Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 01:03:17 Player: Edirash Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1373) 1373 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 3846 Bonus ------- High Alert Combat Kills 8 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 235/300 Energy 10/100 System Corruption 0% Temperature Cool (19) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Plasma Cutter > --- INVENTORY (15) --- Reinforced Ion Engine Light Nuclear Core High-capacity Storage Unit Large Matter Pod (150) Power Shielding Medium Armor Plating Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Shock Rifle Shock Rifle Remote Datajack > --- INVENTORY -------- Reinforced Ion Engine Aluminum Leg Gravmag System High-capacity Storage Unit Large Matter Pod Power Shielding Medium Armor Plating Beam Rifle Grenade Launcher Improved Datajack Plasma Cutter [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . 1 . 1 . Weapon 1 | . . 1 . . . Parts Attached 57 | 6 6 7 17 2 19 Power 9 | 1 2 . 4 . 2 Engine 7 | 1 1 . 4 . 1 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 18 | 2 2 1 7 . 6 Treads 2 | . . . 2 . . Leg 14 | 2 2 1 5 . 4 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 11 | 1 2 2 1 1 4 Device 4 | 1 . 1 . 1 1 Storage 2 | . 1 . . . 1 Processor 4 | . 1 . 1 . 2 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 19 | 2 . 4 5 1 7 Energy Gun 12 | 2 . 2 3 1 4 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . 2 . . Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . 1 . . 1 Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . 1 1 . 19 Power 3 | . . 1 . . 2 Propulsion 6 | . . . . . 6 Utility 3 | . . . . . 3 Weapon 9 | . . . 1 . 8 Highest Loss Streak 13 | . . 1 1 . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 98 94 83 79 82 Engine 8 | . 11 7 10 9 4 Core 1 | . 2 . . . 2 Treads 2 | . . . 7 . . Leg 18 | . 28 22 12 18 21 Device 2 | . 4 3 . 6 5 Storage 10 | . 13 11 11 9 9 Processor 11 | . 9 11 10 9 13 Protection 6 | . . 6 11 9 5 Energy Gun 17 | . 28 24 14 1 11 Ballistic Gun 4 | . . . 7 18 5 Ballistic Cannon 1 | . . 7 . . . Naked Turns . | . . . . . . Heaviest Build 35 | 7 18 20 24 22 35 Greatest Support 35 | 20 20 20 23 20 35 Greatest Overweight (x) 10 | . . . 3 1 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 15 Average Capacity 10 | 5 9 10 10 10 13 Most Carried 14 | 4 10 10 10 10 14 Average Carried 8 | 2 7 8 9 9 10 Final Capacity 15 | 5 10 10 10 10 15 Final Carried 10 | 4 8 10 10 10 7 Class Distribution -------------------- 35% | Mutant 22% | Scavenger-Mutant 12% | Scavenger-Tank 11% | Scavenger-Skirmisher 11% | Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Sto Mat Gar Matter Collected 894 | 250 68 80 331 . 165 Remotely . | . . . . . . Salvage Created 1497 | 46 227 142 442 . 640 Parts 93 | 2 18 7 27 . 39 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Combat Hostiles Destroyed 43 | 1 7 7 13 . 15 Guns 31 | 1 7 3 13 . 7 Cannons 1 | . . 1 . . . AOE 11 | . . 3 . . 8 Classes Destroyed 6 | 1 2 1 . . 2 Watcher 2 | . 1 . 1 . . Swarmer 16 | . 3 3 4 . 6 Grunt 19 | 1 4 2 5 . 7 Sentry 6 | . . 2 4 . . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | 1 5 3 4 . 5 Combat Bots Only 5 | 1 5 3 4 . 5 Max Kills in Single Turn 2 | 1 1 2 1 . 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Hostile Shots Fired 322 | 1 37 49 65 . 170 Missed 97 | 1 9 20 19 . 48 Damage Taken 2880 | . 279 294 506 . 1801 Core 786 | . 83 75 74 . 554 Absorbed by Shields . | . . . . . . Redirected to Shielding 42 | . . 8 16 . 18 Regen/Repaired (Parts) 85 | . . . 85 . . Core Remaining (%) 76 | 100 66 . 62 . . Volleys Fired 131 | 1 19 23 41 . 47 Largest 3 | 2 2 2 3 . 3 Hottest 161 | 90 90 90 161 . 106 Shots Fired 218 | 2 38 28 81 . 69 Gun 194 | 2 38 10 81 . 63 Cannon 13 | . . 13 . . . Launcher 9 | . . 5 . . 4 Special 2 | . . . . . 2 Kinetic 50 | . . 13 19 . 18 Thermal 126 | 2 38 10 62 . 14 Explosive 9 | . . 5 . . 4 Electromagnetic 31 | . . . . . 31 Robot Hit Streak 15 | 2 6 4 12 . 15 Robot Miss Streak 7 | . 2 4 7 . 3 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 1 1 . 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 143 | 2 22 11 57 . 51 Core Hits 96 | 2 12 12 36 . 34 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 2 . 2 . 2 Burn 6 | . 2 . 2 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3198 | 22 292 587 728 . 1569 Guns 1881 | 22 288 51 728 . 792 Cannons 94 | . . 94 . . . Explosions 1219 | . . 442 . . 777 Melee . | . . . . . . Ramming 4 | . 4 . . . . Kinetic 337 | . . 94 104 . 139 Thermal 1496 | 22 288 51 624 . 511 Explosive 903 | . . 442 . . 461 Electromagnetic 458 | . . . . . 458 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . 5 . . Matter Fused 3 | . . . 3 . . Heat Flow Errors 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 60 | . . 8 . . 52 Projectiles . | . . . . . . Explosions 60 | . . 8 . . 52 Melee . | . . . . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 151 | . . . . . 151 Shots 6 | . . . . . 6 Rammed . | . . . . . . Targets Rammed 2 | . 2 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 291 | 15 164 . 291 . 102 Average Temperature 78 | 10 79 . 100 . 27 Received Heat Transfer 1080 | . 96 60 195 . 729 Effects 3 | . . . 3 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 1 2 . . Heat Transferred 3479 | 62 880 136 1372 . 1029 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Peak Influence 422 | 20 235 317 422 156 305 Initial 152 | . 13 98 133 152 101 Average 215 | 6 109 204 300 152 230 Maximum Alert Level 2 | . 1 1 2 . 1 Low Security (%) 38 | 100 67 51 5 100 35 Level 1 57 | . 32 48 83 . 64 Level 2 3 | . . . 11 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | 1 11 9 16 . 19 Peak Tracking Total 7 | 1 4 4 4 . 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Traps Triggered 4 | . . . 3 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Sto Mat Gar Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Machines Accessed 14 | . 3 2 7 2 . Terminals 10 | . 2 2 5 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 38 | . 5 4 26 3 . Successful 27 | . 3 4 18 2 . Failed 11 | . 2 . 8 1 . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 28 | . 4 4 18 2 . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 6 | . 1 . 5 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 18 | . 2 4 11 1 . Record 9 | . . 3 5 1 . Prototype ID Bank 1 | . . . 1 . . Emergency Access Points 2 | . . . 2 . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . 1 . . Dispatch Records 2 | . . 1 1 . . Maintenance Status 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 6 | . 1 . 5 . . Recycle Component 1 | . . . 1 . . Process 2 | . . . 2 . . Report Inventory 2 | . 1 . 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 1 6 1 . Full Trace Events 2 | . . 1 1 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled 1 | . . . 1 . . Recycled Matter 130 | . . . 130 . . Retrieved Matter 130 | . . . 130 . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Sto Mat Gar Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Sto Mat Gar Turns Passed 1841 | 120 281 280 661 66 433 Spaces Moved 995 | 91 158 178 324 50 194 Core 24 | 18 . . 5 . 1 Treads 201 | . . . 201 . . Legs 767 | 73 158 178 118 50 190 Wheels . | . . . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 116 Average Speed 134 | 106 120 120 153 128 144 Slowest Speed 550 | 120 120 120 260 190 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 7 20 13 63 8 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . 17 . . 11 Melee . | . . . . . . Projectile . | . . . . . . AOE 28 | . . 17 . . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Total 1288 | 111 209 215 418 52 283 Wait 40 | 6 15 . 18 . 1 Move 990 | 90 157 177 323 49 194 Hop . | . . . . . . Pick Up 42 | 8 7 5 8 1 13 Fast Attach 13 | 2 1 1 7 1 1 Attach 26 | 4 . 1 6 1 14 Detach 3 | . . . 3 . . Swap 20 | . 5 5 4 . 6 Drop 16 | . 3 3 8 . 2 Fire 131 | 1 19 23 41 . 47 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 121 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 18) 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 673 | -9/Materials | Discovered new exit (range 3) 682 | -9/Materials | Entered Storage 886 | -9/Storage | Repaired Aluminum Leg? 1290 | -9/Storage | Discovered new exit (range 15) 1343 | -9/Storage | Entered Materials 1343 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1404 | -8/Materials | Identified exit to Garrison 1409 | -8/Materials | Entered Garrison 1555 | -8/Garrison | Triggered checkpoint 1681 | -8/Garrison | Lost 3 parts (1p1n1w) 1783 | -8/Garrison | Triggered checkpoint 1793 | -8/Garrison | Triggered checkpoint 1799 | -8/Garrison | Triggered checkpoint 1814 | -8/Garrison | Core integrity fell below 50% 1822 | -8/Garrison | Core integrity fell below 20% 1842 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01799_ Beams of light sweep through the air. An alarm sounds. 01804_ Shock Rifle destroyed. 01807_ Carbon-fiber Leg destroyed. 01808_ G-47 Trooper IFF system glitched. 01810_ Lgt. Nuclear Core destroyed. 01812_ Shock Rifle destroyed. 01814_ Remote Datajack destroyed. 01814_ Imp. Targeting Computer destroyed. 01814_ G-47 Trooper destroyed. 01815_ Critical hit (Burn: +37). 01816_ G-47 Trooper destroyed. 01820_ Grenade Launcher destroyed. 01820_ Destroyed Grenade Launcher. 01824_ Gravmag System destroyed. 01830_ Imp. Heat Sink destroyed. 01832_ G-47 Trooper suffers critical hit (Burn). 01832_ G-47 Trooper destroyed. 01835_ Gravmag System destroyed. 01838_ Beam Rifle destroyed. 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