Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.10 @ 06:33:27 Player: leiavoia Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (98) 490 Value Destroyed (4710) 4710 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (870) 870 TOTAL SCORE: 12230 Bonus ------- High Alert Combat Kills 535 Follower Combat Kills 437 Friendly Fire -102 Cogmind --------- Core Integrity 0/1300 Matter 236/300 Energy 170/170 System Corruption 41% Temperature Cool (0) Movement Treading (145) Location -3/Armory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Biometal Heavy Treads Centrium Leg > --- UTILITY (10) ----- Advanced Coolant Injector Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Centrium Leg Compact Wheel Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Weapon Cycler Makeshift Armor Plating Advanced Force Field Tractor Beam Electrolaser Enhanced Quantum Rifle Coil Gun Heavy Mace Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Centrium Leg > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Improved Energy Well Advanced Targeting Computer Advanced Targeting Computer Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Compact HERF Cannon Linear Accelerator > --- INVENTORY -------- Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Centrium Leg Compact Wheel Advanced Heat Sink Large Storage Unit Advanced Weapon Cycler Makeshift Armor Plating Tractor Beam Electrolaser Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Heavy Mace [Rating: 155] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Insulated Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Linear Accelerator Launcher Smartbomb Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Slots Evolved 14 | . . . 2 2 2 2 2 . . 2 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 1 . . . . 1 . Utility 8 | . . . 1 1 1 1 2 . . 2 . . Weapon 2 | . . . 1 1 . . . . . . . . Parts Attached 170 | 6 2 . 16 13 8 9 6 2 1 11 9 87 Power 18 | 1 . . 2 3 . 1 . . . 1 1 9 Engine 7 | 1 . . 2 3 . 1 . . . . . . Core 2 | . . . . . . . . . . . 1 1 Reactor 9 | . . . . . . . . . . 1 . 8 Propulsion 39 | 2 . . 4 1 3 5 1 . . . 2 21 Treads 13 | 1 . . . . 1 2 . . . . . 9 Leg 12 | . . . . . . . . . . . . 12 Wheel 13 | 1 . . 4 1 2 3 1 . . . 1 . Hover 1 | . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . Utility 53 | 1 2 . 2 1 1 2 3 . . 8 4 29 Device 21 | . . . 1 1 . 2 1 . . 3 2 11 Storage 13 | 1 2 . . . . . . . . 1 . 9 Processor 8 | . . . 1 . 1 . . . . 1 2 3 Hackware 1 | . . . . . . . . . . . . 1 Protection 10 | . . . . . . . 2 . . 3 . 5 Artifact . | . . . . . . . . . . . . . Weapon 60 | 2 . . 8 8 4 1 2 2 1 2 2 28 Energy Gun 27 | 1 . . 4 4 3 1 1 . 1 . 1 11 Energy Cannon 9 | . . . 2 1 . . . . . 1 . 5 Ballistic Gun 13 | 1 . . 2 1 . . 1 2 . . 1 5 Ballistic Cannon 4 | . . . . . . . . . . . . 4 Launcher 2 | . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 1 . . . . 1 . 1 Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 2 1 . . . . 1 . 2 Parts Lost 61 | . . . 6 2 1 2 2 . . 1 6 41 Power 7 | . . . 1 . . 1 . . . . . 5 Propulsion 15 | . . . 1 . . . 1 . . . 3 10 Utility 13 | . . . . . . . . . . 1 2 10 Weapon 26 | . . . 4 2 1 1 1 . . . 1 16 Highest Loss Streak 14 | . . . 6 1 1 2 2 . . 1 6 14 Average Slot Usage (%) 95 | . 98 100 92 100 100 99 97 100 100 99 96 87 Engine 5 | . 14 14 11 9 7 5 5 5 5 1 . . Reactor 2 | . . . . . . . . . . 3 4 5 Treads 5 | . 14 14 4 . 7 7 4 . . . . 7 Leg 2 | . . . . . . . . . . . . 8 Wheel 13 | . 14 14 17 18 15 18 17 23 23 21 19 1 Device 9 | . . . 1 9 7 13 17 17 17 16 14 10 Storage 16 | . 26 28 22 18 15 13 11 11 11 10 9 16 Processor 8 | . . . 3 9 15 13 7 5 5 6 10 14 Protection 3 | . . . . . . . 6 11 11 17 12 2 Energy Gun 10 | . 14 14 16 23 23 19 14 2 3 5 4 5 Energy Cannon 1 | . . . 4 7 . . . . . . 2 2 Ballistic Gun 7 | . 14 14 11 3 5 . 2 14 17 13 6 3 Impact Weapon 2 | . . . . 1 1 6 5 5 1 . 3 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 137 | 13 41 41 47 54 53 55 68 73 73 88 93 137 Greatest Support 155 | 20 20 20 32 32 32 44 60 60 60 60 60 155 Greatest Overweight (x) 4 | . 2 4 4 3 1 4 1 1 1 1 1 4 Average Overweight (x) 1 | . 1 2 2 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 26 | 6 16 16 16 16 16 16 16 16 16 16 16 26 Average Capacity 17 | 5 14 16 16 16 16 16 16 16 16 16 16 20 Most Carried 22 | 6 9 12 16 16 16 16 16 16 16 16 16 22 Average Carried 14 | 4 7 9 14 15 15 15 15 15 16 15 15 17 Final Capacity 20 | 6 16 16 16 16 16 16 16 16 16 16 16 20 Final Carried 16 | 6 9 12 16 16 16 16 16 16 16 16 15 13 Class Distribution -------------------- 21% | Gunner 20% | Mutant 18% | Scavenger-Gunner 16% | Scavenger-Tank 8% | Hauler-Gunner 8% | Hauler-Mutant 3% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Matter Collected 3009 | 266 . 59 235 80 . 93 204 26 52 60 158 1776 Remotely . | . . . . . . . . . . . . . Salvage Created 4642 | 119 . 102 664 517 . 156 423 60 118 87 86 2310 Parts 247 | 6 . 12 48 24 . 13 27 3 7 4 11 92 Haulers Intercepted 3 | . . . 2 1 . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 4 7 . . . Prevented 3 | . . . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Combat Hostiles Destroyed 85 | . . 5 14 8 . 4 8 1 2 1 1 41 Guns 61 | . . 5 14 5 . 4 8 1 2 1 1 20 Cannons 20 | . . . . 3 . . . . . . . 17 AOE 3 | . . . . . . . . . . . . 3 Classes Destroyed 13 | 2 . 2 2 1 . . 1 1 . . . 4 Worker 7 | 1 . . 3 . . . 2 . . . 1 . Hauler 3 | . . . 2 1 . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . . . . . 1 Swarmer 24 | . . 4 8 . . 3 4 . . . . 5 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 22 | . . 1 4 6 . . 2 . . . . 9 Brawler 4 | . . . . . . . 1 . . . . 3 Duelist 1 | . . . . . . . . . . . . 1 Sentry 9 | . . . 2 1 . 1 . . . 1 . 4 Specialist 5 | . . . . . . . . . . . . 5 Hunter 3 | . . . . 1 . . 1 . . . . 1 Programmer 16 | . . . . . . . . 1 2 . 1 12 Best Kill Streak 8 | 2 . 2 6 4 . 3 8 1 2 1 1 5 Combat Bots Only 8 | . . 2 5 4 . 3 8 1 2 1 1 5 Max Kills in Single Turn 2 | 1 . 1 2 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Damage Taken 14008 | . . 146 766 290 . 332 309 116 169 101 788 10991 Core 1487 | . . 24 62 13 . . 14 37 33 . 45 1259 Absorbed by Shields 1110 | . . . . . . . 119 . . . . 991 Reduced by Siege Mode 218 | . . . . . . . . . . . . 218 Core Remaining (%) 95 | 100 . 90 84 97 100 100 . . 91 100 . . Volleys Fired 260 | 2 . 13 42 15 . 10 21 1 7 7 16 126 Largest 4 | 2 . 2 3 4 . 3 3 3 4 4 4 4 Hottest 428 | 60 . 60 126 211 . 161 161 91 152 152 185 428 Shots Fired 701 | 4 . 26 117 55 . 24 57 3 25 13 47 330 Gun 540 | 4 . 26 96 38 . 24 57 3 25 8 47 212 Cannon 153 | . . . 21 17 . . . . . 5 . 110 Launcher 8 | . . . . . . . . . . . . 8 Special . | . . . . . . . . . . . . . Kinetic 283 | 2 . 13 45 1 . . 14 3 21 6 32 146 Thermal 291 | . . . 39 25 . 10 27 . 4 7 15 164 Explosive 8 | . . . . . . . . . . . . 8 Electromagnetic 119 | 2 . 13 33 29 . 14 16 . . . . 12 Robot Hit Streak 27 | 1 . 3 18 15 . 19 6 4 4 10 15 27 Robot Miss Streak 5 | 2 . 3 5 2 . 4 3 1 1 . 2 5 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 7 | . . 2 2 . . . 1 . 1 . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . 1 . 1 . . 1 Shots Hit Robots 469 | 1 . 10 66 38 . 19 36 2 17 8 32 240 Core Hits 216 | 2 . 5 32 26 . 8 17 2 4 4 6 110 Critical Hits 14 | . . . 1 1 . 1 . . . . 2 9 Critical Kills 6 | . . . 1 1 . . . . . . 1 3 Critical Parts Destroyed 7 | . . . . . . 1 . . . . 1 5 Melee Attacks 31 | . . . . . 4 4 4 . . 1 4 14 Impact 31 | . . . . . 4 4 4 . . 1 4 14 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13751 | 52 . 91 1254 640 . 248 920 88 457 171 702 9128 Guns 8480 | 52 . 91 726 502 . 248 628 88 457 171 702 4815 Cannons 3355 | . . . 196 138 . . . . . . . 3021 Explosions 1559 | . . . 332 . . . . . . . . 1227 Melee 264 | . . . . . . . 264 . . . . . Ramming 93 | . . . . . . . 28 . . . . 65 Kinetic 4913 | 25 . 36 144 . . . 167 88 432 131 534 3356 Thermal 5613 | . . . 546 238 . 120 304 . 25 40 168 4172 Explosive 1381 | . . . 154 . . . . . . . . 1227 Electromagnetic 1487 | 27 . 55 410 402 . 128 157 . . . . 308 Impact 264 | . . . . . . . 264 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 41 | . . . . . . 1 . . 3 . 1 41 Average Corruption 17 | . . . . . . 1 . . 2 . 1 22 Corruption Purged . | . . . . . . . . . . . . . Effects 195 | . . . . . . 2 . . 2 . . 191 Message Errors 24 | . . . . . . . . . . . . 24 Matter Fused 15 | . . . . . . . . . 1 . . 14 Heat Flow Errors 6 | . . . . . . . . . . . . 6 Energy Discharges 10 | . . . . . . 1 . . . . . 9 Parts Rejected 2 | . . . . . . . . . . . . 2 Data Loss (minor) 11 | . . . . . . 1 . . . . . 10 Data Loss (major) 4 | . . . . . . . . . . . . 4 Misfires 1 | . . . . . . . . . . . . 1 Alerts 4 | . . . . . . . . . . . . 4 Misdirections 18 | . . . . . . . . . . . . 18 Targeting Errors 81 | . . . . . . . . . 1 . . 80 Weapon Failures 19 | . . . . . . . . . . . . 19 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 393 | . . . 225 . . 24 74 . . . . 70 Projectiles 53 | . . . . . . . . . . . . 53 Explosions 266 | . . . 225 . . 24 . . . . . 17 Melee 74 | . . . . . . . 74 . . . . . Knockbacks 15 | . . . . . . . 2 . . . . 13 Impact 3 | . . . . . . . 2 . . . . 1 Kinetic 9 | . . . . . . . . . . . . 9 Secondary 3 | . . . . . . . . . . . . 3 Self-Inflicted Damage 299 | . . . 141 . . 42 28 . . . . 88 Shots 4 | . . . 2 . . 1 . . . . . 1 Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 4 | . . . . . . . . . . . . 4 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 457 | . . 9 367 282 . 165 283 16 201 230 303 457 Average Temperature 116 | . . 9 140 101 . 59 95 12 80 98 128 120 Received Heat Transfer 1047 | . . 9 99 144 . 18 20 48 . 18 129 562 Effects 11 | . . . 5 . . . . . . . . 6 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 6 | . . . 3 . . . . . . . . 3 Short Circuit 2 | . . . 2 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations 5 | . . . . . . . . . . . . 5 Total Turns 99 | . . . . . . . . . . . . 99 Longest Duration 33 | . . . . . . . . . . . . 33 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . 1 1 . . 3 . . . . 1 Impact Corruptions 4 | . . . . . . . 3 . . . . 1 Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 22 | . . . . . . . 1 . . . 1 20 Heat Transferred 7354 | . . . 953 518 . 222 573 . 37 74 296 4681 Parts Sabotaged 6 | . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Peak Influence 827 | 10 52 193 471 412 119 194 246 . . 84 99 827 Initial 131 | . 6 . 74 131 95 53 . . . 31 43 20 Average 199 | . 22 57 283 287 111 93 75 . . 68 58 363 Maximum Alert Level 3 | . . . 2 2 . . 1 . . . . 3 Low Security (%) 58 | 100 100 100 29 20 100 100 82 . . 100 100 15 Level 1 24 | . . . 48 58 . . 17 . . . . 44 Level 2 11 | . . . 21 21 . . . . . . . 24 Level 3 4 | . . . . . . . . . . . . 15 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 1 2 . 2 2 . . 1 2 11 Investigation 5 | . . . . 1 . 1 . . . . . 3 Extermination 7 | . . . . . . . 1 . . 1 . 5 Reinforcement 8 | . 1 . 1 1 . 1 1 . . . 1 2 Assault 1 | . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Distress Signals 6 | . . . 3 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 157 | . 4 10 22 14 . 5 9 4 2 1 7 79 Peak Tracking Total 12 | . 2 3 7 6 . 3 3 3 2 1 5 12 Tactical Retreats 13 | . . 2 1 1 . . . 1 . . . 8 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Traps Triggered 4 | . . . . 2 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Machines Disabled 18 | . . 2 4 1 . 1 1 . . . . 9 Max in Single Turn 2 | . . 1 2 1 . 1 1 . . . . 1 Garrison Access 2 | . . . . . . 1 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Machines Accessed 17 | . 2 . . 2 1 4 . . . 4 1 3 Terminals 15 | . 2 . . 2 1 3 . . . 3 1 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . Total Hacks 33 | . 6 . . 4 2 9 . . . 7 1 4 Successful 12 | . 2 . . 2 1 3 . . . 3 . 1 Failed 21 | . 4 . . 2 1 6 . . . 4 1 3 Catastrophic 4 | . . . . . . 2 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 28 | . 6 . . 4 2 6 . . . 5 1 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . 2 . . Terminal Hacks 10 | . 2 . . 2 1 2 . . . 2 . 1 Prototype ID Bank 3 | . . . . . . 1 . . . 2 . . Open Door 1 | . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . . . . 2 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 . . Seal Access 2 | . . . . . . 1 . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . 1 3 . . . 1 1 3 Full Trace Events 3 | . 1 . . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 2 . . . . 2 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Total Allies 6 | . . 2 . . . . 2 . . . . 2 Largest Group 2 | . . 2 . . . . 2 . . . . 2 Highest-Rated Group 112 | . . 45 . . . . 109 . . . . 112 Highest-Rated Ally 60 | . . 31 . . . . 60 . . . . 56 Total Orders . | . . . . . . . . . . . . . Ally Attacks 45 | . . 11 . . . . 14 . . . . 20 Total Damage 1218 | . . 176 . . . . 395 . . . . 647 Kills 10 | . . 3 . . . . 1 . . . . 6 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Turns Passed 6276 | 113 346 706 467 479 193 491 297 807 94 345 216 1722 Spaces Moved 3898 | 67 177 401 235 327 149 378 157 739 63 271 142 792 Core 1 | 1 . . . . . . . . . . . . Treads 817 | 50 177 215 . . . 34 . . . . . 341 Legs 325 | . . . . . . . . . . . . 325 Wheels 2755 | 16 . 186 235 327 149 344 157 739 63 271 142 126 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 90 110 110 105 106 107 107 107 100 100 Average Speed 124 | 139 193 162 113 110 110 114 106 107 107 107 106 135 Slowest Speed 250 | 160 200 200 120 130 110 200 107 107 107 107 107 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 37 98 29 32 4 14 4 86 10 9 5 58 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . . 2 1 . . . Spaces Dug 30 | . . . . . 2 4 1 . . 6 3 14 Terrain Destroyed 160 | . . . 43 . 2 10 3 . 1 6 3 92 Melee 21 | . . . . . 2 4 1 . . 1 3 10 Projectile 35 | . . . . . . . 1 . 1 5 . 28 AOE 102 | . . . 43 . . 6 . . . . . 53 Terrain Rammed 2 | . . . . . . . 1 . . . . 1 Walls Destroyed 2 | . . . . . . . 1 . . . . 1 Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Arm Total 4797 | 80 180 428 347 415 169 410 243 754 75 319 173 1204 Wait 192 | . . 12 35 28 . 3 1 5 5 16 . 87 Move 3886 | 66 176 400 234 326 148 377 156 738 62 270 141 792 Hop . | . . . . . . . . . . . . . Pick Up 100 | 6 2 3 12 16 3 3 5 4 . 4 1 41 Fast Attach 65 | 6 1 . 4 6 3 3 2 . . 6 3 31 Attach 57 | . . . 7 4 2 4 3 . . 2 2 33 Detach 3 | . . . . . . . . . . 2 . 1 Swap 49 | . 1 . 5 3 4 2 1 2 1 3 4 23 Drop 91 | . . . 8 17 5 4 3 4 . 8 2 40 Fire 260 | 2 . 13 42 15 . 10 21 1 7 7 16 126 Melee 31 | . . . . . 4 4 4 . . 1 4 14 Ram 3 | . . . . . . . 1 . . . . 2 Kick 1 | . . . . . . . . . . . . 1 Crush 3 | . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . Rewire 56 | . . . . . . . 46 . . . . 10 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: [*Fac] / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 4) 460 | -10/Materials | Entered Mines 500 | -10/Mines | Learned location of Recycling (-9) 938 | -10/Mines | Learned Materials trap positions 1100 | -10/Mines | Discovered new exit (range 8) 1158 | -10/Mines | Discovered new exit (range 9) 1166 | -10/Mines | Entered Materials 1166 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1167 | -9/Materials | Loaded intel: 11 trap records 1409 | -9/Materials | Lost 6 parts (1p1n4w) 1615 | -9/Materials | Discovered new exit (range 12) 1633 | -9/Materials | Entered another Materials area 1633 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1748 | -8/Materials | Build established: Scavenger-Gunner 2088 | -8/Materials | Discovered new exit (range 6) 2104 | -8/Materials | Build established: Gunner 2112 | -8/Materials | Entered Factory 2112 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2149 | -7/Factory | Discovered new exit (range 10) 2305 | -7/Factory | Entered another Factory area 2305 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2451 | -6/Factory | Identified exit to Lower Caves 2736 | -6/Factory | Discovered new exit (range 22) 2796 | -6/Factory | Entered another Factory area 2796 | -5/Factory | Evolved 2 slots: Utility x2 2939 | -5/Factory | Discovered new exit (range 12) 3071 | -5/Factory | Destroyed 8 combat bots 3093 | -5/Factory | Entered Upper Caves 3274 | -5/Upper Caves | Learned Factory emergency access door positions 3574 | -5/Upper Caves | Build established: Scavenger-Tank 3644 | -5/Upper Caves | Encountered a Warlord checkpoint 3874 | -5/Upper Caves | Discovered new exit (range 8) 3900 | -5/Upper Caves | Entered another Upper Caves area 3935 | -5/Upper Caves | Discovered new exit (range 15) 3987 | -5/Upper Caves | Spotted B-75 Beast 3994 | -5/Upper Caves | Entered Factory 3994 | -4/Factory | Evolved 2 slots: Utility x2 4303 | -4/Factory | Discovered new exit (range 17) 4339 | -4/Factory | Entered Research 4339 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4476 | -3/Research | Garrison activated, responded to threat 4501 | -3/Research | Discovered new exit (range 16) 4555 | -3/Research | Entered Armory 4585 | -3/Armory | Lost 6 parts (3n2u1w) 4888 | -3/Armory | Build established: Scavenger-Gunner 4905 | -3/Armory | System corruption reached 10% 5216 | -3/Armory | Core integrity fell below 50% 5246 | -3/Armory | Lost 14 parts (2p4n3u5w) 5607 | -3/Armory | System corruption reached 30% 5805 | -3/Armory | First assault squad dispatched 5849 | -3/Armory | Build established: Hauler-Gunner 5972 | -3/Armory | Lost 8 parts (2p1u5w) 6217 | -3/Armory | Core integrity fell below 20% 6277 | -3/Armory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 06219_ Adv. Cooling System destroyed. 06232_ The unstable cave ceiling collapses. 06232_ Adv. Heavy Siege Treads destroyed. 06237_ System corrupted: Heat flow error (+173). 06238_ Imp. Energy Well destroyed. 06241_ Imp. Core Shielding destroyed. 06242_ G-67 Veteran knocked back. 06247_ Slammed into I-47 Archangel. 06247_ I-47 Archangel knocked back. 06256_ System corrupted: Component data lost. 06267_ Penetrated by Slug. 06267_ Slug penetrates Wall. 06271_ Lrg. Storage Unit destroyed. 06272_ LD9DOSTBF9R 06273_ Penetrated by Slug. 06273_ Door Terminal disabled. 06274_ The unstable cave ceiling collapses. 06274_ Slug penetrates Earth. 06276_ The unstable cave ceiling collapses. 06276_ Biometal Heavy Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????######??????????? | | ????????????????????????????????? #??????????? | | ?????????????????????????????????" ##?????????? | | ????????????????????????????????"" #?????????? | | ???????????????????????????????#"T #??????????? | | ??????????????????????##########"" #??????????? | | ????????????????????### ##"" Y #??????????? | | ????????????????????# #??????????? | | ????????????????????# == #??????????? | | ???????????????????## == #??????????? | | ???????????????????# i #??????????? | | ????????????????????# @ ############ | | ?????????????? Y # ] | | ?????????????###### gg # | | ??????????????????# dd #/## """ """ "" | | ??????????????????##"""## dd # ## " """ " | | ????????????????????????## " " ### ## "" " | | ?????????????????????????## "m " #?# ## | | ??????????????????????????# " " #?# ## | | ??????????????????????????# " "?#?# + ! "" | | ??????????????????????????# ???#### "" | | ????????????????????##?##########?????# ! [ " | | ??????????????????# # #T # ???# ##???#### # # | | ???????????######## #####"######## | | ???????????# =%= # | | ???????###?# % | | ??######"### T | | ??# [ = | | ??# ###### "########""## = | | ??# = # ## [==######### | | ??# !*%/ " """" "" ## "" = #???????? | | ?#####+#####"# """" " " !## """ !#???????? | | ?# %!= !=" # """" " "" """ ## "R #???????? | | ?# ""Y"[%### """" """" """" ## "" !#???????? | | ?# """""=#?# =## """ #???????? | | ?# |!%! #?# ## ! #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 100 Energy Generation 45 Energy Capacity 1030 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 18 Terrain Scan Density 210 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 15 Core Shielding 30 Weapon Cycling 25 Evasion (%) 44 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoXenonRifle Manual? 0 Play Time 01:46:21 Cumulative 383.2 hours Start 2021.07.10 @ 04:46:31 End 2021.07.10 @ 06:33:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 21 Adventurer 31 Explorer 0 Win Type - Total 20 Types 15/0/2/3/0/0/0/0/0 Lore% 61 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20ac0517-ea16-4be8-bfcb-8e6314753a86