Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 20:27:28 Player: DrMAD23 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (432) 432 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1617 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 59/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Small Storage Unit Sensor Array ECM Suite Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Weapon Shielding > --- WEAPON ----------- Spread Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Small Storage Unit Sensor Array ECM Suite Medium Armor Plating Tractor Beam Beam Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 27 | 6 6 12 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 4 1 Treads 1 | . . 1 . Leg 3 | . . 2 1 Wheel 5 | 2 2 1 . Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 5 1 Device 5 | . 3 1 1 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 7 | 2 1 3 1 Energy Gun 4 | 1 . 2 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . 1 1 System Corruption 2 | . . 1 1 Parts Lost 11 | . 1 1 9 Power 1 | . . . 1 Propulsion 5 | . 1 1 3 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 9 | . 1 1 9 To Critical Strikes . | . . . . Average Backups 6 | 2 5 7 7 Power 2 | . 1 2 2 Propulsion 1 | 1 2 . . Utility 2 | . . 2 4 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 5 | . . 2 3 Power 3 | . . 1 2 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 98 94 83 Engine 11 | . 14 11 8 Treads 2 | . . 1 9 Leg 14 | . . 20 14 Wheel 12 | . 28 8 . Device 9 | . 12 8 9 Storage 11 | . 14 11 11 Protection 7 | . . 10 9 Energy Gun 15 | . 14 17 11 Ballistic Gun 5 | . 13 1 9 Ballistic Cannon 1 | . . 3 . Peak Build Rating 16 | 6 8 14 16 Average Rating 10 | 4 6 12 13 On Entrance 6 | . 6 7 13 Avg Prop Armor Cover (%) 3 | . . 3 10 Naked Turns . | . . . . Heaviest Build 30 | 13 17 30 24 Greatest Support 32 | 26 32 32 20 Greatest Overweight (x) 4 | . 1 2 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 6 8 8 10 Most Carried 8 | 3 8 8 8 Average Carried 6 | 2 5 7 7 Final Capacity 10 | 8 8 10 10 Final Carried 8 | 3 7 8 6 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 547 | 193 126 183 45 Remotely 10 | . . . 10 Salvage Created 582 | . 183 263 136 Parts 36 | . 9 23 4 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 17 | . 6 6 5 Guns 17 | . 6 6 5 Classes Destroyed 6 | . 2 3 1 Builder 1 | . . 1 . Hauler 1 | . . 1 . Swarmer 6 | . 3 3 . Grunt 6 | . 3 . 3 Sentry 3 | . . 3 . Assembled 2 | . . . 2 Best Kill Streak 4 | . 3 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 143 | . 41 33 69 Missed 30 | . 8 7 15 Hits 113 | . 33 26 54 Melee 6 | . . . 6 Projectile 107 | . 33 26 48 AOE 12 | . . . 12 Critical Strikes 3 | . 1 . 2 Part Disruptions 1 | . . . 1 Actively Blocked 1 | . . . 1 Damage Taken 1838 | . 326 335 1177 Core 490 | . 76 39 375 Absorbed by Shields . | . . . . Redirected to Shielding 118 | . . 47 71 Core Remaining (%) 84 | 100 69 . . Volleys Fired 40 | . 19 10 11 Largest 2 | . 2 2 2 Hottest 110 | . 70 110 88 Shots Fired 79 | . 38 21 20 Gun 79 | . 38 21 20 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 35 | . 19 7 9 Thermal 40 | . 19 10 11 Explosive . | . . . . Electromagnetic 4 | . . 4 . Robot Hit Streak 16 | . 11 7 16 Robot Miss Streak 8 | . 2 4 8 Penetration Max . | . . . . Secondary Targets 4 | . 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 55 | . 25 15 15 Core Hits 55 | . 12 20 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 . 1 Burn 3 | . 2 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 837 | . 276 291 270 Guns 747 | . 268 209 270 Cannons . | . . . . Explosions 69 | . . 69 . Melee . | . . . . Ramming 21 | . 8 13 . Kinetic 236 | . 95 35 106 Thermal 514 | . 173 177 164 Explosive . | . . . . Electromagnetic 66 | . . 66 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 1 2 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . 3 . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 9 | . 2 6 1 Kicked 7 | . . 6 1 Crushed . | . . . . Highest Temperature 181 | . 181 105 58 Average Temperature 60 | . 74 32 36 Received Heat Transfer 304 | . 87 81 136 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1159 | . 666 180 313 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 133 | . 133 114 107 Initial 47 | . . 47 37 Average 28 | . 44 18 63 Influence Increases 474 | . 203 201 70 Destroy 0b10 Robot/C 300 | . 120 120 60 Destroy 0b10 Robot/NC 10 | . . 10 . Destroy Leader 82 | . 30 42 10 Successful Hack 18 | . 8 10 . Destroy Structure 4 | . . 4 . Lose Combat Pursuer 60 | . 45 15 . Influence Decreases 474 | . 90 216 168 Entered New Map 127 | . . 66 61 Time Decay 270 | . 80 140 50 Lost Part 77 | . 10 10 57 Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 10 11 16 Peak Tracking Total 11 | . 4 4 11 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 1 1 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 2 1 Successful 6 | . 3 2 1 Failed . | . . . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual . | . . . . Terminals 7 | . 4 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 2 1 Record 5 | . 3 2 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 348 | . 209 139 . Sensors 142 | . 142 . . ECM 206 | . 67 139 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1132 | 87 264 656 125 Spaces Moved 622 | 85 172 322 43 Core 7 | 2 . . 5 Treads 2 | . . 2 . Legs 353 | . . 315 38 Wheels 260 | 83 172 5 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 190 Average Speed 138 | 88 92 167 201 Slowest Speed 260 | 90 100 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 3 22 22 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile . | . . . . AOE 3 | . . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 808 | 93 242 413 60 Wait 74 | . 35 39 . Move 619 | 84 171 321 43 Hop . | . . . . Pick Up 15 | 3 5 7 . Fast Attach 21 | 6 4 9 2 Attach 11 | . 2 7 2 Detach 5 | . 1 4 . Swap 1 | . . 1 . Drop 13 | . 3 9 1 Fire 40 | . 19 10 11 Melee . | . . . . Ram 2 | . 2 . . Kick 7 | . . 6 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 1 exit: [Mat]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 16) 289 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 859 | -9/Materials | Discovered new exit (range 15) 1008 | -9/Materials | Entered Mines 1056 | -9/Mines | Discovered new exit (range 20) 1081 | -9/Mines | Assembled infested the area 1086 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1121 | -9/Mines | Core integrity fell below 50% 1128 | -9/Mines | Core integrity fell below 20% 1133 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- as-51758 destroyed. as-74013 destroyed. Hvy. Assault Rifle destroyed. as-17215 destroyed. as-04719 destroyed. The unstable cave ceiling collapses. R-06 Scavenger collects Fission Core. The unstable cave ceiling collapses. R-06 Scavenger collects Corrupted Flexi-carbon Leg. The unstable cave ceiling collapses. Spread Laser destroyed. Imp. Heat Sink destroyed. Acquired 10 matter. Integrated Corrupted Beam Rifle (+1). Complication: Tractor Beam rejected. R-06 Scavenger collects Lgt. Ion Engine. D-53 Grenadier suffers critical hit (Burn). Terminal disabled. The unstable cave ceiling collapses. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????#######????????????????? | | ????????????????????# # ###??????????????? | | ????????????????????# % ##?????????????? | | ??????????#####?????# ##????????????? | | ?????????## ##????# ##???????????? | | ?????????# ###### # ##??????????? | | ?????????# @ #??????????? | | ??????#??# ##?????????? | | ??????#??## ###### #?????????? | | ??????##??### #??### # # #?????????? | | ?????? ###### #?## ## ##?????????? | | ?????? ### ## #?????????? | | ?????? ## ### ## d #????????? | | ?????? ## ## ###!!r #????????? | | ??????< ### ## ####d# a ###??????? | | ?????? #### ### "% ## % % #????? | | ?????? ## #?## ## #???? | | ?????? ## ###?## ######### #???? | | ??????????????# ??????????## #???? | | ?????????????# ????????????? ##???? | | ????????????# ??????????????# #????? | | ??????????? #????????????????# #????? | | ???????????? ##???????????????????# #????? | | ??????????????????????????????????? #????? | | ???????????????????????????????????? ????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableSapperReactor Manual? 0 Play Time 00:23:15 Cumulative 6.4 hours Start 2026.06.06 @ 15:08:39 End 2026.06.06 @ 20:27:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 130x35 Zoom Use 38% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8078c951-8201-4ab8-a746-9221c5ac6e83