Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 11:35:40 Player: SunoPerson Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (1157) 1157 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3208 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 60/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Weapon Cycler Hardened Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon Minigun > --- INVENTORY -------- Light Treads Cooling System Weapon Cycler Hardened Light Armor Plating Hardened Light Armor Plating Particle Cannon Advanced Beam Cannon Light Cannon [Rating: 33] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 46 | 14 4 8 9 11 Power 8 | 2 1 . 3 2 Engine 6 | 2 . . 3 1 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 12 | 8 . 2 1 1 Treads 8 | 4 . 2 1 1 Leg 1 | 1 . . . . Wheel 3 | 3 . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 2 3 4 4 Device 7 | . . 2 3 2 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . 2 1 1 2 Artifact . | . . . . . Weapon 12 | 3 1 3 1 4 Energy Gun 2 | . . 1 . 1 Energy Cannon 3 | . 1 . . 2 Ballistic Gun 4 | 3 . . 1 . Ballistic Cannon 3 | . . 2 . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . 1 1 . 2 Parts Lost 15 | . . . . 15 Power 4 | . . . . 4 Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon 6 | . . . . 6 Highest Loss Streak 15 | . . . . 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 98 99 100 77 Engine 8 | . 5 . 16 14 Core 5 | . 8 11 1 . Treads 20 | . 28 22 18 11 Device 9 | . . 11 18 13 Storage 10 | . 14 11 9 7 Protection 10 | . 12 11 9 9 Energy Gun 4 | . . 3 9 6 Energy Cannon 10 | . 13 11 9 8 Ballistic Gun 7 | . 14 7 1 5 Ballistic Cannon 4 | . . 10 7 . Naked Turns 6 | . . . . 6 Heaviest Build 45 | 14 21 26 43 45 Greatest Support 46 | 40 40 46 46 46 Greatest Overweight (x) 13 | 2 . . 1 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 7 8 8 8 8 Average Carried 7 | 4 7 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 8 8 . Class Distribution -------------------- 56% | Tank 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 813 | 247 170 130 53 213 Remotely . | . . . . . Salvage Created 1197 | . 195 296 155 551 Parts 74 | . 11 21 11 31 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 27 | . 6 9 3 9 Guns 11 | . 1 5 . 5 Cannons 15 | . 5 4 2 4 Classes Destroyed 7 | . 3 2 . 2 Hauler 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 3 | . 1 . . 2 Swarmer 7 | . 3 4 . . Grunt 13 | . 3 3 . 7 Duelist 1 | . . . . 1 Sentry 6 | . . 2 3 1 Best Kill Streak 4 | . 3 4 1 3 Combat Bots Only 4 | . 3 4 1 2 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 231 | . 44 34 12 141 Missed 53 | . 8 10 3 32 Damage Taken 2704 | . 365 231 94 2014 Core 620 | . 40 29 . 551 Absorbed by Shields 97 | . . . 37 60 Core Remaining (%) 92 | 100 84 92 . . Volleys Fired 102 | . 25 19 8 50 Largest 3 | . 2 3 3 3 Hottest 192 | . 88 159 159 192 Shots Fired 234 | . 48 56 24 106 Gun 109 | . 23 18 10 58 Cannon 125 | . 25 38 14 48 Launcher . | . . . . . Special . | . . . . . Kinetic 98 | . 23 35 8 32 Thermal 136 | . 25 21 16 74 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 6 3 6 9 Robot Miss Streak 5 | . 4 2 3 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 118 | . 23 27 11 57 Core Hits 48 | . 10 12 2 24 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Burn 1 | . . . . 1 Meltdown 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2141 | . 422 440 197 1082 Guns 1003 | . 172 185 79 567 Cannons 1135 | . 247 255 118 515 Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 769 | . 172 260 29 308 Thermal 1369 | . 247 180 168 774 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 12 | . . 12 . . Projectiles 12 | . . 12 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . 3 . 1 Impact . | . . . . . Kinetic 3 | . . 2 . 1 Secondary 1 | . . 1 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 724 | . 418 199 129 724 Average Temperature 209 | . 159 78 64 345 Received Heat Transfer 1231 | . 129 66 44 992 Effects 44 | . 2 . . 42 Shutdowns 3 | . 1 . . 2 Energy Bleed 5 | . . . . 5 Interference 4 | . 1 . . 3 Matter Decay 5 | . . . . 5 Short Circuit 5 | . . . . 5 Damage (minor) 8 | . . . . 8 Damage (major) 11 | . . . . 11 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 7 | . 1 1 3 2 Heat Transferred 2701 | . 444 333 333 1591 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 404 | . 154 320 287 404 Initial 135 | . . 9 135 36 Average 132 | . 46 166 190 195 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 74 | 100 100 54 68 54 Level 1 25 | . . 45 31 45 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 2 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 9 11 5 15 Peak Tracking Total 5 | . 3 4 2 5 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 5 | . . 1 . 4 Max in Single Turn 1 | . . 1 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 9 . . . Successful 4 | . 4 . . . Failed 5 | . 5 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1800 | 98 548 377 417 360 Spaces Moved 868 | 60 255 177 232 144 Core 75 | 18 . . . 57 Treads 755 | 4 255 177 232 87 Legs 14 | 14 . . . . Wheels 24 | 24 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 154 | 115 160 160 160 144 Slowest Speed 700 | 160 160 160 240 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 36 18 21 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1139 | 83 347 231 262 216 Wait 69 | 1 52 13 1 2 Move 864 | 59 254 176 231 144 Hop . | . . . . . Pick Up 28 | 7 7 7 6 1 Fast Attach 12 | 5 1 . 2 4 Attach 10 | 1 . 2 2 5 Detach . | . . . . . Swap 25 | 8 3 6 5 3 Drop 28 | 2 4 8 7 7 Fire 102 | . 25 19 8 50 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 17) 600 | -10/Materials | Derelicts attacked the area 647 | -10/Materials | Entered another Materials area 647 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 939 | -9/Materials | Build established: Tank 990 | -9/Materials | Discovered new exit (range 12) 1024 | -9/Materials | Entered another Materials area 1024 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1363 | -8/Materials | Discovered new exit (range 12) 1441 | -8/Materials | Entered Storage 1588 | -8/Storage | Garrison activated, responded to threat 1706 | -8/Storage | Core integrity fell below 50% 1762 | -8/Storage | Core integrity fell below 20% 1795 | -8/Storage | Lost 15 parts (4p1n4u6w) 1801 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. Acquired Prototype Engine. Identified Cld. Ion Engine. Acquired Prototype Energy Gun. Identified Prc. Beam Rifle. Faulty integration triggers meltdown. Cld. Ion Engine damaged (-53). R-06 Scavenger collects Imp. Ion Engine. R-06 Scavenger collects Aluminum Leg. Acquired Prc. Beam Rifle. M-28 Smith repairs G-50 Soldier. Cld. Ion Engine destroyed. R-06 Scavenger collects Aluminum Leg. Core Shielding melted. L-31 Rogue destroyed. Acquired 60 matter. Critical hit (Burn: +37). Prc. Beam Rifle destroyed. M-28 Smith repairs G-50 Soldier. 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