Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 20:01:35 Player: GiggleBox Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (195) 975 Value Destroyed (7725) 7725 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1794) 1794 TOTAL SCORE: 19014 Bonus ------- High Alert Combat Kills 726 Follower Combat Kills 168 Entered Garrisons 400 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 188/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Improved Diametric Drive Experimental Q-thruster Molecular Scythe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter Improved Diametric Drive Improved Diametric Drive Experimental Q-thruster > --- UTILITY ---------- Experimental Heat Sink Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Armor Integrity Analyzer Improved Reaction Control System Advanced System Shield > --- WEAPON ----------- Molecular Scythe > --- INVENTORY -------- Electron Diverter Improved Diametric Drive Enhanced Hardcell Cannon Smartbomb Launcher [Rating: 155] Favorites ----------- Power Reinforced Quantum Reactor Engine Heavy Ion Engine Power Core Enhanced Fission Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Diametric Drive Utility High-capacity Storage Unit Device Improved Dynamic Insulation System Storage High-capacity Storage Unit Processor Target Analyzer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Molecular Scythe Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Gar Fac Was Fac Fac DSF Res Tes Res Acc Com Slots Evolved 18 | . . 2 2 2 . 2 . . . 2 . . 2 . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . 1 1 . . . . . . 1 . . 1 . . . 2 . . Utility 9 | . . 1 1 2 . 2 . . . . . . . . 2 . . 1 . Weapon 2 | . . . . . . . . . . 1 . . 1 . . . . . . Parts Attached 137 | 7 13 14 10 4 11 8 3 8 8 8 3 6 . 2 7 8 5 9 3 Power 14 | 1 2 2 . . 2 . . . . 1 . 1 . . 1 . 1 2 1 Engine 7 | 1 2 2 . . 1 . . . . . . . . . 1 . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . Reactor 6 | . . . . . 1 . . . . 1 . . . . . . 1 2 1 Propulsion 43 | 2 . 7 7 . 1 3 3 1 3 2 . . . . 4 1 3 5 1 Treads 29 | 2 . 7 7 . 1 3 3 1 3 2 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . . . . . . 4 1 3 5 1 Utility 52 | 2 2 5 1 3 4 4 . 5 5 4 1 4 . 2 1 6 1 2 . Device 29 | 1 1 2 . . 4 3 . 4 4 4 1 1 . . 1 1 1 1 . Storage 4 | 1 1 1 . . . . . . . . . . . . . . . 1 . Processor 13 | . . . 1 2 . . . . 1 . . 3 . 1 . 5 . . . Hackware 1 | . . . . . . . . . . . . . . 1 . . . . . Protection 5 | . . 2 . 1 . 1 . 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 9 . 2 1 4 1 . 2 . 1 2 1 . . 1 1 . . 1 Energy Gun 5 | . 5 . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . 3 . 1 1 . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . 2 1 . 1 . 1 1 1 . . . 1 . . 1 Launcher 5 | . . . 1 . 2 . . 1 . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . 1 1 . . . . . . . 1 . 2 . . 2 1 1 1 . Parts Lost 51 | . 1 6 2 . 2 5 . 6 6 . 7 . . 2 . . 1 1 12 Power 4 | . 1 . . . . . . . . . . . . . . . 1 1 1 Propulsion 22 | . . 4 1 . 1 3 . 1 3 . 3 . . . . . . . 6 Utility 17 | . . 1 . . 1 1 . 4 3 . 1 . . 2 . . . . 4 Weapon 8 | . . 1 1 . . 1 . 1 . . 3 . . . . . . . 1 Highest Loss Streak 12 | . 1 3 1 . 1 4 . 4 2 . 7 . . 2 . . 1 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 1 7 13 19 19 18 13 15 16 14 16 15 2 3 2 3 3 3 3 4 Power 1 | . . 1 1 1 1 1 . 1 1 2 1 . . . . . . . 1 Propulsion 2 | . 1 2 3 5 4 2 3 3 3 2 1 . . . . . . 1 1 Utility 3 | . . 4 6 6 6 4 4 3 2 4 4 . . . . . . . . Weapon 5 | . 3 4 7 5 4 4 5 6 6 6 6 2 3 2 3 3 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 2 . 3 2 3 1 3 1 1 2 7 . . . . . . . . Power 5 | . 1 . . . 1 . . . 1 1 1 . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . Utility 5 | . 1 . . . 2 . 1 . . . 1 . . . . . . . . Weapon 9 | . . . 2 2 . . 1 1 . 1 2 . . . . . . . . Tool/Special 2 | . . . . . . 1 . . . . 1 . . . . . . . . Average Slot Usage (%) 88 | . 97 98 99 99 95 92 85 78 80 93 76 5 15 12 21 62 79 85 60 Engine 4 | . 13 11 9 7 6 . . . . . . . . . . 4 1 . . Reactor 2 | . . . . . . 6 6 6 6 5 4 . . . . . 2 6 5 Treads 24 | . 28 31 35 30 30 25 18 13 22 29 23 . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 5 22 27 32 22 Device 15 | . 14 13 9 7 11 22 20 20 21 25 23 . . . . 3 7 10 6 Storage 7 | . 14 11 9 7 7 6 6 6 6 5 4 . . . . . . . 3 Processor 12 | . . . 8 22 23 20 20 17 13 14 9 5 15 9 9 21 30 27 18 Protection 4 | . . 8 8 7 3 3 6 5 1 . . . . . . . . . . Energy Cannon 7 | . 15 20 17 15 3 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 4 5 6 5 6 10 9 . . . . . . . . Peak Build Rating 155 | 7 13 21 37 42 64 73 84 87 84 96 95 18 14 17 63 107 136 155 152 Average Rating 52 | 5 10 18 31 41 50 67 77 83 69 90 76 7 14 13 30 90 122 148 103 On Entrance 54 | . 7 13 21 37 42 61 67 84 84 75 95 3 14 14 17 63 101 136 151 Naked Turns 155 | . . . . . . . . . . . 48 94 . . . . . . 13 Heaviest Build 121 | 13 34 65 63 65 101 114 114 114 112 121 99 . . . 12 11 14 55 55 Greatest Support 140 | 40 40 60 104 104 104 96 140 140 140 137 137 3 3 3 28 36 56 60 60 Greatest Overweight (x) 3 | 1 . 1 . . 1 1 1 . 1 . . . . . 3 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 10 10 Average Capacity 18 | 6 11 19 20 20 20 20 20 20 20 20 17 5 5 5 5 5 5 5 8 Most Carried 20 | 2 9 20 20 20 20 19 20 20 18 20 20 5 5 5 5 5 5 5 7 Average Carried 15 | 1 7 13 19 19 19 15 18 18 15 18 17 4 5 4 5 4 5 4 5 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 10 5 Final Carried 20 | 2 9 19 20 20 20 16 20 17 17 20 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 86% | Mutant 8% | Gunner 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Garrison Gunner | -5/Factory Gunner | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Sprinter | -3/Testing Sprinter | -2/Research Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Gar Fac Was Fac Fac DSF Res Tes Res Acc Com Matter Collected 5738 | 217 279 466 201 30 1022 1067 78 709 475 259 364 69 . 23 153 67 67 165 27 Remotely 2798 | . . . . . 689 994 . 570 193 . 352 . . . . . . . . Salvage Created 6521 | 28 367 1588 427 26 834 773 312 575 404 277 387 111 . . 153 . 67 165 27 Parts 333 | 2 21 94 27 1 47 38 . 38 28 8 2 9 . . 5 . 7 3 3 Haulers Intercepted 8 | . 1 4 1 . . . . . . 2 . . . . . . . . . Recyclers Shooed 8 | . . 2 . . . 2 . 3 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Gar Fac Was Fac Fac DSF Res Tes Res Acc Com Combat Hostiles Destroyed 155 | . 11 38 10 . 29 17 . 17 18 5 2 6 . . . . 1 . 1 Melee 2 | . . . . . . . . 1 . . . . . . . . 1 . . Guns 20 | . 7 13 . . . . . . . . . . . . . . . . . Cannons 101 | . 4 25 6 . 22 13 . 12 15 1 2 1 . . . . . . . AOE 31 | . . . 3 . 7 4 . 4 3 4 . 5 . . . . . . 1 Classes Destroyed 19 | 1 4 3 1 . 5 3 . . . . 1 . . . . . . . 1 Worker 7 | . . 2 . . . 3 . . . . . . . . 1 . . 1 . Builder 6 | . . . 2 . . 3 . 1 . . . . . . . . . . . Tunneler 4 | 1 . . 1 . . 1 . . . 1 . . . . . . . . . Hauler 8 | . 1 4 1 . . . . . . 2 . . . . . . . . . Recycler 5 | . . . . . . 1 . 1 . 1 . . . . 1 . . 1 . Operator 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . Watcher 6 | . . 3 . 1 . . . 2 . . . . . . . . . . . Swarmer 50 | . 6 13 3 . 4 . . 8 7 4 . 5 . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 59 | . 6 17 6 . 12 10 . 3 4 1 . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . Duelist 3 | . . . . . 1 1 . 1 . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . Sentry 22 | . . 8 1 . 5 2 . . 5 . . 1 . . . . . . . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . . Hunter 5 | . . . . . 1 . . 2 2 . . . . . . . . . . Programmer 8 | . . . . . 3 2 . 2 . . . . . . . . 1 . . Heavy 3 | . . . . . 2 . . 1 . . . . . . . . . . . Compactor 2 | . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 8 | 1 5 5 6 1 8 8 . 6 4 4 1 6 . . 1 . 1 2 1 Combat Bots Only 8 | . 5 5 3 . 8 4 . 4 4 4 1 6 . . . . 1 . 1 Max Kills in Single Turn 5 | 1 2 2 3 1 4 4 . 2 3 4 1 5 . . 1 . 1 1 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . 4 2 . 2 3 4 . 5 . . . . . . 1 Melee 1 | . . . . . . . . 1 . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Gar Fac Was Fac Fac DSF Res Tes Res Acc Com Hostile Shots Fired 1037 | . 35 174 44 . 173 147 . 87 129 6 10 6 . 9 9 8 6 46 148 Missed 367 | . 10 46 11 . 65 50 . 30 36 2 1 2 . 2 3 5 5 31 68 Hits 670 | . 25 128 33 . 108 97 . 57 93 4 9 4 . 7 6 3 1 15 80 Melee 41 | . . . . . . 1 . . . . 9 . . . . . . . 31 Projectile 629 | . 25 128 33 . 108 96 . 57 93 4 . 4 . 7 6 3 1 15 49 AOE 6 | . . . . . 2 . . . . . . . . . . . . . 4 Critical Strikes 36 | . . 2 1 . . 1 . 3 . . 6 . . 2 . 1 . 2 18 Actively Blocked 6 | . . . . . . . . . . . 6 . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . Damage Taken 11394 | . 229 1289 513 . 1256 1421 . 1444 1056 66 383 82 . 408 170 57 23 374 2623 Core 2921 | . 21 162 70 . 62 143 . 91 134 . 103 82 . 408 29 . . 58 1558 Absorbed by Shields 124 | . . . . . . . . . . . . . . 112 . . . 12 . Reduced by Siege Mode 109 | . . . . . . . . 70 39 . . . . . . . . . . Core Remaining (%) 82 | 100 91 59 87 . 91 . . . 56 . . 81 . 64 . 97 100 . . Volleys Fired 444 | 1 33 92 42 5 73 50 4 49 42 11 30 8 . . . . . . 4 Largest 2 | 2 2 2 2 2 2 1 1 1 1 2 2 1 . . . . . . 1 Hottest 150 | 40 136 136 143 150 150 70 70 70 70 118 118 48 . . . . . . 58 Shots Fired 631 | 2 56 182 81 10 84 50 4 49 42 21 39 7 . . . . . . 4 Gun 66 | 2 28 36 . . . . . . . . . . . . . . . . . Cannon 541 | . 28 146 78 10 75 47 4 47 41 20 38 6 . . . . . . 1 Launcher 24 | . . . 3 . 9 3 . 2 1 1 1 1 . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 275 | 2 7 . . . 62 47 4 47 41 20 38 6 . . . . . . 1 Thermal 331 | . 48 182 78 10 13 . . . . . . . . . . . . . . Explosive 24 | . . . 3 . 9 3 . 2 1 1 1 1 . . . . . . 3 Electromagnetic 1 | . 1 . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 1 8 13 11 3 9 8 9 11 25 7 10 12 . . . . . . 1 Robot Miss Streak 15 | 1 10 15 3 2 3 2 . 4 1 1 2 2 . . . . . . 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 419 | 1 38 115 52 5 50 36 2 34 31 15 23 2 . . 5 5 2 2 1 Core Hits 257 | 1 37 66 24 2 38 30 1 16 16 12 4 4 . . 2 1 . . 3 Critical Kills 4 | . . . . . 1 . . . . 1 1 1 . . . . . . . Critical Parts Destroyed 5 | . . . . . 2 . . . . 2 1 . . . . . . . . Critical Strikes 38 | . . . . . 8 6 . 2 4 5 10 1 . . . 2 . . . Destroy 13 | . . . . . . . . . . 3 9 1 . . . . . . . Blast 20 | . . . . . 5 6 . 2 4 2 1 . . . . . . . . Smash 3 | . . . . . 3 . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 59 | . 1 . 1 . 29 . . . . . . . . . 7 6 7 7 1 Impact 31 | . 1 . 1 . 29 . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . . . . . . 7 6 7 7 1 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . 2 . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23887 | 12 594 2223 1348 133 4900 4148 182 2972 2594 1247 1405 515 . . 394 617 201 267 135 Guns 576 | 12 328 236 . . . . . . . . . . . . . . . . . Cannons 17287 | . 266 1907 1145 133 2967 3364 182 2686 2219 980 1405 33 . . . . . . . Explosions 3997 | . . . 184 . 1619 752 . 232 375 241 . 482 . . . . . . 112 Melee 1781 | . . . . . 314 . . . . . . . . . 382 617 201 267 . Ramming 246 | . . 80 19 . . 32 . 54 . 26 . . . . 12 . . . 23 Kinetic 13930 | 12 82 . . . 2967 3364 182 2686 2219 980 1405 33 . . . . . . . Thermal 4019 | . 500 2143 1145 133 . . . . . . . 98 . . . . . . . Explosive 3899 | . . . 184 . 1619 752 . 232 375 241 . 384 . . . . . . 112 Electromagnetic 12 | . 12 . . . . . . . . . . . . . . . . . . Impact 314 | . . . . . 314 . . . . . . . . . . . . . . Slashing 1467 | . . . . . . . . . . . . . . . 382 617 201 267 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . 2 . . . . 1 1 1 . . 17 20 . . . 1 1 2 2 Average Corruption 3 | . 2 . . . . 1 1 1 . . 12 18 . . . 1 1 1 2 Corruption Purged 6 | . . . . . . . . 1 . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 40 | . 9 . . . . 1 4 2 . . 11 11 . . . . 1 1 . Message Errors 10 | . 1 . . . . 1 2 . . . 1 4 . . . . . 1 . Matter Fused 9 | . 3 . . . . . . 2 . . 1 3 . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . . . . . Energy Discharges 5 | . 3 . . . . . 1 . . . 1 . . . . . . . . Parts Rejected 2 | . 1 . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 5 | . . . . . . . 1 . . . 2 2 . . . . . . . Misfires 3 | . 1 . . . . . . . . . 2 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . . . . 3 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2520 | . 1 11 24 7 603 711 . 455 146 88 . 82 . . 38 91 64 197 2 Projectiles 1864 | . 1 11 24 7 464 697 . 449 123 88 . . . . . . . . . Explosions 159 | . . . . . 40 14 . . 23 . . 82 . . . . . . . Melee 497 | . . . . . 99 . . 6 . . . . . . 38 91 64 197 2 Knockbacks 49 | . . . . . 10 14 . 9 12 2 . . . . 2 . . . . Impact 2 | . . . . . . . . . . . . . . . 2 . . . . Kinetic 41 | . . . . . 8 13 . 7 11 2 . . . . . . . . . Secondary 6 | . . . . . 2 1 . 2 1 . . . . . . . . . . Self-Inflicted Damage 420 | . . . . . 166 5 . 77 . . . . . . 5 . . . 167 Shots 9 | . . . . . 3 1 . 2 . . . . . . . . . . 3 Rammed 24 | . . 9 2 . . 3 . 3 . . . . . . 5 . . . 2 Targets Rammed 26 | . . 9 2 . . 3 . 4 . 1 . . . . 5 . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 . 1 . . . . . . . . . Highest Temperature 336 | . 198 207 135 18 27 208 18 324 17 9 161 181 . . . . 59 336 184 Average Temperature 73 | . 82 80 54 8 8 54 13 103 6 6 41 101 . . . . 33 100 93 Received Heat Transfer 1731 | . 51 393 252 . 291 474 . 18 159 . . . . . 18 27 . 30 18 Effects 5 | . . . . . . . . 5 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . Siege Activations 11 | . . . . . . . 1 4 6 . . . . . . . . . . Total Turns 136 | . . . . . . . 6 43 87 . . . . . . . . . . Longest Duration 41 | . . . . . . . 6 22 41 . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . 1 . . . 1 . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 1 . . . . . . 3 . . . . . . . . . . . Impact Corruptions 9 | . . . . . 5 1 . 2 . . . . . . . . . . 1 Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Melted 10 | . . 8 2 . . . . . . . . . . . . . . . . Heat Transferred 6772 | . 776 3726 2035 185 . . . . . . . 50 . . . . . . . Parts Sabotaged 3 | . . . . . . 3 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Gar Fac Was Fac Fac DSF Res Tes Res Acc Com Maximum Alert Level 4 | . . 2 . . 3 2 . 1 3 2 . 1 . . . . . 1 4 Low Security (%) 54 | 100 100 43 100 100 23 . 100 91 9 . 100 81 100 100 100 100 100 80 12 Level 1 19 | . . 34 . . 25 7 . 8 16 67 . 18 . . . . . 19 63 Level 2 22 | . . 22 . . 23 92 . . 66 32 . . . . . . . . 2 Level 3 3 | . . . . . 27 . . . 7 . . . . . . . . . 10 Level 4 . | . . . . . . . . . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1300 | 5 128 470 190 36 1072 578 173 222 727 490 102 211 84 67 31 68 74 359 1300 Initial 562 | . . 36 190 36 . 562 172 . 113 381 98 9 84 62 31 10 38 38 229 Average 245 | . 53 240 131 8 475 488 55 85 488 382 21 128 84 57 11 21 49 97 413 Influence Increases 7299 | 5 317 1104 339 38 1092 565 3 573 674 295 46 242 5 15 59 78 117 431 1301 Destroy 0b10 Robot/C 3140 | . 220 760 200 . 580 320 . 340 420 140 . 120 . . . . 20 . 20 Destroy 0b10 Robot/NC 215 | 5 10 45 20 5 20 45 . 20 . 25 . . . . 10 . . 10 . Destroy Leader 538 | . 42 184 42 2 40 70 . 74 40 14 . 20 . . . . 10 . . Allied During Kill 41 | . . . . . . . . . 21 20 . . . . . . . . . Successful Hack 244 | . 13 20 29 16 . 16 . 48 14 44 . . 5 . . 18 . 7 14 Disable Machine 420 | . 30 30 30 15 60 15 . 45 75 15 . 60 . . . . 15 30 . Anti-Garrison Action 350 | . . . . . 300 . . . 50 . . . . . . . . . . Destroy Structure 416 | . 2 5 3 . 77 24 3 31 24 22 46 42 . . 4 . 12 9 112 Partial Spotted 135 | . . . . . . . . . . . . . . . 30 . 30 75 . Lose Combat Pursuer 1800 | . . 60 15 . 15 75 . 15 30 15 . . . 15 15 60 30 300 1155 Influence Decreases 5939 | 5 230 739 710 119 20 1144 496 411 109 740 314 84 88 47 97 29 120 137 300 Entered New Map 2110 | . . 51 262 45 . 510 321 . 49 346 184 5 88 27 26 9 30 27 130 Time Decay 3175 | 5 220 628 428 74 . 434 175 351 . 374 86 79 . . 71 20 80 100 50 Lost Part 444 | . 10 60 20 . 20 50 . 60 60 . 4 . . 20 . . 10 10 120 Lost Ally 60 | . . . . . . . . . . 20 40 . . . . . . . . Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . Squads Dispatched 26 | . 2 4 1 . . 6 . 4 . 3 . 1 . . 1 1 . 2 1 Investigation 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . Extermination 9 | . . . . . . 2 . 3 . 1 . 1 . . . . . 2 . Reinforcement 10 | . 2 3 . . . . . 1 . 2 . . . . 1 . . . 1 Assault 4 | . . 1 . . . 3 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Gar Fac Was Fac Fac DSF Res Tes Res Acc Com Distress Signals 17 | . 2 3 1 . . . . . . . . . . . 2 1 2 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 394 | . 19 53 14 2 32 23 . 23 22 7 6 9 . 2 7 10 3 29 133 Peak Tracking Total 170 | . 6 5 5 1 6 5 . 6 5 4 6 5 . 1 7 7 4 12 170 Tactical Retreats 29 | . . 4 1 . 1 5 . 1 2 1 . . . 1 1 1 1 6 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Gar Fac Was Fac Fac DSF Res Tes Res Acc Com Traps Triggered 16 | . 2 . 1 . 1 3 . 1 2 1 . . . 3 . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Gar Fac Was Fac Fac DSF Res Tes Res Acc Com Machines Disabled 34 | . 2 2 2 1 9 1 . 3 6 1 . 4 . . . . 1 2 . Max in Single Turn 3 | . 1 1 2 1 2 1 . 1 1 1 . 3 . . . . 1 1 . Garrison Relay 4 | . . . . . 3 . . . 1 . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Gar Fac Was Fac Fac DSF Res Tes Res Acc Com Machines Accessed 45 | . 3 5 5 4 1 3 . 6 2 4 . . 1 . 1 3 2 3 2 Terminals 37 | . 3 5 5 2 1 3 . 2 2 3 . . 1 . . 3 2 3 2 Fabricators 3 | . . . . 1 . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . 1 . 1 . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . . . . . . . Total Hacks 116 | . 5 15 20 8 1 13 . 12 5 12 . . 3 . 4 9 3 4 2 Successful 58 | . 3 10 12 4 1 6 . 5 2 7 . . 1 . . 3 . 3 1 Failed 58 | . 2 5 8 4 . 7 . 7 3 5 . . 2 . 4 6 3 1 1 Catastrophic 12 | . 1 1 1 2 . . . 2 1 . . . . . . 1 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 65 | . 2 16 16 6 . 10 . 2 . 7 . . . . . 5 1 . . Terminals 99 | . 5 15 20 5 1 13 . 5 5 9 . . 3 . . 9 3 4 2 Fabricators 6 | . . . . 2 . . . 4 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . 4 . . . . Scanalyzers 5 | . . . . . . . . 2 . 3 . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . . . . . . . . . Terminal Hacks 22 | . 2 2 3 1 1 3 . . 2 1 . . 1 . . 2 . 3 1 Record 2 | . . . . . . . . . . 1 . . . . . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . . . . 3 . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . 1 . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . 2 . . . . . . . . . . . Network Status 2 | . . . . 1 . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 1 . 2 . . . . . . . . . Insert Component 2 | . . . . . . . . 1 . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . . . . . . . . . . Unlock Access 2 | . . . . 1 . . . 1 . . . . . . . . . . . Unauthorized Hacks 28 | . 1 8 9 1 . 3 . 1 . 4 . . . . . 1 . . . Terminals 27 | . 1 8 9 1 . 3 . . . 4 . . . . . 1 . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . Botnet 7 | . 1 2 2 . . 1 . . . 1 . . . . . . . . . Operators 3 | . . 1 1 . . 1 . . . . . . . . . . . . . Skim 16 | . . 5 5 1 . 1 . . . 3 . . . . . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 5 5 4 1 3 . 5 1 3 . . 1 . 1 3 1 . 2 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . 9 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Gar Fac Was Fac Fac DSF Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . 12 . . . 5 . . . . . . . . . . Machine Destruction 17 | . . . . . 12 . . . 5 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . 1 . . . . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Gar Fac Was Fac Fac DSF Res Tes Res Acc Com Total Allies 8 | . 1 . . . . . . 3 3 . 1 . . . . . . . . Largest Group 3 | . 1 . . . . . . 3 3 2 2 . . . . . . . . Highest-Rated Group 122 | . 8 . . . . . . 48 122 84 77 . . . . . . . . Highest-Rated Ally 46 | . 8 . . . . . . 16 46 46 46 . . . . . . . . Initial Warlord ECA Mod 125 | . . . . . . 8 8 8 8 11 11 11 10 10 9 9 8 7 7 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . 4 . . . . . . . 11 12 3 . . . . . . . . Total Damage 690 | . 10 . . . . . . . 384 235 61 . . . . . . . . Kills 5 | . . . . . . . . . 3 2 . . . . . . . . . Allies Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Gar Fac Was Fac Fac DSF Res Tes Res Acc Com Active Infowar (turns) 6770 | 13 203 939 1055 313 1304 1079 585 1087 . . . . . . . . . 123 69 Optics 5423 | . . . 1055 313 1304 1079 585 1087 . . . . . . . . . . . Sensors 192 | . . . . . . . . . . . . . . . . . . 123 69 Seismic 1696 | 13 203 939 68 . 212 261 . . . . . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Gar Fac Was Fac Fac DSF Res Tes Res Acc Com Turns Passed 12643 | 93 596 2864 1056 313 1304 1079 585 1557 1002 871 308 193 2 67 191 74 167 218 103 Spaces Moved 7523 | 52 277 1023 400 178 558 366 294 821 393 492 153 320 3 96 388 224 423 712 350 Core 757 | 5 . . . . . . . . . . 90 320 3 96 208 . . . 35 Treads 4912 | 47 277 1023 400 178 558 366 294 821 393 492 63 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1854 | . . . . . . . . . . . . . . . 180 224 423 712 315 Fastest Speed 10 | 50 160 160 156 162 162 155 160 160 150 157 50 50 50 50 21 20 11 10 10 Average Speed 127 | 151 160 212 158 162 171 239 183 160 194 157 94 50 50 50 40 20 16 10 16 Slowest Speed 245 | 160 160 240 162 162 245 245 235 160 236 159 159 50 50 50 200 21 20 11 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . . . . . . 3 4 6 15 2 Potential Cave-ins 5 | . . . . . . . . . . . 5 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 55 76 39 5 79 12 96 23 50 13 70 11 . 78 12 31 11 28 18 Regions Visited 19 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 . . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 . . . 1 . . . . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . . . . . . . . . . . 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . Spaces Dug 73 | . 1 . 1 . 3 . 1 . . . 20 . . . 2 . 4 3 38 Terrain Destroyed 283 | . 1 . 3 . 75 31 3 28 9 14 37 22 . . 2 . 4 3 51 Melee 14 | . 1 . 1 . 2 . . . . . . . . . 2 . 4 3 1 Projectile 83 | . . . 2 . 19 10 3 14 3 9 18 4 . . . . . . 1 AOE 186 | . . . . . 54 21 . 14 6 5 19 18 . . . . . . 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Was Fac Gar Fac Was Fac Fac DSF Res Tes Res Acc Com Total 9638 | 61 367 1503 740 198 735 484 340 988 573 564 265 344 2 113 404 236 502 831 388 Wait 1160 | . 14 313 258 1 22 23 14 85 97 39 75 2 . 11 . . 72 111 23 Move 7446 | 51 276 1022 399 177 555 366 293 820 390 492 152 319 2 95 381 215 410 685 346 Hop 26 | . . . . . . . . . . . . . . . 3 4 6 11 2 Pick Up 98 | 2 12 17 9 6 7 7 13 7 7 7 . . . 1 . . 1 2 . Fast Attach 52 | 7 3 1 . . . 3 1 3 2 . 2 5 . 2 7 8 5 3 . Attach 57 | . 1 8 4 2 3 9 2 5 9 2 3 4 . . . 1 . . 4 Detach 17 | . 1 . . . . 2 . 1 3 . 1 4 . . . 1 . . 4 Swap 150 | . 18 37 15 2 33 18 . 9 1 8 2 . . . . . . 6 1 Drop 77 | . 7 4 10 5 13 3 13 5 1 4 . 2 . 1 1 1 1 5 1 Fire 444 | 1 33 92 42 5 73 50 4 49 42 11 30 8 . . . . . . 4 Melee 59 | . 1 . 1 . 29 . . . . . . . . . 7 6 7 7 1 Ram 7 | . . . . . . . . . . . . . . . 5 . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 19 | . . 9 2 . . 3 . 4 . 1 . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 4 . . . . 3 . . . 1 . Rewire 18 | . 1 . . . . . . . 17 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac / Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: Ext / DSF) -4/DSF -3/Research -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 7) 595 | -10/Materials | Identified exit to Materials 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1742 | -9/Materials | Discovered new exit (range 15) 2167 | -9/Materials | Discovered new exit (range 13) 2534 | -9/Materials | Discovered new exit (range 12) 3039 | -9/Materials | Discovered new exit (range 15) 3090 | -9/Materials | First assault squad dispatched 3172 | -9/Materials | Learned location of Zion (-6) 3231 | -9/Materials | Learned Storage trap positions 3280 | -9/Materials | Learned Storage stockpile data 3318 | -9/Materials | Identified exit to Materials 3318 | -9/Materials | Learned location of 1 exit from Materials 3344 | -9/Materials | Lost 3 parts (2n1w) 3379 | -9/Materials | Learned location of 2 exits from Materials 3398 | -9/Materials | Learned Storage trap positions 3426 | -9/Materials | Learned Storage machine intel 3466 | -9/Materials | Learned 4 Recycling zone layouts 3554 | -9/Materials | Entered another Materials area 3554 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3555 | -8/Materials | Identified exit to Factory 4270 | -8/Materials | Learned location of 2 exits from Factory 4392 | -8/Materials | Learned 4 Recycling zone layouts 4410 | -8/Materials | Learned 2 Lower Caves zone layouts 4439 | -8/Materials | Learned Factory fabricator intel 4477 | -8/Materials | Learned 2 Storage zone layouts 4523 | -8/Materials | Learned 12 Factory zone layouts 4579 | -8/Materials | Learned Factory non-interactive machine intel 4610 | -8/Materials | Entered Factory 4610 | -7/Factory | Evolved 2 slots: Utility x2 4611 | -7/Factory | Identified exit to Factory 4611 | -7/Factory | Identified exit to Lower Caves 4613 | -7/Factory | Loaded intel: 242 non-interactive machine locations 4614 | -7/Factory | Loaded intel: 6 fabricator locations 4922 | -7/Factory | Identified exit to Garrison 4923 | -7/Factory | Entered Garrison 5119 | -7/Garrison | Triggered checkpoint 5144 | -7/Garrison | Garrison Relay disabled 5223 | -7/Garrison | Triggered checkpoint 5223 | -7/Garrison | Triggered checkpoint 5268 | -7/Garrison | Destroyed 7 combat bots 5368 | -7/Garrison | Heavy support dispatched to Factory 5423 | -7/Garrison | Phase Generator disabled 5444 | -7/Garrison | Discovered exit to Factory (range 7) 5511 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5562 | -7/Garrison | Triggered checkpoint 5611 | -7/Garrison | Garrison Relay disabled 5783 | -7/Garrison | Triggered checkpoint 5813 | -7/Garrison | Discovered exit to Factory (range 15) 5925 | -7/Garrison | Destroyed 8 combat bots 5963 | -7/Garrison | Triggered checkpoint 5995 | -7/Garrison | Garrison Relay disabled 6105 | -7/Garrison | Heavy support dispatched to Factory 6152 | -7/Garrison | H-XX Assembler disabled 6227 | -7/Garrison | Entered Factory 6227 | -6/Factory | Evolved 2 slots: Utility x2 6577 | -6/Factory | First assault squad dispatched 6745 | -6/Factory | Lost 4 parts (2n1u1w) 7306 | -6/Factory | Sucked down chute 7306 | -6/Factory | Entered Waste 7306 | -6/Waste | The area was eerily silent 7645 | -6/Waste | Discovered new exit (range 12) 7891 | -6/Waste | Entered Factory 7993 | -6/Factory | Fabricated G-47 Trooper? 8117 | -6/Factory | Noticed a derelict Sapper rigging charges 9019 | -6/Factory | Lost 4 parts (3u1w) 9379 | -6/Factory | Identified exit to Garrison 9448 | -6/Factory | Entered Garrison 9651 | -6/Garrison | Triggered checkpoint 9754 | -6/Garrison | Triggered checkpoint 9868 | -6/Garrison | Triggered checkpoint 9906 | -6/Garrison | Garrison Relay disabled 10022 | -6/Garrison | Heavy support dispatched to Factory 10098 | -6/Garrison | Discovered new exit (range 14) 10131 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10268 | -6/Garrison | Triggered checkpoint 10332 | -6/Garrison | Discovered new exit (range 19) 10332 | -6/Garrison | Discovered new exit (range 56) 10332 | -6/Garrison | Discovered new exit (range 33) 10380 | -6/Garrison | H-XX Assembler disabled 10450 | -6/Garrison | Entered Factory 10450 | -5/Factory | Accompanied by 2 allies 10450 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10752 | -5/Factory | Build established: Gunner 11321 | -5/Factory | Sucked down chute 11321 | -5/Factory | Entered Waste 11322 | -5/Waste | Met a frightened Derelict 11326 | -5/Waste | 1 allies followed down the chute 11336 | -5/Waste | EMP discharged 11342 | -5/Waste | Spotted C-40 Crusher 11350 | -5/Waste | Spotted C-40 Crusher 11350 | -5/Waste | Spotted C-40 Crusher 11359 | -5/Waste | Spotted C-40 Crusher 11406 | -5/Waste | Spotted C-40 Crusher 11436 | -5/Waste | EMP discharged 11436 | -5/Waste | System corruption reached 10% 11443 | -5/Waste | Spotted C-40 Crusher 11445 | -5/Waste | Destroyed C-40 Crusher 11536 | -5/Waste | EMP discharged 11560 | -5/Waste | Crushed by Compactor (1 part destroyed) 11562 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11563 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11566 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11568 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11568 | -5/Waste | Destroyed C-40 Crusher 11571 | -5/Waste | Crushed by Compactor (1 part destroyed) 11577 | -5/Waste | Crushed by Compactor (1 part destroyed) 11578 | -5/Waste | Released all parts (6) 11608 | -5/Waste | Lost 7 parts (3n1u3w) 11623 | -5/Waste | Discovered new exit (range 11) 11629 | -5/Waste | Entered Factory 11763 | -5/Factory | Discovered new exit (range 8) 11822 | -5/Factory | Entered another Factory area 11822 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11823 | -4/Factory | Identified exit to Extension 11824 | -4/Factory | Identified exit to DSF 11824 | -4/Factory | Entered DSF 11847 | -4/DSF | Additional patrols routed to DSF 11847 | -4/DSF | Discovered new exit (range 15) 11869 | -4/DSF | Build established: Mutant 11891 | -4/DSF | Entered Research 11891 | -3/Research | Evolved 2 slots: Utility x2 12077 | -3/Research | Discovered new exit (range 13) 12082 | -3/Research | Entered Testing 12125 | -3/Testing | Spotted PL-IS19QSUQ2D 12143 | -3/Testing | Discovered new exit (range 16) 12156 | -3/Testing | Identified exit to Research 12156 | -3/Testing | Entered Research 12156 | -2/Research | Evolved 2 slots: Propulsion x2 12262 | -2/Research | Discovered new exit (range 14) 12322 | -2/Research | Identified exit to Access 12323 | -2/Research | Entered Access 12323 | -1/Access | Evolved 2 slots: Power x1, Utility x1 12349 | -1/Access | Build established: Sprinter 12532 | -1/Access | Discovered new exit (range 7) 12541 | -1/Access | Identified exit to Command 12541 | -1/Access | Entered Command 12629 | -1/Command | Core integrity fell below 50% 12639 | -1/Command | Core integrity fell below 20% 12644 | -1/Command | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 12627_ Enh. Hardcell Cannon severed. 12628_ Adv. Signal Interpreter severed. 12628_ Core Analyzer severed. 12630_ Connecting with Terminal... >>Access(Emergency) Found 6 emergency access doors: (183,87) (193,87) (196,103) (206,90) (206,94) (200,103) Map updated. 12631_ Adv. Targeting Computer destroyed. 12632_ Slammed into C-57 Dissector. 12632_ Destroyed Imp. Melee Analysis Suite. 12632_ C-57 Dissector system corrupted by crushing effect. 12633_ Slammed into C-57 Dissector. 12637_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????######? ???????????? | | ????????????????????????????? #? ???????????? | | ????????????????????????????# #? ???????????? | | ????????????????????????????# ## #??????????? | | ????????????????????????????# + #??????????? | | ???????????????????????????## ## #??????????? | | ???????????????????????????"" ## #??????????? | | ???????????????????????????"" ## #??????????? | | ???????????????????????????"T ## #??????+###? | | ????????????????????????????" ## #????? +? | | ????????????????????????????" ## #????? #? | | ?????????????????????###????? ?# #???? +? | | ?????????????????????# ???? ??# #???? #? | | ???????????????# W ### W #####/##### ##### #? | | ?????????? @cc c #? | | ?????????? / c s s #? | | ?????????? / s #? | | ??????????? / #? | | ??????????? / ss #? | | ???????????? ### W ### W ###############+########? | | ???????????????# ???# ??????????# +???? | | ???????????????##????####??????????# #???? | | ???????????????????????????????????# """"" #???? | | ???????????????????????????????????# ""T"" #???? | | ???????????????????????????????##### #???? | | ???????????????????????????????# # #???? | | ???????????????????????????????# + +???? | | ???????????????????????????????#] # ] #???? | | ???????????????????????????????# ######+"###??#? | | ???????????????????????######### ?###### ##### #? | | ???????????????????????# ## ?+ #? | | ???????????????????????# ## ??# #? | | ???????????????????????# ###+## #? | | ???????????????????????# + #? | | ???????????????????????# # ! +? | | ???????????????????????# # *##+#######? | | ???????????????????????# # # #? | | ????????????????????????? # # #? | | ??????????????????????????#+### !! # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 50 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 450 Evasion (%) 78 Targeting Accuracy 13 Melee Accuracy 24 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 50 Kinecelleration 40 Defensive Hacking 14 Item Schematics ----------------- Prc. Matter Filter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Speed Demon Tester Challenges ------------ None Game ------ Seed ChainVortexSegregator Manual? 0 Play Time 01:57:12 Cumulative 88.2 hours Start 2025.05.12 @ 18:06:24 End 2025.05.12 @ 20:01:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b0ae2fd-21b9-4fa4-b77e-e6aae76a84e2