Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.11 @ 21:25:16 Player: Olga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (4135) 4135 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 7719 Bonus ------- High Alert Combat Kills 289 Follower Combat Kills 25 Cogmind --------- Core Integrity 121/700 Matter 108/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter Weapon Cycler > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- Heavy Ion Engine Light Nuclear Core Experimental Sensor Array Terrain Scan Processor Medium Reactive Plating Enhanced Autogun Enhanced Autogun Improved Light Cannon Improved Light Cannon Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Weapon Cycler Weapon Cycler Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Medium Treads Medium Treads Medium Treads Medium Treads Experimental Sensor Array Medium Reactive Plating Improved Shield Generator Enhanced Autogun Enhanced Autogun Flak Gun Heavy Rocket Launcher Precision Grenade Launcher [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . . 2 2 . Weapon . | . . . . . . . Parts Attached 94 | . 5 12 1 39 18 19 Power 8 | . 1 2 . 3 1 1 Engine 7 | . 1 2 . 2 1 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 27 | . 2 4 1 11 5 4 Treads 25 | . 2 2 1 11 5 4 Leg 2 | . . 2 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | . 2 3 . 16 9 2 Device 12 | . 1 1 . 4 5 1 Storage 1 | . 1 . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 18 | . . 2 . 12 3 1 Artifact . | . . . . . . . Weapon 27 | . . 3 . 9 3 12 Energy Gun 2 | . . 2 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | . . 1 . 8 . 3 Ballistic Cannon 5 | . . . . . 2 3 Launcher 7 | . . . . 1 1 5 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 2 . Parts Lost 39 | . . 2 1 15 2 19 Power 3 | . . . . 1 . 2 Propulsion 14 | . . . 1 4 1 8 Utility 12 | . . . . 7 1 4 Weapon 10 | . . 2 . 3 . 5 Highest Loss Streak 12 | . . 2 1 3 1 12 Average Slot Usage (%) 89 | . 93 99 99 98 99 60 Engine 7 | . 14 11 11 8 7 1 Treads 30 | . 26 40 43 35 29 11 Device 7 | . 7 3 . 4 9 16 Storage 9 | . 14 11 11 9 7 7 Processor 2 | . . . . . 7 7 Protection 11 | . . 7 11 21 19 . Energy Gun 3 | . 14 9 11 . . . Ballistic Gun 11 | . 14 12 11 17 7 6 Ballistic Cannon 2 | . . . . . 5 6 Naked Turns . | . . . . . . . Heaviest Build 73 | 14 30 40 40 55 73 52 Greatest Support 112 | 20 40 80 80 83 112 112 Greatest Overweight (x) 9 | . . . . . . 9 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 Average Carried 13 | . 11 14 14 14 14 8 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 10 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Matter Collected 2872 | 200 131 228 25 1265 624 399 Remotely . | . . . . . . . Salvage Created 3849 | . 392 392 82 2058 563 362 Parts 231 | . 24 31 5 124 29 18 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . . . . . 17 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 96 | . 10 11 2 46 14 13 Melee 3 | . . . . . . 3 Guns 78 | . 10 11 2 44 8 3 Cannons 10 | . . . . . 6 4 AOE 5 | . . . . 2 . 3 Classes Destroyed 12 | . 1 2 1 6 1 1 Worker 1 | . . . . 1 . . Builder 1 | . . . . 1 . . Tunneler 1 | . . . . 1 . . Swarmer 13 | . . 3 . 7 1 2 Grunt 53 | . 10 3 1 24 8 7 Brawler 2 | . . . 1 1 . . Duelist 2 | . . . . 1 1 . Sentry 19 | . . 5 . 10 2 2 Specialist 2 | . . . . 2 . . Hunter 1 | . . . . 1 . . Programmer 3 | . . . . . 2 1 Behemoth 1 | . . . . . . 1 Best Kill Streak 5 | . 4 3 2 5 3 2 Combat Bots Only 5 | . 4 3 2 5 3 2 Max Kills in Single Turn 2 | . 1 1 1 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Damage Taken 7920 | . 479 475 111 2820 1242 2793 Core 873 | . 90 78 . 126 147 432 Absorbed by Shields 431 | . . 47 . 217 13 154 Core Remaining (%) 80 | 100 64 . 80 77 . . Volleys Fired 284 | . 27 28 5 138 42 44 Largest 2 | . 2 2 2 2 2 2 Hottest 78 | . 70 73 73 73 76 78 Shots Fired 544 | . 54 55 10 273 84 68 Gun 459 | . 54 55 10 271 42 27 Cannon 62 | . . . . . 42 20 Launcher 23 | . . . . 2 . 21 Special . | . . . . . . . Kinetic 463 | . 27 30 5 270 84 47 Thermal 58 | . 27 25 5 1 . . Explosive 23 | . . . . 2 . 21 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 11 6 7 14 10 12 Robot Miss Streak 5 | . 3 2 3 5 5 4 Penetration Max 1 | . . . . 1 . . Secondary Targets 2 | . . 1 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 407 | . 39 44 7 209 58 50 Core Hits 266 | . 21 19 4 112 63 47 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 6 | . . . . 6 . . Critical Strikes 14 | . 2 1 1 8 1 1 Burn 5 | . 2 1 1 1 . . Destroy 7 | . . . . 7 . . Blast 2 | . . . . . 1 1 Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8597 | . 506 586 76 4003 1400 2026 Guns 6167 | . 502 581 76 3875 739 394 Cannons 1026 | . . . . . 632 394 Explosions 1267 | . . . . 108 . 1159 Melee . | . . . . . . . Ramming 137 | . 4 5 . 20 29 79 Kinetic 6678 | . 241 365 51 3862 1371 788 Thermal 515 | . 261 216 25 13 . . Explosive 1240 | . . . . 81 . 1159 Electromagnetic 27 | . . . . 27 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 1 3 4 Average Corruption 2 | . . . . 1 2 3 Corruption Purged . | . . . . . . . Effects 36 | . . . . 11 3 22 Message Errors 14 | . . . . 5 2 7 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 6 | . . . . 4 . 2 Data Loss (minor) 7 | . . . . 2 1 4 Overload Shots . | . . . . . . . Overflow Damage 106 | . . . . . 32 74 Projectiles 32 | . . . . . 32 . Explosions 74 | . . . . . . 74 Melee . | . . . . . . . Knockbacks 15 | . 1 . . 1 9 4 Impact 2 | . 1 . . 1 . . Kinetic 11 | . . . . . 7 4 Secondary 2 | . . . . . 2 . Self-Inflicted Damage 115 | . . . . 44 . 71 Shots 4 | . . . . 2 . 2 Rammed 36 | . 2 1 . 3 7 23 Targets Rammed 39 | . 2 1 . 3 7 26 Kicked . | . . . . . . . Crushed 3 | . . . . . . 3 Highest Temperature 418 | . 66 135 92 181 418 168 Average Temperature 62 | . 25 49 44 53 108 50 Received Heat Transfer 2783 | . 267 129 60 1193 330 804 Effects 2 | . . . . . 2 . Shutdowns 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 1 1 . . . Heat Transferred 1887 | . 925 703 148 111 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Peak Influence 676 | . 290 295 142 676 559 . Initial 307 | . . 90 56 . 307 . Average 230 | . 145 185 54 237 439 . Maximum Alert Level 2 | . 1 1 . 2 2 . Low Security (%) 57 | . 69 62 100 63 . . Level 1 19 | . 30 37 . 12 33 . Level 2 22 | . . . . 24 66 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 5 2 . 12 4 . Investigation 7 | . 4 . . 2 1 . Extermination 2 | . . . . . 2 . Reinforcement 11 | . 1 2 . 7 1 . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Distress Signals 15 | . 1 2 . 12 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 152 | . 21 18 4 75 19 15 Peak Tracking Total 8 | . 7 5 3 8 5 7 Tactical Retreats 9 | . 3 1 1 2 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Traps Triggered 7 | . 2 1 . 3 1 . Indirectly 1 | . . . . 1 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Machines Disabled 16 | . . . . 5 10 1 Max in Single Turn 10 | . . . . 2 10 1 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Machines Accessed 19 | . 2 4 1 9 2 1 Terminals 12 | . . 2 1 8 . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 4 | . 2 . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 46 | . 2 10 5 21 3 5 Successful 18 | . 2 3 1 5 2 5 Failed 28 | . . 7 4 16 1 . Catastrophic 8 | . . 2 . 5 1 . Database Lockouts . | . . . . . . . Manual 26 | . 2 6 5 12 1 . Terminals 35 | . . 5 5 20 . 5 Fabricators . | . . . . . . . Repair Stations 5 | . . 5 . . . . Recycling Units 4 | . 2 . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 10 | . . . 1 4 . 5 Record 5 | . . . . . . 5 Level Access Points 2 | . . . 1 1 . . Branch Access Points 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Recall Reinforcements 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 3 . . . . Scan Component 2 | . . 2 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 4 | . 2 . . 1 1 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . . 1 1 . Tunnel 4 | . 2 . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . . 4 1 8 1 1 Full Trace Events 3 | . . 1 . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . 1 . Machine Destruction 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 43 | . . . 43 43 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 5 | . . . 1 4 . . Total Damage 41 | . . . 21 20 . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Turns Passed 8108 | . 633 898 913 2626 1145 1893 Spaces Moved 3834 | 1 301 421 555 1210 593 753 Core 39 | . . . . . . 39 Treads 3766 | . 273 421 555 1210 593 714 Legs 29 | 1 28 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 Average Speed 173 | 120 156 160 160 161 160 227 Slowest Speed 500 | 120 160 160 160 163 162 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 2 38 38 99 81 13 69 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 6 | . 2 . 2 1 1 . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . . 1 . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 153 | . . . . 9 28 116 Melee . | . . . . . . . Projectile 10 | . . . . . 9 1 AOE 143 | . . . . 9 19 115 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Total 4837 | . 407 598 570 1659 732 871 Wait 430 | . 63 95 9 208 35 20 Move 3828 | . 300 420 554 1209 592 753 Hop . | . . . . . . . Pick Up 95 | . 10 21 1 39 17 7 Fast Attach 12 | . . 4 . 3 5 . Attach 40 | . 1 4 1 19 3 12 Detach . | . . . . . . . Swap 42 | . 4 4 . 17 10 7 Drop 65 | . . 21 . 23 21 . Fire 284 | . 27 28 5 138 42 44 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 39 | . 2 1 . 3 7 26 Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 16) 634 | -10/Materials | Entered another Materials area 634 | -9/Materials | Evolved 2 slots: Propulsion x2 853 | -9/Materials | Repaired Ion Engine 1165 | -9/Materials | Discovered new exit (range 15) 1518 | -9/Materials | Discovered new exit (range 7) 1532 | -9/Materials | Entered Mines 1646 | -9/Mines | Learned location of Storage (-8) 1749 | -9/Mines | Identified exit to Materials 1807 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1810 | -9/Mines | Found Prototype Device 2445 | -9/Mines | Entered Materials 2445 | -8/Materials | Accompanied by 2 allies 2445 | -8/Materials | Evolved 2 slots: Utility x2 2450 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3221 | -8/Materials | Identified exit to Storage 3348 | -8/Materials | Lost 3 parts (1p1n1u) 4143 | -8/Materials | Garrison activated, responded to threat 4189 | -8/Materials | Lost 3 parts (2u1w) 4213 | -8/Materials | Build established: Scavenger-Mutant 4256 | -8/Materials | Identified exit to Factory 5071 | -8/Materials | Entered Factory 5071 | -7/Factory | Evolved 2 slots: Utility x2 5072 | -7/Factory | Identified Exp. Sensor Array 5426 | -7/Factory | Build established: Mutant 6175 | -7/Factory | Discovered new exit (range 10) 6214 | -7/Factory | Identified exit to Lower Caves 6216 | -7/Factory | Entered Lower Caves 6338 | -7/Lower Caves | Encountered a Warlord checkpoint 6444 | -7/Lower Caves | Spotted B-75 Beast 6481 | -7/Lower Caves | Destroyed B-75 Beast 6509 | -7/Lower Caves | Lost 3 parts (2n1u) 6576 | -7/Lower Caves | Attracted the attention of an 0b10 base 6662 | -7/Lower Caves | Core integrity fell below 50% 6689 | -7/Lower Caves | Lost 12 parts (1p5n2u4w) 6705 | -7/Lower Caves | Learned Factory stockpile data 6705 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 6705 | -7/Lower Caves | Learned Research garrison access intel 6725 | -7/Lower Caves | Learned 4 Factory zone layouts 7892 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7911 | -7/Lower Caves | Core integrity fell below 20% 8109 | -7/Lower Caves | Self-destructed Last Messages --------------- 07753_ System corrupted: Matter fused (-6). 07769_ System corrupted: Matter fused (-10). 07892_ System corrupted: Component data lost. 07892_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 07907_ Weapon Cycler destroyed. 07913_ Med. Treads destroyed. 07915_ Y-54 Guardian destroyed. 07918_ Acquired 33 matter. 07923_ Acquired 4 matter. 07933_ Gatling Laser fries itself beyond repair. 07933_ Acquired 5 matter. 07958_ Searching scrap... 07958_ Found Terrain Scan Processor. 07958_ Found Imp. Light Cannon. 07958_ Found 27 Matter. 07959_ Acquired 27 matter. 07968_ Acquired Terrain Scan Processor. 08010_ N=Q8OPLH A1OCMQ=3H2X8KZTAF3WPP#XRCJ 08048_ System corrupted: Heat flow error (+158). 08092_ System corrupted: Matter fused (-9). 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