Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.03.05 @ 14:18:50 Player: Luna Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (129) 645 Value Destroyed (4004) 4004 Prototype IDs (50) 1000 Alien Tech Used (4) 800 Bonus (1464) 1464 TOTAL SCORE: 16413 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 233 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 33/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Combat Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Core Analyzer Advanced Force Booster Improved Transmission Jammer Light Regenerative Plating > --- WEAPON ----------- Hypervelocity Coil Gun Advanced KE Penetrator Enhanced Gamma Bomb Array Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Centrium Wheel Antigrav System Improved Antigrav System Improved Antigrav System Structural Scanner Improved Terrain Scanner Improved Light Armor Plating Graphene Brace Advanced System Restoration Module High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Dispersion Rifle Improved Matter Neutralizer Enhanced Nova Cannon [Rating: 180] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Antigrav System Treads Light Treads Wheel Armored Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Authchip [Propulsion] Protection Light Regenerative Plating Weapon Hypervelocity Coil Gun Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Light Cannon Launcher Enhanced Gamma Bomb Array Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Carbide Saw Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac DSF Fac Res Res Qua Acc Com Slots Evolved 18 | . . . . . 4 . 2 2 . . . . 2 . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 1 . 1 1 . . . . 1 . 1 . 1 . . . Utility 9 | . . . . . 1 . 1 1 . . . . 1 . 1 1 1 . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Attached 236 | 7 3 . 1 2 22 8 16 13 2 3 . 10 2 11 29 18 27 8 17 37 Power 20 | 1 . . . 1 2 4 1 1 . . . . . . . 2 4 1 . 3 Engine 9 | 1 . . . 1 2 4 . . . . . . . . . . 1 . . . Core 4 | . . . . . . . 1 1 . . . . . . . 1 1 . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 2 1 . 3 Propulsion 57 | 2 . . . . 11 1 4 3 . . . . 1 1 11 2 6 3 2 10 Treads 11 | 2 . . . . 7 1 . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 2 . . . . . . . . . . . . . . 1 Hover 43 | . . . . . 2 . 4 3 . . . . 1 1 11 2 6 3 2 8 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 94 | 2 2 . 1 1 5 3 3 5 . . . . 1 6 14 8 15 3 12 13 Device 53 | 1 . . 1 1 . . 1 3 . . . . . 4 6 8 9 3 8 8 Storage 6 | 1 2 . . . . . 1 1 . . . . . . . . 1 . . . Processor 14 | . . . . . 2 1 1 1 . . . . . 1 1 . 2 . 2 3 Hackware 6 | . . . . . . . . . . . . . . 1 5 . . . . . Protection 15 | . . . . . 3 2 . . . . . . 1 . 2 . 3 . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 1 . . . 4 . 8 4 2 3 . 10 . 4 4 6 2 1 3 11 Energy Gun 12 | 2 . . . . 1 . 3 . . . . 1 . 1 . . . . . 4 Energy Cannon 6 | . . . . . . . . . . . . . . 1 2 . . 1 . 2 Ballistic Gun 21 | . . . . . 2 . 4 2 1 1 . 4 . 2 2 1 2 . . . Ballistic Cannon 3 | . 1 . . . . . . . . . . 1 . . . 1 . . . . Launcher 6 | . . . . . 1 . . . . . . 1 . . . . . . 1 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 5 | . . . . . . . 1 2 . 2 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . 2 . . . 1 Piercing Weapon 8 | . . . . . . . . . 1 . . 3 . . . 2 . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 3 2 3 1 . . . . . 2 . 2 2 3 1 1 Parts Lost 39 | . . . . 1 . . . . . . . . . . . 3 2 . 1 32 Power 6 | . . . . . . . . . . . . . . . . 2 . . . 4 Propulsion 15 | . . . . . . . . . . . . . . . . 1 . . . 14 Utility 8 | . . . . 1 . . . . . . . . . . . . 1 . . 6 Weapon 10 | . . . . . . . . . . . . . . . . . 1 . 1 8 Highest Loss Streak 11 | . . . . 1 . . . . . . . . . . . 2 2 . 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 100 100 71 71 75 71 73 73 73 88 94 94 93 94 94 94 93 85 Engine 5 | . 14 14 14 14 9 9 . . . . . . . . . . 1 . . . Core 2 | . . . . . . . 6 6 6 6 6 6 5 5 5 6 3 . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 2 8 8 6 Treads 10 | . 28 28 28 28 18 18 . . . . . . . . . . . . . . Wheel 1 | . . . . . 9 9 . . . . . . . . . . . . . . Hover 16 | . . . . . . . 29 24 26 26 26 26 29 29 31 27 29 30 28 24 Device 11 | . 14 14 14 14 . . 6 13 13 13 13 13 11 10 9 14 13 16 19 11 Storage 8 | . 14 14 14 14 9 9 7 6 6 6 6 6 5 5 5 4 4 4 4 3 Processor 10 | . . . . . 8 9 14 13 13 13 13 13 11 16 15 14 16 17 19 19 Protection 2 | . . . . . 8 8 . . . . . . 5 . 4 4 3 . . 5 Energy Gun 4 | . 15 14 14 14 . . . . . . . 4 . . . . . . . 1 Ballistic Gun 6 | . . . . . 8 9 6 5 5 5 . 1 23 23 19 14 12 13 10 5 Ballistic Cannon 4 | . 12 14 14 14 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 7 . . . 3 4 1 3 3 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 102 | 15 31 31 31 31 48 48 46 42 42 42 30 51 54 57 62 71 76 86 91 102 Greatest Support 107 | 40 40 40 40 40 20 20 36 48 48 48 48 48 56 56 80 86 96 101 105 107 Greatest Overweight (x) 3 | . . . . . 3 3 3 . . . . 1 . 1 1 1 1 . . 3 Average Overweight (x) . | . . . . . 2 2 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 10 10 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 10 15 15 15 15 15 15 11 15 15 14 15 14 15 15 15 15 15 15 15 Average Carried 13 | 5 8 12 14 14 14 14 10 10 14 14 14 12 13 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 15 15 15 15 15 10 11 15 14 14 15 14 15 15 14 15 15 15 . Class Distribution -------------------- 32% | Mutant 13% | Scout 9% | Gunner 9% | Scavenger-Ninja 7% | Machinist-Scout 7% | Scavenger-Scout 7% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Skirmisher | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Commander-Scout | -5/Factory Gunner | -5/DSF Machinist-Scout | -4/Factory Machinist-Scout | -3/Research Scavenger-Scout | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Ninja | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac DSF Fac Res Res Qua Acc Com Matter Collected 5143 | 226 74 16 . 63 785 465 1010 162 348 50 . 152 . 350 210 322 159 285 155 311 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6268 | 157 183 89 . 109 1134 527 844 162 106 . . 208 . 290 391 322 259 438 378 671 Parts 347 | 14 9 4 . 5 67 33 44 11 4 . . 2 . 23 24 22 18 8 24 35 Haulers Intercepted 7 | . . . . . 2 . 3 . . . . . . 1 . . 1 . . . Recyclers Shooed 3 | . 1 . . . . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . 24 . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac DSF Fac Res Res Qua Acc Com Combat Hostiles Destroyed 67 | . 3 2 . 3 18 11 6 . 1 . . 4 . 2 3 1 2 . 2 9 Melee 8 | . . . . . . . . . . . . 1 . . . . 2 . 2 3 Guns 44 | . . . . . 18 11 6 . 1 . . 2 . 2 3 1 . . . . Cannons 9 | . 3 2 . 3 . . . . . . . . . . . . . . . 1 AOE 5 | . . . . . . . . . . . . . . . . . . . . 5 Classes Destroyed 15 | 3 2 . . . 7 . . . 1 . . . . 2 . . . . . . Worker 9 | 1 . . . . 1 1 3 1 . . . . . . 2 . . . . . Builder 8 | . . . . . 3 . 2 . . . . . . . 1 1 1 . . . Tunneler 8 | 4 . . . . 1 . . 1 . . . . . . . 1 . . 1 . Hauler 7 | . . . . . 2 . 3 . . . . . . 1 . . 1 . . . Recycler 15 | 1 1 . . . 1 2 2 1 . . . . . . 1 1 . 3 1 1 Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Watcher 13 | . . . . . 1 1 3 1 . . . 2 . . . 1 . . 2 2 Swarmer 15 | . . . . . 3 7 . . . . . . . . . . . . . 5 Grunt 25 | . 3 2 . 3 9 . 6 . . . . 2 . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . Sentry 13 | . . . . . 4 4 . . . . . 2 . . 1 1 . . . 1 Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . Programmer 10 | . . . . . . . . . 1 . . . . . 2 . 2 . 2 3 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | 2 3 5 . 3 5 5 8 3 2 . . 3 . 2 4 2 2 2 4 5 Combat Bots Only 5 | . 2 2 . 3 5 5 2 . 1 . . 2 . 1 2 1 2 . 2 5 Max Kills in Single Turn 4 | 1 1 1 . 1 1 2 2 1 1 . . 1 . 1 2 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . . . 4 Melee 1 | . . . . . . . . . . . . 1 . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac DSF Fac Res Res Qua Acc Com Damage Taken 8364 | . 96 44 . 159 158 191 41 . 15 32 . 392 . . 146 847 446 150 264 5383 Core 1867 | . 20 . . 45 27 28 . . . 6 . . . . 23 137 30 60 50 1441 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 339 | . . . . . . . . 56 . . . . . . 113 37 7 . 9 117 Core Remaining (%) 92 | 100 . . . 74 . 90 100 . . . . 99 . 100 98 89 . 86 . . Volleys Fired 259 | 15 11 4 1 6 40 24 57 5 17 4 . 11 . 9 14 4 . 20 3 14 Largest 4 | 2 2 2 1 2 1 1 1 1 1 1 . 1 . 4 4 4 . 1 1 1 Hottest 218 | 90 85 85 35 85 60 60 60 60 60 60 . 80 . 140 218 140 . 120 120 120 Shots Fired 346 | 30 22 7 1 12 40 24 57 5 17 4 . 11 . 36 27 16 . 20 3 14 Gun 273 | 30 11 3 . 6 40 24 57 5 17 4 . 7 . 36 17 16 . . . . Cannon 66 | . 11 4 1 6 . . . . . . . . . . 10 . . 20 3 11 Launcher 7 | . . . . . . . . . . . . 4 . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 238 | . 11 4 1 6 40 24 57 5 17 4 . . . 36 17 16 . . . . Thermal 86 | 15 11 3 . 6 . . . . . . . 7 . . 10 . . 20 3 11 Explosive 5 | . . . . . . . . . . . . 4 . . . . . . . 1 Electromagnetic 17 | 15 . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 12 | 7 4 3 . 8 12 7 8 6 2 2 . 8 . 5 5 3 . . . 4 Robot Miss Streak 8 | 5 3 1 . 2 8 5 7 3 1 5 . 2 . 3 3 2 . . . 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 232 | 16 14 4 . 9 38 18 30 5 5 1 . 14 . 18 11 14 7 5 8 15 Core Hits 188 | 7 6 3 . 4 38 16 27 5 3 . . 16 . 11 10 6 5 3 5 23 Critical Kills 8 | . . . . . . . . . . . . . . 2 5 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 1 1 1 . . . . Critical Strikes 29 | 2 . . . 1 . . . . . . . . . 3 6 7 2 1 6 1 Burn 3 | 2 . . . 1 . . . . . . . . . . . . . . . . Destroy 13 | . . . . . . . . . . . . . . 3 6 4 . . . . Impale 13 | . . . . . . . . . . . . . . . . 3 2 1 6 1 Melee Attacks 186 | . . . . . . . 1 3 6 2 . 12 . . . 28 32 27 37 38 Impact 17 | . . . . . . . 1 3 . 2 . 11 . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . 2 . . . 3 Piercing 164 | . . . . . . . . . 6 . . 1 . . . 26 32 27 37 35 Sneak Attacks 15 | . . . . . . . . . . . . 2 . . . 4 2 5 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Damage Inflicted 10256 | 232 220 59 . 153 1854 844 1647 262 236 44 . 698 . 174 293 782 454 620 567 1117 Guns 5731 | 203 103 12 . 65 1854 844 1647 262 236 44 . 142 . 174 75 70 . . . . Cannons 670 | . 108 47 . 88 . . . . . . . . . . 199 . . . . 228 Explosions 621 | . . . . . . . . . . . . 226 . . 12 . . . . 383 Melee 3089 | . . . . . . . . . . . . 330 . . . 624 454 620 567 494 Ramming 145 | 29 9 . . . . . . . . . . . . . 7 88 . . . 12 Kinetic 5449 | . 108 47 . 88 1854 844 1647 262 236 44 . . . 174 75 70 . . . . Thermal 847 | 98 103 12 . 65 . . . . . . . 142 . . 199 . . . . 228 Explosive 374 | . . . . . . . . . . . . 226 . . 12 . . . . 136 Electromagnetic 352 | 105 . . . . . . . . . . . . . . . . . . . 247 Impact 228 | . . . . . . . . . . . . 228 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 2861 | . . . . . . . . . . . . 102 . . . 624 454 620 567 494 Highest Corruption 13 | . . . . . . . . . 1 1 1 1 . . . 3 4 . 1 13 Average Corruption 1 | . . . . . . . . . 1 1 1 1 . . . 2 3 . 1 2 Corruption Purged 6 | . . . . . . . . . . . . . . . . . 4 . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . 1 . . 4 . . . 1 2 . 2 5 Message Errors 7 | . . . . . . . . . 1 . . 2 . . . 1 . . 1 2 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 4 | . . . . . . . . . . . . 1 . . . . 1 . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1356 | . . . . . . . . . . . . 45 . . 2 706 46 141 367 49 Projectiles 2 | . . . . . . . . . . . . . . . 2 . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 1354 | . . . . . . . . . . . . 45 . . . 706 46 141 367 49 Knockbacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 180 | . . . . . . 40 . . . . . . . . 15 43 . . . 82 Shots 5 | . . . . . . 1 . . . . . . . . 1 . . . . 3 Rammed 21 | 12 1 . . . . . . . . . . . . . 1 3 . . . 4 Targets Rammed 22 | 13 1 . . . . . . . . . . . . . 1 3 . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 548 | 120 156 99 . 39 548 190 288 75 250 70 . 209 . 82 126 189 255 9 214 477 Average Temperature 72 | 41 56 53 . 17 127 54 83 30 107 41 . 87 . 21 37 23 38 9 52 110 Received Heat Transfer 543 | . 54 27 . 90 63 18 9 . . . . 90 . . . 48 . 27 . 117 Effects 7 | . . . . . 2 . . . . . . . . . . . . . 1 4 Shutdowns 3 | . . . . . 2 . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . 6 . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . 4 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . . . . . . . . . . . . . Heat Transferred 1731 | 444 296 37 . 259 . . . . . . . 325 . . 185 . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac DSF Fac Res Res Qua Acc Com Peak Influence 691 | 30 174 117 . 90 557 691 481 275 . . . . 19 238 245 175 237 169 256 508 Initial 235 | . 19 67 . . 35 235 223 235 . . . . 7 16 124 128 72 59 76 159 Average 164 | 10 83 24 . 84 258 532 336 190 . . . . 11 144 107 109 109 88 158 357 Maximum Alert Level 2 | . . . . . 2 2 2 1 . . . . . 1 1 . 1 . 1 2 Low Security (%) 69 | 100 100 100 . 100 45 . . 69 . . . . 100 54 97 100 91 100 69 13 Level 1 19 | . . . . . 40 10 73 30 . . . . . 45 2 . 8 . 30 46 Level 2 11 | . . . . . 14 89 26 . . . . . . . . . . . . 40 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . . Squads Dispatched 27 | . 2 . . . 2 1 5 . . . . . . 1 1 6 3 2 2 2 Investigation 6 | . 1 . . . 2 . 1 . . . . . . . . 1 1 . . . Extermination 7 | . . . . . . . . . . . . . . . 1 . 1 1 2 2 Reinforcement 13 | . 1 . . . . 1 3 . . . . . . 1 . 5 1 1 . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac DSF Fac Res Res Qua Acc Com Distress Signals 8 | . 1 . . . 2 . 1 . . . . 2 . . . . 1 . . 1 Communications Jammed 16 | . . . . . . . . . . . . . . . . . 5 . 1 10 Distress Signals 8 | . . . . . . . . . . . . . . . . . 5 . 1 2 Times Spotted 203 | . 6 1 . 3 22 12 14 2 1 3 . 8 . 2 3 14 9 11 14 78 Peak Tracking Total 69 | . 3 1 9 3 5 4 5 1 1 3 . 5 . 1 2 9 4 10 5 69 Tactical Retreats 18 | . . . . . 1 . 3 . . . . . . . . 2 1 . 4 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac DSF Fac Res Res Qua Acc Com Traps Triggered 6 | . . . . . 1 1 1 . . . . . . 2 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac DSF Fac Res Res Qua Acc Com Machines Disabled 23 | . 1 . 1 1 2 4 3 . . . . 2 . . 3 . . 4 1 1 Max in Single Turn 3 | . 1 . 1 1 1 2 1 . . . . 1 . . 3 . . 1 1 1 Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac DSF Fac Res Res Qua Acc Com Machines Accessed 69 | . 2 . 3 . 2 4 8 7 . . 4 3 3 . 4 3 4 9 7 6 Terminals 41 | . 1 . . . 2 4 5 4 . . . 1 1 . 1 2 3 7 4 6 Fabricators 5 | . . . . . . . 1 1 . . . 1 . . 1 . . . 1 . Repair Stations 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . Recycling Units 4 | . 1 . . . . . 2 . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 8 | . . . . . . . . 1 . . . . 1 . 1 1 1 1 2 . Total Hacks 169 | . 2 . 5 . 4 10 25 14 . . 28 4 4 . 18 6 8 16 15 10 Successful 98 | . 1 . 5 . 1 4 11 9 . . 28 2 3 . 14 . 1 13 4 2 Failed 71 | . 1 . . . 3 6 14 5 . . . 2 1 . 4 6 7 3 11 8 Catastrophic 22 | . . . . . 2 2 2 1 . . . 1 . . 1 2 3 2 1 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 2 . 1 . 3 4 20 2 . . . . . . 1 1 4 3 2 2 Terminals 85 | . 1 . . . 4 10 15 8 . . . 1 1 . 2 3 6 14 10 10 Fabricators 19 | . . . . . . . 1 2 . . . 2 . . 12 . . . 2 . Repair Stations 7 | . . . . . . . . 2 . . . . 2 . 3 . . . . . Recycling Units 11 | . 1 . . . . . 9 . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 13 | . . . . . . . . 2 . . . . 1 . 1 3 2 1 3 . Terminal Hacks 56 | . . . 5 . . 4 1 2 . . 28 1 1 . . . 1 10 1 2 Record 19 | . . . 4 . . . . . . . 11 . . . . . . 4 . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . Open Door 4 | . . . . . . 2 . . . . . 1 . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Locate Traps 4 | . . . . . . 1 1 . . . . . . . . . . 1 . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . 1 2 . . . . . . 11 . . . 1 . Network Status 4 | . . . . . . . 1 1 . . . . . . 1 . . . 1 . Load Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . Build 6 | . . . . . . . . 1 . . . . . . 5 . . . . . Repair Station Hacks 5 | . . . . . . . . 2 . . . . 1 . 2 . . . . . Scan Component 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . . Repair 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 . . . . 1 . . . . . . . . Retrieve Components 3 | . . . . . . . 2 . . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . Seal Access 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . Unauthorized Hacks 15 | . 1 . . . 1 . 7 2 . . . . . . 1 . . 2 1 . Terminals 8 | . . . . . 1 . 2 2 . . . . . . . . . 2 1 . Botnet 8 | . . . . . 1 . 2 2 . . . . . . . . . 2 1 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 5 . . . . . . . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . . . . . . . Reject 2 | . . . . . . . 2 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 53 | . 1 . . . 2 4 7 6 . . . 2 2 . 4 3 3 8 5 6 Full Trace Events 3 | . . . . . 1 . . . . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . . . . . . . . . Parts Built 10 | . . . . . . . . 2 . . . . . . 8 . . . . . Authchips 5 | . . . . . . . . . . . . . . . 5 . . . . . Time 343 | . . . . . . . . 35 . . . . . . 308 . . . . . Total Part Build Rating 66 | . . . . . . . . 12 . . . . . . 54 . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Time 100 | . . . . . . . . 50 . . . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . . 7 . . . . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac DSF Fac Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . 10 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac DSF Fac Res Res Qua Acc Com Total Allies 11 | . . . . . . . . . . . . 11 . . . . . . . . Largest Group 11 | . . . . . . . . . . . . 11 7 7 . . . . . . Highest-Rated Group 320 | . . . . . . . . . . . . 320 272 272 . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . . . 96 91 91 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 71 | . . . . . . . . . . . . 31 . 40 . . . . . . Total Damage 1752 | . . . . . . . . . . . . 584 . 1168 . . . . . . Kills 10 | . . . . . . . . . . . . 2 . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac DSF Fac Res Res Qua Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac DSF Fac Res Res Qua Acc Com Turns Passed 10821 | 378 217 1862 675 256 718 426 782 273 264 166 39 737 53 224 614 621 508 581 672 755 Spaces Moved 10735 | 188 107 371 418 146 440 259 1311 384 453 302 81 969 120 278 557 904 528 956 1113 850 Core 48 | 4 . . . . . . . . . . . . . . . . . . . 44 Treads 1228 | 184 107 371 418 146 1 1 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 708 | . . . . . 439 258 10 . . . . . . . . . . . . 1 Hover 8751 | . . . . . . . 1301 384 453 302 81 969 120 278 557 904 528 956 1113 805 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 160 160 160 160 115 135 45 45 48 48 48 48 42 42 36 45 37 34 34 37 Average Speed 63 | 157 160 160 160 160 131 135 45 47 48 48 48 49 42 42 46 47 43 37 36 48 Slowest Speed 320 | 160 160 160 160 160 240 320 135 48 48 48 48 108 42 102 104 113 108 40 38 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . Time Travels 1 | . . . 1 . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 12 28 83 72 40 41 48 30 12 51 59 74 81 5 98 10 29 19 71 37 32 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . Known Exits Taken 13 | . . . . . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 1 . . . . 9 2 . 3 . . . . . . . . Spaces Dug 165 | . . . . . . 7 14 2 4 2 . 4 . . 4 23 19 28 22 36 Terrain Destroyed 333 | . . . . . 45 45 28 3 6 3 . 32 . 2 34 24 19 31 22 39 Melee 105 | . . . . . . . 1 2 1 1 . 4 . . . 23 19 16 19 19 Projectile 133 | . . . . . 45 26 27 1 5 2 . . . . 5 . . 15 3 4 AOE 92 | . . . . . . 19 . . . . . 28 . . 29 . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac DSF Fac Res Res Qua Acc Com Total 14218 | 228 130 1633 425 157 605 337 1503 469 490 319 80 1198 122 366 890 1024 743 1110 1293 1096 Wait 2355 | . 5 1254 . . 43 31 74 50 7 7 . 81 . 15 269 51 140 72 117 139 Move 10716 | 187 106 370 417 145 439 258 1310 383 452 301 80 968 119 277 556 904 527 955 1112 850 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 115 | 6 2 5 1 2 22 4 16 3 4 . . 6 1 10 8 5 3 10 2 5 Fast Attach 94 | 7 1 . 1 . 8 6 9 8 1 1 . 6 . 6 5 7 9 5 2 12 Attach 57 | . . . . 1 3 . 6 3 1 2 . 4 2 2 9 4 6 2 2 10 Detach 33 | . 1 . . . 3 1 1 4 1 1 . 4 . 3 4 2 4 2 2 . Swap 89 | . 2 . . 1 11 2 1 2 . . . . . 3 15 7 12 4 13 16 Drop 167 | . 1 . 5 2 36 11 28 8 1 1 . 8 . 14 9 10 10 13 3 7 Fire 259 | 15 11 4 1 6 40 24 57 5 17 4 . 11 . 9 14 4 . 20 3 14 Melee 185 | . . . . . . . 1 3 6 2 . 11 . . . 28 32 27 37 38 Ram 8 | . . . . . . . . . . . . . . . 1 2 . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 14 | 13 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . 26 . . . . . . Rewire 100 | . . . . . . . . . . . . 99 . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory -3/Research -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 379 | -11/Scrapyard | Entered Materials 380 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 14) 596 | -10/Materials | Entered Mines 597 | -10/Mines | Assembled infested the area 617 | -10/Mines | Met a Derelict bent on vengeance 1922 | -10/Mines | Discovered new exit (range 3) 2279 | -10/Mines | Discovered new exit (range 7) 2452 | -10/Mines | Discovered new exit (range 5) 2458 | -10/Mines | Entered Exiles 2479 | -10/Exiles | Discovered new exit (range 15) 2502 | -10/Exiles | Met 8R-AWN 2524 | -10/Exiles | Met EX-HEX 2599 | -10/Exiles | Met EX-DEC 2634 | -10/Exiles | Learned location of Zion (-7) 2676 | -10/Exiles | Met EX-BIN 2700 | -10/Exiles | Aligned with FarCom system 2702 | -10/Exiles | Given EX-Vault access code 2738 | -10/Exiles | Opened EX-Vault 2825 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2897 | -10/Exiles | Found Chronowheel 2897 | -10/Exiles | Activated Chronowheel 2897 | -10/Exiles | Spacetime reconverged on an earlier point 2907 | -10/Exiles | Found XL Autogun Array 3055 | -10/Exiles | Discovered new exit (range 10) 3103 | -10/Exiles | Attacked by the Exiles 3133 | -10/Exiles | Left Exiles lab with XL Autogun Array 3133 | -10/Exiles | Entered Mines 3377 | -9/Mines | Discovered new exit (range 4) 3389 | -9/Mines | Entered Materials 3389 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3720 | -8/Materials | Build established: Gunner 4010 | -8/Materials | Discovered new exit (range 13) 4107 | -8/Materials | Entered Storage 4223 | -8/Storage | Identified exit to Factory 4247 | -8/Storage | Found Prototype Processor 4247 | -8/Storage | Identified Exp. Targeting Computer 4251 | -8/Storage | Found Exp. Targeting Computer 4533 | -8/Storage | Entered Factory 4533 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4847 | -7/Factory | Build established: Skirmisher 5158 | -7/Factory | Garrison activated, responded to threat 5282 | -7/Factory | Discovered new exit (range 11) 5291 | -7/Factory | Identified exit to Factory 5315 | -7/Factory | Entered another Factory area 5315 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5359 | -6/Factory | Fabricated Mic. Fission Core? 5459 | -6/Factory | Identified exit to Lower Caves 5519 | -6/Factory | Repaired Cmb. Airjet 5588 | -6/Factory | Entered Lower Caves 5610 | -6/Lower Caves | Build established: Scout 5847 | -6/Lower Caves | Discovered new exit (range 9) 5851 | -6/Lower Caves | Identified exit to Lower Caves 5852 | -6/Lower Caves | Entered another Lower Caves area 5853 | -6/Lower Caves | Discovered new exit (range 16) 5942 | -6/Lower Caves | Learned Factory garrison access intel 6004 | -6/Lower Caves | Spotted SQ-KL5(f) 6004 | -6/Lower Caves | Spotted K0-69C(f) 6005 | -6/Lower Caves | Encountered a Master Thief 6005 | -6/Lower Caves | Encountered a Master Thief 6006 | -6/Lower Caves | XL Autogun Array stolen by Master Thief 6007 | -6/Lower Caves | Spotted EJ-V06(f) 6008 | -6/Lower Caves | Encountered a Master Thief 6011 | -6/Lower Caves | Discovered new exit (range 10) 6018 | -6/Lower Caves | Identified exit to Data Miner 6018 | -6/Lower Caves | Entered Data Miner 6018 | -6/Data Miner | Discovered new exit (range 6) 6025 | -6/Data Miner | Met Data Miner 6038 | -6/Data Miner | Learned location of Section 7 (-2) 6038 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6045 | -6/Data Miner | Received God Mode back door access code from Data Miner 6056 | -6/Data Miner | Identified exit to Proximity Caves 6057 | -6/Data Miner | Entered Proximity Caves 6098 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 6381 | -5/Proximity Caves | Escorted by Enhanced Grunt 6393 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 6502 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 6574 | -5/Proximity Caves | Discovered new exit (range 8) 6577 | -5/Proximity Caves | Identified exit to Factory 6676 | -5/Proximity Caves | Spotted B-75 Beast 6794 | -5/Proximity Caves | Entered Factory 6794 | -5/Factory | Accompanied by 7 allies 6794 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6795 | -5/Factory | Loaded intel: 4 garrison access locations 6847 | -5/Factory | Identified exit to DSF 6847 | -5/Factory | Entered DSF 6847 | -5/DSF | Accompanied by 7 allies 6884 | -5/DSF | Additional patrols routed to DSF 6900 | -5/DSF | Discovered new exit (range 18) 6968 | -5/DSF | Sterilization system engaged 6987 | -5/DSF | Identified exit to Factory 6988 | -5/DSF | Ambient heat levels rising (+10) 7003 | -5/DSF | Ambient heat levels rising (+10) 7018 | -5/DSF | Ambient heat levels rising (+10) 7033 | -5/DSF | Ambient heat levels rising (+10) 7048 | -5/DSF | Ambient heat levels rising (+10) 7063 | -5/DSF | Ambient heat levels rising (+10) 7071 | -5/DSF | Entered Factory 7071 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7160 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 7222 | -4/Factory | Fabricated Lrn. Sensor Array (x1) 7283 | -4/Factory | Fabricated Imp. Antigrav System (x2) 7298 | -4/Factory | Repaired Gravmag Array? 7346 | -4/Factory | Fabricated Imp. Antigrav System (x2) 7393 | -4/Factory | Fabricated Imp. Antigrav System (x2) 7658 | -4/Factory | Discovered new exit (range 18) 7673 | -4/Factory | Spotted B-86 Titan 7681 | -4/Factory | Identified exit to Research 7685 | -4/Factory | Entered Research 7685 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7773 | -3/Research | Found Enh. Force Lance 7908 | -3/Research | Build established: Machinist-Scout 8120 | -3/Research | Discovered new exit (range 22) 8149 | -3/Research | Identified exit to Research 8306 | -3/Research | Entered another Research area 8306 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8468 | -2/Research | Incoming investigation squad redirected 8518 | -2/Research | Spotted B-90 Cyclops 8612 | -2/Research | Build established: Scavenger-Scout 8812 | -2/Research | Discovered new exit (range 9) 8814 | -2/Research | Identified exit to Quarantine 8814 | -2/Research | Entered Quarantine 8848 | -2/Quarantine | Found Adv. Force Booster 8886 | -2/Quarantine | Found Alien Artifact 8886 | -2/Quarantine | Identified Subatomic Replicator 8946 | -2/Quarantine | Found Alien Artifact 8946 | -2/Quarantine | Identified Transdimensional Reconstructor 8946 | -2/Quarantine | Warped through subspace 8962 | -2/Quarantine | Found Alien Artifact 8962 | -2/Quarantine | Identified Dimensional Node Initializer 8962 | -2/Quarantine | Initialized slip node 8979 | -2/Quarantine | Found Transdimensional Reconstructor 8998 | -2/Quarantine | Build established: Scavenger-Ninja 9053 | -2/Quarantine | Discovered new exit (range 14) 9160 | -2/Quarantine | Found Alien Artifact 9171 | -2/Quarantine | Found Alien Artifact 9198 | -2/Quarantine | Identified Terrabomb (x2) 9280 | -2/Quarantine | Found Alien Artifact 9281 | -2/Quarantine | Found Alien Artifact 9372 | -2/Quarantine | Build established: Scavenger-Scout 9395 | -2/Quarantine | Identified exit to Access 9395 | -2/Quarantine | Entered Access 9395 | -1/Access | Evolved 2 slots: Utility x2 9419 | -1/Access | Spotted B-99 Colossus 9546 | -1/Access | Found Prototype Launcher 9597 | -1/Access | Identified Enh. Gamma Bomb Array 9800 | -1/Access | Build established: Scavenger-Ninja 9997 | -1/Access | Identified exit to Command 10067 | -1/Access | Entered Command 10517 | -1/Command | Lost 3 parts (1p2n) 10578 | -1/Command | Spotted B-99 Colossus 10634 | -1/Command | Build established: Scavenger-Mutant 10699 | -1/Command | Lost 9 parts (1p2n3u3w) 10782 | -1/Command | Spotted M Guard 10783 | -1/Command | Spotted M Guard 10783 | -1/Command | Spotted Combat Programmer 10784 | -1/Command | Spotted Combat Programmer 10784 | -1/Command | Identified Hpw. Transdimensional Reconstructor (x2) 10784 | -1/Command | Failed to warp due to unstable space 10787 | -1/Command | Released all parts (11) 10788 | -1/Command | Core integrity fell below 50% 10803 | -1/Command | System corruption reached 10% 10817 | -1/Command | Lost 11 parts (1p6n1u3w) 10822 | -1/Command | Core integrity fell below 20% 10822 | -1/Command | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 10818_ G-73 Enforcer destroyed. 10818_ Slug penetrates E-15 Imp. 10818_ Knocked back. 10818_ Penetrated by Slug. 10819_ Slammed into H-88 Terminator. 10820_ Acquired 45 matter. 10820_ Penetrated by Slug. 10820_ Imp. Antigrav System destroyed. 10820_ Enh. Gamma Bomb Array destroyed. 10820_ Slug penetrates B-74 Champion. 10820_ E-15 Imp destroyed. 10820_ Slug penetrates Wall. 10820_ Imp. Antigrav System destroyed. 10821_ E-15 Imp destroyed. 10821_ Penetrated by Slug. 10821_ Centrium Wheel destroyed. 10821_ E-15 Imp destroyed. 10821_ Slug penetrates B-74 Champion. 10821_ Penetrated by Slug. 10822_ Slammed into H-88 Terminator. Map ----- +----------------------------------------------------+ | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ?????????????????????## | | ????????????????????????# ?????????????????????# | | ????????????????????????# ?????????????????????# | | ????????????????????????# ?????????????????????#! | | ???????????????????????##"######################## | | ???????????????????????# + | | ???????????????????????# + | | ??????????????????????## +! | | ??????????????????????#" " | | ??????????????????????##";+####################### | | ???????????????????????##eg#????????????????????# | | ????????????????????????# #????????????????????# | | ????????????????????????# #????????????????????# | | ????????????????????????# #????????????????????## | | ????????????????????????#hb#?????????????????????? | | ????????????????????????# h#?????????????????????? | | ???????????????????????##x%##????????????????????? | | ???????????????????????#%gsg#????????????????????? | | ???????????????????????#x%l%#????????????????????? | | ???????????????????????#xhg=#????????????????????? | | ???????????????????????#x@hg#????????????????????? | | ???????????????????????#xpsh#????????????????????? | | ???????????????????????#xhbh#????????????????????? | | ???????????????????????###s##?###??##????????????? | | ?????????????????????????#h#??# #?? #????????????? | | ?????????????????????????#=#??# #?? #????????????? | | ?????????????????????????#p#### ### #### #???????? | | ?????????????????????????#[p #???????? | | ?????????????????????????########/"#######???????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Corruption Containment 12 Armor Coverage 300 Evasion (%) 58 Targeting Accuracy 12 Target Analysis 11 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Kinecelleration 40 Force Boost 40 Authchip Count 5 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Mic. Fission Core | x2 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -4/Factory | Authchip Lrn. Sensor Array | x1 | -4/Factory | Authchip Imp. Antigrav System | x2 | -4/Factory | Authchip Imp. Antigrav System | x2 | -4/Factory | Authchip Imp. Antigrav System | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Subatomic Replicator Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Achievements -------------- Production Line Challenges ------------ None Game ------ Seed AutogunMicrowarpProjector Manual? 0 Play Time 03:29:49 Cumulative 122.3 hours Start 2022.02.13 @ 19:31:30 End 2022.03.05 @ 14:18:50 Sessions 24 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 68 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 39ac8682-6340-4c35-9196-77c03db53d7a