Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.11 @ 18:41:02 Player: GR4C3 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (52) 260 Value Destroyed (1859) 1859 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (336) 336 TOTAL SCORE: 5895 Bonus ------- Follower Combat Kills 36 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 97/100 System Corruption 0% Temperature Cool (27) Movement Rolling (90) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (4) ------ Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy EM Shotgun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Terrain Scanner Terrain Scan Processor Spread Laser Heavy Particle Gun [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Improved Heat Sink Processor Visual Processing Unit Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Gauss Rifle Launcher Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . Utility 2 | . . 1 . 1 . . . . Weapon 1 | . . . . . 1 . . . Parts Attached 64 | 7 5 12 4 6 19 1 . 10 Power 9 | 1 1 2 2 . 3 . . . Engine 8 | 1 1 2 2 . 2 . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 1 4 . . 2 . . 2 Treads . | . . . . . . . . . Leg 4 | 2 1 1 . . . . . . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight 6 | . . 3 . . 2 . . 1 Utility 13 | 2 1 3 2 3 1 . . 1 Device 7 | 2 . 2 . 2 1 . . . Storage . | . . . . . . . . . Processor 5 | . 1 . 2 1 . . . 1 Hackware . | . . . . . . . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 31 | 2 2 3 . 3 13 1 . 7 Energy Gun 16 | 1 1 2 . 3 6 . . 3 Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 1 1 1 . . 7 . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . . . . 1 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 4 . 2 1 . . . Parts Lost 15 | . . . 1 . 1 . . 13 Power 2 | . . . 1 . . . . 1 Propulsion 5 | . . . . . . . . 5 Utility 2 | . . . . . . . . 2 Weapon 6 | . . . . . 1 . . 5 Highest Loss Streak 8 | . . . 1 . 1 . . 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 100 99 100 86 91 92 92 55 Engine 8 | . 14 11 11 9 7 7 7 3 Leg 9 | . 28 27 . . . . . . Flight 17 | . . 5 33 27 29 30 30 13 Device 14 | . 25 11 11 14 15 15 15 6 Processor 12 | . 2 11 15 18 15 15 15 15 Protection 2 | . . 11 6 . . . . . Energy Gun 10 | . 14 11 11 18 11 12 7 2 Ballistic Gun 9 | . 14 10 11 . 10 7 7 7 Launcher 1 | . . . . . . 2 7 4 Peak Build Rating 43 | 9 11 22 22 29 43 41 40 41 Average Rating 24 | 5 9 14 21 25 40 40 40 24 On Entrance 23 | . 9 11 21 22 29 41 40 40 Naked Turns . | . . . . . . . . . Heaviest Build 24 | 9 12 18 13 12 24 21 21 21 Greatest Support 30 | 20 20 30 15 15 22 22 22 22 Greatest Overweight (x) 4 | . . 2 . . 1 . . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 Average Carried 3 | 2 4 3 5 4 4 5 5 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 . Class Distribution -------------------- 55% | Mutant 17% | Skirmisher 15% | Scout 11% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Scout | -7/Lower Caves Scout | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Matter Collected 1505 | 246 111 176 96 . 365 165 . 346 Remotely . | . . . . . . . . . Salvage Created 2097 | 29 237 210 340 . 474 213 . 594 Parts 74 | 4 6 7 18 . 22 2 . 15 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . 2 . 14 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Combat Hostiles Destroyed 38 | . 4 1 5 . 7 4 . 17 Melee 1 | . . . . . . . . 1 Guns 20 | . 4 1 4 . 6 1 . 4 AOE 16 | . . . 1 . 1 3 . 11 Classes Destroyed 12 | 1 2 2 2 . 2 1 . 2 Worker 1 | . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 6 | . 1 2 . . 3 . . . Operator 1 | . . . . . 1 . . . Watcher 3 | . . 1 . . 2 . . . Swarmer 7 | . . . . . 6 . . 1 Grunt 21 | . 4 . 1 . . 4 . 12 Brawler 2 | . . . . . . . . 2 Duelist 1 | . . . . . . . . 1 Sentry 7 | . . 1 4 . 1 . . 1 Samaritan 1 | . . . . . . 1 . . Best Kill Streak 8 | 1 2 2 5 . 8 4 . 5 Combat Bots Only 6 | . 2 1 3 . 6 4 . 5 Max Kills in Single Turn 3 | 1 1 1 2 . 2 2 . 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 . 1 1 . 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Hostile Shots Fired 243 | . 12 13 20 . 78 13 . 107 Missed 98 | . 5 6 8 . 34 9 . 36 Damage Taken 2593 | . 94 106 235 . 588 69 . 1501 Core 809 | . . . 96 . 59 . . 654 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 35 | . . . . 35 . . . . Core Remaining (%) 94 | 100 100 . 76 100 . . . . Volleys Fired 102 | 2 13 12 13 . 28 4 . 30 Largest 3 | 2 2 2 2 . 3 3 . 3 Hottest 158 | 70 88 88 68 . 158 114 . 119 Shots Fired 213 | 4 26 23 25 . 68 10 . 57 Gun 195 | 4 26 23 25 . 68 6 . 43 Cannon . | . . . . . . . . . Launcher 18 | . . . . . . 4 . 14 Special . | . . . . . . . . . Kinetic 119 | 2 13 12 12 . 51 4 . 25 Thermal 46 | 2 13 11 . . 7 . . 13 Explosive 18 | . . . . . . 4 . 14 Electromagnetic 30 | . . . 13 . 10 2 . 5 Robot Hit Streak 15 | 2 9 9 15 . 13 3 . 7 Robot Miss Streak 10 | 1 3 10 1 . 7 2 . 4 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets 2 | . 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 134 | 2 16 17 22 . 30 3 . 44 Core Hits 129 | 2 16 9 14 . 24 9 . 55 Critical Kills 3 | . . . . . 3 . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 11 | 1 . 2 . . 4 . . 4 Burn 6 | 1 . 1 . . 1 . . 3 Destroy 4 | . . 1 . . 3 . . . Sever 1 | . . . . . . . . 1 Melee Attacks 5 | . . . . . . . . 5 Impact . | . . . . . . . . . Slashing 5 | . . . . . . . . 5 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4316 | 25 227 238 499 . 789 363 . 2175 Guns 2181 | 25 219 238 337 . 703 39 . 620 Cannons . | . . . . . . . . . Explosions 2065 | . . . 162 . 86 324 . 1493 Melee 62 | . . . . . . . . 62 Ramming 8 | . 8 . . . . . . . Kinetic 1291 | 12 90 112 132 . 502 39 . 404 Thermal 830 | 13 129 126 162 . 208 . . 192 Explosive 1817 | . . . . . . 324 . 1493 Electromagnetic 308 | . . . 205 . 79 . . 24 Impact . | . . . . . . . . . Slashing 62 | . . . . . . . . 62 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 4 . . . . . Average Corruption 3 | . . . 3 . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . 6 . . . . . Message Errors 1 | . . . 1 . . . . . Matter Fused 1 | . . . 1 . . . . . Heat Flow Errors 1 | . . . 1 . . . . . Misfires 1 | . . . 1 . . . . . Weapon Failures 2 | . . . 2 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 97 | . . . . . . . . 97 Shots 3 | . . . . . . . . 3 Rammed . | . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked 1 | . 1 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 263 | . 158 133 263 . 45 25 . 39 Average Temperature 41 | . 52 46 58 . 19 15 . 14 Received Heat Transfer 724 | . 54 27 105 . 57 36 . 445 Effects 1 | . . . 1 . . . . . Interference 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 4 | . . 1 . . 2 . . 1 Heat Transferred 1872 | 111 248 285 200 . 436 . . 592 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 2 . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Peak Influence 358 | 10 61 127 358 153 269 . . . Initial 150 | . 6 20 53 150 69 . . . Average 105 | 6 52 68 248 152 136 . . . Maximum Alert Level 1 | . . . 1 . 1 . . . Low Security (%) 84 | 100 100 100 39 100 71 . . . Level 1 15 | . . . 60 . 28 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 2 . . . 1 . . 1 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 2 . . . . . . . Assault 1 | . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Distress Signals 3 | . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . 5 4 6 . 15 4 . 28 Peak Tracking Total 6 | . 2 2 4 . 3 4 . 6 Tactical Retreats 5 | . . 1 1 . 1 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Traps Triggered 5 | . . . 3 . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Machines Disabled 4 | . . . 1 . 2 . . 1 Max in Single Turn 1 | . . . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Machines Accessed 9 | . 3 . . 2 . . 4 . Terminals 4 | . 3 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 38 | . 3 . . 3 . . 32 . Successful 34 | . . . . 2 . . 32 . Failed 4 | . 3 . . 1 . . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . 3 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 32 | . . . . . . . 32 . Record 11 | . . . . . . . 11 . Part Schematic 11 | . . . . . . . 11 . Robot Schematic 7 | . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . 3 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 38 | . . . . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . . . . . 16 Total Damage 697 | . . . . . . . . 697 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Turns Passed 2432 | 110 441 356 166 102 600 171 28 458 Spaces Moved 3558 | 80 318 340 333 254 909 497 90 737 Core 204 | 11 . . . . . . . 193 Treads . | . . . . . . . . . Legs 589 | 69 318 202 . . . . . . Wheels 17 | . . . . . . . . 17 Hover . | . . . . . . . . . Flight 2748 | . . 138 333 254 909 497 90 527 Fastest Speed 31 | 50 120 34 34 34 31 31 31 31 Average Speed 54 | 110 120 85 34 34 50 31 31 46 Slowest Speed 250 | 120 120 180 34 34 103 31 31 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 10 | . . . 6 1 3 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 50 30 55 21 34 69 72 71 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . . 1 . . Scrap Searched 3 | . . . . . . 2 . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 139 | . . . 13 . 2 23 . 101 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 139 | . . . 13 . 2 23 . 101 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Total 3828 | 97 353 381 354 267 992 503 89 792 Wait 38 | . 7 7 7 . 13 . . 4 Move 3531 | 79 317 339 321 251 902 496 89 737 Hop 9 | . . . 5 1 3 . . . Pick Up 40 | 9 4 5 2 4 11 1 . 4 Fast Attach 14 | . 3 3 1 2 5 . . . Attach 24 | 7 . 4 . 1 4 . . 8 Detach 3 | . . . . 1 1 . . 1 Swap 26 | . 2 5 3 3 10 1 . 2 Drop 35 | . 6 6 2 4 15 1 . 1 Fire 102 | 2 13 12 13 . 28 4 . 30 Melee 5 | . . . . . . . . 5 Ram . | . . . . . . . . . Kick 1 | . 1 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 8) 455 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Identified exit to Materials 552 | -10/Materials | Entered another Materials area 552 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 897 | -9/Materials | Discovered new exit (range 6) 899 | -9/Materials | Identified exit to Storage 908 | -9/Materials | Entered Storage 1068 | -9/Storage | Discovered new exit (range 15) 1073 | -9/Storage | Identified exit to Materials 1074 | -9/Storage | Entered Materials 1074 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1121 | -8/Materials | Repaired Imp. Heat Sink? 1154 | -8/Materials | Discovered new exit (range 18) 1162 | -8/Materials | Identified exit to Factory 1176 | -8/Materials | Entered Factory 1176 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1410 | -7/Factory | Build established: Skirmisher 1707 | -7/Factory | Garrison activated, responded to threat 1762 | -7/Factory | Discovered new exit (range 6) 1764 | -7/Factory | Identified exit to Lower Caves 1776 | -7/Factory | Entered Lower Caves 1867 | -7/Lower Caves | Learned Factory emergency access door positions 1945 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1947 | -7/Lower Caves | Entered Data Miner 1947 | -7/Data Miner | Discovered new exit (range 6) 1949 | -7/Data Miner | Identified exit to Proximity Caves 1953 | -7/Data Miner | Met Data Miner 1961 | -7/Data Miner | Learned location of Section 7 (-3) 1961 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1968 | -7/Data Miner | Received God Mode back door access code from Data Miner 1975 | -7/Data Miner | Entered Proximity Caves 2174 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2218 | -6/Proximity Caves | Lost 8 parts (1p4n2u1w) 2262 | -6/Proximity Caves | Core integrity fell below 50% 2279 | -6/Proximity Caves | Escorted by Enhanced Grunt 2342 | -6/Proximity Caves | Core integrity fell below 20% 2410 | -6/Proximity Caves | Discovered new exit (range 9) 2411 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2433 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- (Burn). 02320_ B-48 Gladiator destroyed. 02336_ M-28 Smith repairs Lgt. Angular Momentum Engine. 02339_ Missile Launcher destroyed. 02340_ The unstable cave ceiling collapses. 02340_ M-28 Smith repairs Hvy. Laser. 02341_ Hvy. Particle Gun destroyed. 02341_ Acquired Corrupted Prototype Leg. 02402_ Acquired Arm. Wheel. 02404_ Dropped Corrupted Prototype Leg. 02404_ Acquired 10 matter. 02406_ Acquired Power Sword. 02408_ Acquired 10 matter. 02410_ EXIT=FOUND 02411_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02424_ S-27 Virus Lgt. Nuclear Core severed. 02429_ S-27 Virus destroyed. 02433_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#######????????????????????????????????????????? | | ?## #???????##########???????????????????????? | | ?# ##??????## ## ???????????????????????? | | ## ###??????## # ??????????????????????? | | # ##??????### # ??????????????????????? | | ##???#### # #?????????????????????? | | ##?## # #####????????????????? | | #?# #####?? ##???????????????? | | ##?## ###?????? ##??????????????? | | #??## ##????#### < ##?????????????? | | #?## #????? ?? #?????????????? | | ### ##?????? ??? #?????????????? | | ### ##??????? ????# #?????????????? | | # ##?# #######??# #?????# #?????????????? | | ####??# #??# #??????# #??????????????? | | ?????## ##??# #??????# ###??????????????? | | ###### ##???# ####???# #????????????????? | | ##??### ## ##??# =#????????????????? | | ##??# ## @#### %#????????????????? | | ### #### # %g= #????????????????? | | ?## ### ########????????????????? | | ## ### ## ##???????????????????????? | | ## ## #????????????????????????? | | ##### ##????????????????????????? | | "" " #???## #?????????????????????????? | | """" "" #????## #?????????????????????????? | | """ "" #?????##### #?????????????????????????? | | " " #?????????# ##?????????????????????????? | | #?????????###??????????????????????????? | | #??????????????????????????????????????? | | ###??????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##???????????????????????????????????????? | | #####????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatLegPrototype Manual? 0 Play Time 00:47:16 Cumulative 77.8 hours Start 2024.12.10 @ 22:37:16 End 2024.12.11 @ 18:41:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 46 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24fa82ac-5c22-4a22-b3de-886532728494