Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 05:45:23 Player: Person Guy Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (88) 440 Value Destroyed (3089) 3089 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 10131 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 298/300 Energy 42/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Armor Integrity Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Compact HERF Cannon YOLO Cannon Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Precision Matter Filter Kinecellerator Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Beam Rifle Cooled Plasma Rifle Hypervelocity Gauss Cannon Heavy Rocket Launcher > --- INVENTORY -------- Medium Treads Advanced Heat Sink Coolant Injector Large Storage Unit Matter Filter Disruptor Cannon Advanced Plasma Cannon YOLO Cannon [Rating: 88] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Hacking Suite Device Improved Cooling System Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 9 | . . . . . 2 2 2 . . . 1 2 Weapon 2 | . . . . . 1 . . . . . 1 . Parts Attached 92 | 6 11 2 1 2 16 9 5 11 9 . 11 9 Power 9 | 1 1 . . . 1 2 1 1 1 . 1 . Engine 3 | 1 1 . . . . . . 1 . . . . Core 6 | . . . . . 1 2 1 . 1 . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 23 | 2 3 . . . 4 1 1 3 2 . 2 5 Treads 11 | 2 1 . . . 3 1 1 3 . . . . Leg 6 | . 2 . . . 1 . . . 2 . 1 . Wheel . | . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 4 Flight 2 | . . . . . . . . . . . 1 1 Utility 25 | 1 2 . . . 3 3 2 5 2 . 6 1 Device 13 | . . . . . . 2 2 3 1 . 4 1 Storage 2 | 1 1 . . . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 . Hackware 6 | . 1 . . . 1 1 . 1 1 . 1 . Protection 3 | . . . . . 2 . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 5 2 1 2 8 3 1 2 4 . 2 3 Energy Gun 8 | . . . . . 4 2 1 1 . . . . Energy Cannon 5 | . . . 1 . 1 . . . . . . 3 Ballistic Gun 10 | 2 3 2 . 1 1 1 . . . . . . Ballistic Cannon 8 | . 2 . . 1 2 . . 1 2 . . . Launcher 4 | . . . . . . . . . 2 . 2 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 1 . 2 . . . 1 Parts Lost 35 | . 2 . . . 2 . 1 1 7 . 12 10 Power 6 | . 1 . . . 1 . . . 2 . 2 . Propulsion 12 | . . . . . . . . 1 3 . 3 5 Utility 11 | . . . . . . . . . 2 . 4 5 Weapon 6 | . 1 . . . 1 . 1 . . . 3 . Highest Loss Streak 10 | . 1 . . . 2 . 1 1 4 . 10 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 90 100 77 92 96 96 100 97 86 76 62 39 Engine 4 | . 10 14 14 14 6 . . 5 1 . . . Core 3 | . . . . . 2 7 6 5 6 5 4 . Treads 11 | . 18 . . . 7 23 20 20 13 . . . Leg 8 | . 9 28 28 28 19 . . . 3 11 8 . Device 7 | . . . . . . 6 20 16 13 11 11 8 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 2 . Hackware 16 | . 8 14 14 14 16 20 20 17 16 17 20 18 Protection 3 | . . . . . 7 7 6 5 5 5 2 . Energy Gun 6 | . . . . . 10 13 10 11 11 11 5 . Ballistic Gun 6 | . 25 14 2 10 6 1 6 4 . . . . Ballistic Cannon 4 | . 2 14 2 10 9 7 2 . 4 5 2 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 81 | 13 27 28 28 28 40 43 54 70 70 56 81 3 Greatest Support 101 | 40 40 20 20 20 62 64 64 101 101 40 65 36 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . . 1 1 1 . Average Overweight (x) . | . . 1 1 1 . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 9 15 15 15 15 15 15 15 15 15 10 5 Most Carried 15 | 3 8 11 14 14 15 15 14 13 14 12 13 5 Average Carried 10 | 1 6 9 12 12 12 13 12 11 12 12 7 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 8 10 14 12 13 15 14 13 12 12 5 4 Class Distribution -------------------- 37% | Hacker-Skirmisher 17% | Mutant 11% | Scavenger-Mutant 11% | Hacker-Mutant 11% | Hacker-Tank 4% | Scavenger-Skirmisher 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Skirmisher | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 2206 | 219 393 175 . . 444 211 140 106 233 . 175 110 Remotely . | . . . . . . . . . . . . . Salvage Created 3163 | . 686 93 . . 584 502 171 199 534 . 376 18 Parts 141 | . 34 5 . . 40 23 6 5 18 . 8 2 Haulers Intercepted 6 | . 2 . . . 2 1 . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 17 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 71 | . 17 6 . . 11 8 4 2 13 . 9 1 Guns 48 | . 15 5 . . 8 3 3 2 9 . 3 . Cannons 14 | . 2 1 . . 3 5 1 . 1 . 1 . AOE 9 | . . . . . . . . . 3 . 5 1 Classes Destroyed 12 | . 4 . . . 3 3 . 1 . . . 1 Worker 2 | . . . . . 1 1 . . . . . . Builder 1 | . . . . . . 1 . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . Hauler 6 | . 2 . . . 2 1 . 1 . . . . Recycler 2 | . . . . . . 1 . . . . 1 . Operator 5 | . 3 . . . 1 . 1 . . . . . Swarmer 18 | . 6 4 . . . . . . 4 . 4 . Cutter 1 | . . . . . . . . . . . . 1 Grunt 34 | . 11 2 . . 5 5 3 . 8 . . . Sentry 9 | . . . . . 6 2 . 1 . . . . Hunter 3 | . . . . . . . . 1 1 . 1 . Programmer 6 | . . . . . . 1 1 . . . 4 . Best Kill Streak 9 | . 3 3 . . 4 5 3 1 4 . 9 1 Combat Bots Only 8 | . 3 3 . . 4 4 3 1 4 . 8 1 Max Kills in Single Turn 3 | . 1 1 . . 2 2 1 1 1 . 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 1 . 3 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Hostile Shots Fired 708 | . 122 43 . . 39 67 22 24 79 . 130 182 Missed 256 | . 43 17 . . 15 25 6 6 18 . 46 80 Damage Taken 7318 | . 814 211 . . 320 400 294 370 1055 . 1569 2285 Core 1999 | . 111 39 . . 15 68 18 18 87 . 328 1315 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 40 97 90 97 . . 89 71 . Volleys Fired 207 | . 81 13 . . 28 20 10 12 25 . 12 6 Largest 4 | . 2 2 . . 3 3 3 3 3 . 4 1 Hottest 185 | . 55 59 . . 174 166 150 150 146 . 185 100 Shots Fired 511 | . 160 26 . . 82 60 30 36 69 . 42 6 Gun 401 | . 156 13 . . 54 42 26 36 50 . 24 . Cannon 100 | . 4 13 . . 28 18 4 . 15 . 12 6 Launcher 10 | . . . . . . . . . 4 . 6 . Special . | . . . . . . . . . . . . . Kinetic 312 | . 160 26 . . 50 23 14 12 15 . 12 . Thermal 189 | . . . . . 32 37 16 24 50 . 24 6 Explosive 10 | . . . . . . . . . 4 . 6 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 20 | . 11 6 . . 20 9 7 10 6 . 4 . Robot Miss Streak 8 | . 4 3 . . 7 7 5 5 4 . 8 6 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 318 | . 98 17 . . 51 44 23 28 42 . 15 . Core Hits 194 | . 40 10 . . 31 35 18 17 27 . 15 1 Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . 1 . . . . . . . 3 . 1 . Critical Strikes 22 | . 1 2 . . 3 6 1 . 6 . 3 . Burn 14 | . . . . . 3 6 1 . 3 . 1 . Destroy 6 | . 1 . . . . . . . 3 . 2 . Blast 2 | . . 2 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6721 | . 1007 340 . . 1000 908 532 582 1323 . 898 131 Guns 4474 | . 974 175 . . 683 632 427 582 694 . 307 . Cannons 1125 | . 33 165 . . 306 276 105 . 154 . 51 35 Explosions 1085 | . . . . . . . . . 475 . 540 70 Melee . | . . . . . . . . . . . . . Ramming 37 | . . . . . 11 . . . . . . 26 Kinetic 3010 | . 1007 340 . . 551 363 302 242 154 . 51 . Thermal 2659 | . . . . . 438 545 230 340 694 . 307 105 Explosive 1015 | . . . . . . . . . 475 . 540 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . 2 2 2 2 . 6 . . . . 7 2 Average Corruption 3 | . 2 2 2 2 . 5 . . . . 5 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 78 | . 10 12 5 . . 30 . . . . 16 5 Message Errors 23 | . 5 6 . . . 6 . . . . 5 1 Matter Fused 19 | . 2 1 2 . . 6 . . . . 5 3 Heat Flow Errors 11 | . 2 2 1 . . 3 . . . . 2 1 Energy Discharges 8 | . . 1 . . . 7 . . . . . . Parts Rejected 1 | . 1 . . . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . Data Loss (minor) 7 | . . . 1 . . 3 . . . . 3 . Data Loss (major) 5 | . . 2 . . . 2 . . . . 1 . Misfires 3 | . . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 52 | . . . . . . . . . . . 47 5 Projectiles 5 | . . . . . . . . . . . . 5 Explosions 47 | . . . . . . . . . . . 47 . Melee . | . . . . . . . . . . . . . Knockbacks 20 | . . 2 . . 6 4 3 . 5 . . . Impact . | . . . . . . . . . . . . . Kinetic 19 | . . 2 . . 5 4 3 . 5 . . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 81 | . . . . . . . . . . . . 81 Shots 1 | . . . . . . . . . . . . 1 Rammed 7 | . 1 . . . 1 . . . . . . 5 Targets Rammed 9 | . 2 . . . 2 . . . . . . 5 Kicked 2 | . 1 . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 376 | . 252 229 245 . 279 376 27 114 132 . 194 186 Average Temperature 75 | . 39 76 226 . 85 136 11 46 24 . 97 40 Received Heat Transfer 1275 | . 321 9 . . 162 204 117 63 309 . . 90 Effects 4 | . . . . . 1 3 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 3 | . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 17 | . . . . . 3 4 2 2 5 . 1 . Heat Transferred 5901 | . . . . . 1036 1443 481 629 1653 . 609 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Peak Influence 453 | . 242 120 . . 208 190 150 98 . . 223 453 Initial 45 | . . 9 . . . 42 45 11 . . . 7 Average 64 | . 94 28 . . 110 78 50 19 . . 28 95 Maximum Alert Level 2 | . 1 . . . 1 . . . . . 1 2 Low Security (%) 95 | 100 83 100 . 100 95 100 100 100 . . 99 85 Level 1 4 | . 16 . . . 4 . . . . . . 12 Level 2 . | . . . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 4 1 . . 3 4 3 1 . . 5 3 Investigation 8 | . 1 1 . . 1 3 1 . . . 1 . Extermination 4 | . . . . . . 1 1 . . . 2 . Reinforcement 11 | . 3 . . . 2 . 1 . . . 2 3 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 5 | . . . . . 2 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 150 | . 29 8 . . 23 12 5 4 14 . 17 38 Peak Tracking Total 14 | . 4 3 . . 5 4 3 1 5 . 6 14 Tactical Retreats 12 | . . . . . . . . . 1 . 2 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 8 | . 2 . . . 1 1 1 2 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . 6 . . . . 4 . Reused 2 | . . . . . . 1 . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . . 1 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 3 | . . . . . 1 1 . . . . . 1 Max in Single Turn 1 | . . . . . 1 1 . . . . . 1 Garrison Access 3 | . . . . . 1 . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 28 | . 3 1 . . 7 5 2 1 1 . 4 4 Terminals 20 | . 3 . . . 5 3 2 . 1 . 3 3 Fabricators 3 | . . . . . . 2 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . 1 Total Hacks 85 | . 7 1 . . 19 15 5 1 1 . 23 13 Successful 56 | . 4 1 . . 14 9 4 1 1 . 15 7 Failed 28 | . 3 . . . 5 6 1 . . . 8 5 Catastrophic 3 | . 2 . . . . . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . 1 Manual 33 | . 5 . 1 . 10 3 2 . . . 7 5 Terminals 69 | . 7 . . . 16 11 5 . 1 . 18 11 Fabricators 9 | . . . . . . 4 . . . . 5 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . . . 2 Terminal Hacks 39 | . 3 1 . . 10 5 3 . 1 . 11 5 Record 9 | . . . . . . . . . 1 . 4 4 Prototype ID Bank 7 | . 2 . . . 4 . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . Level Access Points 3 | . . . . . . 1 1 . . . 1 . Terminal Index 1 | . . . . . . . . . . . 1 . Alert Level 6 | . 1 . . . 2 1 1 . . . . 1 Locate Traps 3 | . . . . . . 2 . . . . 1 . Reprogram Traps 2 | . . . . . . 1 . . . . 1 . Dispatch Records 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . 3 . Registered Components 2 | . . . . . 2 . . . . . . . Fabricator Hacks 6 | . . . . . . 4 . . . . 2 . Network Status 2 | . . . . . . 2 . . . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . Build 2 | . . . . . . 1 . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . . 1 Seal Access 3 | . . . . . 1 . . 1 . . . 1 Unauthorized Hacks 6 | . 1 . . . 1 . 1 . . . 2 1 Terminals 6 | . 1 . . . 1 . 1 . . . 2 1 Assimilate 2 | . . . . . . . . . . . 1 1 Operators 4 | . 1 . . . 1 . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 3 . . . 4 5 2 . . . 4 4 Full Trace Events 4 | . . . . . . 3 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built 2 | . . . . . . 1 . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 97 | . . . . . . 73 . . . . 24 . Total Part Build Rating 6 | . . . . . . 3 . . . . 3 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Total Allies 2 | . . 1 . . . . . . . . . 1 Largest Group 1 | . . 1 . . . . . . . . . 1 Highest-Rated Group 45 | . . 31 . . . . . . . . . 45 Highest-Rated Ally 45 | . . 31 . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . 8 . . . . . . . . . . Total Damage 84 | . . 84 . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 9767 | 90 1398 909 399 39 911 1229 644 934 1250 263 952 749 Spaces Moved 6179 | 56 695 430 209 20 550 598 383 496 688 139 830 1085 Core 760 | 12 . . . . . . . . . . 450 298 Treads 2527 | 44 406 . . . 118 598 383 496 482 . . . Legs 1865 | . 289 430 209 20 432 . . . 206 139 140 . Wheels . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 Flight 1024 | . . . . . . . . . . . 240 784 Fastest Speed 27 | 50 120 190 190 190 120 150 150 150 155 190 45 27 Average Speed 127 | 136 157 190 190 190 130 151 150 153 167 190 70 46 Slowest Speed 240 | 160 190 190 190 190 190 155 150 156 240 190 190 70 Overloaded Moves 8 | . . . . . . . . . . . . 8 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . 12 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 95 84 62 11 48 16 14 13 86 20 19 20 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 3 | . . . . . . 1 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 3 | . . 1 . . . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 134 | . . . . . . . . . 73 . 33 28 Melee . | . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . 3 AOE 131 | . . . . . . . . . 73 . 33 25 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Total 7666 | 70 858 499 213 21 688 883 432 644 732 138 1174 1314 Wait 1012 | . 41 43 . . 60 227 25 105 3 . 303 205 Move 6144 | 55 694 429 208 19 549 597 382 495 687 138 829 1062 Hop 11 | . . . . . . . . . . . . 11 Pick Up 111 | 9 19 7 1 . 20 17 6 11 4 . 9 8 Fast Attach . | . . . . . . . . . . . . . Attach 81 | 6 8 1 1 2 13 8 5 11 6 . 11 9 Detach 10 | . . . 3 . . . . 1 2 . 1 3 Swap 11 | . 3 1 . . 3 1 . . 3 . . . Drop 70 | . 10 5 . . 13 13 4 9 2 . 9 5 Fire 207 | . 81 13 . . 28 20 10 12 25 . 12 6 Melee . | . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . 5 Kick 2 | . 1 . . . 1 . . . . . . . Crush 2 | . 1 . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 1 exit: *Arm) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 752 | -10/Materials | Discovered new exit (range 16) 952 | -10/Materials | Discovered new exit (range 7) 1045 | -10/Materials | Discovered new exit (range 12) 1218 | -10/Materials | Discovered new exit (range 14) 1320 | -10/Materials | Build established: Scavenger-Mutant 1489 | -10/Materials | Entered Mines 1492 | -10/Mines | Met a Derelict shopkeep closing up shop 1726 | -10/Mines | Received a Mining Laser from a helpful Derelict 1962 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2079 | -10/Mines | Core integrity fell below 50% 2187 | -10/Mines | Learned Materials stockpile data 2299 | -10/Mines | Discovered new exit (range 8) 2388 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2390 | -10/Mines | Discovered new exit (range 5) 2398 | -10/Mines | Entered Exiles 2403 | -10/Exiles | Build established: Mutant 2442 | -10/Exiles | Met 8R-AWN 2476 | -10/Exiles | Met EX-HEX 2529 | -10/Exiles | Met EX-BIN 2551 | -10/Exiles | Aligned with FarCom system 2553 | -10/Exiles | Given EX-Vault access code 2599 | -10/Exiles | Opened EX-Vault 2608 | -10/Exiles | Found Prototype Energy Cannon 2609 | -10/Exiles | Identified YOLO Cannon 2651 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2710 | -10/Exiles | Met EX-DEC 2778 | -10/Exiles | Discovered new exit (range 12) 2797 | -10/Exiles | Left Exiles lab with YOLO Cannon 2797 | -10/Exiles | Entered Mines 2824 | -9/Mines | Discovered new exit (range 6) 2836 | -9/Mines | Entered Materials 2836 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2972 | -8/Materials | Discovered new exit (range 8) 3235 | -8/Materials | Build established: Hacker-Skirmisher 3288 | -8/Materials | Discovered new exit (range 14) 3747 | -8/Materials | Entered Factory 3747 | -7/Factory | Evolved 2 slots: Utility x2 3940 | -7/Factory | Build established: Scavenger-Skirmisher 4048 | -7/Factory | Fabricated Hacking Suite? 4300 | -7/Factory | Identified exit to Factory 4351 | -7/Factory | Build established: Hacker-Skirmisher 4976 | -7/Factory | Entered another Factory area 4976 | -6/Factory | Evolved 2 slots: Utility x2 5552 | -6/Factory | Discovered new exit (range 11) 5576 | -6/Factory | Identified exit to Factory 5620 | -6/Factory | Entered another Factory area 5620 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5960 | -5/Factory | Garrison activated, responded to threat 6350 | -5/Factory | Discovered new exit (range 6) 6554 | -5/Factory | Entered Upper Caves 6784 | -5/Upper Caves | Learned location of Armory (-3) 6844 | -5/Upper Caves | Build established: Hacker-Gunner 7279 | -5/Upper Caves | Build established: Hacker-Tank 7400 | -5/Upper Caves | Lost 4 parts (1p2n1u) 7752 | -5/Upper Caves | Learned 4 Factory zone layouts 7792 | -5/Upper Caves | Discovered new exit (range 6) 7804 | -5/Upper Caves | Entered another Upper Caves area 7970 | -5/Upper Caves | Spotted B-75 Beast 8038 | -5/Upper Caves | Discovered new exit (range 16) 8067 | -5/Upper Caves | Entered Factory 8067 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8068 | -4/Factory | Identified exit to Research 8129 | -4/Factory | Fabricated Hacking Suite (x1) 8365 | -4/Factory | Build established: Hacker-Skirmisher 8490 | -4/Factory | Destroyed 8 combat bots 8632 | -4/Factory | Lost 10 parts (2p3n2u3w) 8863 | -4/Factory | Build established: Hacker-Mutant 9019 | -4/Factory | Entered Research 9019 | -3/Research | Evolved 2 slots: Utility x2 9020 | -3/Research | Identified exit to Armory 9188 | -3/Research | Central database locked down 9326 | -3/Research | Found Prototype Device 9327 | -3/Research | Identified Exp. Thermal Shield 9422 | -3/Research | Spotted B-86 Titan 9687 | -3/Research | Core integrity fell below 50% 9723 | -3/Research | Lost 4 parts (2n2u) 9760 | -3/Research | Core integrity fell below 20% 9768 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09759_ Coolant Injector destroyed. 09759_ U-05 Engineer builds a Wall. 09760_ Penetrated by Slug. 09760_ Imp. Gyrokinetic Inverter destroyed. 09760_ Slug penetrates H-77 Assassin. 09761_ Slug penetrates Wall. 09761_ Hacking Suite destroyed. 09762_ Penetrated by Slug. 09763_ Slug penetrates Wall. 09763_ Slammed into H-77 Assassin. 09765_ Penetrated by Slug. 09765_ Slug penetrates C-35 Carver. 09765_ Penetrated by Slug. 09765_ Slug penetrates C-35 Carver. 09765_ Slammed into H-77 Assassin. 09766_ Slug penetrates Wall. 09766_ Slammed into H-77 Assassin. 09768_ System corrupted: Matter fused (-5). 09768_ Acquired 3 matter. 09768_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ###### T####### #???????????# #????????? | | ?????####????## #???????????#+#????????? | | ##############" #??????????????????????? | | ##########?????????????? | | % + #?????????????? | | % ### ### // #?????????????? | | #?# #?# / #?????????????? | | ##/##########" #?# #?# #?????????????? | | #???## #?# #?# #?????????????? | | #????# #?# #?# #?????????????? | | #????# #?# #?###+####?????????????? | | #????# #?# ?????????????????????? | | #????# #?# ###????????????????????? | | #????# #?######??????????????????????? | | #????# #????????#????????????????????? | | #????# #??????? #????????????????????? | | #+#######????# #?????? #????????????????????? | | # #??????????# #????? ?????????????????????? | | # #??????????# H ####? ??????????????????????? | | # #??????????# # ???????????????????????? | | #??????????# # ????????????????????????? | | #######??????# "#?????????????????????????? | | # ##?????# #??????????????????????????? | | #""#"""####### #??????????????????????????? | | % H shh h ######### #??????????????? | | #"" ]""####### #### cc@h > +????????? | | # #########+###?#+######### #??????????????? | | ## ##?# !#?# #??????????????????? | | ?#####??# #?# #??????????????????? | | ????????# #?# #??????????????????? | | ????????# #?# #??????????????????? | | ????????###########?###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 61 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Origins Challenges ------------ None Game ------ Seed AbsorptionCooledNukerbomber Manual? 0 Play Time 01:09:41 Cumulative 77.2 hours Start 2024.04.17 @ 04:06:30 End 2024.04.17 @ 05:45:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf932062-32f1-427f-87f6-367aa2d72190