Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.15 @ 20:24:09 Player: Dosh Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (351) 1755 Value Destroyed (13443) 13443 Prototype IDs (57) 1140 Alien Tech Used (3) 600 Bonus (3846) 3846 TOTAL SCORE: 28284 Bonus ------- High Alert Combat Kills 1049 Follower Combat Kills 1176 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 176 Friendly Fire -155 Cogmind --------- Core Integrity 0/1300 Matter 205/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1350) Ox26 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Improved Targeting Computer Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Fission Core Light Antimatter Reactor Flexi-carbon Leg Advanced Power Amplifier Makeshift Terrain Scanner Improved Kinecellerator Weapon Cycler Improved Hacking Suite Advanced Trap Extractor (0/8) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Wardrone Bay > --- WEAPON ----------- Vortex Rail Vortex Driver Autogun Mass Driver > --- INVENTORY -------- Light Nuclear Core Fission Core Light Antimatter Reactor Light Antimatter Reactor Armored Medium Treads Armored Medium Treads Armored Medium Treads Flexi-carbon Leg Advanced Power Amplifier Improved Kinecellerator Weapon Cycler Transmission Jammer Makeshift Ablative Armor Improved Powered Armor Advanced Focal Shield Advanced Shield Generator Advanced Hacking Suite Advanced Trap Extractor Transdimensional Reconstructor Vortex Rail Vortex Rail Vortex Driver Smartbomb Launcher Thermoblaster [Rating: 184] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Weapon Cycler Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Thermoblaster Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 Utility 8 | . . . 2 . . . 1 1 . 1 . . . . 2 . . . . 1 Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . Parts Attached 284 | 6 6 3 18 4 2 2 24 35 80 9 6 3 8 15 10 9 6 12 11 15 Power 32 | 1 1 . 2 2 . . 3 4 6 2 . . 1 1 . 1 . 3 3 2 Engine 6 | 1 1 . . 1 . . 1 1 1 . . . . . . . . . . . Core 19 | . . . 2 1 . . 2 3 5 2 . . . 1 . 1 . 1 1 . Reactor 7 | . . . . . . . . . . . . . 1 . . . . 2 2 2 Propulsion 56 | 2 2 . 5 . . . 8 15 15 . 1 . . . . 1 . 3 2 2 Treads 56 | 2 2 . 5 . . . 8 15 15 . 1 . . . . 1 . 3 2 2 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 93 | 1 1 1 3 . 2 . 6 7 26 4 3 . 2 7 7 2 5 3 4 9 Device 30 | . . . . . . . . . 10 3 . . 1 2 3 1 2 2 3 3 Storage 6 | 1 1 . . . 1 . 1 . 1 1 . . . . . . . . . . Processor 7 | . . . . . . . 1 . 2 . . . . . 1 . 2 . . 1 Hackware 12 | . . . 1 . . . 2 2 1 . . . . 1 2 . . . . 3 Protection 38 | . . 1 2 . 1 . 2 5 12 . 3 . 1 4 1 1 1 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 2 2 2 8 2 . 2 7 9 33 3 2 3 5 7 3 5 1 3 2 2 Energy Gun 4 | . 1 . . . . . . . . . . . . . . . . 1 . 2 Energy Cannon 23 | . . . 1 . . 1 1 1 10 1 . 1 2 1 . 2 . 1 1 . Ballistic Gun 27 | 2 . 1 4 1 . 1 3 6 6 . . . . 1 . 1 1 . . . Ballistic Cannon 24 | . 1 . 2 . . . 2 2 8 2 . . 3 1 2 1 . . . . Launcher 22 | . . 1 1 1 . . 1 . 6 . 2 2 . 4 1 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 3 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . 1 . 1 . 2 . . . . 3 . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . 2 1 . System Corruption 21 | . . . . . . . . . . . . . . . . . . 11 10 . Parts Lost 108 | . 3 . 3 1 . . 6 10 36 . 2 . . 4 . 12 4 5 1 21 Power 20 | . 1 . 1 1 . . 3 3 3 . . . . 1 . 1 1 2 . 3 Propulsion 27 | . 1 . 1 . . . 2 3 10 . 1 . . . . 2 . . 1 6 Utility 36 | . . . . . . . 1 3 13 . 1 . . 3 . 4 1 1 . 9 Weapon 25 | . 1 . 1 . . . . 1 10 . . . . . . 5 2 2 . 3 Highest Loss Streak 13 | . 1 . 1 1 . . 3 2 9 . 1 . . 2 . 5 4 5 1 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 84 97 99 100 79 92 97 98 86 68 72 77 64 80 82 82 70 67 65 64 Engine 2 | . 14 14 2 4 11 11 7 2 . . . . . . . . . . . . Core 4 | . . . 8 6 . . 1 3 5 10 11 11 8 5 5 4 5 4 4 2 Treads 21 | . 27 28 21 22 22 22 25 29 22 11 8 11 11 11 10 8 5 6 19 13 Device 4 | . . . . . . . . . 7 7 11 11 11 10 12 12 9 11 14 16 Storage 7 | . 14 14 11 11 11 11 9 7 5 5 5 5 5 5 5 5 5 5 5 4 Processor 2 | . . . . . . . . . 1 11 11 11 11 10 5 5 13 10 . . Hackware 15 | . . . 11 11 11 11 26 29 16 . . . . . 13 13 9 3 . 8 Protection 8 | . . 11 22 22 22 22 9 6 5 8 9 11 10 10 5 4 5 3 4 6 Energy Cannon 3 | . . . 2 11 . 7 2 . 6 2 . 4 . 11 6 4 2 2 5 1 Ballistic Gun 6 | . 7 2 10 10 2 7 10 11 5 2 . . . . . . 2 4 . . Ballistic Cannon 4 | . 9 10 7 . . . 4 3 3 4 11 7 . 3 8 13 7 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 11 33 31 41 38 49 56 97 112 122 135 135 137 154 154 160 160 133 184 148 164 Greatest Support 140 | 40 40 40 43 43 43 43 63 93 140 140 140 140 140 140 140 140 70 124 124 136 Greatest Overweight (x) 26 | . . . 1 . 1 1 2 1 2 . 1 . 1 1 1 2 1 2 1 26 Average Overweight (x) . | . . . . . . 1 1 1 . . . . . . . 1 1 1 . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 9 15 15 15 17 20 24 25 23 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 6 5 15 15 19 19 25 25 25 24 25 20 25 25 25 24 21 25 19 18 Average Carried 18 | 1 3 4 12 14 15 17 22 24 20 18 23 19 23 24 23 21 19 21 15 14 Final Capacity 25 | 8 15 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 4 5 15 15 19 17 25 25 14 24 20 20 21 24 25 20 19 19 15 10 Class Distribution -------------------- 41% | Hacker-Mutant 21% | Mutant 7% | Machinist-Gunner 7% | Machinist-Mutant 6% | Hacker-Skirmisher 4% | Hacker-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Machinist-Gunner | -5/Factory Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Zhirov Machinist-Gunner | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Commander-Gunner | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 10193 | 254 262 71 812 114 . 109 973 2349 2404 347 356 225 62 599 385 432 142 194 53 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 13114 | 4 393 84 1496 173 . 65 1166 2472 3443 767 383 228 185 1120 196 385 86 53 118 297 Parts 664 | . 45 7 101 8 . 5 64 118 157 42 9 7 . 44 10 24 6 1 3 13 Haulers Intercepted 6 | . 1 . 1 . . . 4 . . . . . . . . . . . . . Recyclers Shooed 15 | . 1 . 1 . . . . 2 5 1 . . . 2 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 97 | . . . . . . . . . . . 7 6 . 53 . 22 6 . 3 . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 278 | 1 14 4 36 12 . 2 20 37 60 8 13 7 . 23 7 11 5 1 8 9 Melee 4 | . . . . . . . . . 4 . . . . . . . . . . . Guns 96 | 1 12 1 15 . . 2 10 23 24 5 . . . . . . . . . 3 Cannons 112 | . 2 2 17 5 . . 4 14 18 3 6 4 . 11 3 10 5 . 6 2 AOE 62 | . . 1 4 7 . . 6 . 13 . 7 3 . 12 3 . . 1 2 3 Classes Destroyed 19 | 1 6 . 5 1 . 1 . 2 3 . . . . . . . . . . . Worker 15 | . . . 1 . . . 3 . 11 . . . . . . . . . . . Builder 18 | . 1 . 3 . . . 4 . 5 2 . . . 1 1 . . . . 1 Tunneler 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Hauler 6 | . 1 . 1 . . . 4 . . . . . . . . . . . . . Recycler 20 | . . . 2 . . . 3 8 5 2 . . . . . . . . . . Operator 7 | . 3 . 4 . . . . . . . . . . . . . . . . . Watcher 20 | . 3 . 4 . . . 3 3 3 1 . . . 2 1 . . . . . Swarmer 65 | . 9 2 10 . . 1 6 . 8 . 4 2 . 5 3 4 5 . 6 . Grunt 117 | . 5 2 18 3 . . 9 17 32 2 8 4 . 10 1 3 . . . 3 Brawler 3 | . . . . . . . . . 1 1 . . . 1 . . . . . . Duelist 5 | . . . 1 . . . . 1 . 1 1 . . 1 . . . . . . Protector 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Sentry 21 | . . . 6 . . . 4 4 1 . . . . 4 1 . . . 1 . Demolisher 1 | 1 . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . Hunter 14 | . . . . . . 1 1 3 2 . . 1 . 3 . 2 . 1 . . Programmer 38 | . . . . . . . . 12 11 4 . . . . 2 2 . . 1 6 Heavy 2 | . . . . . . . . . 2 . . . . . . . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 4 2 8 12 . 1 6 3 7 5 4 3 . 6 4 4 5 1 5 3 Combat Bots Only 12 | 1 3 2 6 12 . 1 5 3 5 5 4 3 . 6 4 4 5 1 5 3 Max Kills in Single Turn 5 | 1 2 1 3 4 . 1 3 1 5 2 3 2 . 2 3 2 1 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 2 3 . . 2 . 3 . 3 2 . 2 3 . . 1 2 2 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Damage Taken 26955 | 105 494 137 955 273 . 110 1377 3176 7815 486 597 393 . 1428 452 1933 302 1365 837 4720 Core 3350 | . 62 28 175 48 . 19 99 283 678 40 34 . . 168 . 247 . 148 93 1228 Absorbed by Shields 1516 | . . . . . . . . . 140 . . . . 342 163 490 . 162 31 188 Reduced by Siege Mode 102 | . . . . . . . . . . . . 15 . 19 34 34 . . . . Redirected to Shielding 246 | . . . 15 4 . 6 . . 132 25 . . . 64 . . . . . . Regen/Repaired (Parts) 1609 | . . . 275 . . . 277 456 315 . . . . . . . . 286 . . Core Remaining (%) 62 | 100 . 64 . . . 39 82 59 20 . . . . 75 . . . . 57 . Volleys Fired 825 | 2 62 10 91 8 . 6 92 184 174 21 27 10 5 42 15 18 7 8 19 24 Largest 4 | 2 2 2 2 2 . 2 2 2 4 3 2 2 1 4 4 4 3 4 2 2 Hottest 360 | 40 85 85 104 104 . 91 98 109 211 186 101 138 53 337 295 276 199 225 360 360 Shots Fired 1684 | 4 124 20 181 16 1 12 179 379 368 43 49 17 5 86 49 60 15 15 27 34 Gun 760 | 4 99 10 94 5 1 6 133 244 130 10 . . . . . 4 . 5 . 15 Cannon 839 | . 25 7 83 8 . 6 34 135 223 33 44 14 5 69 48 56 15 6 19 9 Launcher 85 | . . 3 4 3 . . 12 . 15 . 5 3 . 17 1 . . 4 8 10 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1206 | 4 82 7 149 5 1 6 152 376 225 32 44 8 5 16 33 45 12 4 . . Thermal 313 | . 42 10 28 8 . 6 15 3 80 11 . 6 . 53 15 15 3 . 8 10 Explosive 67 | . . 3 4 3 . . 12 . 15 . 5 3 . 17 1 . . 4 . . Electromagnetic 48 | . . . . . . . . . 48 . . . . . . . . . . . Entropic 50 | . . . . . . . . . . . . . . . . . . 7 19 24 Robot Hit Streak 22 | 2 10 4 12 4 . 3 9 22 13 12 16 12 7 20 10 18 7 7 5 5 Robot Miss Streak 7 | 1 6 2 4 2 . 3 5 6 6 7 5 1 1 3 3 5 4 3 6 3 Penetration Max 1 | . . . . . . . . 1 1 . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1115 | 2 77 10 103 8 . 6 105 273 266 31 38 13 5 61 34 34 8 9 14 18 Core Hits 783 | 2 34 9 62 21 . 5 55 144 218 30 45 10 16 66 11 17 5 8 11 14 Critical Kills 22 | . . . . . . . . 15 5 . . . . . 1 1 . . . . Critical Parts Destroyed 42 | . . . . . . . . 29 12 . . . . . . . . . . 1 Critical Strikes 102 | . 2 1 3 . . . . 48 17 1 3 . . 4 6 4 2 1 6 4 Burn 4 | . 2 1 1 . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . 1 1 . . . . Destroy 58 | . . . . . . . . 46 12 . . . . . . . . . . . Blast 22 | . . . 2 . . . . 2 . 1 3 . . 4 5 3 2 . . . Smash 5 | . . . . . . . . . 5 . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 Sunder 10 | . . . . . . . . . . . . . . . . . . 1 6 3 Melee Attacks 40 | . . . . . . . . . 40 . . . . . . . . . . . Impact 40 | . . . . . . . . . 40 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37529 | 28 984 200 2285 690 . 107 2504 4197 10790 1529 1856 659 204 4040 1435 1158 303 1184 1262 2114 Guns 8921 | 20 735 78 865 12 . 46 1227 2018 2735 661 . . . . . 62 . 53 . 409 Cannons 15758 | . 249 87 997 164 . 40 496 2044 3842 662 854 265 188 1586 1201 1096 303 145 1038 501 Explosions 11367 | . . 26 415 496 . . 698 . 3457 . 970 394 . 2355 223 . . 978 224 1131 Melee 667 | . . . . . . . . . 667 . . . . . . . . . . . Ramming 816 | 8 . 9 8 18 . 21 83 135 89 206 32 . 16 99 11 . . 8 . 73 Kinetic 17071 | 20 692 87 1504 12 . 46 1548 4003 4519 1041 854 171 188 363 920 760 271 72 . . Thermal 6005 | . 292 78 358 164 . 40 175 59 1583 282 . 94 . 1223 281 398 32 . 224 722 Explosive 9742 | . . 26 415 496 . . 698 . 2778 . 970 394 . 2355 223 . . 978 . 409 Electromagnetic 1154 | . . . . . . . . . 1154 . . . . . . . . . . . Impact 667 | . . . . . . . . . 667 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 2074 | . . . . . . . . . . . . . . . . . . 126 1038 910 Highest Corruption 22 | . 1 1 5 5 5 5 . 12 22 3 3 3 3 7 5 7 7 11 22 4 Average Corruption 7 | . 1 1 4 5 5 5 . 6 14 2 3 3 3 3 4 5 7 9 11 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 628 | . 11 5 14 9 16 16 . 182 212 3 12 15 8 34 4 30 24 8 19 6 Message Errors 140 | . 4 . 5 . 2 6 . 44 54 1 1 2 2 7 1 3 1 2 5 . Matter Fused 153 | . 2 2 1 4 4 1 . 42 48 . 3 3 . 11 2 12 6 3 4 5 Heat Flow Errors 86 | . 1 2 1 1 3 2 . 20 28 . 1 4 1 4 . 4 9 1 3 1 Energy Discharges 64 | . . . 4 . 3 2 . 18 20 1 4 . 2 2 1 3 4 . . . Parts Rejected 7 | . . . . . . . . 1 6 . . . . . . . . . . . Parts Fused 8 | . . . . 2 . . . 4 1 . . . . 1 . . . . . . Data Loss (minor) 69 | . 3 . 1 1 2 2 . 21 24 1 1 3 2 2 . 2 2 . 2 . Data Loss (major) 35 | . 1 1 2 1 1 . . 8 7 . 1 1 1 4 . 4 1 . 2 . Misfires 32 | . . . . . 1 . . 16 9 . 1 1 . 2 . . . . 2 . Alerts 15 | . . . . . . 3 . 3 5 . . 1 . . . . 1 1 1 . Misdirections 2 | . . . . . . . . . 2 . . . . . . . . . . . Weapon Failures 17 | . . . . . . . . 5 8 . . . . 1 . 2 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1199 | . . . 20 . . . 5 17 541 2 10 . 26 41 166 25 . 30 124 192 Projectiles 433 | . . . 20 . . . 5 5 40 1 10 . 14 41 105 25 . . 124 43 Explosions 483 | . . . . . . . . . 243 . . . . . 61 . . 30 . 149 Melee 283 | . . . . . . . . 12 258 1 . . 12 . . . . . . . Knockbacks 179 | . 4 1 3 . . . 2 47 69 10 14 1 . 7 15 4 1 1 . . Impact 8 | . . . . . . . . 1 5 1 . . . 1 . . . . . . Kinetic 161 | . 4 1 3 . . . 2 46 55 9 14 1 . 5 15 4 1 1 . . Secondary 10 | . . . . . . . . . 9 . . . . 1 . . . . . . Self-Inflicted Damage 785 | . . 51 131 2 . . 55 88 248 34 . . . 52 . . . 36 . 88 Shots 19 | . . 2 4 1 . . 2 1 5 . . . . 1 . . . 1 . 2 Rammed 96 | 5 . 4 3 2 . 3 11 14 12 8 8 . 3 4 1 . . 2 . 16 Targets Rammed 104 | 5 . 4 3 2 . 3 14 15 14 9 9 . 3 4 1 . . 2 . 16 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . . . . . . . 3 1 2 1 1 . . . . . . . . . Highest Temperature 605 | . 240 158 266 209 202 174 225 325 568 329 212 175 125 273 403 407 233 95 200 605 Average Temperature 97 | . 60 45 56 85 86 71 40 78 125 134 92 67 65 104 151 142 101 32 95 188 Received Heat Transfer 5119 | . 126 30 273 29 . . 585 831 2281 21 189 81 . 190 9 85 . 24 9 356 Effects 36 | . . . . . 1 . 1 1 18 1 . . . . 6 1 . . . 7 Shutdowns 8 | . . . . . . . . . 4 . . . . . 1 1 . . . 2 Energy Bleed 10 | . . . . . 1 . . 1 3 1 . . . . 2 . . . . 2 Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . 2 . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 11 | . . . . . . . . . 7 . . . . . 2 . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 6 | . . . . . . . . . . . . 1 . 2 2 1 . . . . Total Turns 137 | . . . . . . . . . . . . 5 . 42 68 22 . . . . Longest Duration 41 | . . . . . . . . . . . . 5 . 32 41 22 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . 7 5 . . . . . . . . . . Impact Corruptions 15 | . . . . . . . . 1 10 1 . . 2 1 . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 1 . . . 1 Parts Melted 14 | . . . 1 . . 1 . . 3 1 . . . 1 2 2 . . 2 1 Heat Transferred 8866 | . 999 296 767 296 . 74 259 74 1791 296 . 150 . 1679 361 407 37 . 480 900 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 1239 | 20 236 137 694 348 . 50 446 432 1239 761 . . . . 392 . . . . 151 Initial 606 | . . 13 53 270 . . 11 28 151 606 . . . . 146 . . . . 63 Average 197 | . 70 62 299 319 . 16 97 140 395 531 . . . . 271 . . . . 81 Maximum Alert Level 4 | . 1 . 2 1 . . 2 2 4 3 . . . . 1 . . . . . Low Security (%) 66 | 100 92 100 21 . . 100 94 77 36 . . . . . 17 . . . . 100 Level 1 19 | . 7 . 64 100 . . 3 19 22 12 . . . . 82 . . . . . Level 2 10 | . . . 13 . . . 1 2 22 84 . . . . . . . . . . Level 3 2 | . . . . . . . . . 13 2 . . . . . . . . . . Level 4 1 | . . . . . . . . . 5 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 3 . 7 1 . . 2 21 25 3 . . . 2 3 . . . . 4 Investigation 19 | . 1 . 3 . . . . 7 6 . . . . 1 . . . . . 1 Extermination 28 | . . . . . . . . 12 10 2 . . . . 2 . . . . 2 Reinforcement 19 | . 2 . 3 1 . . 2 1 7 . . . . 1 1 . . . . 1 Assault 5 | . . . 1 . . . . 1 2 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . 1 . 2 . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 11 | . 1 . 2 . . . 3 . 3 . . . . 1 1 . . . . . Communications Jammed 55 | . . . . . . . . . 37 3 . . . . 13 . . . . 2 Distress Signals 53 | . . . . . . . . . 37 1 . . . . 13 . . . . 2 Times Spotted 446 | 1 23 5 59 20 . 4 38 52 86 12 14 8 . 38 16 12 5 24 11 18 Peak Tracking Total 18 | 1 4 3 5 18 . 3 5 3 8 5 4 3 . 7 4 4 5 17 6 6 Tactical Retreats 24 | . . . 2 . . 1 6 6 3 . 1 . . . . 1 . . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 20 | . 1 . 4 . . . 1 7 4 . . . . 1 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 31 | . . . . . . . . . 4 . . 2 . . . . . 25 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 38 | . . . 3 . . . 3 3 24 . 1 . . 2 . . . . . 2 Max in Single Turn 5 | . . . 1 . . . 1 2 5 . 1 . . 1 . . . . . 1 Garrison Access 5 | . . . . . . . . 4 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 93 | . 3 . 10 . 1 . 8 29 21 3 1 . 1 3 1 1 1 9 . 1 Terminals 45 | . 3 . 7 . . . 5 13 12 2 . . . 1 1 . . . . 1 Fabricators 9 | . . . . . . . . 5 3 . . . . 1 . . . . . . Repair Stations 9 | . . . 2 . . . 1 4 2 . . . . . . . . . . . Recycling Units 5 | . . . . . . . 1 1 2 . . . . 1 . . . . . . Scanalyzers 5 | . . . 1 . . . 1 2 1 . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 4 1 1 . . . . . . . . . . Total Hacks 246 | . 9 . 28 . 1 . 25 81 61 3 1 . 1 6 3 1 1 22 . 3 Successful 161 | . 3 . 14 . 1 . 18 62 33 2 1 . 1 2 . 1 1 22 . . Failed 85 | . 6 . 14 . . . 7 19 28 1 . . . 4 3 . . . . 3 Catastrophic 17 | . 3 . 4 . . . . 1 6 1 . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 95 | . 4 . 15 . 1 . 17 36 21 . 1 . . . . . . . . . Terminals 130 | . 9 . 15 . . . 16 47 33 2 . . . 2 3 . . . . 3 Fabricators 26 | . . . . . . . . 13 10 . . . . 3 . . . . . . Repair Stations 32 | . . . 9 . . . 6 9 8 . . . . . . . . . . . Recycling Units 10 | . . . . . . . 1 1 7 . . . . 1 . . . . . . Scanalyzers 14 | . . . 4 . . . 2 6 2 . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 5 1 1 . . . . . . . . . . Terminal Hacks 71 | . 3 . . . 1 . 6 22 11 1 1 . 1 1 . 1 1 22 . . Record 10 | . . . . . . . . 1 . . 1 . 1 . . . . 7 . . Part Schematic 8 | . 1 . . . . . 1 4 2 . . . . . . . . . . . Robot Analysis 3 | . . . . . . . 2 1 . . . . . . . . . . . . Prototype ID Bank 15 | . 1 . . . . . . . . . . . . . . . . 14 . . Open Door 4 | . . . . . . . . . . . . . . 1 . 1 1 1 . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . . . . 1 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . Alert Level 6 | . . . . . . . 1 4 1 . . . . . . . . . . . Unreport Threat 9 | . . . . . . . 2 4 3 . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . Recall Assault 1 | . . . . . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . 12 6 . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . 5 3 . . . . . . . . . . . Build 9 | . . . . . . . . 6 3 . . . . . . . . . . . Repair Station Hacks 25 | . . . 8 . . . 6 8 3 . . . . . . . . . . . Scan Component 13 | . . . 4 . . . 3 4 2 . . . . . . . . . . . Repair 12 | . . . 4 . . . 3 4 1 . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . . . . 1 1 7 . . . . 1 . . . . . . Process 3 | . . . . . . . . . 3 . . . . . . . . . . . Retrieve Matter 4 | . . . . . . . . . 4 . . . . . . . . . . . Retrieve Components 3 | . . . . . . . 1 1 . . . . . 1 . . . . . . Scanalyzer 13 | . . . 4 . . . 2 6 1 . . . . . . . . . . . Insert Component 7 | . . . 2 . . . 1 3 1 . . . . . . . . . . . Analyze 6 | . . . 2 . . . 1 3 . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 4 1 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Seal Access 5 | . . . . . . . . 4 1 . . . . . . . . . . . Unauthorized Hacks 18 | . . . 2 . . . 3 9 4 . . . . . . . . . . . Terminals 18 | . . . 2 . . . 3 9 4 . . . . . . . . . . . Assimilate 4 | . . . 1 . . . . 2 1 . . . . . . . . . . . Botnet 11 | . . . . . . . 2 7 2 . . . . . . . . . . . Operators 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 3 . 7 . . . 7 21 17 2 . . . 3 1 . . . . 1 Full Trace Events 16 | . 2 . 2 . . . . 6 4 . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . 2 . . . 1 6 2 . . . . . . . . . . . Parts Built 13 | . . . . . . . . 8 5 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 677 | . . . . . . . . 493 184 . . . . . . . . . . . Total Part Build Rating 60 | . . . . . . . . 35 25 . . . . . . . . . . . Parts Repaired 12 | . . . 4 . . . 3 4 1 . . . . . . . . . . . Time 303 | . . . 110 . . . 96 69 28 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 399 | . . . . . . . . . 399 . . . . . . . . . . . Retrieved Matter 497 | . . . . . . . . . 497 . . . . . . . . . . . Retrieved Components 20 | . . . . . . . 3 10 . . . . . 7 . . . . . . Parts Scanalyzed 7 | . . . 2 . . . 1 3 1 . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . 1 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . 11 . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 23 | . . . . 2 . . . 2 3 . . . . 11 . . . 5 . . Largest Group 6 | . . . . 2 . . . 2 2 . . . . 6 2 . . 5 . . Highest-Rated Group 324 | . . . . 41 . . . 52 59 . . . . 324 93 . . 254 . . Highest-Rated Ally 68 | . . . . 31 . . . 26 31 . . . . 68 53 . . 56 . . Total Orders 4 | . . . . . . . . 1 . . . . . . 2 1 . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . 2 1 . . . . Ally Attacks 170 | . . . . 8 . . . . 13 . . . . 100 6 . . 43 . . Total Damage 4584 | . . . . 41 . . . . 255 . . . . 2636 119 . . 1533 . . Kills 25 | . . . . . . . . . 1 . . . . 12 2 . . 10 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 3 | . . . . . . . 2 1 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . . . 1 1 . 3 . 2 1 . . . Drone Launches 5 | . . . . . . . . . . . . . . . 3 1 . 1 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 38958 | 3828 1116 316 2173 257 797 585 3716 9145 6525 1385 831 672 366 1832 584 1061 760 1637 494 878 Spaces Moved 14778 | 869 529 172 1050 139 412 217 1258 3357 2380 786 373 397 209 777 169 395 306 572 179 232 Core 4 | 3 . . . . . . . . . . . . . . . . . . . 1 Treads 14774 | 866 529 172 1050 139 412 217 1258 3357 2380 786 373 397 209 777 169 395 306 572 179 231 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 240 231 160 160 160 160 160 160 160 240 240 166 166 248 Average Speed 211 | 159 160 160 161 160 192 240 241 236 223 160 188 160 160 199 216 243 240 266 241 295 Slowest Speed 1350 | 160 160 160 240 160 240 240 320 243 330 160 240 160 240 240 240 320 240 320 250 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 104 84 41 87 43 70 66 67 62 41 16 53 69 62 75 6 58 51 82 36 8 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Known Exits Taken 4 | . . . . . . . . 1 1 . . . . 1 1 . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 13 | . . 2 . . . 1 . . . . 2 3 . . . 2 2 . 1 . Spaces Dug 23 | . . . . . . . 2 . 21 . . . . . . . . . . . Terrain Destroyed 831 | . . 25 41 25 . . 68 31 274 6 65 53 . 52 29 28 12 41 35 46 Melee 21 | . . . . . . . . . 21 . . . . . . . . . . . Projectile 156 | . . . 1 . . . 9 1 21 5 5 3 . 6 9 28 12 12 21 23 AOE 646 | . . 25 40 25 . . 59 24 231 . 60 50 . 46 20 . . 29 14 23 Terrain Rammed 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Walls Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . 1 . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 20813 | 3300 678 189 1347 158 419 267 1759 4166 3213 882 443 419 236 995 353 460 321 676 216 316 Wait 4392 | 2417 77 . 164 2 . 40 355 521 474 47 21 7 1 43 152 34 . 6 6 25 Move 14758 | 868 528 171 1049 138 411 216 1257 3356 2379 785 372 396 208 776 168 394 305 571 178 232 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 134 | 2 3 1 15 2 1 . 13 23 30 8 2 . 4 4 2 4 2 13 2 3 Fast Attach 75 | 6 2 1 4 . . . 7 8 23 1 . . 1 4 3 . 4 6 1 4 Attach 110 | . 2 . 3 1 . 2 5 10 24 5 6 3 7 8 4 9 1 5 7 8 Detach 39 | . 1 . . . 2 . . . 3 2 3 3 5 9 4 1 . 6 . . Swap 102 | . 2 2 11 3 2 . 12 17 33 3 1 . 1 3 3 . 1 1 3 4 Drop 76 | . 1 . 7 2 3 . 4 22 17 . 2 . 1 3 1 . 1 12 . . Fire 825 | 2 62 10 91 8 . 6 92 184 174 21 27 10 5 42 15 18 7 8 19 24 Melee 40 | . . . . . . . . . 40 . . . . . . . . . . . Ram 5 | . . . . . . . . . . 1 . . . 1 . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 101 | 5 . 4 3 2 . 3 14 15 14 9 9 . 3 4 1 . . 2 . 13 Escape Stasis 12 | . . . . . . . . 10 2 . . . . . . . . . . . Rewire 144 | . . . . . . . . . . . . . . 98 . . . 46 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Fac x2 / *Upp / Gar) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / Tes) History --------- Turn | Location | Event 43 | -11/Junkyard | Discovered new exit (range 15) 2611 | -11/Junkyard | Assembled infested the area 3829 | -11/Junkyard | Entered Materials 3830 | -10/Materials | Build established: Mutant 4045 | -10/Materials | Discovered new exit (range 13) 4294 | -10/Materials | Discovered new exit (range 16) 4466 | -10/Materials | Discovered new exit (range 16) 4515 | -10/Materials | Discovered new exit (range 10) 4945 | -10/Materials | Entered Mines 5223 | -10/Mines | Discovered new exit (range 13) 5261 | -10/Mines | Entered Materials 5261 | -9/Materials | Evolved 2 slots: Utility x2 5726 | -9/Materials | Repaired Hvy. Assault Rifle 6040 | -9/Materials | Build established: Scavenger-Mutant 6159 | -9/Materials | Repaired Lgt. Treads 6186 | -9/Materials | Repaired Lgt. Treads 6214 | -9/Materials | Repaired Lgt. Treads 6464 | -9/Materials | Discovered new exit (range 16) 6675 | -9/Materials | Build established: Mutant 6748 | -9/Materials | Discovered new exit (range 16) 6883 | -9/Materials | Discovered new exit (range 11) 7179 | -9/Materials | Discovered new exit (range 8) 7261 | -9/Materials | First assault squad dispatched 7434 | -9/Materials | Entered Mines 7485 | -9/Mines | Assembled infested the area 7517 | -9/Mines | Met 8R-AWN 7521 | -9/Mines | Destroyed 12 combat bots 7528 | -9/Mines | Learned Materials stockpile data 7569 | -9/Mines | Core integrity fell below 50% 7685 | -9/Mines | Discovered new exit (range 5) 7691 | -9/Mines | Entered Exiles 7738 | -9/Exiles | Welcomed by 8R-AWN 7760 | -9/Exiles | Met EX-HEX 7808 | -9/Exiles | Met EX-BIN 7830 | -9/Exiles | Aligned with FarCom system 7832 | -9/Exiles | Given EX-Vault access code 7870 | -9/Exiles | Opened EX-Vault 7908 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7959 | -9/Exiles | Met EX-DEC 8252 | -9/Exiles | Found XL Autogun Array 8459 | -9/Exiles | Discovered new exit (range 14) 8488 | -9/Exiles | Left Exiles lab with XL Autogun Array 8488 | -9/Exiles | Entered Mines 9054 | -8/Mines | Discovered new exit (range 5) 9073 | -8/Mines | Entered Materials 9073 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9418 | -8/Materials | Build established: Hacker-Mutant 10561 | -8/Materials | Lost 3 parts (1p1n1u) 10831 | -8/Materials | Discovered new exit (range 8) 11500 | -8/Materials | Repaired Lgt. Treads 11533 | -8/Materials | Repaired Autogun 11573 | -8/Materials | Repaired Assault Cannon 12789 | -8/Materials | Entered Factory 12789 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12810 | -7/Factory | Discovered new exit (range 5) 13040 | -7/Factory | Discovered new exit (range 2) 13513 | -7/Factory | Fabricated Hyp. Gauss Rifle (x2) 13818 | -7/Factory | Fabricated Hacking Suite? 16206 | -7/Factory | Repaired Hyp. Gauss Rifle 16330 | -7/Factory | Identified exit to Factory 16663 | -7/Factory | Repaired Adv. Treads 17544 | -7/Factory | Discovered new exit (range 12) 18353 | -7/Factory | Discovered new exit (range 7) 18830 | -7/Factory | Identified exit to Storage 18830 | -7/Factory | Identified exit to Lower Caves 19442 | -7/Factory | System corruption reached 10% 19843 | -7/Factory | Fabricated Imp. Powered Armor (x1) 20389 | -7/Factory | First assault squad dispatched 20408 | -7/Factory | Repaired Med. Treads 20773 | -7/Factory | Fabricated Lrn. Missile Launcher? 21134 | -7/Factory | Repaired Flak Cannon 21407 | -7/Factory | Fabricated Adv. Treads? 21428 | -7/Factory | Fabricated Exp. Targeting Computer? 21934 | -7/Factory | Entered another Factory area 21934 | -6/Factory | Evolved 2 slots: Weapon x2 22442 | -6/Factory | Build established: Hacker-Skirmisher 23058 | -6/Factory | Cargo convoy interrupted 23329 | -6/Factory | Build established: Hacker-Tank 23627 | -6/Factory | Lost 9 parts (1p3n2u3w) 23989 | -6/Factory | Build established: Hacker-Skirmisher 24054 | -6/Factory | System corruption reached 10% 24226 | -6/Factory | Fabricated Hvy. Treads? 24340 | -6/Factory | Build established: Hacker-Mutant 24878 | -6/Factory | Lost 5 parts (1n2u2w) 25214 | -6/Factory | Build established: Hacker-Skirmisher 26492 | -6/Factory | Build established: Hacker-Mutant 26678 | -6/Factory | Core integrity fell below 50% 26948 | -6/Factory | Identified exit to Factory 27077 | -6/Factory | Fabricated Hvy. Treads? 27184 | -6/Factory | First assault squad dispatched 27480 | -6/Factory | Lost 9 parts (1p3n3u2w) 27858 | -6/Factory | Build established: Machinist-Gunner 28006 | -6/Factory | Discovered new exit (range 15) 28138 | -6/Factory | Fabricated Huge Storage Unit (x1) 28419 | -6/Factory | Repaired Hvy. Treads 28459 | -6/Factory | Entered another Factory area 28459 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 28493 | -5/Factory | Discovered new exit (range 8) 28699 | -5/Factory | Identified exit to DSF 28745 | -5/Factory | Identified exit to Garrison 28759 | -5/Factory | First assault squad dispatched 29228 | -5/Factory | Discovered new exit (range 3) 29720 | -5/Factory | Discovered new exit (range 12) 29844 | -5/Factory | Entered Upper Caves 30104 | -5/Upper Caves | Found Alien Artifact 30106 | -5/Upper Caves | Identified Dimensional Node Initializer 30106 | -5/Upper Caves | Initialized slip node 30171 | -5/Upper Caves | Build established: Machinist-Mutant 30404 | -5/Upper Caves | Learned location of 1 exit from Factory 30643 | -5/Upper Caves | Discovered new exit (range 7) 30675 | -5/Upper Caves | Entered another Upper Caves area 30730 | -5/Upper Caves | Discovered new exit (range 8) 31311 | -5/Upper Caves | Discovered new exit (range 11) 31347 | -5/Upper Caves | Entered Zhirov 31347 | -5/Zhirov | Discovered new exit (range 3) 31384 | -5/Zhirov | Met Zhirov 31434 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31462 | -5/Zhirov | Found Alien Artifact 31489 | -5/Zhirov | Identified Integrated Dissipator 31489 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31507 | -5/Zhirov | Found Alien Artifact 31713 | -5/Zhirov | Entered Proximity Caves 31835 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31961 | -4/Proximity Caves | Identified exit to Factory 32162 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 32813 | -4/Proximity Caves | Spotted B-86 Titan 32823 | -4/Proximity Caves | Allies destroyed B-86 Titan 33086 | -4/Proximity Caves | Learned 12 Research zone layouts 33195 | -4/Proximity Caves | Build established: Machinist-Gunner 33545 | -4/Proximity Caves | Entered Factory 33545 | -4/Factory | Accompanied by 2 allies 33545 | -4/Factory | Evolved 2 slots: Utility x2 33546 | -4/Factory | Identified exit to Armory 33547 | -4/Factory | Identified exit to Upper Caves 34061 | -4/Factory | Build established: Hacker-Tank 34129 | -4/Factory | Entered Upper Caves 34252 | -4/Upper Caves | Learned 4 Research zone layouts 34492 | -4/Upper Caves | Learned location of 1 exit from Research 34865 | -4/Upper Caves | Spotted B-86 Titan 34939 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 35005 | -4/Upper Caves | Lost 5 parts (3u2w) 35122 | -4/Upper Caves | Discovered new exit (range 11) 35190 | -4/Upper Caves | Entered another Upper Caves area 35219 | -4/Upper Caves | Discovered new exit (range 7) 35352 | -4/Upper Caves | Build established: Hacker-Gunner 35564 | -4/Upper Caves | Lost 4 parts (1p1u2w) 35835 | -4/Upper Caves | Build established: Hacker-Mutant 35934 | -4/Upper Caves | Discovered new exit (range 6) 35950 | -4/Upper Caves | Entered Warlord 36034 | -4/Warlord | System corruption cleaned by Quarantine Array 36154 | -4/Warlord | Build established: Machinist-Mutant 36515 | -4/Warlord | Build established: Commander-Mutant 36576 | -4/Warlord | Visited the Vortex Lab 36580 | -4/Warlord | Warlord's base attacked by MAIN.C 36731 | -4/Warlord | Found Prototype Energy Gun 36731 | -4/Warlord | Identified Vortex Rail 36739 | -4/Warlord | Found Prototype Energy Cannon 36739 | -4/Warlord | Identified Vortex Driver 36750 | -4/Warlord | Found Vortex Rail 36754 | -4/Warlord | Found Vortex Rail 36778 | -4/Warlord | Found Vortex Driver 36930 | -4/Warlord | Warlord forces counterattacked 37026 | -4/Warlord | Build established: Commander-Gunner 37083 | -4/Warlord | Found Prototype Device 37083 | -4/Warlord | Identified Wardrone Bay 37255 | -4/Warlord | Warlord base infiltrated, sounded retreat 37284 | -4/Warlord | Met Warlord 37417 | -4/Warlord | System corruption reached 10% 37505 | -4/Warlord | Spotted Striker 37511 | -4/Warlord | Allies destroyed Striker 37514 | -4/Warlord | Spotted Striker 37519 | -4/Warlord | Spotted Striker 37540 | -4/Warlord | Allies destroyed Striker 37544 | -4/Warlord | Allies destroyed Striker 37571 | -4/Warlord | Discovered new exit (range 12) 37578 | -4/Warlord | Lost 5 parts (2p1u2w) 37580 | -4/Warlord | Spotted Executioner 37581 | -4/Warlord | Spotted Executioner 37587 | -4/Warlord | Entered Proximity Caves 37674 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 37852 | -3/Proximity Caves | Build established: Scavenger-Mutant 38045 | -3/Proximity Caves | Discovered new exit (range 12) 38081 | -3/Proximity Caves | Entered Research 38081 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 38082 | -3/Research | Identified exit to Testing 38083 | -3/Research | Identified exit to Research 38526 | -3/Research | Build established: Hacker-Mutant 38694 | -3/Research | Lost 13 parts (2p5n3u3w) 38709 | -3/Research | Identified Transdimensional Reconstructor 38709 | -3/Research | Warped through subspace 38913 | -3/Research | Core integrity fell below 50% 38936 | -3/Research | Core integrity fell below 20% 38959 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 38922_ Penetrated by Slug. 38928_ Transmission Jammer destroyed. 38931_ Penetrated by Slug. 38933_ R-10 Processor collects Imp. Targeting Computer. 38935_ Penetrated by Slug. 38935_ Slug penetrates Wall. 38937_ R-10 Processor collects Lgt. Antimatter Reactor. 38938_ Penetrated by Slug. 38938_ Imp. System Shield destroyed. 38938_ Penetrated by Slug. 38940_ Slammed into H-77 Assassin. 38941_ R-10 Processor collects Unknown Leg. 38948_ Penetrated by Slug. 38948_ R-10 Processor destroyed. 38948_ Penetrated by Slug. 38948_ Slug penetrates Wall. 38954_ Penetrated by Slug. 38954_ Slammed into H-77 Assassin. 38954_ Destabilizing: System corrupted (+2). 38959_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????########################## | | ######################### | | # + | | ! # # | | "" # """" + | | "" # """" ###### #####;+#############+ | | "" # """" #????# # ####### | | # """" #????# # # # | | # #????# # """ ####### | | # #????# # ""T"" #?????# | | # #????# ; "" "" #?????# | | % # #????# # #?????# | | # #????# # #?????# | | % # #????# # #?????# | | %########/########### ###########?????# | | ! h@ #???????????????##### | | %! w !*! %#???????????????????? | | *[ =%= #???????????????????? | | % =!= #???????????????????? | | ######+######+###############???????????????????? | | #??? # #??????????????????????????????? | | T??? # #??????????????????????????????? | | ??? " # #??????????????????????????????? | | #???"" # """ #??????????????????????????????? | | #??? G # """ ##########?????????????????????? | | ????"" # """ # #?????????????????????? | | ???? " # # #?????????????????????? | | ???? # # #?????????????????????? | | ???? # # #?????????????????????? | | ???? ########## #?????????????????????? | | ???? ## # #?????????????????????? | | ????? ## # #?????????????????????? | | ????? ## # #?????????????????????? | | ?????##+### # #?????????????????????? | | ??????# ###+#####+####+#######???????????????????? | | ??????# ???????????????????? | | ??????# ???????????????????? | | ??????#### ???????????????????? | | ?????#################+### ###???????????????????? | | ????? #???# # #?#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 65 Energy Generation 46 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 EM Shielding 3 Armor Coverage 1250 Resistance: KI 30 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 12 Core Analysis 6 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Imp. Powered Armor | -7/Factory | Hacked Imp. Weapon Shielding | -7/Factory | Scanalyzed Exp. Targeting Computer | -7/Factory | Hacked Lrn. Missile Launcher | -7/Factory | Hacked Transmission Jammer | -7/Factory | Hacked Adv. Treads | -7/Factory | Scanalyzed Hvy. Treads | -6/Factory | Hacked Hyp. Mass Driver | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Rifle | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Imp. Powered Armor | x1 | -7/Factory Lrn. Missile Launcher | x1 | -7/Factory Adv. Treads | x2 | -7/Factory Exp. Targeting Computer | x1 | -7/Factory Hvy. Treads | x2 | -6/Factory Hvy. Treads | x2 | -6/Factory Huge Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Curiosity Killed The Cat Production Line Challenges ------------ None Game ------ Seed ReactionFireArmor Manual? 0 Play Time 02:53:55 Cumulative 67.9 hours Start 2023.12.14 @ 19:09:42 End 2023.12.15 @ 20:24:09 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0b4f526-b1ca-4856-b0a4-9b23dae42d27