Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.10 @ 21:17:00 Player: delto Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (77) 385 Value Destroyed (2532) 2532 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 8517 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 169/300 Energy 13/100 System Corruption 15% Temperature Cool (0) Movement Core (300) Ox5 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Makeshift Trap Scanner Advanced Melee Analysis Suite Core Analyzer Makeshift Hacking Suite Advanced Drone Bay (0/2) > --- WEAPON (2) ------- Makeshift Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Gatling Laser Heavy Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine System Restoration Module Magnetic Acceleration Cannon Greatsword [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . Utility 5 | . . . 1 . 2 2 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 120 | 9 . 1 7 5 8 4 9 37 1 1 5 6 6 . 21 Power 15 | 1 . . 2 . 1 . 1 5 . . 1 . 1 . 3 Engine 10 | 1 . . 1 . 1 . . 4 . . 1 . . . 2 Core 5 | . . . 1 . . . 1 1 . . . . 1 . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 29 | 3 . . 2 3 1 . 1 10 . . 1 2 4 . 2 Treads 3 | 1 . . 1 . 1 . . . . . . . . . . Leg 7 | . . . . . . . 1 . . . . . 4 . 2 Wheel 4 | 2 . . 1 1 . . . . . . . . . . . Hover 14 | . . . . 1 . . . 10 . . 1 2 . . . Flight 1 | . . . . 1 . . . . . . . . . . . Utility 44 | 3 . . 2 . 4 2 5 12 . . 2 2 1 . 11 Device 23 | 2 . . 1 . 1 1 2 6 . . 2 2 . . 6 Storage 3 | 1 . . 1 . . . 1 . . . . . . . . Processor 10 | . . . . . 1 . . 5 . . . . 1 . 3 Hackware 2 | . . . . . . . 1 . . . . . . . 1 Protection 6 | . . . . . 2 1 1 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 . 1 1 2 2 2 2 10 1 1 1 2 . . 5 Energy Gun 5 | 1 . 1 . . . . . 1 . . . 1 . . 1 Energy Cannon 2 | . . . . . 1 . . 1 . . . . . . . Ballistic Gun 9 | 1 . . . 1 . . 1 4 . 1 1 . . . . Ballistic Cannon 3 | . . . . . . . . 1 . . . . . . 2 Launcher 7 | . . . . 1 . 1 . 3 1 . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon 4 | . . . 1 . 1 1 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 46 | . . . 3 1 1 . 11 5 . . . 3 . . 22 Power 6 | . . . 1 . . . 1 1 . . . . . . 3 Propulsion 16 | . . . 2 . 1 . 2 3 . . . 3 . . 5 Utility 15 | . . . . . . . 5 1 . . . . . . 9 Weapon 9 | . . . . 1 . . 3 . . . . . . . 5 Highest Loss Streak 14 | . . . 3 1 1 . 11 2 . . . 2 . . 14 To Critical Strikes 3 | . . . . . . . 3 . . . . . . . . Average Slot Usage (%) 93 | . 100 100 99 98 98 100 77 84 100 100 100 96 99 100 80 Engine 5 | . 14 14 2 11 9 7 4 4 . . 6 6 6 6 4 Core 3 | . . . 8 . . . . 1 7 7 6 6 6 6 4 Treads 5 | . 14 14 11 22 16 15 10 . . . . . . . . Leg 8 | . . . . . . . . . . . . . 24 26 19 Wheel 3 | . 14 14 20 2 9 7 4 . . . . . . . . Hover 5 | . . . . . . . . 19 23 23 26 22 . . . Device 21 | . 14 14 22 22 19 23 20 26 30 30 26 26 20 20 14 Storage 3 | . 14 14 11 11 9 7 7 . . . . . . . . Processor 15 | . . . . . 7 7 6 15 23 23 20 20 25 26 22 Protection 1 | . . . . . 9 15 9 2 . . . . . . . Energy Gun 4 | . 14 14 11 . . . . 4 7 7 6 6 6 6 3 Ballistic Gun 2 | . 14 14 2 9 . . . 3 2 3 6 . . . . Launcher 3 | . . . . 1 9 3 4 1 4 3 . 5 6 6 4 Impact Weapon 2 | . . . 8 11 6 3 . . . . . . . . . Naked Turns 64 | . . . . . . . 16 48 . . . . . . . Heaviest Build 44 | 14 14 16 24 25 34 44 44 28 21 21 29 31 34 34 37 Greatest Support 89 | 20 10 20 40 40 40 46 18 27 27 27 35 36 89 80 80 Greatest Overweight (x) 6 | 1 1 1 1 2 2 2 4 1 . . . 1 2 . 6 Average Overweight (x) . | . 1 . . . 1 . 1 . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 9 10 10 10 8 5 5 5 5 5 5 5 5 Most Carried 10 | 8 8 8 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Carried 6 | 4 7 7 8 9 9 8 7 4 5 4 4 4 4 5 4 Final Capacity 10 | 8 8 8 10 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 8 8 7 8 10 10 10 4 5 5 5 5 5 5 5 . Class Distribution -------------------- 32% | Derelict-Skirmisher 27% | Mutant 15% | Scavenger-Scout 10% | Scavenger-Mutant 5% | Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Assassin | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Matter Collected 2118 | 302 97 93 121 62 77 214 . 392 201 . . 253 60 . 246 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2027 | 76 97 93 162 33 323 261 . 441 . 45 . 204 . . 292 Parts 128 | 13 8 5 6 3 29 10 . 32 . 5 . 10 . . 7 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 7 1 . 15 . . 5 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Combat Hostiles Destroyed 61 | . 1 2 6 3 12 7 . 12 . 1 . 9 . . 8 Melee 8 | . . . 4 2 1 1 . . . . . . . . . Guns 11 | . 1 2 . 1 . . . 4 . 1 . 2 . . . Cannons 10 | . . . . . 1 . . 4 . . . . . . 5 AOE 28 | . . . . . 10 4 . 4 . . . 7 . . 3 Classes Destroyed 14 | 1 2 . 3 . 3 . . 3 . . . 1 . . 1 Builder 2 | . . . . . 1 . . 1 . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . Recycler 2 | . 1 . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . 1 . . 1 . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . Watcher 3 | . . . . . . . . 3 . . . . . . . Swarmer 28 | . . . 3 3 6 4 . 6 . . . 5 . . 1 Grunt 16 | . 1 2 1 . 5 3 . . . . . 2 . . 2 Brawler 5 | . . . 1 . . . . . . . . 1 . . 3 Duelist 1 | . . . . . . . . . . . . . . . 1 Sentry 7 | . . . 1 . 1 . . 4 . . . . . . 1 Hunter 1 | . . . . . . . . . . . . 1 . . . Programmer 3 | . . . . . . . . 2 . 1 . . . . . Best Kill Streak 6 | 1 2 2 3 2 4 4 . 6 . 1 . 3 . . 5 Combat Bots Only 5 | . 1 2 3 2 4 4 . 3 . 1 . 3 . . 5 Max Kills in Single Turn 3 | 1 1 1 1 1 2 3 . 3 . 1 . 2 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 3 . 2 . . . 2 . . 2 Melee 1 | . . . 1 1 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Hostile Shots Fired 455 | . 2 12 41 39 29 15 8 160 . 2 . 18 . . 129 Missed 146 | . . 4 8 11 5 5 . 74 . 1 . 5 . . 33 Damage Taken 5300 | . 20 102 401 233 454 162 305 1058 . 15 . 292 . . 2258 Core 1679 | . . 12 118 10 95 38 202 354 . . . 31 . . 819 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 55 | . . . . . . . . 36 . . . . . . 19 Ignored by Resistances 37 | . . . . . . 11 26 . . . . . . . . Core Remaining (%) 72 | 100 . 95 . 68 82 . . . . 15 . . . . . Volleys Fired 126 | 6 3 7 . 4 20 3 . 33 . 2 . 11 . . 37 Largest 2 | 2 2 2 . 1 2 1 . 2 . 2 . 2 . . 2 Hottest 140 | 60 60 60 . 20 108 33 . 140 . 108 . 119 . . 119 Shots Fired 190 | 12 6 14 . 4 25 3 . 61 . 3 . 17 . . 45 Gun 96 | 12 6 14 . 4 . . . 43 . 3 . 7 . . 7 Cannon 37 | . . . . . 12 . . 8 . . . . . . 17 Launcher 44 | . . . . . 13 3 . 10 . . . 10 . . 8 Special 13 | . . . . . . . . . . . . . . . 13 Kinetic 60 | 6 3 7 . 4 . . . 21 . 2 . . . . 17 Thermal 86 | 6 3 7 . . 12 . . 30 . 1 . 7 . . 20 Explosive 44 | . . . . . 13 3 . 10 . . . 10 . . 8 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 2 2 6 . 1 3 2 . 8 . 1 . 5 . . 8 Robot Miss Streak 5 | 1 2 1 . 1 5 1 . 5 . 2 . 3 . . 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 152 | 6 3 12 18 10 9 10 1 42 . 2 . 11 . . 28 Core Hits 139 | 4 3 5 2 1 21 6 . 43 . 2 . 22 . . 30 Critical Kills 1 | . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 3 . 1 1 . . . . . . . . . Critical Strikes 10 | . . . 5 . 1 1 . . . . . . . . 3 Smash 7 | . . . 5 . 1 1 . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 48 | . . . 19 15 3 8 1 . . . . . . . 2 Impact 46 | . . . 19 15 3 8 1 . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7051 | 71 47 148 550 265 1230 613 61 1661 . 34 . 811 . . 1560 Guns 1207 | 71 47 148 . 30 . . . 648 . 34 . 131 . . 98 Cannons 676 | . . . . . 125 . . 150 . . . . . . 401 Explosions 3698 | . . . . . 1036 218 . 863 . . . 680 . . 901 Melee 1310 | . . . 550 235 69 395 61 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 909 | 36 27 71 . 30 . . . 322 . 22 . . . . 401 Thermal 1134 | 35 20 77 . . 125 . . 476 . 12 . 131 . . 258 Explosive 3698 | . . . . . 1036 218 . 863 . . . 680 . . 901 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 1310 | . . . 550 235 69 395 61 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . . . . . 15 Average Corruption 14 | . . . . . . . . . . . . . . . 14 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . . . . . . 16 Message Errors 1 | . . . . . . . . . . . . . . . 1 Matter Fused 7 | . . . . . . . . . . . . . . . 7 Heat Flow Errors 3 | . . . . . . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 392 | . . . 167 50 31 41 34 27 . . . 9 . . 33 Projectiles 2 | . . . . . . . . 2 . . . . . . . Explosions 79 | . . . . . 2 10 . 25 . . . 9 . . 33 Melee 311 | . . . 167 50 29 31 34 . . . . . . . . Knockbacks 6 | . . . 1 2 . 1 . 1 . . . . . . 1 Impact 4 | . . . 1 2 . 1 . . . . . . . . . Kinetic 2 | . . . . . . . . 1 . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 294 | . . . . . 108 . . 61 . . . 62 . . 63 Shots 9 | . . . . . 4 . . 3 . . . 1 . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 218 | . 12 75 8 . 174 . . . . . . . . . 218 Average Temperature 53 | . 10 47 8 . 59 . . . . . . . . . 56 Received Heat Transfer 991 | . 12 75 126 . 162 63 . 120 . . . 63 . . 370 Effects 1 | . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 2 3 . . . . . . . . . Impact Corruptions 15 | . . . 6 4 2 2 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 2404 | 75 50 175 . . 185 . . 999 . 25 . 300 . . 595 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Peak Influence 489 | 20 53 85 140 125 359 364 72 489 . . 154 . . . . Initial 163 | . 13 20 33 50 . 163 57 . . . 154 . . . . Average 124 | 7 31 51 79 54 154 233 39 180 . . 154 . . . . Maximum Alert Level 2 | . . . . . 1 1 . 2 . . . . . . . Low Security (%) 82 | 100 100 100 100 100 80 43 100 67 . . 100 . . . . Level 1 11 | . . . . . 19 56 . 10 . . . . . . . Level 2 5 | . . . . . . . . 21 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . 1 . 1 . . 6 . . . . . . 1 Investigation 1 | . . . 1 . . . . . . . . . . . . Extermination 2 | . . . . . . . . 2 . . . . . . . Reinforcement 4 | . . . . . 1 . . 3 . . . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Distress Signals 3 | . . . . . 2 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 102 | . 2 2 14 4 16 8 5 19 . 1 . 7 . . 24 Peak Tracking Total 6 | . 1 2 5 3 4 4 5 4 . 1 . 2 . . 6 Tactical Retreats 15 | . 1 . 3 1 1 1 . 1 . . . . . . 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Traps Triggered 3 | . . . 1 . . 1 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Machines Disabled 13 | . . . . . 3 . . 9 . . . . . . 1 Max in Single Turn 4 | . . . . . 1 . . 4 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Machines Accessed 25 | . 1 . 2 . 5 4 . 10 . . 2 . 1 . . Terminals 20 | . 1 . 2 . 5 3 . 8 . . 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 2 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 30 | . 1 . 3 . 6 4 . 12 . . 3 . 1 . . Successful 17 | . 1 . 3 . 3 1 . 6 . . 2 . 1 . . Failed 13 | . . . . . 3 3 . 6 . . 1 . . . . Catastrophic 1 | . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 15 | . 1 . 2 . 4 3 . 5 . . . . . . . Terminals 23 | . 1 . 3 . 6 3 . 9 . . 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 3 . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 5 | . . . 1 . 1 . . 2 . . . . 1 . . Record 2 | . . . . . 1 . . 1 . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 1 . . 2 . . . . Report Inventory 2 | . . . . . . . . 1 . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . 2 . 2 1 . 3 . . . . . . . Terminals 9 | . 1 . 2 . 2 1 . 3 . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . . . . Botnet 7 | . 1 . 2 . . 1 . 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . . . 2 4 . 5 . . 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Total Allies 5 | . . . . . . . . . . 1 . . . 4 . Largest Group 4 | . . . . . . . . . . 1 . . . 4 . Highest-Rated Group 157 | . . . . . . . . . . 106 . . . 157 . Highest-Rated Ally 106 | . . . . . . . . . . 106 . . . 40 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . 3 . . 1 . 1 1 Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Turns Passed 7656 | 153 102 71 518 866 515 413 90 1065 315 32 124 461 475 976 1480 Spaces Moved 7311 | 112 92 28 431 535 337 207 78 1507 603 45 229 816 350 698 1243 Core 767 | 8 . . . . . . 32 281 . . . . 1 . 445 Treads 534 | 1 . 21 22 363 23 104 . . . . . . . . . Legs 1807 | . . . . . . . 1 . . . . . 310 698 798 Wheels 1245 | 103 92 7 409 172 314 103 45 . . . . . . . . Hover 2958 | . . . . . . . . 1226 603 45 229 816 39 . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 95 95 80 105 120 120 50 50 52 52 48 48 52 140 50 Average Speed 91 | 95 95 143 92 144 123 140 93 56 52 52 48 51 130 140 107 Slowest Speed 350 | 160 95 160 240 160 240 160 250 112 52 52 48 116 210 140 350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 13 7 31 87 37 6 68 49 82 10 5 77 55 83 84 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . Known Exits Taken 7 | . . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 21 | . . . . 3 . . . . 4 1 . 5 2 2 4 Spaces Dug 18 | . . . . . . . . 18 . . . . . . . Terrain Destroyed 493 | . . . . . 128 20 . 148 . . . 140 . . 57 Melee . | . . . . . . . . . . . . . . . . Projectile 8 | . . . . . 5 . . 1 . . . . . . 2 AOE 485 | . . . . . 123 20 . 147 . . . 140 . . 55 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Fac Low Low Zio Pro Total 7996 | 144 102 46 518 601 409 313 91 1653 603 49 243 839 370 697 1318 Wait 244 | . 2 5 49 33 21 87 2 41 . . . . . . 4 Move 7297 | 111 91 27 430 534 336 207 77 1506 602 44 228 815 349 697 1243 Hop . | . . . . . . . . . . . . . . . . Pick Up 79 | 13 3 2 9 5 8 3 1 16 . 1 5 3 5 . 5 Fast Attach 55 | 7 . 1 . 3 5 . 2 19 . . 2 3 5 . 8 Attach 41 | . . . 4 2 2 2 7 8 . . 2 1 . . 13 Detach 15 | . . . . 1 3 . . 6 . . . . . . 5 Swap 24 | 2 . . 3 . 1 2 . 10 1 1 1 2 1 . . Drop 66 | 5 3 4 4 4 10 1 1 14 . 1 5 4 10 . . Fire 126 | 6 3 7 . 4 20 3 . 33 . 2 . 11 . . 37 Melee 48 | . . . 19 15 3 8 1 . . . . . . . 2 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 154 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 14) 256 | -10/Materials | Entered Mines 262 | -10/Mines | Discovered new exit (range 8) 327 | -10/Mines | Entered Materials 327 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 605 | -9/Materials | Build established: Scavenger-Mutant 777 | -9/Materials | Discovered new exit (range 13) 845 | -9/Materials | Entered Mines 851 | -9/Mines | Met a Derelict bent on vengeance 859 | -9/Mines | Lost 3 parts (1p2n) 1097 | -9/Mines | Build established: Mutant 1239 | -9/Mines | Learned Materials stockpile data 1629 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1703 | -9/Mines | Discovered new exit (range 8) 1711 | -9/Mines | Entered Materials 1711 | -8/Materials | Evolved 2 slots: Utility x2 2200 | -8/Materials | Discovered new exit (range 15) 2226 | -8/Materials | Entered Factory 2226 | -7/Factory | Evolved 2 slots: Utility x2 2639 | -7/Factory | Sucked down chute 2639 | -7/Factory | Entered Waste 2661 | -7/Waste | Spotted C-40 Crusher 2663 | -7/Waste | Spotted C-40 Crusher 2684 | -7/Waste | Spotted C-40 Crusher 2693 | -7/Waste | Spotted C-40 Crusher 2695 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2695 | -7/Waste | Spotted C-40 Crusher 2698 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2701 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2704 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2707 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2710 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2713 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2720 | -7/Waste | Discovered new exit (range 16) 2721 | -7/Waste | Spotted C-40 Crusher 2729 | -7/Waste | Entered Factory 2744 | -7/Factory | Lost 11 parts (1p2n5u3w) 2881 | -7/Factory | Core integrity fell below 50% 3515 | -7/Factory | Garrison activated, responded to threat 3541 | -7/Factory | Core integrity fell below 20% 3790 | -7/Factory | Discovered new exit (range 8) 3793 | -7/Factory | Identified exit to Lower Caves 3794 | -7/Factory | Entered Lower Caves 3872 | -7/Lower Caves | Build established: Scavenger-Scout 3892 | -7/Lower Caves | Learned 8 Factory zone layouts 3897 | -7/Lower Caves | Encountered a Warlord checkpoint 4018 | -7/Lower Caves | Learned location of Zion (-6) 4027 | -7/Lower Caves | Learned 4 Factory zone layouts 4106 | -7/Lower Caves | Discovered new exit (range 5) 4109 | -7/Lower Caves | Identified exit to Lower Caves 4109 | -7/Lower Caves | Entered another Lower Caves area 4124 | -7/Lower Caves | Discovered new exit (range 15) 4140 | -7/Lower Caves | Identified exit to Factory 4141 | -7/Lower Caves | Entered Factory 4141 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4260 | -6/Factory | Discovered new exit (range 10) 4264 | -6/Factory | Identified exit to Lower Caves 4265 | -6/Factory | Entered Lower Caves 4269 | -6/Lower Caves | Encountered a Warlord checkpoint 4365 | -6/Lower Caves | Learned 4 Factory zone layouts 4724 | -6/Lower Caves | Discovered new exit (range 4) 4725 | -6/Lower Caves | Identified exit to Lower Caves 4726 | -6/Lower Caves | Entered another Lower Caves area 4927 | -6/Lower Caves | Encountered a Warlord checkpoint 5060 | -6/Lower Caves | Build established: Derelict-Skirmisher 5169 | -6/Lower Caves | Discovered new exit (range 7) 5199 | -6/Lower Caves | Identified exit to Zion 5201 | -6/Lower Caves | Entered Zion 5406 | -6/Zion | Learned Factory garrison access intel 5680 | -6/Zion | Imprinted 5682 | -6/Zion | Declared Zion's savior 6158 | -6/Zion | Discovered new exit (range 13) 6176 | -6/Zion | Identified exit to Proximity Caves 6177 | -6/Zion | Entered Proximity Caves 7132 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7174 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 7312 | -5/Proximity Caves | System corruption reached 10% 7351 | -5/Proximity Caves | Lost 14 parts (4n7u3w) 7408 | -5/Proximity Caves | Core integrity fell below 50% 7499 | -5/Proximity Caves | Core integrity fell below 20% 7502 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 7657 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07465_ Carbon-fiber Leg destroyed. 07467_ KR3C#W,UQ&T6OUK% 07655_ Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#######??????????????????????????????? | | ????????????#"""""#??????????????????????????????? | | ????????????#"""""#??????????????????????????????? | | ????????????#"""""##?????????????????????????????? | | #####?????#### # ##???????###?###??????????????? | | #????## # # ##?????## ### ##?????????????? | | #???## ####### ##????????????? | | ## #??## ## ##???????????? | | ## #### ## #???????????? | | ### ##???????????? | | ## ##### #### ## ##########????????????? | | ?# #???#### #?#######?????????????????????? | | ?# #??????# ##??####??????????????????????? | | ?# ##?????# #### #??????????????????????? | | ?# ####### ## n n #??????????????????????? | | ## ## ## #### @#??????????????????????? | | # ##?###### ss#??????????????????????? | | ##?????##ss ?????????????????? | | #??????## #????????????? | | ### #???????# ##????????????? | | #####?# #???????# ## #?????????????? | | ###?????# #???????# #?? #????????????? | | ##???????## #??????? #???? #????????????? | | #?????????####??????? #??????????????????? | | #???????????????????? #??????????????????? | | # ####????????????????? #??????????????????? | | ## #????????????????? ##??????????????????? | | ?## ##????????????????? ###???????????????????? | | ?## #??????????????????# #?????????????????????? | | ## #??????????????????? #?????????????????????? | | ## ##??????????????????? #?????????????????????? | | ###???????????????????? ?????????????????????? | | #?????????????????????? ?????????????????????? | | ###???????????????????? ?????????????????????? | | ##??????????????????? #?????????????????????? | | ## ##??????????????????##??????????????????????? | | ### ##?????????????????????????????????????????? | | #?## #?????????????????????????????????????????? | | #??# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 29 Energy Capacity 500 Matter Stores 435 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 300 Resistance: KI 30 Core Shielding 20 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Imp. Thermal Shield | -6/Zion | Archive Remote Shield | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Beamcaster | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileInsulatedBuckler Manual? 0 Play Time 01:50:11 Cumulative 40.8 hours Start 2024.06.09 @ 16:26:15 End 2024.06.10 @ 21:17:00 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f39fd2dc-8d73-42a8-ae64-a6c7c0b2e221