Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.27 @ 16:43:26 Player: Eggking Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1787) 1787 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (263) 263 TOTAL SCORE: 4200 Bonus ------- High Alert Combat Kills 63 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 252/300 Energy 280/280 System Corruption 2% Temperature Cool (123) Location -8/Garrison Parts ------- Power (1) Heavy Ion Engine Propulsion (3) Wheel Compact Wheel Compact Wheel Utility (4) Medium Storage Unit Large Storage Unit Large Storage Unit Weapon (3) Beam Rifle High-powered Shotgun Inventory (20) Improved Ion Engine Improved Ion Engine Heavy Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Core Shielding Hacking Suite Relay Coupler [Swarmer] (29) Relay Coupler [Swarmer] (39) Relay Coupler [Demolisher] (23) Particle Gun Katana Peak State ------------ Power Heavy Ion Engine Propulsion Wheel Wheel Compact Wheel Utility Medium Storage Unit Large Storage Unit Large Storage Unit Light Armor Plating Weapon Beam Rifle Autogun High-powered Shotgun Inventory Improved Ion Engine Improved Ion Engine Heavy Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Medium Storage Unit Light Armor Plating Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Demolisher] Particle Gun High-powered Shotgun High-powered Shotgun Hammer [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 46 | . 2 6 30 8 Power 3 | . . 1 2 . Engine 3 | . . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | . . 2 9 2 Treads . | . . . . . Leg 7 | . . 2 5 . Wheel 6 | . . . 4 2 Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 1 2 2 Device 1 | . . . 1 . Storage 3 | . 2 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 23 | . . 2 17 4 Energy Gun 7 | . . . 6 1 Energy Cannon 2 | . . . 2 . Ballistic Gun 13 | . . 2 8 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 36 | . . 2 28 6 Power 2 | . . . 2 . Propulsion 11 | . . 1 9 1 Utility 3 | . . . 1 2 Weapon 20 | . . 1 16 3 Highest Loss Streak 19 | . . 2 19 4 Average Slot Usage (%) 92 | . 100 92 86 97 Engine 9 | . 14 11 8 9 Leg 18 | . 28 27 15 . Wheel 7 | . . . 7 26 Storage 28 | . 28 32 27 27 Processor 1 | . . . 3 . Protection 1 | . . . . 7 Energy Gun 3 | . . . 4 9 Ballistic Gun 18 | . 28 21 13 17 Impact Weapon 1 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 62 | 9 37 52 62 60 Greatest Support 42 | 20 20 30 42 42 Greatest Overweight (x) 17 | . 1 2 17 1 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | . 16 20 20 20 Average Capacity 19 | . 15 19 20 20 Most Carried 20 | . 12 20 20 19 Average Carried 14 | . 8 15 14 15 Final Capacity 20 | . . . . 20 Final Carried 16 | . . . . 16 Class Distribution -------------------- 54% | Hauler-Mutant 15% | Hauler-Tank 12% | Hauler-Gunner 12% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1214 | 200 28 140 576 270 Remotely . | . . . . . Salvage Created 1870 | . 45 362 1106 357 Parts 104 | . 6 22 60 16 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 50 | . 3 11 26 10 Melee 1 | . . . 1 . Guns 45 | . 3 11 21 10 Cannons 4 | . . . 4 . Classes Destroyed 9 | . 1 3 4 1 Worker 1 | . . . 1 . Builder 1 | . . . 1 . Recycler 2 | . . . 2 . Swarmer 19 | . 3 4 10 2 Grunt 21 | . . 4 11 6 Brawler 2 | . . 1 . 1 Duelist 1 | . . . . 1 Sentry 6 | . . 2 4 . Hunter 1 | . . . 1 . Best Kill Streak 7 | . 3 5 7 4 Combat Bots Only 7 | . 3 5 7 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 4378 | . 61 698 2625 994 Core 742 | . . 183 356 203 Absorbed by Shields 64 | . . . . 64 Core Remaining (%) 84 | 100 100 54 . . Volleys Fired 160 | . 4 37 83 36 Largest 3 | . 2 2 3 3 Hottest 196 | . 40 43 196 106 Shots Fired 399 | . 8 72 216 103 Gun 376 | . 8 72 193 103 Cannon 23 | . . . 23 . Launcher . | . . . . . Special . | . . . . . Kinetic 316 | . 8 72 169 67 Thermal 83 | . . . 47 36 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 4 14 20 11 Robot Miss Streak 7 | . 1 2 5 7 Penetration Max . | . . . . . Secondary Targets 9 | . . 2 3 4 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 261 | . 5 54 144 58 Core Hits 125 | . 3 21 73 28 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks 10 | . . . 10 . Impact 10 | . . . 10 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3304 | . 46 462 1810 986 Guns 2813 | . 46 454 1327 986 Cannons 215 | . . . 215 . Explosions . | . . . . . Melee 268 | . . . 268 . Ramming 8 | . . 8 . . Kinetic 2221 | . 46 454 1055 666 Thermal 807 | . . . 487 320 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 268 | . . . 268 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Effects 4 | . . . 1 3 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 65 | . . . 65 . Projectiles . | . . . . . Explosions . | . . . . . Melee 65 | . . . 65 . Knockbacks 3 | . . . 3 . Impact 2 | . . . 2 . Kinetic . | . . . . . Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 477 | . . 7 477 459 Average Temperature 138 | . . 4 111 194 Received Heat Transfer 1407 | . . 162 765 480 Effects 7 | . . . 4 3 Shutdowns 2 | . . . 1 1 Energy Bleed 3 | . . . 2 1 Short Circuit 1 | . . . 1 . Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions 4 | . . . 4 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 3 1 Heat Transferred 1719 | . . . 905 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 602 | . 123 179 442 602 Average Influence 200 | . 52 86 270 367 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 51 | . . . . . Level 1 40 | . . . . . Level 2 7 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 1 6 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison 4 | . . . 4 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 4 15 35 15 Peak Tracking Total 9 | . 4 5 9 8 Tactical Retreats 6 | . . 2 2 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 5 | . . . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Relay 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 14 | . 4 6 4 . Terminals 9 | . 4 3 2 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . . 1 1 . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 45 | . 15 21 9 . Successful 32 | . 10 14 8 . Failed 13 | . 5 7 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 29 | . 14 9 6 . Terminals 33 | . 15 11 7 . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 2 | . . 1 1 . Scanalyzers 6 | . . 6 . . Garrison Access 1 | . . . 1 . Terminal Hacks 4 | . 2 . 2 . Part Schematic 2 | . 2 . . . Prototype ID Bank 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 2 | . . 1 1 . Report Inventory 2 | . . 1 1 . Scanalyzer 6 | . . 6 . . Insert Component 2 | . . 2 . . Analyze 4 | . . 4 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 41 | . 19 14 8 . Terminals 17 | . 8 5 4 . Track 9 | . 4 3 2 . Botnet 8 | . 4 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 3 2 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . 2 2 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 2060 | . 231 709 742 378 Spaces Moved 917 | 1 141 316 258 201 Core 1 | . . . 1 . Treads . | . . . . . Legs 565 | 1 141 316 107 . Wheels 351 | . . . 150 201 Hover . | . . . . . Flight . | . . . . . Fastest Speed 96 | 120 120 150 96 96 Average Speed 137 | 120 148 163 133 96 Slowest Speed 900 | 120 150 180 900 103 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 2 32 28 24 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1414 | . 156 451 494 313 Wait 192 | . 1 77 93 21 Move 913 | . 140 315 257 201 Hop . | . . . . . Pick Up 48 | . 6 13 18 11 Fast Attach 9 | . 1 2 6 . Attach 33 | . . 3 23 7 Detach 1 | . . . . 1 Swap 4 | . 1 1 1 1 Drop 9 | . 3 2 3 1 Fire 160 | . 4 37 83 36 Melee 10 | . . . 10 . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis 34 | . . . . 34 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 15) 232 | -10/Materials | Entered another Materials area 232 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 565 | -9/Materials | Build established: Hauler-Mutant 773 | -9/Materials | Repaired Lgt. Assault Rifle 848 | -9/Materials | Discovered new exit (range 12) 941 | -9/Materials | Entered another Materials area 941 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1236 | -8/Materials | Garrison activated, responded to threat 1350 | -8/Materials | Destroyed 7 combat bots 1433 | -8/Materials | Core integrity fell below 50% 1478 | -8/Materials | Lost 19 parts (2p6n1u10w) 1624 | -8/Materials | Garrison activated, responded to threat 1672 | -8/Materials | Identified exit to Garrison 1683 | -8/Materials | Entered Garrison 1760 | -8/Garrison | Triggered checkpoint 1835 | -8/Garrison | Garrison Relay disabled 1981 | -8/Garrison | Build established: Hauler-Tank 2006 | -8/Garrison | Triggered checkpoint 2009 | -8/Garrison | Triggered checkpoint 2013 | -8/Garrison | Core integrity fell below 20% 2060 | -8/Garrison | Lost 4 parts (1n1u2w) 2061 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02005_ System corrupted: Component data lost. 02006_ Beams of light sweep through the air. An alarm sounds. 02006_ Hpw. Shotgun destroyed. 02009_ Beams of light sweep through the air. An alarm sounds. 02010_ C-30 ARC bursts open, deploying its payload. 02010_ S-10 Pest unfolds itself. 02010_ S-10 Pest destroyed. 02016_ Lgt. Armor Plating destroyed. 02018_ G-47 Trooper destroyed. 02024_ Destroyed Particle Gun. 02027_ S-10 Pest destroyed. 02027_ Switching to secondary target: G-47 Trooper. 02028_ Autogun destroyed. 02029_ Wheel destroyed. 02033_ S-10 Pest destroyed. 02040_ B-36 Bruiser destroyed. 02040_ Switching to secondary target: G-47 Trooper. 02044_ Acquired 49 matter. 02048_ Overheating: Energy bleed (-39). 02061_ Hpw. Shotgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????##""???# ##??????????????????? | | ??????????????##??? ??? #??????????????????? | | ?????????????? ??? ?? ??????????????????? | | ?????????????? ?? ?? ??????????????????? | | ???????????????# ?# ?# #??????????????????? | | ???????????????# ## ## =###????????????????? | | ???????????????" %*%#????????????????? | | ???????????????" ? =%[#????????????????? | | ????????????????? =%*#????????????????? | | ??????????????????? ? ?????????????????? | | ???????????????#????# ?# #??????????????????? | | ???????????????# ## ## g #??????????????????? | | ???????????????# @!g #??????????????????? | | ???????????????# *%[% #??????????????????? | | ???????????????# * #??????????????????? | | ???????????????# ## ## #??????????????????? | | ???????????????# ???# ?# #??????????????????? | | ????????????????????#####?# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# ###+################ | | ??????????????????????????# | | ??????????????????????????# ^^ | | ??????????????????????????# ^^ | | ??????????????????????????##################### # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ????????????????????????????????############### # | | ????????????????????????????????# / =[ # | | ????????????????????????????????# %= # | | ????????????????????????????????## ##### ##### | | ????????????????????????????????#"" ""#??# #???? | | ????????????????????????????????#######??#####???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Datajack | -10/Materials | Hacked Wheel | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeDispersionSink Manual? 0 Play Time 00:32:53 Cumulative 305.4 hours Start 2019.10.27 @ 16:07:39 End 2019.10.27 @ 16:43:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 34 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9190fab4-9ae6-4651-b04b-ff02d1a1aa51