Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 09:54:52 Player: redbart Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (874) 874 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2789 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 213/300 Energy 170/170 System Corruption 0% Temperature Warm (111) Movement Flying (39) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Flight Unit Flight Unit Makeshift Flight Unit > --- UTILITY (3) ------ Sensor Array Signal Interpreter Core Shielding > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (5) ---- Ion Engine Ion Engine Flight Unit Flight Unit Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Signal Interpreter Bomb Factory No. 2 > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Core Shielding Heavy Hammer [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 51 | 3 11 3 26 . 8 . Power 7 | 1 1 1 3 . 1 . Engine 7 | 1 1 1 3 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 4 . 5 . 2 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 7 | 2 3 . 2 . . . Hover . | . . . . . . . Flight 6 | . 1 . 3 . 2 . Utility 11 | . 3 . 5 . 3 . Device 6 | . 1 . 3 . 2 . Storage 1 | . 1 . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 3 | . . . 2 . 1 . Artifact . | . . . . . . . Weapon 20 | . 3 2 13 . 2 . Energy Gun 3 | . 1 1 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . 2 1 2 . . . Ballistic Cannon 6 | . . . 4 . 2 . Launcher 6 | . . . 6 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 21 | . 3 2 16 . . . Power 3 | . . . 3 . . . Propulsion 6 | . 2 . 4 . . . Utility 2 | . . . 2 . . . Weapon 10 | . 1 2 7 . . . Highest Loss Streak 8 | . 3 1 8 . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 81 100 71 88 92 100 Engine 12 | . 14 14 8 11 11 11 Wheel 17 | . 24 28 10 . . . Flight 9 | . . . 7 33 33 33 Device 4 | . 3 . 7 11 11 11 Storage 9 | . 13 14 8 . . . Processor 8 | . 1 14 11 11 11 11 Protection 1 | . . . . . 4 11 Energy Gun 6 | . 4 14 5 . . . Ballistic Gun 10 | . 18 14 4 . . . Ballistic Cannon 6 | . . . 6 22 21 22 Naked Turns . | . . . . . . . Heaviest Build 30 | 3 29 28 30 12 12 12 Greatest Support 30 | 20 20 20 30 12 16 16 Greatest Overweight (x) 9 | . 1 1 9 . . . Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 5 15 15 15 5 5 5 Average Capacity 11 | 5 14 15 12 5 5 5 Most Carried 14 | 3 12 14 14 5 5 5 Average Carried 8 | 1 6 13 9 5 4 5 Final Capacity 15 | 5 15 15 5 5 5 5 Final Carried 14 | 2 12 14 5 5 5 5 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 931 | 230 280 47 349 . . 25 Remotely . | . . . . . . . Salvage Created 962 | . 404 112 446 . . . Parts 69 | . 22 13 34 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 30 | . 7 8 15 . . . Guns 16 | . 7 8 1 . . . Cannons 3 | . . . 3 . . . AOE 11 | . . . 11 . . . Classes Destroyed 9 | . 5 . 4 . . . Worker 3 | . 2 . 1 . . . Builder 1 | . . . 1 . . . Tunneler 1 | . . . 1 . . . Recycler 2 | . 2 . . . . . Watcher 2 | . 1 . 1 . . . Swarmer 11 | . 3 8 . . . . Grunt 15 | . 4 . 11 . . . Duelist 1 | . . . 1 . . . Sentry 3 | . . . 3 . . . Best Kill Streak 13 | . 4 5 13 . . . Combat Bots Only 11 | . 3 5 11 . . . Max Kills in Single Turn 3 | . 1 2 3 . . . Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 229 | . 49 40 130 . . 10 Missed 66 | . 7 12 41 . . 6 Damage Taken 2116 | . 467 223 1367 . . 59 Core 579 | . 127 47 393 . . 12 Absorbed by Shields . | . . . . . . . Redirected to Shielding 2 | . . . . . . 2 Core Remaining (%) 65 | 100 . 30 . . . . Volleys Fired 93 | . 36 20 33 . . 4 Largest 2 | . 2 2 2 . . 2 Hottest 73 | . 60 60 73 . . 70 Shots Fired 163 | . 68 39 48 . . 8 Gun 136 | . 68 39 29 . . . Cannon 17 | . . . 9 . . 8 Launcher 10 | . . . 10 . . . Special . | . . . . . . . Kinetic 112 | . 63 20 21 . . 8 Thermal 41 | . 5 19 17 . . . Explosive 10 | . . . 10 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 14 5 11 . . 1 Robot Miss Streak 4 | . 4 3 2 . . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 101 | . 50 20 29 . . 2 Core Hits 58 | . 20 11 27 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Blast 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2140 | . 628 215 1257 . . 40 Guns 1012 | . 628 215 169 . . . Cannons 202 | . . . 162 . . 40 Explosions 926 | . . . 926 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 951 | . 585 106 220 . . 40 Thermal 263 | . 43 109 111 . . . Explosive 926 | . . . 926 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 39 | . . . 39 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 111 | . 10 20 28 . . 111 Average Temperature 15 | . 5 14 8 . . 61 Received Heat Transfer 627 | . 213 . 414 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 600 | . 100 250 250 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 328 | . 171 197 328 127 . . Initial 127 | . . 22 . 127 . . Average 115 | . 94 119 171 127 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 89 | 100 100 100 48 100 . . Level 1 10 | . . . 51 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 . 3 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 6 | . 3 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 20 9 22 . . 1 Peak Tracking Total 11 | . 6 3 11 . . 1 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 4 | . 4 . . . . . Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 13 . . . . . Successful 9 | . 9 . . . . . Failed 4 | . 4 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . 12 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 9 . . . . . Record 4 | . 4 . . . . . Robot Analysis 1 | . 1 . . . . . Alert Level 3 | . 3 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 3 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 45 | . . 45 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 8 | . . . 8 . . . Total Damage 104 | . . . 104 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 1709 | 45 528 476 258 5 282 115 Spaces Moved 1859 | 53 353 410 217 13 550 263 Core 24 | 17 . . 7 . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 872 | 36 353 410 73 . . . Hover . | . . . . . . . Flight 963 | . . . 137 13 550 263 Fastest Speed 34 | 50 80 95 34 34 34 39 Average Speed 65 | 70 97 95 64 34 36 39 Slowest Speed 500 | 80 115 95 500 34 39 39 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 6 53 78 21 7 65 30 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 5 | . . 2 . . 2 1 Spaces Dug . | . . . . . . . Terrain Destroyed 50 | . . . 50 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 50 | . . . 50 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2183 | 60 468 460 286 12 630 267 Wait 133 | . 49 23 . . 61 . Move 1851 | 52 352 409 214 12 549 263 Hop 1 | . . . 1 . . . Pick Up 34 | 5 17 4 4 . 4 . Fast Attach 15 | . . . 11 . 4 . Attach 35 | 3 10 3 15 . 4 . Detach 9 | . 3 1 4 . 1 . Swap 1 | . 1 . . . . . Drop 11 | . . . 4 . 7 . Fire 93 | . 36 20 33 . . 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Discovered new exit (range 8) 46 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Lost 3 parts (2n1w) 256 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 344 | -10/Materials | Discovered new exit (range 15) 502 | -10/Materials | Core integrity fell below 50% 564 | -10/Materials | Identified exit to Mines 574 | -10/Materials | Entered Mines 694 | -10/Mines | Build established: Scavenger-Mutant 698 | -10/Mines | Learned location of 1 exit from Materials 780 | -10/Mines | Learned location of Storage (-9) 894 | -10/Mines | Learned Materials trap positions 899 | -10/Mines | Discovered new exit (range 16) 931 | -10/Mines | Identified exit to Materials 1050 | -10/Mines | Entered Materials 1050 | -9/Materials | Accompanied by 1 ally 1050 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1051 | -9/Materials | Identified exit to Storage 1052 | -9/Materials | Loaded intel: 24 trap records 1055 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1114 | -9/Materials | Discovered exit to Storage (range 16) 1198 | -9/Materials | Lost 8 parts (1p4n1u2w) 1201 | -9/Materials | Destroyed 11 combat bots 1213 | -9/Materials | Core integrity fell below 50% 1231 | -9/Materials | Core integrity fell below 20% 1256 | -9/Materials | Lost 8 parts (2p1u5w) 1303 | -9/Materials | Discovered new exit (range 12) 1308 | -9/Materials | Identified exit to Mines 1308 | -9/Materials | Entered Mines 1309 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1312 | -9/Mines | Identified exit to Zion 1313 | -9/Mines | Entered Zion 1430 | -7/Zion | Found Prototype Device 1430 | -7/Zion | Identified Bomb Factory No. 2 1591 | -7/Zion | Discovered new exit (range 11) 1594 | -7/Zion | Identified exit to Proximity Caves 1595 | -7/Zion | Entered Proximity Caves 1710 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- scanned 2 systems, cleaned 1. Acquired Flight Unit. 14-CKE(z) scatters some of the Twisted Machinery. EL-IJZ(z): I hate Recyclers. FR-5B2(z) pokes at the Twisted Machinery. NN-3US(g): These parts are on loan from Warlord for anyone heading into dangerous territory for the good of all Derelicts. Put them to good use! EXIT=FOUND EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE Searching scrap... Found Remote Datajack. Found Mak. Transmission Jammer. Found Arc Projector. Found 25 Matter. Acquired 25 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ??????????# ########### ##????????????????????? | | ??????????%p ##???####????????##### | | ?????????? @ ##?## ##?????## ## | | ?????????????????######## ### #????## ## | | ???????????????????###?## ## ###### ## | | ???????????????????# #?# | | ???????????????????# #?# # | | ??????????????????## ### ### ##### | | ??????????????????# ## #### ####### | | ??????????????????# ### # | | ??????????????????# " #?# | | ??????????????###?## " #?# # | | ????????????? ??## "" " #?# | | ?????????????? ??# " """" #?# # | | ??????????????? ??## """ " ###### | | ???????????????? ??# """" ##??? | | ????????????????? #?# """"" " ! [ #??? | | ?????????????????? ## " #### | | ??????????????????? ## "" " | ## | | ???????????????????# ## """ " " ## | | ???????????????????# ## " " """" | | ????????????????????# # " " | | ????????????????????# " | | ????????????????###?# | | ??????????????### ### ## # | | ????????????### ### # | | ???????????## #### ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 63 Item Schematics ----------------- Med. Treads | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Challenges ------------ None Game ------ Seed WeightArmageddonCarapace Manual? 0 Play Time 00:43:13 Cumulative 1.3 hours Start 2024.04.02 @ 21:50:36 End 2024.04.04 @ 09:54:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 770c1757-cf05-42fa-b423-059d69f621b9