Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 12:45:14 Player: Muchitsuji Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (316) 316 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1741 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Targeting Computer Targeting Computer Targeting Computer Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Heat Sink Cooling System Visual Processing Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Flight Unit Improved Flight Unit Small Storage Unit Medium Laser [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 26 | 5 4 5 9 3 Power 5 | 1 1 2 . 1 Engine 4 | 1 1 1 . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 2 . 1 4 2 Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 . 1 1 . Hover . | . . . . . Flight 5 | . . . 3 2 Utility 5 | . 2 1 2 . Device 3 | . 1 1 1 . Storage 1 | . . . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 1 1 3 . Energy Gun 5 | 1 1 . 3 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . . 2 3 11 Power 2 | . . . . 2 Propulsion 6 | . . . 2 4 Utility 4 | . . 1 . 3 Weapon 4 | . . 1 1 2 Highest Loss Streak 10 | . . 2 2 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 94 98 92 47 Engine 4 | . 14 2 . 1 Core 6 | . . 11 11 3 Wheel 17 | . 28 28 10 . Flight 8 | . . . 19 14 Device 13 | . 12 13 15 12 Processor 10 | . 9 14 11 7 Energy Gun 10 | . 14 14 10 4 Ballistic Gun 10 | . 14 13 11 4 Naked Turns 63 | . . . . 63 Heaviest Build 14 | 6 8 9 14 10 Greatest Support 30 | 20 20 20 30 12 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 8 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 7 | 2 5 5 7 5 Average Carried 4 | . 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 5 5 4 5 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 457 | 254 15 88 64 36 Remotely . | . . . . . Salvage Created 371 | 43 58 110 103 57 Parts 26 | 1 6 8 6 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 11 | 1 1 2 5 2 Guns 11 | 1 1 2 5 2 Classes Destroyed 4 | 1 1 1 1 . Tunneler 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 5 | . . . 4 1 Grunt 6 | 1 1 2 1 1 Best Kill Streak 5 | 1 1 2 5 2 Combat Bots Only 5 | 1 1 2 5 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 195 | 4 25 16 41 109 Missed 78 | 1 8 4 19 46 Damage Taken 1338 | 30 224 157 210 717 Core 482 | 10 27 43 77 325 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 96 . 68 . . Volleys Fired 52 | 4 13 10 15 10 Largest 2 | 2 2 2 2 2 Hottest 70 | 70 70 70 70 60 Shots Fired 103 | 8 26 20 30 19 Gun 103 | 8 26 20 30 19 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 52 | 4 13 10 15 10 Thermal 51 | 4 13 10 15 9 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | 3 4 4 7 6 Robot Miss Streak 4 | 2 2 2 3 4 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 3 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 61 | 3 14 13 19 12 Core Hits 31 | 2 7 7 8 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 1 1 1 . . Burn 3 | 1 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 702 | 35 153 155 207 152 Guns 674 | 35 153 155 207 124 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 28 | . . . . 28 Kinetic 260 | 9 53 45 93 60 Thermal 414 | 26 100 110 114 64 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 25 | . . . . 25 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 203 | 82 119 183 22 203 Average Temperature 52 | 34 39 99 8 93 Received Heat Transfer 513 | 18 129 93 51 222 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 2 . 2 . . Heat Transferred 1408 | 148 370 407 333 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 214 | 20 65 60 143 214 Initial 59 | . 13 25 23 59 Average 65 | 3 32 52 97 104 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 91 Level 1 1 | . . . . 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 1 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 1 . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | 1 10 2 10 22 Peak Tracking Total 9 | 1 4 2 5 9 Tactical Retreats 6 | . 2 . 1 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 5 | . 2 . 1 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 5 . 2 11 Successful 15 | . 4 . 1 10 Failed 3 | . 1 . 1 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 2 . . 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 3 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 2 . . 10 Record 6 | . 2 . . 4 Part Schematic 1 | . . . . 1 Prototype ID Bank 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Dispatch Records 1 | . . . . 1 Investigation Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 3 | . 2 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 855 | 69 202 202 204 178 Spaces Moved 1085 | 64 140 203 343 335 Core 143 | 17 . . . 126 Treads . | . . . . . Legs . | . . . . . Wheels 437 | 47 140 203 47 . Hover . | . . . . . Flight 505 | . . . 296 209 Fastest Speed 34 | 50 80 80 34 34 Average Speed 55 | 72 80 80 40 41 Slowest Speed 122 | 80 80 80 122 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . . 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 9 26 46 14 61 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed 1 | . . . . 1 Walls Destroyed 1 | . . . . 1 Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1242 | 79 205 224 379 355 Wait 47 | . 43 . 3 1 Move 1079 | 63 139 202 342 333 Hop 1 | . . . . 1 Pick Up 26 | 7 5 4 6 4 Fast Attach 3 | . 1 1 1 . Attach 15 | 5 1 1 5 3 Detach 1 | . . . 1 . Swap 8 | . 2 3 3 . Drop 8 | . 1 3 3 1 Fire 52 | 4 13 10 15 10 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 8) 70 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 17) 272 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 382 | -10/Mines | Discovered new exit (range 14) 394 | -10/Mines | Discovered new exit (range 10) 474 | -10/Mines | Entered Materials 474 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 573 | -9/Materials | Discovered new exit (range 18) 678 | -9/Materials | Entered Storage 756 | -9/Storage | Core integrity fell below 50% 823 | -9/Storage | Lost 10 parts (2p3n3u2w) 833 | -9/Storage | Core integrity fell below 20% 847 | -9/Storage | Discovered new exit (range 16) 856 | -9/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00792_ Slammed into Door. 00792_ Visual Processing Unit destroyed. 00792_ System corrupted by crushing effect (+2). 00792_ Imp. Flight Unit broken. 00792_ Destabilizing: Short circuit. 00792_ Destabilizing: Core damaged (-4). 00793_ Dropped Broken Imp. Flight Unit. 00795_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S008. 00813_ PUMMS4X#XJZL