Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.13 @ 21:24:44 Player: Eddie Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (105) 525 Value Destroyed (3720) 3720 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2637) 2637 TOTAL SCORE: 10282 Bonus ------- High Alert Combat Kills 791 Follower Combat Kills 159 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 31/300 Energy 275/275 System Corruption 16% Temperature Cool (0) Movement Walking (125) Location -8/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Advanced Heat Sink Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (10) --- Improved Light Armor Plating Relay Coupler [Sentry] (18) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Long-range Proton Cannon > --- INVENTORY -------- Light Deuterium Engine Light Treads Improved Treads Advanced Treads Advanced Heat Sink Relay Coupler [Sentry] Small Laser Autogun Improved Grenade Launcher Heavy Hammer [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Gar Slots Evolved 4 | . . . . . 4 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 2 | . . . . . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 110 | 6 2 2 . 9 33 28 23 . 7 Power 11 | 1 . . . 1 2 3 3 . 1 Engine 9 | 1 . . . 1 2 2 2 . 1 Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 38 | 2 . 2 . 1 11 9 8 . 5 Treads 13 | . . 2 . 1 1 6 2 . 1 Leg 25 | 2 . . . . 10 3 6 . 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 1 . . . 2 6 5 6 . . Device 9 | . . . . 2 1 3 3 . . Storage 3 | 1 . . . . 1 . 1 . . Processor 1 | . . . . . . . 1 . . Hackware 2 | . . . . . 1 . 1 . . Protection 5 | . . . . . 3 2 . . . Artifact . | . . . . . . . . . . Weapon 41 | 2 2 . . 5 14 11 6 . 1 Energy Gun 13 | . . . . . 4 6 3 . . Energy Cannon 2 | . . . . . . 2 . . . Ballistic Gun 8 | 2 1 . . 2 2 1 . . . Ballistic Cannon 4 | . . . . . 4 . . . . Launcher 11 | . 1 . . 3 3 1 2 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . 1 . . Corrupted Parts 2 | . . . . . 1 1 . . . System Corruption 7 | . . . . . 6 1 . . . Parts Lost 40 | . 1 . . 1 3 19 7 . 9 Power 4 | . . . . 1 . 2 . . 1 Propulsion 19 | . 1 . . . 1 10 2 . 5 Utility 10 | . . . . . 1 4 4 . 1 Weapon 7 | . . . . . 1 3 1 . 2 Highest Loss Streak 4 | . 1 . . 1 3 4 3 . 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 81 85 85 90 82 76 85 100 91 Engine 9 | . 14 14 14 14 9 8 4 9 8 Treads 15 | . . 28 28 28 3 13 17 . 7 Leg 12 | . 25 . . . 31 12 7 36 25 Device 7 | . . . . 4 7 7 20 9 9 Storage 10 | . 14 14 14 14 9 9 8 9 9 Hackware 1 | . . . . . . 3 1 9 8 Protection 2 | . . . . . 3 4 3 . . Energy Gun 6 | . . . . . 10 9 8 9 . Ballistic Gun 10 | . 27 28 28 23 2 1 6 . . Ballistic Cannon 1 | . . . . . 4 . . . . Impact Weapon 1 | . . . . . . 2 2 9 9 Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 13 13 13 13 14 47 50 31 26 29 Greatest Support 95 | 20 20 40 40 40 60 95 73 56 56 Greatest Overweight (x) 2 | . 1 . . . 1 2 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 9 10 10 Most Carried 10 | 4 6 5 5 5 10 10 10 5 5 Average Carried 6 | 2 4 3 4 3 8 7 7 5 3 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 Final Carried 10 | 4 5 4 5 5 10 4 5 5 2 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Gar Matter Collected 2062 | 249 11 113 . 159 429 623 415 . 63 Remotely . | . . . . . . . . . . Salvage Created 3034 | . 38 39 . 145 936 1054 610 . 212 Parts 194 | . 1 . . 8 63 53 46 . 23 Haulers Intercepted 6 | . . . . . 3 . 3 . . Recyclers Shooed 2 | . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Gar Combat Hostiles Destroyed 85 | . 1 1 . 5 24 24 16 . 14 Melee 7 | . . . . . . 3 1 . 3 Guns 33 | . 1 1 . 3 6 11 11 . . Cannons 12 | . . . . . 5 7 . . . AOE 30 | . . . . 2 12 1 4 . 11 Classes Destroyed 16 | . 1 . . 3 6 4 1 . 1 Worker 6 | . . . . 1 3 . 2 . . Builder 2 | . . . . . 1 . 1 . . Tunneler 1 | . . . . . 1 . . . . Hauler 6 | . . . . . 3 . 3 . . Recycler 1 | . . . . . . . 1 . . Mechanic 1 | . . . . . 1 . . . . Watcher 3 | . . . . . 1 1 1 . . Swarmer 36 | . . . . 2 10 5 11 . 8 Grunt 26 | . 1 1 . 1 11 8 2 . 2 Brawler 4 | . . . . 2 . 2 . . . Duelist 2 | . . . . . . 2 . . . Sentry 9 | . . . . . 3 1 3 . 2 Demolisher 1 | . . . . . . . . . 1 Hunter 3 | . . . . . . 2 . . 1 Programmer 3 | . . . . . . 3 . . . Behemoth 1 | . . . . . . 1 . . . Best Kill Streak 11 | . 1 1 . 3 11 5 6 . 7 Combat Bots Only 9 | . 1 1 . 2 9 5 4 . 7 Max Kills in Single Turn 4 | . 1 1 . 1 3 2 3 . 4 Gunslinging 1 | . . . . . . 1 . . . Exploded 4 | . . . . 1 3 1 3 . 4 Melee 1 | . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Gar Damage Taken 5569 | . 330 72 . 76 997 2321 830 . 943 Core 604 | . 22 13 . 19 47 181 139 . 183 Absorbed by Shields 146 | . . . . . . . 146 . . Redirected to Shielding 39 | . . . . . 39 . . . . Core Remaining (%) 89 | 100 . . . 78 . . . . . Volleys Fired 232 | . 11 4 . 9 47 85 60 . 16 Largest 2 | . 2 2 . 2 2 2 2 . 1 Hottest 124 | . 50 40 . 60 95 124 97 . 36 Shots Fired 396 | . 22 8 . 18 92 148 92 . 16 Gun 309 | . 20 8 . 12 68 115 86 . . Cannon 46 | . . . . . 15 31 . . . Launcher 41 | . 2 . . 6 9 2 6 . 16 Special . | . . . . . . . . . . Kinetic 125 | . 20 8 . 12 25 31 29 . . Thermal 151 | . . . . . . 94 57 . . Explosive 41 | . 2 . . 6 9 2 6 . 16 Electromagnetic 79 | . . . . . 58 21 . . . Robot Hit Streak 12 | . 5 3 . 6 10 12 7 . 4 Robot Miss Streak 11 | . 3 4 . 2 11 3 5 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . . 2 1 1 1 . . Max Gunslinging Chain 1 | . . . . 1 1 1 1 . . Shots Hit Robots 279 | . 12 5 . 10 72 106 52 . 22 Core Hits 163 | . 6 3 . 9 59 36 34 . 16 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . 3 2 . 2 Critical Strikes 12 | . . . . . 1 6 3 . 2 Burn 4 | . . . . . . 3 1 . . Destroy 1 | . . . . . . . 1 . . Corrupt 1 | . . . . . 1 . . . . Smash 6 | . . . . . . 3 1 . 2 Melee Attacks 48 | . . . . . 3 28 3 . 14 Impact 48 | . . . . . 3 28 3 . 14 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9111 | . 214 40 . 450 2844 2903 1230 . 1430 Guns 3595 | . 111 40 . 77 917 1563 887 . . Cannons 591 | . . . . . 164 427 . . . Explosions 3540 | . 103 . . 373 1624 137 276 . 1027 Melee 1376 | . . . . . 139 776 58 . 403 Ramming 9 | . . . . . . . 9 . . Kinetic 1071 | . 111 40 . 77 247 288 308 . . Thermal 2788 | . . . . . 889 1320 579 . . Explosive 2651 | . 103 . . 373 735 137 276 . 1027 Electromagnetic 1216 | . . . . . 834 382 . . . Impact 1376 | . . . . . 139 776 58 . 403 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . 6 13 13 13 16 Average Corruption 11 | . . . . . 6 10 13 13 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 138 | . . . . . 10 72 41 1 14 Message Errors 35 | . . . . . 3 18 8 . 6 Matter Fused 34 | . . . . . 3 17 12 . 2 Heat Flow Errors 19 | . . . . . 1 13 4 . 1 Energy Discharges 16 | . . . . . 1 5 6 1 3 Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 15 | . . . . . 1 8 4 . 2 Data Loss (major) 3 | . . . . . . 2 1 . . Misfires 9 | . . . . . 1 3 5 . . Alerts 3 | . . . . . . 3 . . . Weapon Failures 2 | . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 622 | . . . . . 207 178 40 . 197 Projectiles . | . . . . . . . . . . Explosions 322 | . . . . . 207 2 . . 113 Melee 300 | . . . . . . 176 40 . 84 Knockbacks 14 | . . . . . 10 2 . . 2 Impact 3 | . . . . . 1 1 . . 1 Kinetic 8 | . . . . . 8 . . . . Secondary 3 | . . . . . 1 1 . . 1 Self-Inflicted Damage 237 | . . . . . 121 64 1 . 51 Shots 6 | . . . . . 3 1 1 . 1 Rammed 3 | . . . . . . . 3 . . Targets Rammed 3 | . . . . . . . 3 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 402 | . 18 9 . 6 139 402 240 . 241 Average Temperature 78 | . 9 6 . 6 44 87 97 . 138 Received Heat Transfer 1376 | . 186 39 . 21 405 435 209 . 81 Effects 3 | . . . . . . 3 . . . Interference 1 | . . . . . . 1 . . . Matter Decay 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 4 | . . . . . 3 1 . . . Impact Corruptions 15 | . . . . . . 9 2 . 4 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . . . 1 4 3 . . Heat Transferred 4685 | . . . . . 800 2553 1332 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Gar Peak Influence 1393 | . 51 73 . 268 688 1393 908 383 663 Initial 678 | . . 15 . . 104 415 678 383 248 Average 552 | . 16 14 . 170 437 903 719 383 442 Maximum Alert Level 4 | . . . . 1 2 4 3 1 2 Low Security (%) 21 | 100 100 100 . 53 2 . . . . Level 1 11 | . . . . 46 28 . . 100 51 Level 2 32 | . . . . . 69 18 58 . 48 Level 3 30 | . . . . . . 69 41 . . Level 4 4 | . . . . . . 12 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 5 . 1 . . Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 6 | . . . . . 5 . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Gar Distress Signals 4 | . . . . . 2 . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 133 | . 8 2 . 9 38 28 30 . 18 Peak Tracking Total 12 | . 7 2 . 4 12 4 7 . 4 Tactical Retreats 11 | . . . . . 3 7 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Gar Traps Triggered 4 | . 1 . . . . 2 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Gar Machines Disabled 15 | . . . . 1 3 5 3 . 3 Max in Single Turn 2 | . . . . . 2 1 1 . 1 Garrison Relay 3 | . . . . . . 2 . . 1 Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Gar Machines Accessed 21 | . . . 3 . 8 2 7 1 . Terminals 15 | . . . . . 6 2 7 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 59 | . . . 6 . 24 3 25 1 . Successful 36 | . . . 6 . 16 2 11 1 . Failed 23 | . . . . . 8 1 14 . . Catastrophic 5 | . . . . . 2 1 2 . . Database Lockouts . | . . . . . . . . . . Manual 35 | . . . 1 . 14 . 20 . . Terminals 44 | . . . . . 16 3 25 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 7 | . . . . . 7 . . . . Garrison Access 2 | . . . . . 1 . . 1 . Terminal Hacks 15 | . . . 6 . 3 2 4 . . Record 5 | . . . 5 . . . . . . Prototype ID Bank 2 | . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . Terminal Index 2 | . . . . . 1 . 1 . . Garrison Index 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . Registered Components 1 | . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . Insert Component 3 | . . . . . 3 . . . . Analyze 4 | . . . . . 4 . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Unlock Access 2 | . . . . . 1 . . 1 . Unauthorized Hacks 12 | . . . . . 5 . 7 . . Terminals 12 | . . . . . 5 . 7 . . Assimilate 1 | . . . . . . . 1 . . Botnet 11 | . . . . . 5 . 6 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . . . . . 5 2 7 . . Full Trace Events 2 | . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Sto Gar Used RIF Installer 2 | . . . . . . 1 . . 1 Robot Detection 1 | . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 11 | . . . . . . 8 . . 3 Machine Destruction 11 | . . . . . . 8 . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Gar Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 2 2 . . . . Highest-Rated Group 40 | . . 40 40 24 24 . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . Total Orders 2 | . . . . 2 . . . . . EXPLORE 2 | . . . . 2 . . . . . Ally Attacks 56 | . . 5 . 25 26 . . . . Total Damage 512 | . . 34 . 262 216 . . . . Kills 8 | . . 1 . 5 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . 2 . . . . . Drone Recoveries 1 | . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Gar Turns Passed 6647 | 69 144 860 751 264 1116 1970 1011 30 432 Spaces Moved 3582 | 54 80 439 469 118 681 994 457 25 265 Core 12 | 12 . . . . . . . . . Treads 1919 | . . 439 469 118 48 529 312 . 4 Legs 1651 | 42 80 . . . 633 465 145 25 261 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 120 120 120 122 122 Average Speed 144 | 104 134 160 160 160 124 147 148 122 124 Slowest Speed 260 | 120 190 160 160 160 190 260 190 122 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 3 30 79 90 98 56 88 49 9 38 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 324 | . 6 . . 37 103 77 40 . 61 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . AOE 323 | . 6 . . 37 103 76 40 . 61 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Gar Total 4591 | 64 97 591 470 178 859 1294 693 24 321 Wait 540 | . 3 143 1 36 63 145 129 . 20 Move 3572 | 53 79 438 468 117 680 993 456 24 264 Hop . | . . . . . . . . . . Pick Up 30 | 5 1 2 1 1 10 4 6 . . Fast Attach 49 | 5 . . . . 13 14 15 . 2 Attach 38 | 1 1 2 . 6 9 9 6 . 4 Detach 17 | . 1 . . 5 6 . 5 . . Swap 24 | . 1 . . 3 11 5 3 . 1 Drop 33 | . . 2 . 1 17 6 7 . . Fire 232 | . 11 4 . 9 47 85 60 . 16 Melee 48 | . . . . . 3 28 3 . 14 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . . . . . 3 . . Escape Stasis 5 | . . . . . . 5 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison (discovered 1 exit: *Rec) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 70 | -11/Junkyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 6) 214 | -10/Materials | Entered Mines 243 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 286 | -10/Mines | Discovered new exit (range 12) 313 | -10/Mines | Build established: Mutant 361 | -10/Mines | Discovered new exit (range 12) 693 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 951 | -10/Mines | Discovered new exit (range 15) 1066 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1074 | -10/Mines | Entered Exiles 1074 | -10/Exiles | Accompanied by 3 allies 1118 | -10/Exiles | Met 8R-AWN 1145 | -10/Exiles | Met EX-HEX 1206 | -10/Exiles | Met EX-DEC 1307 | -10/Exiles | Visited The Gauntlet 1518 | -10/Exiles | Learned location of Zion (-6) 1543 | -10/Exiles | Met EX-BIN 1569 | -10/Exiles | Aligned with FarCom system 1570 | -10/Exiles | Given EX-Vault access code 1607 | -10/Exiles | Opened EX-Vault 1619 | -10/Exiles | Found Supersonic Drone Bay 1697 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1804 | -10/Exiles | Discovered new exit (range 14) 1825 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1825 | -10/Exiles | Entered Mines 1825 | -9/Mines | Accompanied by 3 allies 1871 | -9/Mines | Discovered new exit (range 27) 1873 | -9/Mines | Discovered new exit (range 37) 2089 | -9/Mines | Entered Materials 2089 | -8/Materials | Accompanied by 2 allies 2089 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2242 | -8/Materials | Discovered new exit (range 5) 2514 | -8/Materials | Build established: Scavenger-Mutant 2516 | -8/Materials | Discovered new exit (range 16) 2842 | -8/Materials | Destroyed 9 combat bots 2846 | -8/Materials | Lost 3 parts (1n1u1w) 3204 | -8/Materials | Identified exit to Garrison 3205 | -8/Materials | Entered Garrison 3264 | -8/Garrison | Triggered checkpoint 3286 | -8/Garrison | Garrison Relay disabled 3496 | -8/Garrison | Triggered checkpoint 3534 | -8/Garrison | Phase Generator disabled 3563 | -8/Garrison | Triggered checkpoint 3686 | -8/Garrison | Garrison Relay disabled 3706 | -8/Garrison | Discovered new exit (range 10) 3788 | -8/Garrison | System corruption reached 10% 3839 | -8/Garrison | Lost 4 parts (2n1u1w) 3882 | -8/Garrison | Triggered checkpoint 4026 | -8/Garrison | Triggered checkpoint 4120 | -8/Garrison | Spotted B-75 Beast 4262 | -8/Garrison | Triggered checkpoint 4407 | -8/Garrison | Spotted B-75 Beast 4454 | -8/Garrison | Lost 3 parts (1p1n1u) 4517 | -8/Garrison | Destroyed B-75 Beast 4694 | -8/Garrison | Lost 3 parts (2n1w) 5001 | -8/Garrison | Discovered new exit (range 14) 5052 | -8/Garrison | Triggered checkpoint 5074 | -8/Garrison | Triggered checkpoint 5107 | -8/Garrison | Installed Relay Interface Framework 5175 | -8/Garrison | Entered Materials 5815 | -8/Materials | Core integrity fell below 50% 5979 | -8/Materials | Lost 3 parts (1n2u) 6139 | -8/Materials | Discovered new exit (range 16) 6183 | -8/Materials | Discovered new exit (range 9) 6186 | -8/Materials | Identified exit to Storage 6186 | -8/Materials | Entered Storage 6215 | -8/Storage | Identified exit to Garrison 6216 | -8/Storage | Entered Garrison 6225 | -8/Garrison | Build established: Mutant 6246 | -8/Garrison | Triggered checkpoint 6268 | -8/Garrison | Expanded RIF knowledge: Robot Detection 6282 | -8/Garrison | Core integrity fell below 20% 6354 | -8/Garrison | Garrison Relay disabled 6436 | -8/Garrison | Triggered checkpoint 6440 | -8/Garrison | Triggered checkpoint 6482 | -8/Garrison | Triggered checkpoint 6525 | -8/Garrison | Destroyed 7 combat bots 6594 | -8/Garrison | Discovered new exit (range 15) 6631 | -8/Garrison | Identified exit to Recycling 6648 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06594_ EXIT=FOUND 06612_ System corrupted: Heat flow error (+281). 06612_ P-60 Hacker springs to life. 06618_ Destroyed Imp. Heat Sink. 06619_ Missile Launcher destroyed. 06619_ Imp. Aluminum Leg destroyed. 06627_ System corrupted: Energy discharge (-66). 06631_ EXIT=IDENTIFIED: RECYCLING 06635_ Hacking Suite destroyed. 06635_ Destroyed Shock Rifle. 06635_ P-60 Hacker system corrupted by crushing effect. 06636_ Carbon-fiber Leg destroyed. 06638_ P-60 Hacker suffers critical hit (Smash). 06638_ Destroyed Target Analyzer. 06638_ Destroyed Mic. Nuclear Core. 06638_ P-60 Hacker system corrupted by crushing effect. 06642_ P-60 Hacker knocked back. 06645_ Attempting to access garrison exit controls... RIF authorized. 06645_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#######??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# p@#??????????????????????? | | ????????????????????# p #??????????????????????? | | ????????????????????# p ###??????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ???????????????###??# #????????????????????????? | | ??????????????## ### #?##?????????????????????? | | ?????????????## ## ## ##????????????????????? | | ?????????????# ## ### #???????????? | | ???????????????# #????????? | | ?????????????# # ## ### #???????????? | | ?????????????##??#### # #??????? #???????????? | | ????????????????????# #######??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #### #??????????????????? | | ????????????????????# #???? #??????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ^ #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Adv. Heat Sink | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalAnalysisBoosters Manual? 0 Play Time 00:51:18 Cumulative 29.3 hours Start 2024.02.13 @ 20:36:28 End 2024.02.13 @ 21:24:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e3c9653-c32a-46be-8adc-0700edf444ee