Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 23:06:05 Player: ToasterKoishi Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (28) 140 Value Destroyed (850) 850 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1008) 1008 TOTAL SCORE: 9618 Bonus ------- High Alert Combat Kills 8 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Spectral Analyzer 0b10 Decoder Chip [Generic] System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Machine Analyzer Layered Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Spectral Analyzer 0b10 Decoder Chip [Generic] Transmission Jammer Improved Utility Shielding Layered Light Armor Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Bore Cannon Molecular Scythe > --- INVENTORY -------- Improved Deuterium Engine Nuclear Pulse Thruster Impulse Thruster Machine Analyzer Improved Sensor Array Advanced Hacking Suite Improved Grenade Launcher [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Backup Power III Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Spectral Analyzer Device Transmission Jammer Storage Small Storage Unit Processor Spectral Analyzer Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Molecular Scythe Energy Gun Backup Laser III Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Molecular Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 2 . . . . . . . . Utility 8 | . . . . . 2 2 . . . . . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 97 | 2 . . 4 3 3 12 5 5 14 . 10 1 4 . 22 4 3 5 . Power 13 | . . . 1 . . 2 . 1 . . 1 . . . 5 3 . . . Engine 4 | . . . 1 . . . . . . . 1 . . . 1 1 . . . Core 7 | . . . . . . 2 . 1 . . . . . . 2 2 . . . Reactor 2 | . . . . . . . . . . . . . . . 2 . . . . Propulsion 31 | 2 . . . 2 2 6 2 1 . . 6 . . . 5 1 2 2 . Treads 6 | 2 . . . 2 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . 3 . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . 2 . Flight 20 | . . . . . . 3 2 1 . . 6 . . . 5 1 2 . . Utility 38 | . . . 3 . 1 2 1 1 13 . 2 1 4 . 8 . . 2 . Device 11 | . . . 1 . 1 1 . . 2 . . . 2 . 3 . . 1 . Storage 1 | . . . . . . . . . . . 1 . . . . . . . . Processor 13 | . . . 1 . . 1 1 . 10 . . . . . . . . . . Hackware 6 | . . . 1 . . . . 1 1 . . 1 1 . 1 . . . . Protection 7 | . . . . . . . . . . . 1 . 1 . 4 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 15 | . . . . 1 . 2 2 2 1 . 1 . . . 4 . 1 1 . Energy Gun 1 | . . . . . . . . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 . . . . . . . . 2 . . . . Launcher 7 | . . . . 1 . . 2 1 1 . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . 1 . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . 5 . . . . . 3 . . 2 . Parts Lost 35 | . . . . . . 3 1 2 1 4 . . . . 5 4 6 5 4 Power 5 | . . . . . . 1 . . . 1 . . . . 1 1 . 1 . Propulsion 19 | . . . . . . 1 . 1 . 2 . . . . 4 3 4 3 1 Utility 9 | . . . . . . 1 1 1 1 . . . . . . . 1 1 3 Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 . . Highest Loss Streak 6 | . . . . . . 3 1 2 1 3 . . . . 2 4 6 5 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 28 28 40 58 45 26 48 67 93 95 65 88 94 94 90 85 58 56 30 Core 2 | . . . . . . 3 7 7 7 7 . . . . 3 3 . . . Treads 3 | . 28 28 28 28 21 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 9 . Flight 17 | . . . . . . 6 20 29 30 26 20 35 31 31 29 28 12 5 3 Device 2 | . . . . . 6 1 3 . . 7 . . 10 10 5 3 . . . Storage 2 | . . . . . . . . . . . 5 5 5 5 5 5 5 5 3 Processor 11 | . . . 7 14 9 5 8 11 24 23 17 11 10 10 10 10 10 10 10 Hackware 14 | . . . 3 14 9 4 . 6 14 15 13 17 21 21 21 21 21 20 12 Protection 2 | . . . . . . . . . . . 2 5 5 5 7 5 3 . . Slashing Weapon 2 | . . . . . . . . 3 7 7 4 5 5 5 4 5 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 30 | . . . 1 4 1 9 9 13 14 14 22 22 27 24 30 26 11 7 5 Greatest Support 36 | 3 3 3 3 3 3 10 20 20 20 20 36 36 36 36 36 29 15 7 7 Greatest Overweight (x) 1 | . . . . 1 . 1 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 7 8 8 8 8 8 8 8 7 Most Carried 8 | 2 2 3 5 5 5 5 5 5 5 5 8 8 7 7 8 8 8 8 8 Average Carried 6 | 1 2 2 4 4 4 4 4 4 4 4 6 7 4 7 7 7 7 7 7 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 2 3 5 4 5 4 5 4 4 5 8 7 7 7 8 8 8 8 5 Class Distribution -------------------- 34% | Hacker-Sprinter 25% | Mutant 23% | Hacker-Mutant 10% | Derelict-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Zion Derelict-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Matter Collected 1290 | 209 . . . 126 30 115 136 80 73 5 92 . . . 213 69 . 142 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 626 | . . . . . . 182 186 35 . . . . . . 128 49 46 . . Parts 44 | . . . . 2 . 8 12 3 . . . . . . 12 3 4 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 10 2 . . . . . . . 2 1 . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 27 | . . . . 3 . 2 8 3 . . . . . . 6 2 3 . . Melee 4 | . . . . . . . 1 . . . . . . . 1 2 . . . Cannons 2 | . . . . . . 2 . . . . . . . . . . . . . AOE 21 | . . . . 3 . . 7 3 . . . . . . 5 . 3 . . Classes Destroyed 8 | . . . . 2 . 2 2 . . . . . . . 2 . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . . . Recycler 2 | . . . . . . 2 . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . 1 . . . . Swarmer 19 | . . . . . . 2 4 3 . . . . . . 5 2 3 . . Cutter 1 | . . . . . . . . . . . . . . . 1 . . . . Grunt 3 | . . . . . . . 3 . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 5 | . . . . 4 . 4 4 3 . . . . . . 5 2 3 . . Combat Bots Only 5 | . . . . 3 . 2 4 3 . . . . . . 5 2 3 . . Max Kills in Single Turn 5 | . . . . 2 . 1 3 1 . . . . . . 5 1 3 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 . . 3 1 . . . . . . 5 . 3 . . Melee 1 | . . . . . . . 1 . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Hostile Shots Fired 426 | . 9 . . 14 25 70 24 15 . 19 . 9 . . 50 37 38 36 80 Missed 219 | . 4 . . 7 4 43 11 10 . 10 . 4 . . 26 15 20 25 40 Damage Taken 4046 | . 45 . . 181 441 398 227 92 . 162 . 78 . . 566 411 304 281 860 Core 1689 | . 29 . . 44 144 178 131 . . . . . . . 68 162 162 59 712 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 132 | . . . . . . . . . . . . . . . 92 21 19 . . Regen/Repaired (Parts) 27 | . . . . . . . . . . . . . . . 27 . . . . Core Remaining (%) 83 | 100 . . . 70 73 . . . . 55 100 100 . . . . . . . Volleys Fired 25 | . . . . 5 . 10 4 3 . . . . . . 2 . 1 . . Largest 1 | . . . . 1 . 1 1 1 . . . . . . 1 . 1 . . Hottest 57 | . . . . 33 . 39 36 36 . . . . . . 57 . 36 . . Shots Fired 25 | . . . . 5 . 10 4 3 . . . . . . 2 . 1 . . Gun . | . . . . . . . . . . . . . . . . . . . . Cannon 11 | . . . . . . 10 . . . . . . . . 1 . . . . Launcher 14 | . . . . 5 . . 4 3 . . . . . . 1 . 1 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . 10 . . . . . . . . 1 . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 14 | . . . . 5 . . 4 3 . . . . . . 1 . 1 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | . . . . 2 . 5 . . . . . . . . . . . . . Robot Miss Streak 1 | . . . . 1 . 1 1 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 28 | . . . . 2 . 12 3 . . . . . . . 7 3 1 . . Core Hits 41 | . . . . 9 . 4 9 4 . . . . . . 8 2 5 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Melee Attacks 66 | . . . . . . 4 8 . 1 . 3 . . . 45 3 2 . . Impact 12 | . . . . . . 4 8 . . . . . . . . . . . . Slashing 54 | . . . . . . . . . 1 . 3 . . . 45 3 2 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3140 | . . . . 532 15 432 767 153 . . . . . . 846 184 207 . 4 Guns . | . . . . . . . . . . . . . . . . . . . . Cannons 171 | . . . . . . 171 . . . . . . . . . . . . . Explosions 1742 | . . . . 532 . . 539 153 . . . . . . 357 . 161 . . Melee 1204 | . . . . . . 261 228 . . . . . . . 487 182 46 . . Ramming 23 | . . . . . 15 . . . . . . . . . 2 2 . . 4 Kinetic 171 | . . . . . . 171 . . . . . . . . . . . . . Thermal 95 | . . . . . . . . . . . . . . . 95 . . . . Explosive 1647 | . . . . 532 . . 539 153 . . . . . . 262 . 161 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 489 | . . . . . . 261 228 . . . . . . . . . . . . Slashing 715 | . . . . . . . . . . . . . . . 487 182 46 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . . 5 5 3 3 3 . Average Corruption 3 | . . . . . . . . . . . . . . 5 3 3 3 3 . Corruption Purged 2 | . . . . . . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . . . . . . . . 19 3 1 . . Message Errors 7 | . . . . . . . . . . . . . . . 7 . . . . Matter Fused 5 | . . . . . . . . . . . . . . . 4 . 1 . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . 1 1 . . . Energy Discharges 2 | . . . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . 4 1 . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 298 | . . . . 33 . 61 96 . . . . . . . 108 . . . . Projectiles 5 | . . . . . . 5 . . . . . . . . . . . . . Explosions 77 | . . . . 33 . . 24 . . . . . . . 20 . . . . Melee 216 | . . . . . . 56 72 . . . . . . . 88 . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 133 | . . . . 52 7 . 33 26 . . . . . . 1 1 11 . 2 Shots 5 | . . . . 2 . . 1 1 . . . . . . . . 1 . . Rammed 7 | . . . . . 2 . . . . . . . . . 1 2 . . 2 Targets Rammed 7 | . . . . . 2 . . . . . . . . . 1 2 . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . . . . 7 . . . . 360 2 174 99 5 6 201 265 . . . Average Temperature 44 | . . . . 7 . . . . 141 2 90 51 5 6 28 164 . . . Received Heat Transfer 367 | . 6 . . 6 99 6 . . . 21 . . . . 45 27 12 39 106 Effects 1 | . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 1 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Peak Influence 579 | . 105 40 . 82 67 194 . . . . 106 81 44 45 579 . . . . Initial 51 | . . 40 . . 31 30 . . . . . 51 36 15 31 . . . . Average 153 | . 32 40 . 32 49 85 . . . . 11 60 41 24 294 . . . . Maximum Alert Level 2 | . . . . . . . . . . . . . . . 2 . . . . Low Security (%) 69 | 100 100 100 . 100 100 100 . . . . 100 100 100 100 31 . . . . Level 1 15 | . . . . . . . . . . . . . . . 35 . . . . Level 2 14 | . . . . . . . . . . . . . . . 33 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . 3 . . . . 1 . 2 . . 9 . 1 . 1 Investigation 5 | . . . . . . . . . . . . . . . 5 . . . . Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . Reinforcement 9 | . 1 . . . 3 . . . . . . 2 . . 3 . . . . Assault 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Distress Signals 6 | . 1 . . 1 . 1 . . . . . . . . 3 . . . . Communications Jammed 8 | . . . . . . . . . . . . . . . 8 . . . . Distress Signals 8 | . . . . . . . . . . . . . . . 8 . . . . Times Spotted 218 | . 11 . . 13 12 7 7 8 . 9 5 13 . 3 52 9 16 21 32 Peak Tracking Total 22 | . 9 . . 5 10 3 4 5 . 10 5 6 . 3 8 9 18 22 20 Tactical Retreats 25 | . 2 . . 2 . 2 . 2 . . 1 1 . . 10 . 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Traps Triggered 3 | . . . . . . 1 . . . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . 1 . 9 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Machines Disabled 5 | . . . . . . . . . . . . . . . 5 . . . . Max in Single Turn 5 | . . . . . . . . . . . . . . . 5 . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Machines Accessed 36 | . . . 2 . 1 3 . . . . 2 1 . . 14 . . 13 . Terminals 12 | . . . . . 1 2 . . . . 1 1 . . 7 . . . . Fabricators 3 | . . . . . . . . . . . . . . . 3 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . Total Hacks 82 | . . . 10 . 3 4 . . . . 3 2 1 . 37 . . 22 . Successful 66 | . . . 10 . 1 1 . . . . 1 1 1 . 29 . . 22 . Failed 16 | . . . . . 2 3 . . . . 2 1 . . 8 . . . . Catastrophic 2 | . . . . . . 1 . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 22 | . . . 1 . . 1 . . . . . . . . 20 . . . . Terminals 33 | . . . . . 3 2 . . . . 2 2 1 . 23 . . . . Fabricators 7 | . . . . . . . . . . . . . . . 7 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . . . Garrison Access 4 | . . . . . . 2 . . . . 1 . . . 1 . . . . Terminal Hacks 48 | . . . 10 . 1 1 . . . . . 1 1 . 12 . . 22 . Record 26 | . . . 9 . . . . . . . . . . . 1 . . 16 . Part Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . Open Door 2 | . . . . . . . . . . . . . . . . . . 2 . Level Access Points 2 | . . . . . 1 . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . . . . . . . . 1 . . 2 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . . . . . . 2 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . 6 . . . . Load Schematic 3 | . . . . . . . . . . . . . . . 3 . . . . Build 3 | . . . . . . . . . . . . . . . 3 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . 1 . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . 1 . . . . Unauthorized Hacks 6 | . . . . . . . . . . . . . . . 6 . . . . Terminals 4 | . . . . . . . . . . . . . . . 4 . . . . Assimilate 2 | . . . . . . . . . . . . . . . 2 . . . . Botnet 1 | . . . . . . . . . . . . . . . 1 . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . . . . Reject 1 | . . . . . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . . . 1 3 . . . . 1 . . . 13 . . . . Full Trace Events 6 | . . . . . 1 . . . . . . . . . 5 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 15 . . . . . 2 . . . . Parts Built 3 | . . . . . . . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 224 | . . . . . . . . . . . . . . . 224 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . 18 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . Time 38 | . . . . . . . . . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . 2 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Total Allies 4 | . . . 2 . . . . . . . . . . . 2 . . . . Largest Group 2 | . . . 2 2 . . . . . . . . . . 1 . . . . Highest-Rated Group 29 | . . . 29 29 . . . . . . . . . . 26 . . . . Highest-Rated Ally 26 | . . . 21 21 . . . . . . . . . . 26 . . . . Total Orders 2 | . . . . . . . . . . . . . 1 . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 7 | . . . . 7 . . . . . . . . . . . . . . . Total Damage 172 | . . . . 172 . . . . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 8 | . . . . 1 . . 2 2 1 1 . . . . . . 1 . . Drone Launches 2 | . . . . . . . . . . . . . 1 . 1 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . Decoded 0b10 Intel 34 | . . . . . . . . . . . 9 1 . 1 23 . . . . Traps 9 | . . . . . . . . . . . 2 . . . 7 . . . . Emergency Access 4 | . . . . . . . . . . . . . . . 4 . . . . Items 19 | . . . . . . . . . . . 6 1 . 1 11 . . . . Patrols 2 | . . . . . . . . . . . 1 . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Turns Passed 3845 | 21 47 18 250 160 60 324 232 156 257 125 353 37 31 17 837 139 97 570 114 Spaces Moved 8890 | 28 94 24 374 263 105 595 602 497 781 416 1005 139 76 67 2284 289 234 767 250 Core 1057 | 28 94 24 374 263 105 115 . . . . . . . . . . . . 54 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 7833 | . . . . . . 480 602 497 781 416 1005 139 76 67 2284 289 234 767 196 Fastest Speed 24 | 50 50 50 50 50 50 34 28 28 28 28 24 25 25 25 25 27 30 40 40 Average Speed 33 | 50 50 50 50 51 50 45 31 28 28 29 31 25 25 25 26 28 36 40 42 Slowest Speed 100 | 50 50 50 50 100 50 100 34 32 28 34 37 25 25 25 31 31 40 40 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 68 | . . . . . . 20 . . . 1 8 3 . . 30 1 . 4 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 33 10 87 52 17 21 76 73 86 68 34 6 2 85 42 56 52 95 49 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 . . . 1 . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . 1 1 1 . 1 . . . 1 1 1 . Scrap Searched 15 | . . . . 4 . . 2 3 3 . . . . . . 2 1 . . Spaces Dug 43 | . . . . . . . 5 . . . 1 . . . 37 . . . . Terrain Destroyed 173 | . . . . 50 . . 25 29 . . 1 . . . 68 . . . . Melee 43 | . . . . . . . 5 . . . 1 . . . 37 . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 130 | . . . . 50 . . 20 29 . . . . . . 31 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp War Pro Total 9567 | 33 93 29 435 284 110 612 627 508 820 415 1021 138 87 66 2425 337 240 1030 257 Wait 444 | 2 . 5 42 9 . . 6 2 3 . 1 . 4 . 77 37 . 250 6 Move 8746 | 27 93 23 373 262 104 557 601 496 780 414 989 132 76 66 2227 287 233 758 248 Hop 60 | . . . . . . 17 . . . . 7 3 . . 27 1 . 4 1 Pick Up 37 | 2 . 1 1 1 1 6 1 . 6 . 6 1 3 . 6 1 . 1 . Fast Attach 55 | 2 . . 4 . 3 7 3 3 12 . 6 . . . 8 1 2 4 . Attach 28 | . . . . 1 . 5 2 1 2 . 2 1 3 . 8 1 1 1 . Detach 27 | . . . 1 . . 1 2 . 9 1 1 . . . 9 1 1 1 . Swap 15 | . . . . 2 . . . 1 1 . 2 . 1 . 6 2 . . . Drop 47 | . . . 2 4 . 5 . 2 6 . 4 1 . . 10 2 . 11 . Fire 25 | . . . . 5 . 10 4 3 . . . . . . 2 . 1 . . Melee 66 | . . . . . . 4 8 . 1 . 3 . . . 45 3 2 . . Ram 5 | . . . . . 2 . . . . . . . . . . 1 . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 12 | . . . 12 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 22 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 6) 69 | -10/Materials | Entered Mines 76 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 83 | -10/Mines | Discovered new exit (range 7) 85 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 85 | -10/Mines | Discovered new exit (range 5) 87 | -10/Mines | Entered Exiles 87 | -10/Exiles | Found Exiles lab destroyed 144 | -10/Exiles | Opened EX-Vault 148 | -10/Exiles | Found AWS/Gauss 289 | -10/Exiles | Discovered new exit (range 12) 311 | -10/Exiles | Build established: Mutant 337 | -10/Exiles | Entered Mines 337 | -9/Mines | Accompanied by 2 allies 344 | -9/Mines | Learned 4 Materials zone layouts 403 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 415 | -9/Mines | Assembled infested the area 491 | -9/Mines | Discovered new exit (range 9) 497 | -9/Mines | Entered Materials 497 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 506 | -8/Materials | Identified exit to Factory 557 | -8/Materials | Entered Factory 557 | -7/Factory | Evolved 2 slots: Utility x2 662 | -7/Factory | Identified exit to Lower Caves 784 | -7/Factory | Lost 3 parts (1p1n1u) 881 | -7/Factory | Entered Lower Caves 896 | -7/Lower Caves | Identified exit to Lower Caves 1100 | -7/Lower Caves | Encountered a Warlord checkpoint 1103 | -7/Lower Caves | Learned location of 1 exit from Factory 1113 | -7/Lower Caves | Entered another Lower Caves area 1133 | -7/Lower Caves | Learned Factory garrison access intel 1147 | -7/Lower Caves | Learned Factory security intel 1172 | -7/Lower Caves | Spotted B-75 Beast 1263 | -7/Lower Caves | Discovered new exit (range 15) 1269 | -7/Lower Caves | Entered Zion 1287 | -7/Zion | Found Prototype Processor 1287 | -7/Zion | Identified Exp. Melee Analysis Suite 1291 | -7/Zion | Found Prototype Processor 1291 | -7/Zion | Identified Spectral Analyzer 1293 | -7/Zion | Found Prototype Processor 1293 | -7/Zion | Identified Exp. Armor Integrity Analyzer 1307 | -7/Zion | Discovered new exit (range 8) 1338 | -7/Zion | Given the Hacking Drone Bay 1338 | -7/Zion | Found Prototype Device 1347 | -7/Zion | Learned Factory emergency access door positions 1378 | -7/Zion | Found GAL Module 1447 | -7/Zion | Received a visual enhancement algorithm 1466 | -7/Zion | Learned location of Warlord (-4) 1496 | -7/Zion | Identified Hacking Drone Bay 1526 | -7/Zion | Entered Proximity Caves 1540 | -6/Proximity Caves | Learned Factory stockpile data 1578 | -6/Proximity Caves | Spotted B-75 Beast 1646 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1649 | -6/Proximity Caves | Discovered new exit (range 6) 1651 | -6/Proximity Caves | Entered Factory 1651 | -6/Factory | Evolved 2 slots: Propulsion x2 1652 | -6/Factory | Identified exit to Factory 1656 | -6/Factory | Loaded intel: 4 garrison access locations 1682 | -6/Factory | Lost 3 parts (1p1n1w) 1752 | -6/Factory | Discovered exit to Factory (range 4) 1929 | -6/Factory | Spotted B-75 Beast 2004 | -6/Factory | Entered another Factory area 2004 | -5/Factory | Evolved 2 slots: Utility x2 2029 | -5/Factory | Discovered new exit (range 23) 2041 | -5/Factory | Entered another Factory area 2041 | -4/Factory | Evolved 2 slots: Utility x2 2058 | -4/Factory | Discovered new exit (range 9) 2072 | -4/Factory | Sucked down chute 2072 | -4/Factory | Entered Waste 2075 | -4/Waste | Spotted C-40 Crusher 2078 | -4/Waste | Spotted C-40 Crusher 2079 | -4/Waste | Spotted C-40 Crusher 2081 | -4/Waste | Spotted C-40 Crusher 2085 | -4/Waste | Spotted C-40 Crusher 2085 | -4/Waste | Discovered new exit (range 14) 2087 | -4/Waste | Build established: Hacker-Sprinter 2087 | -4/Waste | EMP discharged 2089 | -4/Waste | Entered Factory 2171 | -4/Factory | Found Prototype Slashing Weapon 2171 | -4/Factory | Identified Molecular Scythe 2208 | -4/Factory | Identified exit to Upper Caves 2208 | -4/Factory | Identified exit to Armory 2208 | -4/Factory | Identified exit to Research 2352 | -4/Factory | Spotted B-86 Titan 2611 | -4/Factory | Repaired Imp. Utility Shielding 2731 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 2758 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 2767 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 2839 | -4/Factory | Search patrols dispatched 2926 | -4/Factory | Entered Upper Caves 3037 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3055 | -4/Upper Caves | Discovered new exit (range 15) 3065 | -4/Upper Caves | Entered another Upper Caves area 3095 | -4/Upper Caves | Lost 4 parts (1p3n) 3154 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3159 | -4/Upper Caves | Discovered new exit (range 7) 3162 | -4/Upper Caves | Entered Warlord 3176 | -4/Warlord | Lost 6 parts (4n1u1w) 3186 | -4/Warlord | System corruption cleaned by Quarantine Array 3229 | -4/Warlord | Found Prototype Device 3229 | -4/Warlord | Identified Minesniffer Drone Bay 3244 | -4/Warlord | Learned Research trap positions 3244 | -4/Warlord | Learned Testing emergency access door positions 3244 | -4/Warlord | Learned 4 Armory zone layouts 3244 | -4/Warlord | Learned 4 Testing zone layouts 3244 | -4/Warlord | Learned Research recycling unit intel 3288 | -4/Warlord | Met Warlord 3313 | -4/Warlord | Warlord's base attacked by MAIN.C 3338 | -4/Warlord | Found Prototype Energy Gun 3338 | -4/Warlord | Identified Vortex Rail 3360 | -4/Warlord | Build established: Hacker-Mutant 3393 | -4/Warlord | Spotted B-86 Titan 3663 | -4/Warlord | Warlord forces counterattacked 3681 | -4/Warlord | Opened side exit 3713 | -4/Warlord | Spotted Executioner 3713 | -4/Warlord | Spotted Striker 3725 | -4/Warlord | Discovered new exit (range 16) 3732 | -4/Warlord | Entered Proximity Caves 3759 | -3/Proximity Caves | Lost 5 parts (1p3n1u) 3781 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 3813 | -3/Proximity Caves | Core integrity fell below 50% 3839 | -3/Proximity Caves | Core integrity fell below 20% 3845 | -3/Proximity Caves | Lost 4 parts (1n3u) 3846 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03723_ Antigrav System destroyed. 03725_ EXIT=FOUND 03728_ Antigrav System destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 03776_ Slug penetrates Wall. 03781_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 03785_ Y-72 Warden: "REQUESTING BACKUP." 03796_ Slug penetrates Wall. 03810_ C-30 ARC bursts open, deploying its payload. 03810_ G-73 Enforcer unfolds itself. 03810_ G-67 Veteran unfolds itself. 03810_ I-47 Archangel unfolds itself. 03810_ Sml. Storage Unit destroyed. 03811_ Imp. Hacking Suite destroyed. 03811_ Impulse Thruster destroyed. 03814_ Adv. Hacking Suite destroyed. 03814_ Critical hit (Burn: +50). 03837_ Slammed into S-43 Plague. 03844_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | #?????# ### ## #?# " #?????????????????? | | #??# ###?# ## ### ###???????????????? | | ???# #??### # # ## ##??????????????? | | ??# #???# !/ #??????????????? | | ??# ???# # ! #??##??????????? | | ??## ????## ####### ## #?# ##?????????? | | ???# ?????######?????##### ## #?????????? | | ???## ?????????????????????### #?????????? | | ????## ?????????????????##????## #?????????? | | ?????#?????????????????## #?#### ##?????????? | | ?????????????????????### ### ##?????????? | | ????????????????????## ## #?????????? | | #???????????????????# #?????????? | | #??????????????????# ## ## ## #?????????? | | ##???????######?????????# ## #### #???????? | | ##?????## #?????????# ## #??? ##???????? | | #????## #??????????# ##?? #????????? | | ##????# #???????????# #??# #????????? | | #????## #????????????# ##??? #????????? | | ##???# ###??????????# ##????# #????????? | | ##### ##?????????# ## #??????# #????????? | | #?#???????# ### #???????###????????? | | ## ### ??????# #??????????????????? | | ######### ????#g#####??????????????????? | | #???????# ####i#??????????????????????? | | ##????????# g@##??????#######????????? | | ##?????????# g ###????#"""""#????????? | | #?????????# #### ss##????"" ""#????????? | | ??????????# #??# s####?"" ""#????????? | | ?????????????? #?# ###" "#?????????? | | ??????????????? ### ### s #" "##????????? | | ??????????????? ### ##?## ""##???????? | | ???????????????? ###????##### #???????? | | ???????????????? #?????????## #???????? | | ????????????????? #??????????## ##???????? | | ????????????????? ###???????????###% #????????? | | ?????????????????? #???????????????# ##???????? | | ?????????????????? #??????????????## #???????? | | ??????????????????? #??????????????# #???????? | | ??????????????????? #??????????????# #???????? | | ????????????????????##??????????????## ##???????? | | ?????????????????????????????????????####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Armor Coverage 150 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 1 Offensive Hacking 36 Defensive Hacking 10 Item Schematics ----------------- Adv. ECM Suite | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Flak Gun | -7/Zion | Archive Power Sword | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Mak. System Restoration Module | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Arc Projector | -7/Zion | Archive Energy Well | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Imp. Surge Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferTacticalShifter Manual? 0 Play Time 01:33:47 Cumulative 91.0 hours Start 2024.05.08 @ 21:23:56 End 2024.05.08 @ 23:06:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 49 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ce595cf2-bb64-486f-8039-fe5e0bd3b219