Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 22:32:16 Player: AbsoluteZero Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (253) 253 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1093 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 94/100 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Improved Heat Sink Large Storage Unit High-capacity Matter Pod (30) Structural Scanner Heavy Assault Rifle Heavy Assault Rifle Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Large Storage Unit Small Matter Pod Structural Scanner EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle Maul [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 14 | 8 5 1 . . Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 3 1 . . . Device 2 | 2 . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 3 . . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 2 . . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 100 100 85 Engine 13 | . 14 14 14 10 Leg 27 | . 28 28 28 24 Device 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Ballistic Gun 27 | . 26 28 28 21 Naked Turns . | . . . . . Heaviest Build 22 | 13 22 22 22 22 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 1 10 10 10 9 Average Carried 9 | . 8 10 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 1 10 10 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 714 | 225 228 91 170 . Remotely . | . . . . . Salvage Created 330 | 11 228 91 . . Parts 15 | 4 8 3 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 6 | . 4 2 . . Guns 6 | . 4 2 . . Classes Destroyed 3 | 1 2 . . . Tunneler 1 | 1 . . . . Watcher 1 | . 1 . . . Grunt 6 | . 4 2 . . Best Kill Streak 2 | 1 2 1 . . Combat Bots Only 2 | . 2 1 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 77 | . 25 17 . 35 Missed 24 | . 9 4 . 11 Damage Taken 936 | . 231 196 . 509 Core 260 | . 44 18 . 198 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 35 | 1 16 13 . 5 Largest 2 | 2 2 2 . 2 Hottest 60 | 60 46 46 . 46 Shots Fired 71 | 2 33 26 . 10 Gun 71 | 2 33 26 . 10 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 70 | 1 33 26 . 10 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 1 | 1 . . . . Robot Hit Streak 11 | 1 5 11 . 6 Robot Miss Streak 3 | . 1 2 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 48 | 1 20 20 . 7 Core Hits 16 | 1 8 5 . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 717 | 13 303 296 . 105 Guns 717 | 13 303 296 . 105 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 717 | 13 303 296 . 105 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . 3 2 7 1 Message Errors 3 | . 1 1 1 . Matter Fused 5 | . 1 1 3 . Energy Discharges 3 | . . . 2 1 Data Loss (minor) 1 | . . . 1 . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 14 | . 4 14 . . Average Temperature 4 | . 3 5 . . Received Heat Transfer 327 | . 126 111 . 90 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 159 | 5 159 52 . . Initial 3 | . 3 2 . . Average 29 | 2 25 49 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 16 | . 9 2 . 5 Peak Tracking Total 5 | . 4 2 . 5 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 5 | . 1 . 4 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 2 . 4 . Successful 5 | . 1 . 4 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 4 . Record 4 | . . . 4 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2588 | 60 987 381 1114 46 Spaces Moved 1336 | 39 519 180 586 12 Core 7 | 7 . . . . Treads . | . . . . . Legs 1329 | 32 519 180 586 12 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 190 Average Speed 176 | 113 161 190 190 190 Slowest Speed 190 | 120 190 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 49 45 93 12 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1492 | 49 636 194 588 25 Wait 90 | . 82 . . 8 Move 1332 | 38 518 179 585 12 Hop . | . . . . . Pick Up 11 | 1 9 . 1 . Fast Attach 10 | 8 2 . . . Attach . | . . . . . Detach 1 | . 1 . . . Swap 4 | . 3 1 . . Drop 9 | 1 5 1 2 . Fire 35 | 1 16 13 . 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 6) 672 | -10/Materials | Discovered new exit (range 12) 1048 | -10/Materials | Entered Mines 1136 | -10/Mines | Discovered new exit (range 5) 1361 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1363 | -10/Mines | Discovered new exit (range 5) 1429 | -10/Mines | Entered Exiles 1429 | -10/Exiles | Found Exiles lab abandoned 2528 | -10/Exiles | Discovered new exit (range 10) 2543 | -10/Exiles | Entered Mines 2570 | -9/Mines | Core integrity fell below 50% 2582 | -9/Mines | Core integrity fell below 20% 2589 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 02252_ System corrupted: Matter fused (-10). 02297_ System corrupted: Component data lost. 02355_ Connecting with BIN's Terminal... 02389_ System corrupted: Energy discharge (-82). 02463_ System corrupted: Matter fused (-10). 02476_ Extracted 170 matter. 02478_ Dropped Med. Matter Pod. 02479_ Dropped Sml. Matter Pod. 02479_ Acquired Hcp. Matter Pod. 02528_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02574_ Ion Engine destroyed. 02577_ Aluminum Leg destroyed. 02578_ C-30 ARC bursts open, deploying its payload. 02578_ G-47 Trooper unfolds itself. 02578_ G-34 Mercenary unfolds itself. 02579_ Hvy. Assault Rifle destroyed. 02583_ System corrupted: Energy discharge (-30). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ??????????????####???????????? | | ????????????????# ???????????## ##??????????? | | ?????????????????# %#?????????# #??????????? | | ??????????????????# g#####???# #??????????? | | ???????????????????# g ##?# #???????????? | | ???????????????????# ## #?????????????? | | ????????????????????? #?????????????? | | ??????????????????????? ## ???????? | | ????????????????????????#@ ???????? | | ??????????????????????####l ???????? | | ???????????########???# k ???????? | | ???????????# ##### #????????? | | ???????????# ### ### ##????????? | | ???????????# #??###????# ##?????????? | | ???????????# ########????????????#??????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????########??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseMeleeWeb Manual? 0 Play Time 00:12:07 Cumulative 105.1 hours Start 2024.06.14 @ 21:47:55 End 2024.06.14 @ 22:32:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 47 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b740445d-bc86-40e8-b2c4-3207f8828199