Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.13 @ 00:17:12 Player: Sigil Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (48) 240 Value Destroyed (641) 641 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (809) 809 TOTAL SCORE: 5890 Bonus ------- Follower Combat Kills 309 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Authchip [Propulsion] System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Transmission Jammer ECM Suite Phase Shifter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Signal Interpreter Transmission Jammer Hacking Suite Authchip [Propulsion] System Guard System Guard > --- WEAPON ----------- Improved Datajack Chainsword > --- INVENTORY -------- Advanced Signal Interpreter Transmission Jammer ECM Suite Improved Light Armor Plating [Rating: 48] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Signal Interpreter Hackware Authchip [Propulsion] Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . 2 . . . Utility 4 | . . . . . . . 2 . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 62 | 5 4 3 8 7 . 4 12 2 2 11 4 Power 3 | . . . 1 1 . . . . . 1 . Engine 2 | . . . 1 1 . . . . . . . Core 1 | . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 2 1 4 3 . 1 2 . . 3 . Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 16 | . 2 1 4 3 . 1 2 . . 3 . Utility 14 | 1 1 . . . . . 3 2 1 3 3 Device 2 | . . . . . . . 2 . . . . Storage 2 | 1 . . . . . . 1 . . . . Processor 6 | . 1 . . . . . . 1 1 2 1 Hackware 3 | . . . . . . . . 1 . 1 1 Protection 1 | . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 27 | 2 1 2 3 3 . 3 7 . 1 4 1 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 8 | . . 1 1 1 . 3 2 . . . . Special Weapon 4 | . 1 1 1 1 . . . . . . . Impact Weapon 6 | . . . 1 1 . . 4 . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . . 1 . . 1 . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 23 | . . . 5 . . . 8 . . . 10 Power 2 | . . . 1 . . . . . . . 1 Propulsion 12 | . . . 4 . . . 6 . . . 2 Utility 6 | . . . . . . . 1 . . . 5 Weapon 3 | . . . . . . . 1 . . . 2 Highest Loss Streak 9 | . . . 2 . . . 8 . . . 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 66 | . 71 85 95 59 77 78 78 22 34 50 44 Engine 2 | . . . 10 1 11 11 8 . . . . Treads 9 | . 25 . . . . . . . . . . Flight 14 | . 2 28 41 26 44 44 33 . . 8 4 Device 2 | . . . . . . . 15 7 7 6 2 Storage 8 | . 14 14 11 11 11 11 8 . . . . Processor 7 | . . 14 11 11 11 11 9 13 11 10 16 Hackware 3 | . . . . . . . . 1 7 12 8 Energy Gun 5 | . 14 . . . . . . . . . . Ballistic Gun 6 | . 14 14 10 . . . . . . . . Special Weapon 1 | . . 12 8 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 7 5 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 22 | 8 8 7 12 14 14 17 22 1 3 12 11 Greatest Support 16 | 3 8 8 16 16 16 16 16 3 3 12 12 Greatest Overweight (x) 2 | 2 2 . . . . 1 1 . . . 1 Average Overweight (x) . | 1 1 . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | 7 8 8 7 8 8 8 8 5 5 5 5 Average Carried 6 | 4 7 8 5 6 8 7 6 4 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 7 8 8 6 8 8 8 5 5 5 5 4 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Matter Collected 956 | 259 89 54 38 162 . 17 . . 7 272 58 Remotely . | . . . . . . . . . . . . Salvage Created 1108 | 79 474 23 48 29 . 41 57 . . 272 85 Parts 83 | 2 30 5 13 6 . 11 3 . . 11 2 Haulers Intercepted 2 | . 1 . . . . . . . . 1 . Recyclers Shooed 2 | . 1 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Combat Hostiles Destroyed 33 | . 10 3 7 5 . 4 3 . . . 1 Melee 1 | . . . . . . . . . . . 1 Guns 11 | . 10 1 . . . . . . . . . AOE 21 | . . 2 7 5 . 4 3 . . . . Classes Destroyed 7 | 2 4 . . . . . 1 . . . . Worker 3 | . . . . . . . 1 . . 2 . Tunneler 2 | 1 . . . . . 1 . . . . . Hauler 2 | . 1 . . . . . . . . 1 . Recycler 3 | 1 1 . . . . . . . . 1 . Watcher 5 | . 3 . 1 . . . 1 . . . . Swarmer 28 | . 6 3 7 5 . 4 3 . . . . Grunt 5 | . 4 . . . . . . . . . 1 Best Kill Streak 8 | 1 4 3 8 5 . 3 4 . . 2 1 Combat Bots Only 7 | . 4 3 7 5 . 3 3 . . . 1 Max Kills in Single Turn 4 | 1 1 2 3 4 . 2 2 . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 2 2 4 . 2 1 . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Damage Taken 3027 | . 281 37 287 31 . 62 514 . 418 150 1247 Core 1701 | . 82 . 67 8 . 40 259 . 377 67 801 Absorbed by Shields 49 | . . . . . . . . . . . 49 Core Remaining (%) 67 | 100 . 67 . . . 71 52 . 46 . . Volleys Fired 97 | 9 52 4 15 3 . 5 4 . . 5 . Largest 2 | 2 2 2 1 1 . 1 1 . . 1 . Hottest 100 | 70 70 50 100 30 . 30 30 . . 25 . Shots Fired 159 | 18 104 5 15 3 . 5 4 . . 5 . Gun 131 | 18 104 4 . . . . . . . 5 . Cannon . | . . . . . . . . . . . . Launcher 17 | . . 1 4 3 . 5 4 . . . . Special 11 | . . . 11 . . . . . . . . Kinetic 70 | 9 52 4 . . . . . . . 5 . Thermal 72 | 9 52 . 11 . . . . . . . . Explosive 17 | . . 1 4 3 . 5 4 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 8 | 5 8 3 3 . . . . . . 5 . Robot Miss Streak 5 | 2 4 1 . 1 . 3 5 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 108 | 12 59 2 2 . . . 2 . . 20 11 Core Hits 81 | 4 26 3 9 6 . 5 16 . . 7 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . Critical Strikes 7 | . 5 . . . . . 1 . . 1 . Burn 5 | . 5 . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . 1 . Melee Attacks 45 | . . . 3 . . . 4 . . 23 15 Impact 6 | . . . 3 . . . 3 . . . . Slashing 23 | . . . . . . . . . . 23 . Piercing 15 | . . . . . . . . . . . 15 Sneak Attacks 4 | . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3041 | 115 623 139 325 139 . 233 322 . . 797 348 Guns 840 | 115 623 16 . . . . . . . 86 . Cannons . | . . . . . . . . . . . . Explosions 1077 | . . 123 325 139 . 233 257 . . . . Melee 1081 | . . . . . . . 52 . . 711 318 Ramming 43 | . . . . . . . 13 . . . 30 Kinetic 392 | 51 239 16 . . . . . . . 86 . Thermal 448 | 64 384 . . . . . . . . . . Explosive 1077 | . . 123 325 139 . 233 257 . . . . Electromagnetic . | . . . . . . . . . . . . Impact 52 | . . . . . . . 52 . . . . Slashing 711 | . . . . . . . . . . 711 . Piercing 318 | . . . . . . . . . . . 318 Highest Corruption 1 | . 1 1 . . . . . . . . . Average Corruption 1 | . 1 1 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . 1 . . . . . . . . . . Matter Fused 1 | . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 69 | . . 17 . . . . 52 . . . . Projectiles . | . . . . . . . . . . . . Explosions 17 | . . 17 . . . . . . . . . Melee 52 | . . . . . . . 52 . . . . Knockbacks 1 | . . . . . . . 1 . . . . Impact 1 | . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . 9 6 . . . 14 Shots 1 | . . . . . . 1 . . . . . Rammed 6 | . . . . . . . 1 . . . 5 Targets Rammed 6 | . . . . . . . 1 . . . 5 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 99 | 40 53 4 99 . . . 15 . . . 20 Average Temperature 24 | 20 20 3 33 . . . 9 . . . 20 Received Heat Transfer 801 | . 42 . 51 . . . 225 . . . 483 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . 5 . . . . . . . . . . Heat Transferred 1702 | 185 1517 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Peak Influence 459 | 10 158 121 459 324 . 138 238 90 78 165 411 Initial 178 | . 6 33 46 178 . . 53 90 63 40 56 Average 95 | 4 71 117 172 226 . 51 117 90 70 84 135 Maximum Alert Level 2 | . . . 2 1 . . 1 . . . 2 Low Security (%) 92 | 100 100 100 72 63 . 100 78 100 100 100 81 Level 1 5 | . . . 16 36 . . 21 . . . 13 Level 2 1 | . . . 11 . . . . . . . 4 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 2 . . . 1 . 1 1 3 Investigation 3 | . 1 . . . . . . . . . 2 Extermination . | . . . . . . . . . . . . Reinforcement 6 | . . . 2 . . . 1 . 1 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Distress Signals 4 | . . . 2 . . . 1 . . . 1 Communications Jammed 45 | . . . . . . . 32 . . . 13 Distress Signals 45 | . . . . . . . 32 . . . 13 Times Spotted 117 | . 18 3 21 7 . 5 21 . 3 8 31 Peak Tracking Total 17 | . 4 3 9 5 . 4 13 . 3 4 17 Tactical Retreats 14 | . 1 . 3 . . 1 1 . . 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Traps Triggered 6 | . 2 . 1 . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Machines Accessed 17 | . 3 . . . . . 1 1 . 6 6 Terminals 12 | . 2 . . . . . . 1 . 3 6 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 32 | . 8 . . . . . 3 1 . 9 11 Successful 17 | . 6 . . . . . 2 1 . 5 3 Failed 15 | . 2 . . . . . 1 . . 4 8 Catastrophic 2 | . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 15 | . 7 . . . . . . . . 5 3 Terminals 25 | . 7 . . . . . . 1 . 6 11 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 4 | . . . . . . . 3 . . 1 . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 4 | . 1 . . . . . . 1 . 1 1 Record 1 | . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 9 | . 4 . . . . . . . . 3 2 Terminals 9 | . 4 . . . . . . . . 3 2 Track 4 | . 1 . . . . . . . . 2 1 Botnet 3 | . 2 . . . . . . . . 1 . Detonate 1 | . . . . . . . . . . . 1 Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 2 . . . . . 1 . . 6 5 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . parse_system 1 | . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Total Allies 6 | . . . . 3 . . . . . . 3 Largest Group 3 | . . . . 3 . . . . . . 1 Highest-Rated Group 159 | . . . . 84 . . . . . . 159 Highest-Rated Ally 159 | . . . . 31 . . . . . . 159 Total Orders . | . . . . . . . . . . . . Ally Attacks 26 | . . . . 4 . . . . . . 22 Total Damage 1205 | . . . . 64 . . . . . . 1141 Kills 9 | . . . . 1 . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Turns Passed 2716 | 186 916 98 261 142 76 122 124 68 46 494 183 Spaces Moved 3510 | 117 578 122 469 298 246 279 229 94 80 762 236 Core 909 | 117 460 . . . . . 14 94 80 23 121 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2601 | . 118 122 469 298 246 279 215 . . 739 115 Fastest Speed 31 | 50 37 37 31 31 31 31 31 50 50 37 37 Average Speed 54 | 116 126 37 31 35 31 31 33 50 50 38 45 Slowest Speed 150 | 150 150 37 37 37 31 111 111 50 50 50 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 26 | . . 1 11 1 . 2 2 . . 5 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 6 74 29 47 53 61 61 24 3 86 21 33 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 3 | . . . . 2 . 1 . . . . . Spaces Dug 26 | . . 6 14 . . 4 2 . . . . Terrain Destroyed 122 | . . 6 32 18 . 43 23 . . . . Melee 5 | . . . 3 . . . 2 . . . . Projectile 11 | . . . 11 . . . . . . . . AOE 106 | . . 6 18 18 . 43 21 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Total 4059 | 149 671 168 525 327 245 309 269 113 85 914 284 Wait 275 | 9 14 40 37 17 . 18 8 17 . 108 7 Move 3450 | 116 577 119 447 295 245 274 225 93 79 751 229 Hop 23 | . . 1 10 1 . 2 1 . . 5 3 Pick Up 39 | 10 12 . 3 1 . 1 3 1 2 5 1 Fast Attach 21 | 2 2 . 1 4 . . 1 1 1 7 2 Attach 27 | 3 2 . 5 . . 3 10 1 . 2 1 Detach 11 | . . . . 1 . 3 6 . . 1 . Swap 14 | . . 3 2 3 . 1 1 . 1 2 1 Drop 32 | . 12 1 2 2 . 2 5 . 2 5 1 Fire 97 | 9 52 4 15 3 . 5 4 . . 5 . Melee 45 | . . . 3 . . . 4 . . 23 15 Ram 6 | . . . . . . . 1 . . . 5 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 19 | . . . . . . . . . . . 19 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 187 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 3) 628 | -10/Materials | Discovered new exit (range 6) 1038 | -10/Materials | Discovered new exit (range 13) 1100 | -10/Materials | Identified exit to Mines 1103 | -10/Materials | Entered Mines 1131 | -10/Mines | Learned location of Zion (-7) 1133 | -10/Mines | Discovered new exit (range 13) 1136 | -10/Mines | Assembled infested the area 1141 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1200 | -10/Mines | Identified exit to Materials 1201 | -10/Mines | Entered Materials 1201 | -9/Materials | Evolved 2 slots: Propulsion x2 1416 | -9/Materials | Destroyed 7 combat bots 1458 | -9/Materials | Discovered new exit (range 12) 1462 | -9/Materials | Identified exit to Mines 1462 | -9/Materials | Entered Mines 1487 | -9/Mines | Met a Derelict bent on vengeance 1500 | -9/Mines | Received a Mining Laser from a helpful Derelict 1603 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1603 | -9/Mines | Discovered new exit (range 5) 1604 | -9/Mines | Identified exit to Exiles 1604 | -9/Mines | Entered Exiles 1609 | -9/Exiles | Discovered new exit (range 15) 1613 | -9/Exiles | Identified exit to Mines 1619 | -9/Exiles | Met 8R-AWN 1624 | -9/Exiles | Met EX-HEX 1633 | -9/Exiles | Met EX-BIN 1654 | -9/Exiles | Met EX-DEC 1676 | -9/Exiles | Discovered exit to Mines (range 14) 1680 | -9/Exiles | Entered Mines 1732 | -8/Mines | Discovered new exit (range 7) 1802 | -8/Mines | Identified exit to Materials 1802 | -8/Mines | Entered Materials 1802 | -8/Materials | Evolved 2 slots: Utility x2 1923 | -8/Materials | Discovered new exit (range 4) 1925 | -8/Materials | Identified exit to Factory 1926 | -8/Materials | Entered Factory 1926 | -7/Factory | Evolved 2 slots: Propulsion x2 1950 | -7/Factory | Lost 8 parts (6n1u1w) 1993 | -7/Factory | Identified exit to DSF 1994 | -7/Factory | Entered DSF 2020 | -7/DSF | Additional patrols routed to DSF 2034 | -7/DSF | Discovered new exit (range 14) 2038 | -7/DSF | Core integrity fell below 50% 2040 | -7/DSF | Identified exit to Factory 2040 | -7/DSF | Entered Factory 2040 | -6/Factory | Evolved 2 slots: Utility x2 2529 | -6/Factory | Discovered new exit (range 14) 2534 | -6/Factory | Identified exit to Extension 2534 | -6/Factory | Entered Extension 2630 | -6/Extension | Core integrity fell below 50% 2662 | -6/Extension | Core integrity fell below 20% 2666 | -6/Extension | Rescued A7 2689 | -6/Extension | Lost 9 parts (1p2n4u2w) 2716 | -6/Extension | Spotted B-75 Beast 2717 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02666_ A7: "I've been trapped here for some time now, I should probabl##AID::LRC-V3##I suddenly feel like you could use my help. Lead on." 02675_ Y-54 Guardian destroyed. 02681_ G-50 Soldier destroyed. 02688_ A7 suffers critical hit (Burn). 02692_ G-50 Soldier system terminally corrupted. 02695_ G-67 Veteran destroyed. 02700_ Door Terminal disabled. 02703_ G-50 Soldier destroyed. 02703_ Chain reaction triggered in Lgt. Angular Momentum Engine. 02703_ L-41 Fighter destroyed. 02705_ Acquired 58 matter. 02707_ A7 suffers critical hit (Burn). 02708_ G-50 Soldier destroyed. 02712_ A7 heat short circuits Prototype Reactor. 02713_ G-50 Soldier destroyed. 02714_ Dropped Spear. 02715_ Slammed into Y-54 Guardian. 02716_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | == /#???????????????????????????????????????????? | | = #?#######???????????????????????????????????? | | #?# #???????????????????????????????????? | | = ??# #####???????????????????????????????? | | ??# #????#"##???????????????????????? | | ######## ### #????# T#???????????????????????? | | #?# ###### ###??????????????????????? | | ##############?# """ #??????????????????????? | | + #?????????# ""T"" #??????????????????????? | | # "" #?????????# "" "" ##?????????????????????? | | # T" ""#???????# T#?????????????????????? | | #?"" 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"??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? t?????????????????????? | | ??????????????????????? BB?????????????????????? | | ???????????????????????? B??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 Jamming Range 12 Corruption Containment 16 Armor Coverage 150 Evasion (%) 63 Melee Accuracy 6 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalTerrabombExtractor Manual? 0 Play Time 00:50:31 Cumulative 64.2 hours Start 2022.07.12 @ 23:03:56 End 2022.07.13 @ 00:17:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9c42ed6-008b-42af-8b2c-e6dd0bc505ae