Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.25 @ 14:38:03 Player: Benkyo Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (579) 2895 Value Destroyed (32988) 32988 Prototype IDs (305) 6100 Alien Tech Used (16) 3200 Bonus (68194) 68194 TOTAL SCORE: 124677 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 8755 Follower Combat Kills 1128 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 234 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -523 Cogmind --------- Core Integrity 808/1600 Matter 280/300 Energy 623/625 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Compact Particle Reactor Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Quantum Capacitor Experimental Phase Shifter Experimental Force Field Architect God Chip A > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Experimental Energy Well (600) Experimental Energy Well (600) Spacefold Activator Peak State ------------ > --- POWER ------------ Compact Particle Reactor Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Desublimator Quantum Capacitor Experimental Force Field Architect God Chip A > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well High-powered Transdimensional Reconstructor Spacefold Activator [Rating: 254] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Impulse Thruster Utility Huge Storage Unit Device Assembled Combat Suite Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Architect God Chip A Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . Utility 13 | . . . . . 4 2 . . . . 1 . . . . . . . . . . 2 . . . . . . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 472 | 7 7 3 . 4 30 48 13 3 1 8 10 20 8 17 27 10 10 3 14 13 6 23 8 7 8 24 17 20 31 21 21 1 10 19 Power 34 | 1 1 2 . . 2 3 1 . . . 1 2 . . 3 . . . . 2 . . . . 1 . . 3 7 1 2 . 1 1 Engine 16 | 1 1 2 . . 2 3 1 . . . 1 2 . . 3 . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 3 7 1 2 . 1 1 Propulsion 57 | 2 1 1 . . 4 8 . . . . 2 3 1 . 3 . 3 . . 4 . . 1 1 2 1 2 7 8 3 . . . . Treads 17 | 2 1 1 . . 2 1 . . . . . 1 . . 1 . 1 . . . . . . . . . . . 4 3 . . . . Leg 21 | . . . . . . . . . . . . . . . . . 2 . . 2 . . 1 1 1 1 2 7 4 . . . . . Wheel 16 | . . . . . 2 7 . . . . 2 2 1 . 2 . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 287 | 2 1 . . 1 14 22 8 2 . 6 7 8 3 9 13 10 7 2 13 4 6 23 7 6 5 23 15 8 14 13 15 1 9 10 Device 170 | 1 . . . . 6 16 6 . . 4 3 6 1 4 8 3 2 1 7 3 3 15 2 4 2 14 11 6 11 10 6 1 7 7 Storage 8 | 1 1 . . . 1 . . . . . . . . 2 1 2 . . . . . . . . . . . . . . . . . . Processor 18 | . . . . . . 3 1 1 . . 2 . 1 2 1 . 2 . . . . . 1 . . . . 1 . . 3 . . . Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protection 83 | . . . . 1 7 3 1 1 . 2 2 2 1 1 3 5 3 1 6 1 3 8 4 2 3 9 4 1 3 2 4 . . . Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . Weapon 94 | 2 4 . . 3 10 15 4 1 1 2 . 7 4 8 8 . . 1 1 3 . . . . . . . 2 2 4 4 . . 8 Energy Gun 13 | . . . . . 4 4 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 Energy Cannon 38 | . . . . . 2 3 . 1 1 1 . 4 2 5 4 . . 1 . . . . . . . . . 2 1 3 4 . . 4 Ballistic Gun 8 | 2 . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 14 | . 3 . . 3 . 4 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 9 | . . . . . . . 2 . . . . 3 2 . 2 . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . 1 . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . 1 . . . . . Impact Weapon 4 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . . . 1 . . . . 2 . . . . 1 . . 8 . . . . 4 . . 3 3 5 2 . . 5 Parts Lost 67 | . . . . 1 5 30 4 . . 3 4 3 . . 1 2 2 . . . . 1 1 . . . 5 3 . 1 . . . 1 Power 5 | . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Propulsion 11 | . . . . . . 7 . . . . 1 1 . . . . . . . . . . . . . . 1 1 . . . . . . Utility 40 | . . . . 1 4 13 2 . . 3 3 1 . . . 2 2 . . . . 1 1 . . . 3 2 . 1 . . . 1 Weapon 11 | . . . . . 1 7 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 12 | . . . . 1 2 12 2 . . 3 2 3 . . 1 1 2 . . . . 1 1 . . . 3 1 . 1 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 99 97 83 91 91 84 90 96 99 100 97 87 86 83 88 88 87 88 90 89 90 90 93 85 82 81 78 76 63 63 64 Engine 6 | . 13 14 14 14 9 6 7 7 7 7 12 15 18 18 14 6 5 5 5 4 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 6 5 5 5 5 11 10 10 10 10 10 9 7 11 12 11 9 9 14 Treads 4 | . 27 28 28 28 15 1 . . . . . 3 . . 2 . . . . . . . . . . . . . 4 12 10 . . . Leg 8 | . . . . . . . . . . . . . . . 1 12 16 22 22 21 22 20 20 20 19 20 25 25 10 . 1 9 9 8 Wheel 3 | . . . . . 2 9 7 7 7 7 10 8 12 12 8 . . . . . . . . . . . . . . . . . . . Device 19 | . 14 14 14 10 17 27 41 24 23 21 18 20 24 17 19 17 14 16 14 14 14 19 19 19 19 19 19 21 27 23 21 18 25 25 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 7 13 11 11 11 11 11 10 10 10 10 10 9 9 8 8 7 . . . Processor 9 | . . . . . . 6 6 13 15 15 22 19 18 18 12 6 5 11 11 11 11 10 13 15 15 15 9 9 8 8 7 9 9 7 Protection 8 | . . . . 3 24 5 4 14 15 15 10 11 6 10 6 11 11 5 6 6 6 10 6 5 6 9 4 . 3 1 2 . . . Energy Gun 1 | . . . . . 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . 2 2 . . . 7 13 12 11 4 11 11 11 11 11 10 11 10 9 10 10 10 8 8 7 7 8 9 9 7 Ballistic Cannon 3 | . 23 28 28 28 1 2 12 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 226 | 13 32 36 36 42 120 119 119 136 136 140 135 163 162 168 172 172 174 172 172 173 170 179 178 177 189 189 184 177 207 226 223 59 62 70 Greatest Support 235 | 40 40 40 40 40 42 34 28 28 28 28 28 26 32 32 80 80 100 100 100 100 90 90 90 90 90 118 118 185 235 230 235 70 70 70 Greatest Overweight (x) 15 | 2 . . . 1 7 10 4 4 4 4 6 15 6 5 10 2 2 1 1 1 1 1 1 1 2 1 2 2 1 1 . . . . Average Overweight (x) 2 | . . . . . 2 3 3 4 4 4 5 9 5 4 5 2 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 22 | 7 14 15 15 15 24 25 25 25 25 25 25 25 25 25 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 5 5 5 Most Carried 25 | 7 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 2 5 5 Average Carried 22 | 4 13 14 15 14 23 20 24 24 25 24 23 24 24 24 19 24 24 25 25 24 24 24 24 24 24 24 24 24 24 24 22 2 4 4 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 6 15 15 15 14 25 25 24 25 25 22 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 4 2 4 3 Class Distribution -------------------- 34% | Generator-Golem 23% | Mutant 20% | Generator-Mutant 7% | Scavenger-Mutant 4% | Generator-Skirmisher 3% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Generator-Mutant | -6/Lower Caves Generator-Mutant | -6/Zion Generator-Mutant | -6/Deep Caves Generator-Golem | -5/Proximity Caves Generator-Golem | -5/Factory Generator-Golem | -5/Upper Caves Generator-Golem | -5/Upper Caves Generator-Golem | -5/Warlord Generator-Golem | -4/Proximity Caves Generator-Golem | -4/Factory Generator-Golem | -4/Upper Caves Generator-Golem | -4/Upper Caves Generator-Golem | -4/Zhirov Generator-Skirmisher | -3/Proximity Caves Generator-Golem | -3/Research Generator-Golem | -3/Testing Generator-Mutant | -2/Research Generator-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 8111 | 276 331 209 . 213 836 1024 526 115 . 450 125 358 236 91 443 95 90 30 140 171 99 218 80 100 80 240 184 124 413 252 262 10 90 200 Remotely 930 | . . . . . . 519 401 . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Salvage Created 35737 | 91 381 95 . 107 2248 2012 374 55 . 554 641 492 418 . 1567 780 857 164 797 121 779 2631 100 660 361 1307 2033 1895 1523 1261 1461 5302 2346 2324 Parts 1557 | 4 34 9 . 20 114 76 20 4 . 12 22 13 11 . 25 37 36 5 33 . 30 106 7 25 3 60 127 86 61 47 74 231 91 134 Haulers Intercepted 11 | . 2 . . . . 2 . . . . . 1 . . . . 1 . . . . 2 . . . . . . 2 . . 1 . . Recyclers Shooed 5 | . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 263 | . . . . . . . 16 2 . 16 . 17 6 . . 36 . 3 33 . 34 . 17 22 1 60 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 535 | . 12 6 . 13 39 38 12 3 . 13 6 10 11 . 51 15 10 1 14 2 12 29 4 10 . 17 25 21 16 17 23 65 16 24 Guns 55 | . 2 . . . 35 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 396 | . 10 6 . 13 3 20 6 . . 6 6 4 4 . 9 15 9 1 14 2 11 29 4 10 . 17 25 20 14 14 19 65 16 24 AOE 63 | . . . . . . . 6 3 . 7 . 6 7 . 33 . 1 . . . . . . . . . . . . . . . . . Classes Destroyed 31 | 2 5 . . 1 6 1 . . . . . . . . 3 . . . 1 1 2 . . . . . 1 . 3 1 . 4 . . Worker 15 | . . . . . 1 3 . . . . . . . . . . 1 . . . . 2 . . . . 2 2 . . . 2 2 . Builder 11 | . . . . . 2 4 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 3 . . Tunneler 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 11 | . 2 . . . . 2 . . . . . 1 . . . . 1 . . . . 2 . . . . . . 2 . . 1 . . Recycler 10 | 1 . . . . 1 1 . . . . 3 . . . . . . . . . . . . . . . 1 2 . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Operator 6 | . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Watcher 36 | . 3 . . . 5 2 . . . . 1 . . . . . 3 . . . . 7 . . . . 2 2 2 2 1 5 1 . Swarmer 90 | . 6 5 . 12 . 3 4 3 . 2 3 2 4 . . 5 . . 4 . 5 . 4 3 . . . . . 8 9 8 . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Grunt 179 | . 6 1 . . 24 27 5 . . 10 1 7 7 . . 6 7 . 6 . 3 17 . 1 . 7 4 13 6 1 2 16 2 . Brawler 16 | . . . . . 2 1 . . . . . 1 . . . 2 1 . 1 . 1 . . . . . . 1 . . . 6 . . Duelist 14 | . . . . . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . 1 1 . . . 8 . . Protector 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Sentry 33 | . . . . . 9 2 1 . . . . . . . . 1 2 1 1 . . 5 . 2 . 1 2 . . . 3 2 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Hunter 28 | . . . . . 3 . 1 . . . 1 . . . . . . . . . 2 . . 2 . 6 2 2 . 3 . 5 1 . Programmer 59 | . . . . . . 2 . . . . 1 . . . . . . . . 1 . 7 . 2 . 2 13 4 5 4 3 12 3 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Technician 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Decomposer 13 | . . . . . . . . 1 . . . 1 . . . . . 4 . . 3 . . 4 . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 41 | . . . . 1 . 3 . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . Golem 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 45 | 2 3 3 . 4 4 6 4 3 . 4 4 6 4 . 40 5 5 1 6 1 5 16 4 5 . 4 8 5 4 9 6 45 4 5 Combat Bots Only 38 | . 3 3 . 4 4 6 4 3 . 4 3 5 4 . 38 5 4 1 6 1 5 11 4 5 . 4 7 4 4 8 6 38 4 5 Max Kills in Single Turn 18 | 1 2 1 . 2 2 2 2 2 . 3 1 3 3 . 18 1 2 1 1 1 1 2 1 1 . 1 2 1 1 1 2 3 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 16 | . . . . . . . 2 2 . 3 . 3 3 . 16 . 1 . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 6 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 22141 | . 269 49 . 444 2213 3469 769 19 . 743 447 338 141 . 847 386 505 . 149 34 425 1253 62 301 . 799 2289 1279 599 525 2058 548 580 601 Core 3387 | . 39 10 . 104 206 360 117 . . 86 50 38 32 . 91 46 32 . . 9 72 88 . 36 . 52 185 95 44 29 932 160 265 209 Absorbed by Shields 4973 | . . . . . . . . . . . . 115 152 . 220 . . . . 32 386 254 . . . 252 36 . 24 549 1228 609 480 636 Reduced by Siege Mode 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . Redirected to Core 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Redirected to Shielding 81 | . . . . . . . . . . . . . . . 81 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 691 | . . . . . 403 . . . . . . . . . . . . . . . . . . . . . . . . . 288 . . . Core Remaining (%) 61 | 100 . . . 38 62 . . . . 19 . . . . . 69 . . . . 88 . . . . 84 . 78 . . 24 . . 50 Volleys Fired 1754 | 3 53 10 . 20 148 179 33 4 . 48 34 30 16 1 68 29 31 11 42 29 41 103 12 27 9 66 101 122 108 76 106 82 44 68 Largest 2 | 2 2 2 . 2 2 2 2 1 . 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 Hottest 300 | 40 100 70 . 79 95 140 96 48 . 113 155 155 180 90 180 50 50 50 50 50 50 50 50 50 50 50 50 50 75 75 300 180 180 180 Shots Fired 2661 | 6 104 20 . 40 287 340 54 4 . 72 64 45 30 1 107 58 61 22 78 39 80 193 24 53 18 119 120 131 110 80 105 82 45 69 Gun 480 | 6 16 . . . 251 207 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 2134 | . 86 20 . 40 36 133 46 1 . 62 64 39 24 1 99 58 61 22 78 36 80 193 24 53 18 119 120 131 109 80 105 82 45 69 Launcher 39 | . . . . . . . 8 3 . 10 . 6 6 . 6 . . . . . . . . . . . . . . . . . . . Special 8 | . 2 . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . 1 . . . . . Kinetic 477 | 6 102 20 . 40 150 93 46 1 . 19 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1885 | . 2 . . . 137 247 . . . 43 64 39 24 1 44 58 61 22 78 36 80 193 24 53 18 119 120 131 109 80 102 . . . Explosive 41 | . . . . . . . 8 3 . 10 . 6 6 . 8 . . . . . . . . . . . . . . . . . . . Electromagnetic 55 | . . . . . . . . . . . . . . . 55 . . . . . . . . . . . . . . . . . . . Slashing 199 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 82 45 69 Robot Hit Streak 36 | 5 7 4 . 4 36 35 6 3 . 12 7 7 6 . 16 19 26 7 21 23 7 22 4 20 6 26 26 13 11 12 17 16 26 9 Robot Miss Streak 9 | . 4 1 . 6 7 4 2 . . 4 3 2 1 . 4 2 2 1 2 . 3 4 1 1 1 3 2 3 3 1 3 8 4 9 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Secondary Targets 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 675 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 114 107 76 102 82 45 69 Shots Hit Robots 1740 | 5 41 10 . 23 198 242 26 1 . 40 39 22 18 8 78 36 46 8 36 21 49 133 7 34 14 82 94 90 61 53 67 66 38 54 Core Hits 1261 | 3 21 7 . 18 96 83 20 4 . 30 18 24 21 . 101 18 22 4 20 8 20 64 3 17 5 34 40 44 29 20 39 176 97 155 Critical Kills 13 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 2 2 5 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 55 | . 1 1 . . 9 9 2 . . 2 . . . . 4 . . . . . . . . . . . . . 2 2 5 7 2 9 Burn 12 | . . . . . 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 4 . . . Destroy 6 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Blast 7 | . 1 1 . . . 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Sever 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 9 Melee Attacks 14 | . . . . . . 2 . . . . . . . 11 . . . . . . . . . . . . . . . 1 . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact 5 | . . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 102602 | 46 680 170 . 396 3965 5733 1115 263 . 1871 1247 1510 1177 . 5440 1783 2194 415 1820 848 2302 6599 294 1586 611 3836 4860 4133 3496 2805 3220 13668 10402 14117 Guns 6916 | 46 58 . . . 3540 3272 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 88554 | . 622 170 . 396 425 2461 565 26 . 872 1247 528 578 . 2128 1783 2093 415 1820 848 2302 6599 294 1586 611 3836 4858 4133 3496 2805 3192 13346 10402 14117 Explosions 6926 | . . . . . . . 550 237 . 999 . 982 599 . 3229 . 101 . . . . . . . . . . . . . . 229 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 28 93 . . Kinetic 5616 | 46 680 170 . 396 1717 1723 565 26 . 293 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 50608 | . . . . . 2248 4010 . . . 579 1247 528 578 . 1150 1783 2093 415 1820 848 2302 6599 294 1586 611 3836 4858 4133 3496 2805 2789 . . . Explosive 6845 | . . . . . . . 550 237 . 999 . 982 599 . 3148 . 101 . . . . . . . . . . . . . . 229 . . Electromagnetic 1059 | . . . . . . . . . . . . . . . 1059 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 38351 | . . . . . . . . . . . . . . . 83 . . . . . . . . . . . . . . . 403 13346 10402 14117 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 9 9 9 9 9 2 2 2 2 . . . . . 1 1 2 2 . . 7 5 6 2 2 1 . 3 2 Average Corruption 4 | . . . . . . 7 9 9 9 9 1 2 2 2 . . . . . 1 1 1 2 . . 7 2 5 1 1 1 . 2 1 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Corruption Blocked 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 18 . . . . Effects 372 | . . . . . . 58 53 45 6 45 1 28 22 1 . . . . . 2 15 10 11 . . . 11 28 9 16 7 . 2 2 Message Errors 87 | . . . . . . 12 13 10 4 11 . 3 3 . . . . . . . 4 1 3 . . . 3 9 3 6 1 . . 1 Matter Fused 97 | . . . . . . 17 10 14 . 12 . 12 8 1 . . . . . 1 6 2 2 . . . 3 3 2 2 2 . . . Heat Flow Errors 39 | . . . . . . 9 4 5 1 3 . 1 3 . . . . . . . . 1 3 . . . 1 4 . . 3 . 1 . Energy Discharges 43 | . . . . . . 6 11 4 . 5 . 5 2 . . . . . . . . 2 1 . . . 2 3 1 1 . . . . Parts Rejected 5 | . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 42 | . . . . . . 2 7 7 . 5 1 2 4 . . . . . . . 4 1 1 . . . 2 3 1 2 . . . . Data Loss (major) 20 | . . . . . . 3 3 1 1 1 . 5 . . . . . . . 1 . . 1 . . . . 3 . 1 . . . . Misfires 21 | . . . . . . 3 3 . . 4 . . 2 . . . . . . . . 2 . . . . . 1 1 3 . . 1 1 Alerts 10 | . . . . . . . 1 4 . 1 . . . . . . . . . . 1 1 . . . . . 1 1 . . . . . Weapon Failures 8 | . . . . . . 3 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . . Overload Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2844 | . 25 . . . . 58 18 26 . 17 44 34 22 . 255 151 3 89 17 77 95 340 47 93 47 65 187 122 135 207 17 500 58 95 Projectiles 2516 | . 25 . . . . 58 11 . . 15 44 34 22 . 64 151 3 89 17 77 95 340 47 93 47 65 187 122 135 207 17 398 58 95 Explosions 260 | . . . . . . . 7 26 . 2 . . . . 191 . . . . . . . . . . . . . . . . 34 . . Melee 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . . Knockbacks 34 | . 4 . . 6 4 9 9 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 31 | . 4 . . 5 4 9 8 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . . . . . . 86 11 . . . . . . 38 . . . . . . . . . . . . . . . . 22 . . Shots 5 | . . . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 1 . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 345 | . 132 45 . 99 36 184 184 129 154 228 6 236 289 . 120 26 28 . 14 . 66 345 279 29 . 3 244 205 200 . 328 316 193 99 Average Temperature 58 | . 30 15 . 37 14 36 93 55 79 55 3 33 127 . 45 12 14 . 12 . 26 84 84 20 . 3 49 63 59 . 123 89 43 22 Received Heat Transfer 5756 | . 111 9 . . 1044 1562 195 . . 327 81 135 45 . 136 192 261 . 54 . 26 318 . 30 . 73 621 215 . 20 116 141 28 16 Effects 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Total Turns 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . Longest Duration 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Combat Hostiles 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Melted 11 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 2 2 4 . . . Combat Hostiles 11 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 2 2 4 . . . Parts Melted 95 | . . . . . 15 16 . . . . 5 1 1 . 1 1 1 . . 1 3 10 . 1 . 1 5 6 8 6 11 2 . . Heat Transferred 40114 | . . . . . 4514 7616 . . . 814 1816 770 518 . 830 950 1175 225 950 370 1237 3450 150 850 375 2050 2425 2480 2319 1862 2368 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 5039 | 10 198 127 . 160 722 639 . . . . 301 . . . . . 260 . . . . 757 . . . . 536 637 554 634 1664 5039 3267 . Initial 3189 | . 6 1 . . 31 328 . . . . 91 . . . . . 21 . . . . 32 . . . . . 290 303 231 205 1100 3189 . Average 362 | 5 63 31 . 52 297 467 . . . . 183 . . . . . 111 . . . . 379 . . . . 147 436 413 462 629 3014 3158 . Maximum Alert Level 5 | . . . . . 3 2 . . . . 1 . . . . . 1 . . . . 3 . . . . 2 2 2 2 5 5 5 . Low Security (%) 42 | 100 100 100 . 100 47 . . . . . 58 . . . . . 77 . . . . 36 . . . . 68 . . . . . . . Level 1 17 | . . . . . 15 23 . . . . 41 . . . . . 22 . . . . 18 . . . . 26 36 49 22 19 . . . Level 2 31 | . . . . . 36 76 . . . . . . . . . . . . . . . 37 . . . . 5 63 50 77 52 . . . Level 3 1 | . . . . . 1 . . . . . . . . . . . . . . . . 8 . . . . . . . . 24 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 86 . . Squads Dispatched 94 | . 4 1 . . 7 11 . . . . 1 . . . . . 3 . . . . 3 . . . . 9 3 3 9 11 29 . . Investigation 14 | . 3 1 . . 4 3 . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . Extermination 16 | . . . . . . 3 . . . . 1 . . . . . . . . . . 3 . . . . 4 2 . 2 1 . . . Reinforcement 21 | . 1 . . . 2 2 . . . . . . . . . . 2 . . . . . . . . . 4 1 2 3 2 2 . . Assault 34 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 2 8 21 . . Garrison 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 6 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 35 | . . . . 1 2 3 . . . . . . . . . . . . . . . 4 . . . . 2 . 4 . 1 1 17 . Communications Jammed 35 | . . . . . . 1 . . . . . . . . . . . . . . . 23 . . . . . 11 . . . . . . Distress Signals 35 | . . . . . . 1 . . . . . . . . . . . . . . . 23 . . . . . 11 . . . . . . Times Spotted 797 | . 22 8 . 15 58 68 16 1 . 18 15 10 8 . 65 14 14 1 14 11 16 45 6 7 . 16 35 28 20 22 67 118 29 30 Peak Tracking Total 37 | . 4 4 . 4 6 7 4 1 . 4 4 5 4 . 37 4 4 1 4 8 4 9 2 3 . 3 10 4 4 5 36 29 16 5 Tactical Retreats 32 | . 1 1 . . 3 2 2 . . . . . . . 3 . . . . . . 3 . . . . . 1 . . 2 11 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 15 | . 2 . . . 1 4 . . . . . . . . . . . . . . . . . . . . 1 5 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . 1 . . . . . . . 9 . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 75 | . . . . . 3 7 . . . 3 2 . . . 2 . 2 . 1 2 . . 1 1 1 1 . 3 2 7 12 14 3 8 Max in Single Turn 2 | . . . . . 1 1 . . . 1 1 . . . 1 . 1 . 1 1 . . 1 1 1 1 . 1 1 1 2 2 1 2 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 91 | . 8 1 1 . 16 8 1 1 3 . 4 1 . . . . 4 . 1 1 . 10 1 2 4 1 4 7 1 4 4 . 1 2 Terminals 49 | . 6 . . . 10 3 . . . . 3 . . . . . 2 . 1 . . 7 . . . . 3 4 1 4 4 . 1 . Fabricators 4 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers 8 | . . . . . 2 1 . . . . . . . . . . . . . . . 2 . . . . 1 2 . . . . . . Garrison Access 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Hacks 274 | . 21 1 1 . 55 22 1 10 23 . 8 1 . . . . 12 . 5 1 . 24 6 4 16 1 6 15 4 8 7 . 1 21 Successful 182 | . 11 1 1 . 34 11 1 10 23 . 4 1 . . . . 7 . 5 1 . 14 6 4 16 1 2 2 . 2 3 . 1 21 Failed 91 | . 10 . . . 20 11 . . . . 4 . . . . . 5 . . . . 10 . . . . 4 13 4 6 4 . . . Catastrophic 20 | . . . . . . 3 . . . . 1 . . . . . 1 . . . . 1 . . . . 3 6 1 3 1 . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 9 . . . 21 8 . . . . 1 . . 1 . . 6 . . 1 . 9 . . . . 2 5 4 2 . . . . Terminals 131 | . 17 . . . 35 11 . . . . 6 . . . . . 8 . 5 . . 16 . . . . 3 10 4 8 7 . 1 . Fabricators 7 | . . . . . . 3 . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 4 . . . 4 . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . Scanalyzers 23 | . . . . . 9 4 . . . . . . . . . . . . . . . 4 . . . . 3 3 . . . . . . Garrison Access 7 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Terminal Hacks 131 | . 5 1 1 . 13 4 1 10 23 . 2 1 . . . . 2 . 5 1 . 6 6 4 16 1 . 2 . 2 3 . 1 21 Record 49 | . . . 1 . . . . 10 3 . . . . . . . . . 5 . . . 6 3 4 1 . . . . . . . 16 Part Schematic 16 | . . . . . . . . . 12 . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 13 | . 2 . . . 3 . . . 3 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 7 | . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . 1 . . . . . . 1 . 1 . Branch Access Points 5 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 7 | . 1 . . . 2 1 . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Gate Test 138-B 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . 2 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 5 | . 2 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 15 | . . . . . 6 4 . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . Insert Component 10 | . . . . . 4 2 . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Analyze 5 | . . . . . 2 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 4 . . . 6 1 . . . . 1 . . . . . 3 . . . . 4 . . . . . . . . . . . . Terminals 12 | . 2 . . . 4 1 . . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . Assimilate 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . . . 2 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 6 . . . 14 8 . . . . 4 . . . . . 4 . 1 . . 9 . . . . 4 7 1 4 4 . . . Full Trace Events 8 | . . . . . 2 3 . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . 2 2 . . 12 . . . . 16 . . . . . . . 1 . . 4 . . . . 1 . . . . Parts Built 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 168 | . . . . . . 73 . . . . . . . . . . 95 . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 3 . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . 152 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . 9 . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 2 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Part Schematics Acquired 5 | . . . . . 2 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . . 8 . . . . . 2 . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . . . . 7 . . . . . 2 . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . . . . . . . . . 8 . . . . . 2 . . . . . . . . . . . . . . parse_system 10 | . . . . . . . . . . . . . . 8 . . . . . 2 . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . 1 . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 112 | . . 2 . . 1 1 . . . 1 . . . 5 . . . . 3 4 . . . . . . . . 1 . . 60 34 . Largest Group 14 | . . 2 2 . 1 1 . . . 1 1 . . 5 5 . . . 3 6 6 2 . . . . . . 1 . . 14 6 . Highest-Rated Group 284 | . . 41 41 . 10 12 . . . 96 96 . . 281 281 . . . 93 284 284 130 . . . . . . 148 . . 201 87 . Highest-Rated Ally 148 | . . 31 31 . 10 12 . . . 96 96 . . 96 96 . . . 31 65 65 65 . . . . . . 148 . . 15 15 . Total Orders 31 | . . . . . . . . . . . . . . . . . . . 6 2 11 . . . . . . . 12 . . . . . STAY 8 | . . . . . . . . . . . . . . . . . . . 2 1 5 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 10 | . . . . . . . . . . . . . . . . . . . 3 1 6 . . . . . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Ally Attacks 450 | . . 3 . . . 3 . . . 31 14 . . . 77 . . . 14 1 42 . . . . . . . 15 . . 244 6 . Total Damage 9167 | . . 21 . . . 15 . . . 868 466 . . . 2162 . . . 226 21 960 . . . . . . . 509 . . 3824 95 . Kills 61 | . . 1 . . . . . . . 5 3 . . . 19 . . . 5 1 4 . . . . . . . 2 . . 21 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 9 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 25 | . . 3 . 2 . . 2 1 . 1 . 1 1 2 . 2 . 1 3 . 2 . 2 2 . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 54668 | 81 1948 1190 420 1501 4897 2319 1534 1382 138 1366 774 2172 1406 2081 4368 2939 790 1509 2211 1266 1969 1392 2130 1947 676 2619 1142 1225 1206 1208 966 479 953 464 Spaces Moved 27353 | 50 822 666 255 612 1501 934 885 850 86 768 371 884 742 1173 1585 1131 331 793 1051 603 1006 523 946 1050 173 1080 442 553 746 646 710 1072 1158 1155 Core 52 | 41 . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Treads 4797 | 9 822 666 255 612 1144 57 . . . . . . . . . . . . . . . . . . . . . . 183 646 403 . . . Legs 13966 | . . . . . . . . . . . . . . . 98 1131 331 793 1051 603 1006 523 946 1050 173 1080 442 553 563 . 246 1072 1150 1155 Wheels 8469 | . . . . . 357 877 885 850 86 768 371 884 742 1173 1476 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 165 165 145 140 145 160 160 160 160 150 160 160 100 210 185 185 185 176 176 176 176 176 176 177 176 130 100 145 30 30 30 30 Average Speed 161 | 109 160 164 165 185 271 173 159 160 160 160 165 232 176 163 184 210 195 185 185 183 176 176 176 176 199 177 178 172 120 149 101 30 30 30 Slowest Speed 560 | 160 160 165 165 245 325 560 160 160 160 160 170 305 180 175 400 210 226 185 185 185 176 176 176 176 225 177 219 222 240 225 145 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Spacefolds 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . 3 . Exploration Rate (%) 71 | 3 99 97 59 99 90 30 96 91 68 98 16 98 92 88 91 99 12 85 99 81 98 21 99 99 61 99 20 81 46 63 60 41 45 67 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 17 | . 2 1 1 . 2 . 1 . 1 . . . . 1 . . . . . . . . 3 2 3 . . . . . . . . . Known Exits Taken 26 | . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 50 | . . 1 . 4 . . 2 4 . 1 . 3 8 4 . 4 . 2 3 . 3 . 2 5 . 4 . . . . . . . . Spaces Dug 498 | . 2 . . . 7 1 38 . . 5 3 6 1 3 . 2 1 9 26 3 1 14 8 4 . 4 10 11 19 8 75 126 8 103 Terrain Destroyed 1903 | . 2 . . . 12 10 67 22 . 81 11 73 42 3 9 20 21 13 38 3 23 43 14 14 1 29 19 31 37 18 103 483 150 511 Melee 4 | . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Projectile 1595 | . 2 . . . 12 9 12 1 . 13 11 17 9 . 9 20 10 13 38 3 23 43 14 14 1 29 19 31 37 18 103 423 150 511 AOE 304 | . . . . . . . 55 21 . 68 . 56 33 . . . 11 . . . . . . . . . . . . . . 60 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 36029 | 68 1354 747 254 940 2039 1281 948 870 87 831 464 955 810 1334 2940 1641 415 813 1236 732 1123 797 1389 1095 487 1665 752 807 1059 892 951 1228 1755 1270 Wait 5641 | 2 443 48 . 303 278 65 10 1 . 8 40 2 35 85 1142 450 22 5 72 33 68 137 410 6 285 476 179 73 129 115 114 60 537 8 Move 27275 | 49 821 665 254 611 1500 933 884 849 85 767 370 883 741 1172 1584 1130 330 792 1050 602 1005 522 945 1049 172 1079 441 552 745 645 672 1071 1152 1153 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 315 | 7 18 9 . 1 49 29 4 5 . . 10 8 4 22 55 6 8 . . 12 1 5 2 2 2 4 3 7 13 9 14 . 4 2 Fast Attach 179 | 6 3 . . . 6 19 3 3 1 1 . 7 2 5 7 6 7 1 3 9 . 2 4 1 6 5 3 11 17 8 12 . 3 18 Attach 93 | 1 1 . . 1 9 21 3 . . 3 7 3 . 3 2 1 . . . 1 . 2 . . 2 1 3 1 8 11 5 1 1 2 Detach 23 | . 1 . . . . 1 . 1 . . . 2 . . . 1 . . . 1 . . . . . . 1 1 3 7 1 . 2 1 Swap 211 | . 3 3 . 3 15 9 7 . . 4 3 11 6 9 18 3 3 2 11 3 6 19 4 6 1 18 11 8 6 3 8 . 7 1 Drop 405 | . 11 12 . 1 34 11 4 7 1 . . 9 6 26 64 15 14 2 5 21 2 7 12 4 10 16 9 17 30 17 17 . 5 16 Fire 1754 | 3 53 10 . 20 148 179 33 4 . 48 34 30 16 1 68 29 31 11 42 29 41 103 12 27 9 66 101 122 108 76 106 82 44 68 Melee 14 | . . . . . . 2 . . . . . . . 11 . . . . . . . . . . . . . . . 1 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Escape Stasis 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . 13 . 1 Rewire 86 | . . . . . . 12 . . . . . . . . . . . . 53 21 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 16) 457 | -10/Materials | Discovered new exit (range 9) 689 | -10/Materials | Discovered new exit (range 6) 862 | -10/Materials | Discovered new exit (range 16) 1579 | -10/Materials | Discovered new exit (range 16) 2030 | -10/Materials | Entered Mines 2146 | -10/Mines | Learned location of 2 exits from Materials 2153 | -10/Mines | Met a Derelict shopkeep closing up shop 2279 | -10/Mines | Discovered new exit (range 8) 2433 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2752 | -10/Mines | Learned location of Zion (-6) 2874 | -10/Mines | Learned 2 Materials zone layouts 3090 | -10/Mines | Discovered new exit (range 9) 3211 | -10/Mines | Discovered new exit (range 5) 3220 | -10/Mines | Entered Exiles 3220 | -10/Exiles | Accompanied by 2 allies 3250 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3260 | -10/Exiles | Met 8R-AWN 3288 | -10/Exiles | Met EX-HEX 3326 | -10/Exiles | Discovered new exit (range 14) 3458 | -10/Exiles | Met EX-DEC 3625 | -10/Exiles | Discovered new exit (range 10) 3640 | -10/Exiles | Entered Mines 3792 | -9/Mines | Met a Derelict bent on vengeance 3892 | -9/Mines | Discovered new exit (range 10) 4009 | -9/Mines | Assembled infested the area 4014 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4597 | -9/Mines | Identified exit to Materials 4742 | -9/Mines | Learned Materials terminal intel 4750 | -9/Mines | Core integrity fell below 50% 5141 | -9/Mines | Entered Materials 5141 | -8/Materials | Evolved 4 slots: Utility x4 5142 | -8/Materials | Identified exit to Factory 5144 | -8/Materials | Loaded intel: 12 terminal locations 5449 | -8/Materials | Build established: Scavenger-Mutant 6452 | -8/Materials | Central database locked down 7841 | -8/Materials | Build established: Mutant 8061 | -8/Materials | Discovered exit to Factory (range 12) 9574 | -8/Materials | Repaired Imp. Medium Armor Plating 9645 | -8/Materials | Repaired Cld. Pulse Rifle 9684 | -8/Materials | Repaired Imp. Light Armor Plating 9941 | -8/Materials | First assault squad dispatched 10038 | -8/Materials | Entered Factory 10038 | -7/Factory | Evolved 2 slots: Utility x2 10452 | -7/Factory | Build established: Skirmisher 10600 | -7/Factory | Lost 6 parts (1p1n3u1w) 10703 | -7/Factory | Assembled infested ambush trap array 10756 | -7/Factory | Lost 5 parts (1n3u1w) 10774 | -7/Factory | Discovered new exit (range 16) 10795 | -7/Factory | Identified exit to Factory 10838 | -7/Factory | First assault squad dispatched 11033 | -7/Factory | Lost 12 parts (2p2n6u2w) 11260 | -7/Factory | Build established: Mutant 11482 | -7/Factory | Identified exit to Lower Caves 11690 | -7/Factory | Build established: Scavenger-Mutant 11857 | -7/Factory | Core integrity fell below 50% 12233 | -7/Factory | Fabricated Imp. Sensor Array (x1) 12357 | -7/Factory | Entered Lower Caves 12364 | -7/Lower Caves | Identified exit to Lower Caves 12637 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12645 | -7/Lower Caves | Identified exit to Zion 12667 | -7/Lower Caves | Encountered a Warlord checkpoint 12779 | -7/Lower Caves | Build established: Scavenger-Skirmisher 12873 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13220 | -7/Lower Caves | Build established: Skirmisher 13290 | -7/Lower Caves | Learned location of Extension (-6) 13726 | -7/Lower Caves | Build established: Mutant 13891 | -7/Lower Caves | Entered another Lower Caves area 13926 | -7/Lower Caves | Discovered exit to Factory (range 10) 14207 | -7/Lower Caves | Learned Armory garrison access intel 14207 | -7/Lower Caves | Learned Extension garrison access intel 14207 | -7/Lower Caves | Learned Research garrison access intel 14207 | -7/Lower Caves | Learned Factory garrison access intel 14207 | -7/Lower Caves | Learned Armory security intel 14207 | -7/Lower Caves | Learned Extension stockpile data 14207 | -7/Lower Caves | Learned Factory emergency access door positions 14207 | -7/Lower Caves | Learned location of 1 exit from Research 14274 | -7/Lower Caves | Encountered a Warlord checkpoint 14734 | -7/Lower Caves | Learned 4 Factory zone layouts 15265 | -7/Lower Caves | Discovered new exit (range 5) 15270 | -7/Lower Caves | Identified exit to Data Miner 15273 | -7/Lower Caves | Entered Data Miner 15274 | -7/Data Miner | Discovered new exit (range 6) 15304 | -7/Data Miner | Met Data Miner 15332 | -7/Data Miner | Learned location of Section 7 (-2) 15332 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15354 | -7/Data Miner | Received God Mode back door access code from Data Miner 15410 | -7/Data Miner | Identified exit to Proximity Caves 15411 | -7/Data Miner | Entered Proximity Caves 15508 | -6/Proximity Caves | Escorted by Enhanced Grunt 15765 | -6/Proximity Caves | Build established: Skirmisher 16069 | -6/Proximity Caves | Build established: Mutant 16394 | -6/Proximity Caves | Learned location of 1 exit from Factory 16486 | -6/Proximity Caves | Discovered exit to Factory (range 8) 16493 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16670 | -6/Proximity Caves | Attracted the attention of an 0b10 base 16694 | -6/Proximity Caves | Core integrity fell below 20% 16713 | -6/Proximity Caves | Lost 3 parts (3u) 16777 | -6/Proximity Caves | Entered Factory 16777 | -6/Factory | Accompanied by 1 ally 16777 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16778 | -6/Factory | Identified exit to Factory 16781 | -6/Factory | Loaded intel: 4 garrison access locations 17154 | -6/Factory | Identified exit to Lower Caves 17154 | -6/Factory | Identified exit to Extension 17270 | -6/Factory | Spotted B-75 Beast 17551 | -6/Factory | Entered Lower Caves 17588 | -6/Lower Caves | Lost 3 parts (1n1u1w) 18770 | -6/Lower Caves | Found Alien Artifact 18770 | -6/Lower Caves | Identified Core Expander 18770 | -6/Lower Caves | Installed Core Expander, added new Power slot 19125 | -6/Lower Caves | Build established: Generator-Mutant 19276 | -6/Lower Caves | Encountered a Warlord checkpoint 19513 | -6/Lower Caves | Discovered new exit (range 9) 19561 | -6/Lower Caves | Identified exit to Lower Caves 19675 | -6/Lower Caves | Learned 4 Factory zone layouts 19723 | -6/Lower Caves | Entered another Lower Caves area 19753 | -6/Lower Caves | Discovered exit to Factory (range 3) 19753 | -6/Lower Caves | Spotted B-75 Beast 20414 | -6/Lower Caves | Learned Factory garrison access intel 20797 | -6/Lower Caves | Discovered exit to Zion (range 18) 21129 | -6/Lower Caves | Entered Zion 21209 | -6/Zion | System corruption cleaned by Quarantine Array 21288 | -6/Zion | Discovered new exit (range 21) 21419 | -6/Zion | Found Prototype Hackware 21421 | -6/Zion | Found Prototype Processor 21426 | -6/Zion | Found Prototype Processor 21431 | -6/Zion | Found Prototype Processor 21434 | -6/Zion | Found Prototype Processor 21437 | -6/Zion | Found Prototype Processor 21438 | -6/Zion | Identified Exp. Signal Interpreter 21466 | -6/Zion | Identified Exp. Targeting Computer 21482 | -6/Zion | Identified Exp. Melee Analysis Suite 21492 | -6/Zion | Identified Exp. Target Analyzer (x2) 21517 | -6/Zion | Identified Exp. System Shield 21751 | -6/Zion | Learned Factory garrison access intel 21810 | -6/Zion | Given A8's code to call for help 22001 | -6/Zion | Gained Derelict followers 22573 | -6/Zion | Discovered new exit (range 4) 22576 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 22747 | -6/Zion | Found Prototype Device 22796 | -6/Zion | Identified Phasing AFG 22885 | -6/Zion | Found Prototype Special Weapon 22911 | -6/Zion | Identified RU-N14's Throwing Claymores 22962 | -6/Zion | Found RU-N14's Throwing Claymores 23056 | -6/Zion | Enhanced Grunt warped into view, answering call for help 23058 | -6/Zion | Enhanced Grunt warped into view, answering call for help 23210 | -6/Zion | Entered Deep Caves 23210 | -6/Deep Caves | Accompanied by 5 allies 23473 | -6/Deep Caves | Attacked by Z-Imprinter 23484 | -6/Deep Caves | Allies destroyed Z-Imprinter 23539 | -6/Deep Caves | Found Prototype Protection 23906 | -6/Deep Caves | Identified Zio. Weapon Casing 24296 | -6/Deep Caves | Z-Facility disabled 24636 | -6/Deep Caves | Found Zio. Weapon Casing 25088 | -6/Deep Caves | Discovered new exit (range 7) 25414 | -6/Deep Caves | Found Exp. Thermal Shield 25456 | -6/Deep Caves | Spotted as-71962 25484 | -6/Deep Caves | Destroyed as-71962 25538 | -6/Deep Caves | Spotted as-92726 25564 | -6/Deep Caves | Destroyed as-92726 25607 | -6/Deep Caves | Triggered Deep Caves wall 25607 | -6/Deep Caves | Spotted AS-70097 25607 | -6/Deep Caves | Spotted AS-75052 25608 | -6/Deep Caves | Destroyed AS-75052 25611 | -6/Deep Caves | Exposed GOLEM chamber 25620 | -6/Deep Caves | Destroyed AS-70097 25685 | -6/Deep Caves | Destroyed 38 combat bots 25693 | -6/Deep Caves | Found Prototype Flight Unit 26133 | -6/Deep Caves | Identified Flying Fortress v7 26177 | -6/Deep Caves | Found GOLEM Unit 26182 | -6/Deep Caves | Found GOLEM Unit 26186 | -6/Deep Caves | Found GOLEM Unit 26492 | -6/Deep Caves | Found GOLEM Unit 26712 | -6/Deep Caves | Build established: Generator-Golem 27393 | -6/Deep Caves | Found GOLEM Unit 27578 | -6/Deep Caves | Entered Proximity Caves 28744 | -5/Proximity Caves | Build established: Generator-Mutant 29105 | -5/Proximity Caves | Build established: Generator-Golem 29234 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29332 | -5/Proximity Caves | Learned Factory trap positions 29347 | -5/Proximity Caves | Discovered exit to Factory (range 10) 29391 | -5/Proximity Caves | Learned Factory terminal intel 29395 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 29544 | -5/Proximity Caves | Build established: Generator-Mutant 29995 | -5/Proximity Caves | Build established: Generator-Golem 30517 | -5/Proximity Caves | Entered Factory 30517 | -5/Factory | Evolved 2 slots: Propulsion x2 30519 | -5/Factory | Loaded intel: 83 trap records 30520 | -5/Factory | Loaded intel: 26 terminal locations 30521 | -5/Factory | Loaded intel: 4 garrison access locations 30667 | -5/Factory | Identified exit to Upper Caves 31205 | -5/Factory | Fabricated Adv. Sensor Array? 31307 | -5/Factory | Entered Upper Caves 31310 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 31316 | -5/Upper Caves | Learned 12 Factory zone layouts 31829 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32301 | -5/Upper Caves | Discovered new exit (range 10) 32813 | -5/Upper Caves | Identified exit to Upper Caves 32816 | -5/Upper Caves | Entered another Upper Caves area 32835 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32868 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 32906 | -5/Upper Caves | Identified exit to Warlord 33068 | -5/Upper Caves | Identified exit to Factory 33437 | -5/Upper Caves | Learned Factory terminal intel 33953 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 34417 | -5/Upper Caves | Encountered a Warlord checkpoint 34963 | -5/Upper Caves | Learned Research garrison access intel 34963 | -5/Upper Caves | Learned Factory garrison access intel 34963 | -5/Upper Caves | Learned Extension terminal intel 34963 | -5/Upper Caves | Learned Research emergency access door positions 34963 | -5/Upper Caves | Learned location of 2 exits from Upper Caves 35027 | -5/Upper Caves | Entered Warlord 35027 | -5/Warlord | Accompanied by 2 allies 35517 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 35778 | -5/Warlord | Visited the Vortex Lab 35785 | -5/Warlord | Found Prototype Energy Gun 35785 | -5/Warlord | Identified Vortex Shotgun 35790 | -5/Warlord | Warlord's base attacked by MAIN.C 35795 | -5/Warlord | Found Prototype Energy Gun 35796 | -5/Warlord | Identified Vortex Rifle 35804 | -5/Warlord | Found Vortex Shotgun 35956 | -5/Warlord | Met Warlord 35973 | -5/Warlord | Opened Warlord's prototype stash 35976 | -5/Warlord | Build established: Commander-Golem 35979 | -5/Warlord | Found Prototype Reactor 35979 | -5/Warlord | Identified Vortex Chain Reactor 35997 | -5/Warlord | Found Prototype Device 35997 | -5/Warlord | Identified Thermal Barrier 36009 | -5/Warlord | Found Prototype Hackware 36047 | -5/Warlord | Found Prototype Processor 36140 | -5/Warlord | Warlord forces counterattacked 36181 | -5/Warlord | Spotted Striker 36273 | -5/Warlord | Discovered new exit (range 12) 36288 | -5/Warlord | Build established: Generator-Golem 36289 | -5/Warlord | Identified exit to Proximity Caves 36293 | -5/Warlord | Entered Proximity Caves 36293 | -4/Proximity Caves | Accompanied by 6 allies 36402 | -4/Proximity Caves | Learned 8 Research zone layouts 36710 | -4/Proximity Caves | Spotted B-86 Titan 36728 | -4/Proximity Caves | Destroyed B-86 Titan 37716 | -4/Proximity Caves | Learned 8 Research zone layouts 37797 | -4/Proximity Caves | Discovered exit to Factory (range 6) 38262 | -4/Proximity Caves | Entered Factory 38262 | -4/Factory | Accompanied by 2 allies 38262 | -4/Factory | Evolved 2 slots: Utility x2 38263 | -4/Factory | Identified exit to Research 38264 | -4/Factory | Loaded intel: 26 terminal locations 38265 | -4/Factory | Loaded intel: 3 garrison access locations 38348 | -4/Factory | Identified Ghost Barrier 38387 | -4/Factory | Identified exit to Upper Caves 38642 | -4/Factory | Identified Exp. Armor Integrity Analyzer 39090 | -4/Factory | Destroyed 11 combat bots 39549 | -4/Factory | Discovered exit to Research (range 8) 39654 | -4/Factory | Entered Upper Caves 39655 | -4/Upper Caves | Identified exit to Upper Caves 40099 | -4/Upper Caves | Learned Research terminal intel 40099 | -4/Upper Caves | Learned Armory terminal intel 40118 | -4/Upper Caves | Build established: Generator-Skirmisher 40459 | -4/Upper Caves | Build established: Generator-Golem 41784 | -4/Upper Caves | Entered another Upper Caves area 41785 | -4/Upper Caves | Identified exit to Zhirov 42027 | -4/Upper Caves | Discovered exit to Research (range 4) 42651 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 43097 | -4/Upper Caves | Learned location of Quarantine (-2) 43325 | -4/Upper Caves | Learned location of 1 exit from Factory 43455 | -4/Upper Caves | Encountered a Warlord checkpoint 43731 | -4/Upper Caves | Entered Zhirov 43731 | -4/Zhirov | Discovered new exit (range 3) 43763 | -4/Zhirov | Met Zhirov 43802 | -4/Zhirov | Learned location of Command (-1) 43802 | -4/Zhirov | Learned location of Testing (-3) 43812 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 43857 | -4/Zhirov | Found Alien Artifact 43857 | -4/Zhirov | Identified Integrated Dissipator 43857 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 44325 | -4/Zhirov | Found Alien Artifact 44403 | -4/Zhirov | Identified exit to Proximity Caves 44407 | -4/Zhirov | Entered Proximity Caves 44544 | -3/Proximity Caves | Build established: Generator-Skirmisher 44786 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 45195 | -3/Proximity Caves | Found Alien Artifact 45721 | -3/Proximity Caves | Spotted B-86 Titan 45763 | -3/Proximity Caves | Destroyed B-86 Titan 46144 | -3/Proximity Caves | Discovered exit to Research (range 16) 46662 | -3/Proximity Caves | Build established: Generator-Golem 47026 | -3/Proximity Caves | Entered Research 47026 | -3/Research | Evolved 2 slots: Propulsion x2 47027 | -3/Research | Identified exit to Armory 47028 | -3/Research | Identified exit to Research 47029 | -3/Research | Identified exit to Testing 47031 | -3/Research | Loaded intel: 22 terminal locations 47032 | -3/Research | Loaded intel: 4 garrison access locations 47396 | -3/Research | Identified Transdimensional Reconstructor 47505 | -3/Research | Found Unknown Device 47505 | -3/Research | Identified Quantum Capacitor 48134 | -3/Research | Garrison activated, responded to threat 48168 | -3/Research | Entered Testing 48169 | -3/Testing | Destroyed 7 combat bots 48191 | -3/Testing | Lost 3 parts (1p2u) 48254 | -3/Testing | Found Prototype Energy Cannon 48254 | -3/Testing | Identified Null Cannon 48921 | -3/Testing | Found Prototype Energy Cannon 48921 | -3/Testing | Identified Cld. Nova Cannon 49152 | -3/Testing | Found Prototype Protection 49262 | -3/Testing | Found Prototype Leg 49262 | -3/Testing | Identified Myomer Exoskeleton 49364 | -3/Testing | Discovered exit to Research (range 16) 49393 | -3/Testing | Entered Research 49393 | -2/Research | Warlord forces began assault on 0b10 49393 | -2/Research | Evolved 2 slots: Utility x2 49393 | -2/Research | Identified Centrium Heavy Armor Plating 49394 | -2/Research | Loaded intel: 2 garrison access locations 49503 | -2/Research | Research machine network offline 49583 | -2/Research | Discovered new exit (range 10) 49604 | -2/Research | Identified exit to Access 49656 | -2/Research | Found Prototype Device 49672 | -2/Research | Met up with Warlord 49684 | -2/Research | Identified Exp. ECM Suite 49756 | -2/Research | Borebot progress halted 49783 | -2/Research | Found Quantum Capacitor 49827 | -2/Research | Spotted Executioner 49831 | -2/Research | Destroyed Executioner 49832 | -2/Research | Spotted Executioner 49846 | -2/Research | Found Prototype Processor 49853 | -2/Research | Identified Exp. Core Analyzer 49861 | -2/Research | Borebot progress halted 49867 | -2/Research | Build established: Generator-Mutant 50051 | -2/Research | Spotted Striker 50072 | -2/Research | Destroyed Striker 50121 | -2/Research | Spotted B-90 Cyclops 50123 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 50164 | -2/Research | Spotted Striker 50166 | -2/Research | Spotted Striker 50170 | -2/Research | Destroyed Striker 50184 | -2/Research | Destroyed Striker 50261 | -2/Research | Discovered exit to Access (range 4) 50340 | -2/Research | Discovered new exit (range 9) 50349 | -2/Research | Identified exit to Quarantine 50599 | -2/Research | Entered Quarantine 50619 | -2/Quarantine | Found Alien Slashing Weapon 50641 | -2/Quarantine | Found Alien Artifact 50643 | -2/Quarantine | Identified Phase Armor 50727 | -2/Quarantine | Garrison activated, responded to threat 50758 | -2/Quarantine | Cryocooling Duct disabled 50773 | -2/Quarantine | Ambient heat levels rising (+20) 50773 | -2/Quarantine | Non-combat units ordered to evacuate 50777 | -2/Quarantine | Destroyed 8 combat bots 51256 | -2/Quarantine | Found Alien Artifact 51256 | -2/Quarantine | Identified Core Reset Matrix 51256 | -2/Quarantine | Identified Dimensional Node Initializer 51256 | -2/Quarantine | Identified Sigix Broadsword 51256 | -2/Quarantine | Used Core Reset Matrix 51260 | -2/Quarantine | Detected hypermatrix surge 51260 | -2/Quarantine | Sensed 11 artifacts in vicinity 51332 | -2/Quarantine | Found Core Stripper 51391 | -2/Quarantine | Found Core Cannon 51526 | -2/Quarantine | Spotted Fortress 51532 | -2/Quarantine | Destroyed Fortress 51568 | -2/Quarantine | Found Prototype Device 51568 | -2/Quarantine | Identified Exp. Force Field 51579 | -2/Quarantine | Found Unknown Device 51580 | -2/Quarantine | Identified Antimissile System 51599 | -2/Quarantine | First assault squad dispatched 51626 | -2/Quarantine | Incoming assault squad redirected 51695 | -2/Quarantine | Discovered new exit (range 6) 51701 | -2/Quarantine | Identified exit to Section 7 51807 | -2/Quarantine | Entered Section 7 51808 | -2/Section 7 | Sensed 27 artifacts in vicinity 51810 | -2/Section 7 | Spotted S7 Guard 51857 | -2/Section 7 | Found Spacefold Activator 51922 | -2/Section 7 | Found Integrity Redistributor 52005 | -2/Section 7 | Spotted B-90 Cyclops 52046 | -2/Section 7 | Spotted S7 Guard 52057 | -2/Section 7 | First assault squad dispatched 52082 | -2/Section 7 | Incoming assault squad redirected 52103 | -2/Section 7 | Spotted S7 Guard 52109 | -2/Section 7 | Found Sigix Shearcannon 52131 | -2/Section 7 | Destroyed S7 Guard 52134 | -2/Section 7 | Found Prototype Protection 52134 | -2/Section 7 | Identified Hvy. Regenerative Plating 52193 | -2/Section 7 | Destroyed S7 Guard 52276 | -2/Section 7 | Core integrity fell below 50% 52297 | -2/Section 7 | Found Integrity Redistributor 52346 | -2/Section 7 | Found LRC Energy Well 52346 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 52355 | -2/Section 7 | Found LRC Boosters 52355 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 52358 | -2/Section 7 | Found LRC Insulator 52358 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 52433 | -2/Section 7 | Found Integrated Reactor 52433 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 52474 | -2/Section 7 | Spotted B-99 Colossus 52574 | -2/Section 7 | Incoming assault squad redirected 52633 | -2/Section 7 | Spotted Executioner 52643 | -2/Section 7 | Spotted Executioner 52644 | -2/Section 7 | Destroyed Executioner 52645 | -2/Section 7 | Destroyed Executioner 52657 | -2/Section 7 | Build established: Alien-Mutant 52667 | -2/Section 7 | Integrated with Sigix Exoskeleton 52737 | -2/Section 7 | Spotted Executioner 52737 | -2/Section 7 | Spotted Executioner 52743 | -2/Section 7 | Destroyed Executioner 52743 | -2/Section 7 | Destroyed Executioner 52761 | -2/Section 7 | Discovered exit to Access (range 18) 52767 | -2/Section 7 | Spotted Executioner 52767 | -2/Section 7 | Spotted Executioner 52767 | -2/Section 7 | Spotted Executioner 52773 | -2/Section 7 | Entered Access 52773 | -1/Access | Evolved 2 slots: Utility x2 52778 | -1/Access | Emitted hypermatrix ping 52783 | -1/Access | Assembled emerged from beneath the floor 52854 | -1/Access | Garrison activated, responded to threat 52858 | -1/Access | Energy Cycler disabled 52867 | -1/Access | Assembled emerged from beneath the floor 52898 | -1/Access | Assembled emerged from beneath the floor 52956 | -1/Access | Garrison activated, responded to threat 52965 | -1/Access | Build established: Alien-Sigix 52981 | -1/Access | Assembled emerged from beneath the floor 52982 | -1/Access | Destroyed 14 combat bots 53064 | -1/Access | Spotted Investigator 53067 | -1/Access | Scanned by Researcher 53070 | -1/Access | Destroyed Investigator 53082 | -1/Access | Spotted Executioner 53082 | -1/Access | Destroyed Executioner 53107 | -1/Access | Assembled emerged from beneath the floor 53121 | -1/Access | Discovered new exit (range 18) 53136 | -1/Access | Assembled emerged from beneath the floor 53139 | -1/Access | Destroyed 38 combat bots 53162 | -1/Access | Garrison activated, responded to threat 53170 | -1/Access | Assembled emerged from beneath the floor 53179 | -1/Access | Assembled emerged from beneath the floor 53225 | -1/Access | Assembled emerged from beneath the floor 53237 | -1/Access | Garrison activated, responded to threat 53242 | -1/Access | Discovered new exit (range 18) 53252 | -1/Access | Entered Command 53257 | -1/Command | Emitted hypermatrix ping 53262 | -1/Command | Assembled emerged from beneath the floor 53266 | -1/Command | Spotted M Guard 53279 | -1/Command | Spotted Combat Programmer 53320 | -1/Command | Spotted M Guard 53323 | -1/Command | Destroyed M Guard 53325 | -1/Command | Destroyed M Guard 53334 | -1/Command | Spotted Combat Programmer 53336 | -1/Command | Destroyed Combat Programmer 53337 | -1/Command | Destroyed Combat Programmer 53337 | -1/Command | All MAIN.C guards destroyed 53347 | -1/Command | Met MAIN.C 53356 | -1/Command | 0b10 Conduit disabled 53360 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 53360 | -1/Command | Destroyed MAIN.C Shell 53360 | -1/Command | Spotted M Shell/Def 53360 | -1/Command | Spotted M Shell/Atk 53360 | -1/Command | Spotted M Shell/Def 53360 | -1/Command | Spotted M Shell/Atk 53360 | -1/Command | Spotted M Shell/Atk 53360 | -1/Command | Spotted M Shell/Def 53360 | -1/Command | Spotted M Shell/Atk 53360 | -1/Command | Spotted M Shell/Def 53361 | -1/Command | MAIN.C activated Command garrisons 53366 | -1/Command | Discovered new exit (range 18) 53387 | -1/Command | Spotted B-99 Colossus 53387 | -1/Command | Destroyed MAIN.C 53389 | -1/Command | Discovered new exit (range 40) 53389 | -1/Command | Discovered new exit (range 125) 53389 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 53454 | -1/Command | Spotted B-99 Colossus 53465 | -1/Command | Found Exp. System Purifier 53467 | -1/Command | Found Exp. Force Field 53469 | -1/Command | Found Zero-point Reactor 53522 | -1/Command | Destroyed B-99 Colossus 53557 | -1/Command | Destroyed B-99 Colossus 53749 | -1/Command | Destroyed M Shell/Atk 54011 | -1/Command | Assembled emerged from beneath the floor 54037 | -1/Command | Assembled emerged from beneath the floor 54110 | -1/Command | Assembled emerged from beneath the floor 54139 | -1/Command | Assembled emerged from beneath the floor 54201 | -1/Command | Warped through subspace to slip node 54201 | -1/Command | Discovered new exit (range 5) 54205 | -1/Command | Entered Access_0 54206 | -1/Access_0 | Sensed 2 artifacts in vicinity 54206 | -1/Access_0 | Met Architect 54210 | -1/Access_0 | Destroyed A8 54212 | -1/Access_0 | Architect warped through subspace 54229 | -1/Access_0 | Found Exp. Phase Shifter 54247 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 54267 | -1/Access_0 | Architect warped through subspace 54272 | -1/Access_0 | Found Core Expander 54272 | -1/Access_0 | Installed Core Expander, added new Power slot 54287 | -1/Access_0 | A6 warped into view 54291 | -1/Access_0 | Destroyed A6 54296 | -1/Access_0 | Subspace Access Node disabled 54311 | -1/Access_0 | Subspace Access Node disabled 54337 | -1/Access_0 | Architect warped through subspace 54358 | -1/Access_0 | Subspace Access Node disabled 54364 | -1/Access_0 | Architect warped through subspace 54367 | -1/Access_0 | A5 warped into view 54371 | -1/Access_0 | Destroyed A5 54377 | -1/Access_0 | Architect warped through subspace 54388 | -1/Access_0 | Architect warped through subspace 54388 | -1/Access_0 | Subspace Access Node disabled 54436 | -1/Access_0 | Destroyed A2 54438 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 54444 | -1/Access_0 | A4 warped into view 54449 | -1/Access_0 | Started Test 138-B, establishing a local singularity 54449 | -1/Access_0 | Singularity Gate disabled 54456 | -1/Access_0 | Singularity Gate disabled 54463 | -1/Access_0 | Destroyed A4 54465 | -1/Access_0 | Destroyed Architect 54466 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 54472 | -1/Access_0 | Found Prototype Hackware 54472 | -1/Access_0 | Identified Architect God Chip A 54476 | -1/Access_0 | Found Prototype Hackware 54476 | -1/Access_0 | Identified Architect God Chip D 54482 | -1/Access_0 | Found Architect God Chip A 54616 | -1/Access_0 | Crushed by falling debris 54638 | -1/Access_0 | Found Prototype Device 54638 | -1/Access_0 | Identified Desublimator 54664 | -1/Access_0 | Warped through subspace to slip node 54664 | -1/Access_0 | Discovered new exit (range 8) 54669 | *** | Heading to fleet! Last Messages --------------- 54633_ Identified Hyp. Linear Accelerator. 54635_ Dropped Hyp. Linear Accelerator. 54636_ Acquired Sigix Shearcannon. 54638_ Dropped Exp. Phase Shifter. 54638_ Acquired Prototype Device. 54638_ Identified Desublimator. 54640_ Dropped Desublimator. 54641_ Acquired Exp. Phase Shifter. 54661_ Quantum Shear penetrates Enhanced Grunt. 54661_ Enhanced Grunt Adv. Heat Sink severed. 54661_ Quantum Shear penetrates Enhanced Grunt. 54662_ Enhanced Grunt destroyed. 54662_ Quantum Shear penetrates Enhanced Grunt. 54663_ Acquired 38 matter. 54663_ Quantum Shear penetrates Enhanced Grunt. 54663_ Enhanced Grunt destroyed. 54663_ Quantum Shear penetrates Enhanced Grunt. 54663_ Enhanced Grunt destroyed. 54664_ Warped through subspace, drawn to slip node. 54664_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ??????################# ! ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Energy Generation 106 Energy Capacity 2080 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 20 Corruption Containment 8 Armor Coverage 1650 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 40 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 17 Launcher Accuracy 20 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 100 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x1 | -7/Factory Adv. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Armor Core Reset Matrix Core Stripper Spacefold Activator Core Cannon LRC Energy Well LRC Boosters LRC Insulator Integrated Reactor Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingWeightClaws Manual? 0 Play Time 08:28:27 Cumulative 373.1 hours Start 2022.09.24 @ 11:40:56 End 2022.09.25 @ 14:38:03 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 55 Adventurer 1 Explorer 6 Win Type 2 Total 26 Types 7/3/9/1/1/1/2/1/1 Lore% 90 Gallery% 91 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e91fa79-84f7-4e09-9f7d-08d45176faee