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Exi Min Mat Matter Collected 772 | 180 38 172 16 . 191 175 Remotely 50 | . . 50 . . . . Salvage Created 1532 | . 38 376 16 . 407 695 Parts 81 | . 2 18 3 . 25 33 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . 1 10 . . 15 10 Guns 36 | . 1 10 . . 15 10 Classes Destroyed 8 | . 1 3 1 . . 3 Worker 1 | . . . . . . 1 Builder 3 | . . . 1 . . 2 Recycler 3 | . . . . . . 3 Watcher 1 | . . 1 . . . . Swarmer 16 | . . 3 . . 10 3 Grunt 18 | . 1 6 . . 5 6 Sentry 1 | . . 1 . . . . Hunter 1 | . . . . . . 1 Best Kill Streak 8 | . 1 5 1 . 4 8 Combat Bots Only 5 | . 1 5 . . 4 3 Max Kills in Single Turn 2 | . 1 1 1 . 2 2 Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Exi Min Mat Damage Taken 3327 | . 32 770 . . 702 1823 Core 913 | . 11 200 . . 119 583 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 95 . . . 20 . Volleys Fired 122 | . 5 31 2 . 35 49 Largest 3 | . 2 2 2 . 2 3 Hottest 179 | . 90 106 88 . 114 179 Shots Fired 256 | . 10 62 4 . 66 114 Gun 253 | . 10 59 4 . 66 114 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 3 | . . 3 . . . . Kinetic 96 | . . 2 2 . 21 71 Thermal 149 | . 10 60 2 . 35 42 Explosive . | . . . . . . . Electromagnetic 11 | . . . . . 10 1 Robot Hit Streak 14 | . 5 14 3 . 13 8 Robot Miss Streak 7 | . 4 2 . . 7 7 Penetration Max . | . . . . . . . Secondary Targets 11 | . . 1 . . 4 6 Max Gunslinging Chain 1 | . . 1 . . 1 1 Shots Hit Robots 160 | . 5 44 1 . 45 65 Core Hits 84 | . 3 18 1 . 27 35 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 10 | . . 3 . . 3 4 Burn 8 | . . 3 . . 3 2 Destroy 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2317 | . 88 583 22 . 738 886 Guns 2241 | . 70 549 18 . 723 881 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 42 | . 18 . 4 . 15 5 Kinetic 599 | . . 10 . . 260 329 Thermal 1547 | . 70 573 18 . 347 539 Explosive . | . . . . . . . Electromagnetic 129 | . . . . . 116 13 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . . . . . 2 Targets Rammed 14 | . 7 . 1 . 3 3 Kicked 11 | . 7 . 1 . 3 . Crushed 1 | . . . . . . 1 Highest Temperature 591 | . 108 297 . . 73 591 Average Temperature 127 | . 48 117 . . 34 200 Received Heat Transfer 1368 | . 18 315 . . 333 702 Effects 17 | . . 3 . . . 14 Shutdowns 2 | . . . . . . 2 Energy Bleed 5 | . . 3 . . . 2 Matter Decay 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Damage (major) 3 | . . . . . . 3 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . 6 . . . 2 Heat Transferred 4233 | . 186 1839 37 . 962 1209 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Peak Influence 310 | . 35 261 40 . 310 175 Initial 50 | . . 14 35 . . 50 Average 115 | . 28 153 37 . 170 98 Maximum Alert Level 1 | . . 1 . . 1 . Low Security (%) 78 | 100 100 58 100 . 61 100 Level 1 21 | . . 41 . . 38 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 1 . . 1 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 1 . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Distress Signals 6 | . . 1 . . . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 5 12 . . 17 20 Peak Tracking Total 9 | . 1 5 . . 4 9 Tactical Retreats 4 | . . 2 . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Exi Min Mat Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Machines Accessed 2 | . 1 . . 1 . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 4 . . 23 . . Successful 24 | . 1 . . 23 . . Failed 3 | . 3 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 24 | . 1 . . 23 . . Record 24 | . 1 . . 23 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Exi Min Mat Turns Passed 2518 | 95 243 541 232 288 674 445 Spaces Moved 1554 | 75 179 304 176 241 420 159 Core 34 | 32 . . . . . 2 Treads 208 | 22 . . . . 32 154 Legs 1312 | 21 179 304 176 241 388 3 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 125 | 101 120 121 120 120 125 160 Slowest Speed 300 | 160 120 190 120 120 190 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 5 29 23 31 55 65 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Exi Min Mat Total 1892 | 94 196 409 192 240 499 262 Wait 103 | . 1 43 14 . 26 19 Move 1548 | 74 178 303 175 240 419 159 Hop . | . . . . . . . Pick Up 36 | 10 4 8 . . 4 10 Fast Attach 4 | . . 4 . . . . Attach 32 | 8 1 3 . . 5 15 Detach 4 | 2 . . . . . 2 Swap 15 | . . 8 . . 5 2 Drop 14 | . . 9 . . 2 3 Fire 122 | . 5 31 2 . 35 49 Melee . | . . . . . . . Ram . | . . . . . . . Kick 11 | . 7 . 1 . 3 . Crush 3 | . . . . . . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 96 | -11/Junkyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 13) 321 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 726 | -9/Materials | Discovered new exit (range 7) 869 | -9/Materials | Build established: Scavenger-Mutant 880 | -9/Materials | Entered Mines 1104 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1106 | -9/Mines | Discovered new exit (range 5) 1112 | -9/Mines | Entered Exiles 1146 | -9/Exiles | Met 8R-AWN 1169 | -9/Exiles | Met EX-HEX 1216 | -9/Exiles | Met EX-DEC 1268 | -9/Exiles | Learned location of Zion (-6) 1306 | -9/Exiles | Discovered new exit (range 15) 1400 | -9/Exiles | Entered Mines 1447 | -8/Mines | Core integrity fell below 50% 2027 | -8/Mines | Lost 3 parts (2n1w) 2056 | -8/Mines | Discovered new exit (range 9) 2074 | -8/Mines | Entered Materials 2074 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2498 | -8/Materials | Core integrity fell below 50% 2506 | -8/Materials | Core integrity fell below 20% 2519 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02505_ Overheating: Lgt. Nuclear Core damaged (-3). 02505_ Overheating: Sml. Storage Unit damaged (-16). 02505_ Overheating: Broken Hvy. Particle Gun damaged (-11). 02505_ Dropped Broken Hvy. Particle Gun. 02506_ Overheating: Core damaged (-55). 02509_ Overheating: Matter decay (-44). 02509_ Lgt. Nuclear Core destroyed. 02509_ Acquired Lgt. Nuclear Core. 02511_ Sml. Storage Unit destroyed. 02511_ Critical hit (Blast). 02513_ Pressure Siphon disabled. 02513_ Sml. Laser destroyed. 02513_ Hvy. Particle Gun destroyed. 02513_ Critical hit (Blast). 02513_ Knocked back. 02514_ Acquired 6 matter. 02516_ Carbon-fiber Leg destroyed. 02519_ U-05 Engineer builds a Door. 02519_ Lgt. Nuclear Core destroyed. 02519_ Critical hit (Blast). 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