Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 06:03:42 Player: Sen Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (39) 195 Value Destroyed (1160) 1160 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1809) 1809 TOTAL SCORE: 9044 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 563 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 118/300 Energy 59/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Improved Transmission Jammer Advanced ECM Suite Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Active Sensor Suite Improved Transmission Jammer Advanced ECM Suite Light Regenerative Plating Improved Hacking Suite > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Cesium-ion Thruster Field Propulsion Drive Improved Remote Datajack [Rating: 118] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Flight Unit Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Flight Unit Utility Propulsion Shielding Device IFF Parser Storage Medium Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Propulsion Shielding Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Arm Slots Evolved 12 | . . . . . 8 . . . . 2 2 . Power 2 | . . . . . 1 . . . . . 1 . Propulsion 4 | . . . . . 3 . . . . . 1 . Utility 6 | . . . . . 4 . . . . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 101 | 7 5 1 3 9 7 3 8 . 1 31 . 26 Power 17 | 2 . . 1 1 . . . . . 8 . 5 Engine 10 | 2 . . 1 1 . . . . . 5 . 1 Core 5 | . . . . . . . . . . 3 . 2 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 34 | 2 1 . . 3 2 . 1 . . 12 . 13 Treads . | . . . . . . . . . . . . . Leg 4 | 2 1 . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 4 Flight 26 | . . . . 3 2 . . . . 12 . 9 Utility 27 | 1 3 . . 4 4 2 3 . 1 6 . 3 Device 12 | . . . . 2 3 2 . . . 3 . 2 Storage 4 | 1 2 . . . . . 1 . . . . . Processor 5 | . 1 . . 1 . . 2 . 1 . . . Hackware 2 | . . . . . 1 . . . . 1 . . Protection 4 | . . . . 1 . . . . . 2 . 1 Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 1 1 2 1 1 1 4 . . 5 . 5 Energy Gun 8 | 1 . . 1 . . 1 1 . . 2 . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 10 | 1 . 1 . 1 1 . 1 . . 2 . 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . Special Weapon 2 | . . . 1 . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . 2 . . Parts Lost 42 | . . . 5 . . . 14 . . 1 1 21 Power 9 | . . . 2 . . . 1 . . 1 . 5 Propulsion 19 | . . . 2 . . . 4 . . . . 13 Utility 7 | . . . . . . . 6 . . . 1 . Weapon 7 | . . . 1 . . . 3 . . . . 3 Highest Loss Streak 19 | . . . 4 . . . 13 . . 1 1 19 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 5 | 1 5 9 8 4 1 3 4 5 4 4 4 4 Power . | . 1 1 1 . . . . . . . 1 2 Propulsion 1 | . 1 4 4 2 . . . . . . . 1 Utility 1 | . . 1 2 2 . . 1 1 1 . . . Weapon 1 | . 2 3 1 . 1 2 3 4 3 2 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 12 | . . 2 . . . 6 . . . . . 4 Power . | . . . . . . . . . . . . . Propulsion 5 | . . 1 . . . . . . . . . 4 Utility 4 | . . . . . . 4 . . . . . . Weapon 3 | . . 1 . . . 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 88 99 80 99 83 85 21 13 24 80 70 62 Engine 7 | . 14 14 7 14 6 6 . . . 5 . . Core 1 | . . . . . . . . . . 2 10 5 Reactor 1 | . . . . . . . . . . . . 6 Leg 4 | . 28 28 15 . . . 2 . . . . . Flight 15 | . . . . 27 25 26 1 . . 19 15 14 Device 10 | . . . . 12 23 26 1 . . 12 15 17 Storage 3 | . 14 14 14 . . . 1 6 6 1 . . Processor 5 | . 2 14 14 2 6 6 6 6 11 11 10 . Hackware 1 | . . . . . 5 6 . . . 4 5 4 Protection 5 | . . . . 12 . . . . . 8 10 4 Energy Gun 1 | . 8 . 3 . . . 2 . . 2 . . Ballistic Gun 9 | . 14 13 11 14 12 12 1 . . 4 . 7 Launcher 6 | . 5 14 10 13 . . . . . . . . Peak Build Rating 118 | 6 8 8 8 20 37 43 42 5 12 79 81 118 Average Rating 32 | 5 6 7 6 12 35 37 10 5 11 61 66 92 On Entrance 22 | . 6 7 8 5 20 37 43 5 5 12 78 63 Naked Turns 82 | . . . . . . . 1 . . . . 81 Heaviest Build 54 | 14 24 18 17 9 13 15 8 1 5 35 37 54 Greatest Support 41 | 20 20 20 20 8 16 16 20 3 3 35 33 41 Greatest Overweight (x) 6 | 3 1 . 4 1 . . 1 . 1 2 1 6 Average Overweight (x) . | . . . 1 . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 9 10 10 5 5 5 5 5 5 5 5 5 Most Carried 10 | 2 10 10 10 7 4 5 5 5 5 5 5 5 Average Carried 5 | 1 5 9 8 4 2 4 4 5 4 4 4 4 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 9 10 8 5 3 5 5 5 5 4 5 4 Class Distribution -------------------- 65% | Mutant 12% | Scavenger-Skirmisher 9% | Scavenger-Sprinter 6% | Scavenger-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Scavenger-Skirmisher | -4/Armory Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Arm Matter Collected 1852 | 264 24 45 112 134 . 168 75 . 50 349 . 631 Remotely . | . . . . . . . . . . . . . Salvage Created 1642 | . 55 58 151 . . . 136 . 202 903 . 137 Parts 72 | . 9 8 5 . . . 6 . 4 32 . 8 Haulers Intercepted 1 | . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . 3 . . . 3 . 14 . . . Prevented 1 | . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Arm Combat Hostiles Destroyed 34 | . 6 5 3 . . . 2 . 1 12 . 5 Melee 6 | . . . . . . . 1 . . 5 . . Guns 20 | . 2 1 3 . . . 1 . 1 7 . 5 AOE 8 | . 4 4 . . . . . . . . . . Classes Destroyed 8 | . 2 1 1 . . . 1 . 1 2 . . Hauler 1 | . . . . . . . . . . 1 . . Recycler 2 | . . . . . . . . . . 2 . . Drone 1 | . . . . . . . . . 1 . . . Watcher 2 | . 1 . . . . . . . . 1 . . Swarmer 19 | . 6 3 . . . . . . . 5 . 5 Grunt 9 | . . 2 . . . . . . . 7 . . Hunter 2 | . . . . . . . 2 . . . . . Subdweller 3 | . . . 3 . . . . . . . . . Best Kill Streak 6 | . 6 3 2 . . . 1 . 1 5 . 4 Combat Bots Only 5 | . 5 3 2 . . . 1 . 1 5 . 4 Max Kills in Single Turn 3 | . 3 3 1 . . . 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 2 . . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Arm Hostile Shots Fired 452 | . 45 15 26 . . 1 93 . 12 68 6 186 Missed 151 | . 14 8 4 . . 1 26 . 3 30 3 62 Hits 301 | . 31 7 22 . . . 67 . 9 38 3 124 Melee 5 | . . . . . . . . . . . . 5 Projectile 296 | . 31 7 22 . . . 67 . 9 38 3 119 Critical Strikes 13 | . . . . . . . 1 . 2 1 . 9 Actively Blocked 1 | . . . . . . . . . . 1 . . Damage Taken 5790 | . 278 102 503 . . . 1106 . 175 686 75 2865 Core 2260 | . 36 41 54 . . . 538 . 157 267 27 1140 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 48 | . . . . . . . . . . 41 7 . Regen/Repaired (Parts) 159 | . . . . . . . . . . . . 159 Core Remaining (%) 59 | 100 . . . 47 . . . . 18 73 . . Volleys Fired 158 | . 12 6 34 . . . 17 . 5 43 . 41 Largest 2 | . 2 2 2 . . . 2 . 1 2 . 2 Hottest 130 | . 70 50 100 . . . 78 . 28 92 . 130 Shots Fired 265 | . 24 12 49 . . . 25 . 5 84 . 66 Gun 226 | . 22 6 32 . . . 25 . 5 83 . 53 Cannon . | . . . . . . . . . . . . . Launcher 9 | . 2 6 1 . . . . . . . . . Special 30 | . . . 16 . . . . . . 1 . 13 Kinetic 147 | . 12 6 18 . . . 8 . 5 51 . 47 Thermal 75 | . 10 . 16 . . . 15 . . 28 . 6 Explosive 9 | . 2 6 1 . . . . . . . . . Electromagnetic 20 | . . . 14 . . . 2 . . 4 . . Robot Hit Streak 26 | . 8 4 14 . . . 7 . 1 26 . 13 Robot Miss Streak 5 | . 4 1 1 . . . 5 . 4 5 . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 Shots Hit Robots 178 | . 13 6 29 . . . 18 . 6 70 . 36 Core Hits 84 | . 10 8 9 . . . 6 . 4 34 . 13 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . . 1 . . 3 . 1 Critical Strikes 12 | . . . 1 . . . 4 . . 5 . 2 Burn 5 | . . . . . . . 3 . . 2 . . Destroy 6 | . . . . . . . 1 . . 3 . 2 Corrupt 1 | . . . 1 . . . . . . . . . Melee Attacks 21 | . . . . . . . 8 . 5 8 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 21 | . . . . . . . 8 . 5 8 . . Sneak Attacks 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3640 | . 476 322 317 . . . 301 . 356 1426 . 442 Guns 2284 | . 154 37 267 . . . 172 . 20 1199 . 435 Cannons . | . . . . . . . . . . . . . Explosions 657 | . 322 285 50 . . . . . . . . . Melee 692 | . . . . . . . 129 . 336 227 . . Ramming 7 | . . . . . . . . . . . . 7 Kinetic 1358 | . 66 37 133 . . . 51 . 20 676 . 375 Thermal 668 | . 88 . . . . . 99 . . 421 . 60 Explosive 657 | . 322 285 50 . . . . . . . . . Electromagnetic 258 | . . . 134 . . . 22 . . 102 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 692 | . . . . . . . 129 . 336 227 . . Highest Corruption 4 | . . . . . . . . . . 4 . 4 Average Corruption 1 | . . . . . . . . . . 2 . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . 7 . 1 Message Errors 4 | . . . . . . . . . . 3 . 1 Matter Fused 3 | . . . . . . . . . . 3 . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 47 | . 16 1 . . . . . . 30 . . . Projectiles . | . . . . . . . . . . . . . Explosions 17 | . 16 1 . . . . . . . . . . Melee 30 | . . . . . . . . . 30 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 71 | . 33 19 17 . . . . . . . . 2 Shots 5 | . 2 2 1 . . . . . . . . . Rammed 4 | . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 120 | . 90 8 . . . . 10 . . 120 . 63 Average Temperature 33 | . 47 4 . . . . 7 . . 32 . 26 Received Heat Transfer 915 | . . 36 114 . . . 127 . . 225 9 404 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 4 . . . . . Heat Transferred 1739 | . 259 . . . . . 444 . . 962 . 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Arm Maximum Alert Level 3 | . . . . . . . . . . 3 . 2 Low Security (%) 66 | 100 100 100 . . 100 . . . . . 100 56 Level 1 16 | . . . . . . . . . . 29 . 29 Level 2 16 | . . . . . . . . . . 64 . 13 Level 3 1 | . . . . . . . . . . 6 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 719 | . 162 83 . . 15 . . . . 719 175 503 Initial 504 | . . 39 . . . . . . . 504 175 56 Average 190 | . 54 19 . . 3 . . . . 540 141 210 Influence Increases 2707 | . 172 163 . . 45 45 50 . 187 852 30 1163 Destroy 0b10 Robot/C 960 | . 120 100 . . . . 40 . 120 240 . 340 Destroy 0b10 Robot/NC 40 | . 5 . . . . . . . 10 20 . 5 Destroy Leader 136 | . 22 20 . . . . 10 . 10 32 . 42 Allied During Kill 145 | . . . . . . . . . 32 . . 113 Successful Hack 55 | . . . . . . . . . . 20 . 35 Disable Machine 60 | . 15 15 . . . . . . . . . 30 Destroy Structure 46 | . 10 28 . . . . . . . . . 8 Advance Influence 450 | . . . . . . . . . . 450 . . Partial Spotted 135 | . . . . . 45 . . . . 75 15 . Lose Combat Pursuer 180 | . . . . . . 45 . . 15 15 15 90 Active Sensor Use 500 | . . . . . . . . . . . . 500 Influence Decreases 2390 | . 70 198 67 . 40 50 50 . 100 581 273 961 Entered New Map 376 | . . 63 35 . . 3 . . . 33 183 59 Time Decay 1214 | . 70 135 32 . 40 47 40 . 80 238 80 452 Search Patrol Dispatched 150 | . . . . . . . . . . 150 . . Lost Part 240 | . . . . . . . 10 . . 10 10 210 Lost Ally 260 | . . . . . . . . . 20 . . 240 Purge Threat 150 | . . . . . . . . . . 150 . . Squads Dispatched 20 | . 1 . . . . . 1 . . 3 3 12 Investigation 11 | . . . . . . . . . . 1 2 8 Extermination 4 | . . . . . . . . . . 1 1 2 Reinforcement 4 | . 1 . . . . . . . . 1 . 2 Assault 1 | . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . Data Miner Redirects 2 | . . . . . . . . . . 1 . 1 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses 5 | . . . . . . . . . . . . 5 Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Arm Distress Signals 8 | . 1 . . . . . . . . . . 7 Communications Jammed 62 | . . . . . . . . . . 6 . 56 Distress Signals 57 | . . . . . . . . . . 5 . 52 Times Spotted 124 | . 9 4 3 . 2 3 13 . 7 25 6 52 Peak Tracking Total 9 | . 8 3 2 . 3 3 9 . 3 6 3 8 Tactical Retreats 23 | . . . . . . 1 3 . 1 7 1 10 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Arm Traps Triggered 7 | . . . 1 . 2 . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Arm Machines Disabled 8 | . 1 1 . . . . . . 4 . . 2 Max in Single Turn 1 | . 1 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Arm Machines Accessed 35 | . 2 . . 9 3 . . 4 . 5 4 8 Terminals 12 | . 1 . . . 2 . . . . 4 2 3 Fabricators 3 | . . . . . . . . . . 1 . 2 Repair Stations 2 | . . . . . 1 . . . . . . 1 Recycling Units 5 | . 1 . . . . . . . . . 2 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 126 | . 5 . . 49 7 . . 27 . 13 7 18 Successful 101 | . 2 . . 49 . . . 27 . 5 3 15 Failed 25 | . 3 . . . 7 . . . . 8 4 3 Catastrophic 4 | . 1 . . . . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . . . . . . . . . . 2 1 5 Terminals 30 | . 2 . . . 5 . . . . 11 3 9 Fabricators 5 | . . . . . . . . . . 2 . 3 Repair Stations 4 | . . . . . 2 . . . . . . 2 Recycling Units 11 | . 3 . . . . . . . . . 4 4 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 89 | . 1 . . 49 . . . 27 . 5 1 6 Record 54 | . 1 . . 40 . . . 11 . 1 . 1 Part Schematic 9 | . . . . . . . . 9 . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . Robot Analysis 8 | . . . . 8 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . 1 . . Locate Traps 3 | . . . . . . . . . . 2 . 1 Patrol Status 2 | . . . . . . . . . . . . 2 Zone Layout 1 | . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 3 Load Schematic 2 | . . . . . . . . . . . . 2 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . 1 . . . . . . . . . 1 2 Process 1 | . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . 1 2 Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 1 2 Fedlink 2 | . . . . . . . . . . . 1 1 Scrapoids 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . 3 . . . . 4 3 5 Full Trace Events 3 | . . . . . . . . . . 1 1 1 Feedback Events 1 | . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . . . Parts Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . 76 Total Part Build Rating 5 | . . . . . . . . . . . . 5 Parts Repaired 1 | . . . . . . . . . . . . 1 Time 40 | . . . . . . . . . . . . 40 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 11 | . . . . . . . . . . . 11 . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . 7 . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . 10 Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Arm Total Allies 16 | . . . . . . . . . 1 . . 15 Largest Group 5 | . . . . . . . . . 1 . . 5 Highest-Rated Group 235 | . . . . . . . . . 96 . . 235 Highest-Rated Ally 96 | . . . . . . . . . 96 . . 56 Total Orders 3 | . . . . . . . . . . . . 3 GUARD 3 | . . . . . . . . . . . . 3 Ally Attacks 109 | . . . . . . . . . 8 . . 101 Total Damage 3010 | . . . . . . . . . 563 . . 2447 Kills 20 | . . . . . . . . . 6 . . 14 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Arm Active Infowar (turns) 3882 | . . . . 1846 241 250 34 . . 378 178 955 Sensors 587 | . . . . 204 241 142 . . . . . . A.S.S. 899 | . . . . . . . . . . . . 899 IFF 1640 | . . . . 1640 . . . . . . . . Decoding 729 | . . . . 205 241 250 33 . . . . . Cloaking 1 | . . . . . . 1 . . . . . . Jamming 1417 | . . . . . . . . . . 293 178 946 ECM 1093 | . . . . . 9 51 1 . . 188 36 808 Robot Analysis Total 8 | . . . . 8 . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . 2 1 . 3 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . 6 . . . . . . . Items 6 | . . . . . 6 . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Arm Turns Passed 6457 | 72 284 558 483 2027 241 250 357 56 308 509 179 1133 Spaces Moved 7194 | 47 185 425 212 2375 481 735 366 112 517 590 415 734 Core 1194 | 5 . . 83 . . . 265 112 517 72 . 140 Treads . | . . . . . . . . . . . . . Legs 882 | 42 185 425 129 . . . 101 . . . . . Wheels . | . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . 17 Flight 5101 | . . . . 2375 481 735 . . . 518 415 577 Fastest Speed 25 | 50 120 120 120 37 31 31 50 50 50 25 35 26 Average Speed 70 | 131 122 120 170 83 31 31 69 50 52 36 37 79 Slowest Speed 350 | 200 190 120 250 117 31 31 120 50 100 150 115 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 19 | . . . . 3 6 1 . . . 8 . 1 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 41 84 19 92 11 78 51 75 59 18 13 36 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . 1 . 1 . . . 1 Known Exits Taken 5 | . 1 1 1 . . . . . 1 1 . . Unknown Exits Taken 7 | 1 . . . 1 1 1 1 1 . . 1 . Scrap Searched 17 | . . 1 . 3 . 9 . . 4 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 57 | . 9 39 6 . . . . . . 2 . 1 Melee . | . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . 2 . 1 AOE 54 | . 9 39 6 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Fac Fac Arm Total 8258 | 54 219 462 252 2408 564 759 428 111 542 784 439 1236 Wait 582 | . . 23 1 13 45 2 25 . 10 89 16 358 Move 7147 | 46 184 424 211 2369 469 732 365 111 516 574 414 732 Hop 16 | . . . . 2 5 1 . . . 7 . 1 Pick Up 46 | 1 10 4 . 3 2 11 1 . 2 4 2 6 Fast Attach 65 | 6 2 1 . 4 2 1 3 . 1 22 . 23 Attach 31 | . . . 2 6 4 2 3 . 2 3 1 8 Detach 13 | . 1 . . 1 . . 2 . . . 2 7 Swap 34 | 1 4 . 4 2 1 . 3 . . 14 1 4 Drop 75 | . 6 4 . 8 . 10 1 . 1 20 3 22 Fire 158 | . 12 6 34 . . . 17 . 5 43 . 41 Melee 21 | . . . . . . . 8 . 5 8 . . Ram 4 | . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 36 | . . . . . 36 . . . . . . . Rewire 30 | . . . . . . . . . . . . 30 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory -4/Armory (discovered 1 exit: [*Lab]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 12) 355 | -10/Materials | Identified exit to Mines 357 | -10/Materials | Entered Mines 378 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 380 | -10/Mines | Found Prototype Device 430 | -10/Mines | Discovered new exit (range 14) 442 | -10/Mines | Identified exit to Materials 864 | -10/Mines | Discovered exit to Materials (range 14) 909 | -10/Mines | Learned Materials terminal intel 909 | -10/Mines | Discovered new exit (range 6) 914 | -10/Mines | Identified exit to Subcaves 915 | -10/Mines | Entered Subcaves 916 | -10/Subcaves | Approached by a straggling Scientist 1163 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1171 | -10/Subcaves | Core integrity fell below 50% 1213 | -10/Subcaves | Lost 4 parts (1p2n1w) 1274 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1278 | -10/Subcaves | Identified exit to Scraptown 1398 | -10/Subcaves | Entered Scraptown 1402 | -8/Scraptown | Identified Exp. Sensor Array 1485 | -8/Scraptown | Visited Awakened 1494 | -8/Scraptown | Visited Cyclists 1641 | -8/Scraptown | Visited Assassins FH 1683 | -8/Scraptown | Visited Symbiants 1738 | -8/Scraptown | Visited UFD Registry 1738 | -8/Scraptown | Registered with UFD as "Datakit" 1772 | -8/Scraptown | Visited TADAMA 1943 | -8/Scraptown | Entered Cyclist Reading Room 2429 | -8/Scraptown | Discovered new exit (range 7) 2561 | -8/Scraptown | Visited Comm Corps 2776 | -8/Scraptown | Visited LU-1G1's Boring Crew 2882 | -8/Scraptown | Visited Analyses Database 2916 | -8/Scraptown | Visited Observation Area 3051 | -8/Scraptown | Discovered new exit (range 5) 3097 | -8/Scraptown | Visited Cartography Club 3188 | -8/Scraptown | Visited Scrapoid Pod Storage 3210 | -8/Scraptown | Visited Infowarlord's Domain 3239 | -8/Scraptown | Visited Derelict Rescue Squad 3242 | -8/Scraptown | Found DRS Beacon 3250 | -8/Scraptown | Visited Science Guys 3265 | -8/Scraptown | Visited Chapter 10 3362 | -8/Scraptown | Visited Curators Association 3394 | -8/Scraptown | Met Optimus 3394 | -8/Scraptown | Accepted into 0bPrime 3425 | -8/Scraptown | Entered Factory 3425 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 3581 | -6/Factory | Discovered new exit (range 12) 3666 | -6/Factory | Entered Lower Caves 3683 | -6/Lower Caves | Learned location of 1 exit from Factory 3724 | -6/Lower Caves | Build established: Scavenger-Sprinter 3767 | -6/Lower Caves | Learned location of Extension (-6) 3909 | -6/Lower Caves | Discovered new exit (range 5) 3916 | -6/Lower Caves | Entered another Lower Caves area 3986 | -6/Lower Caves | Lost 13 parts (1p4n6u2w) 4083 | -6/Lower Caves | Ambushed by wild Derelicts 4095 | -6/Lower Caves | Core integrity fell below 50% 4164 | -6/Lower Caves | Learned location of 1 exit from Factory 4166 | -6/Lower Caves | Build established: Mutant 4235 | -6/Lower Caves | Discovered new exit (range 8) 4264 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4273 | -6/Lower Caves | Entered Data Miner 4273 | -6/Data Miner | Discovered new exit (range 6) 4288 | -6/Data Miner | Met Data Miner 4305 | -6/Data Miner | Learned location of Section 7 (-2) 4305 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4314 | -6/Data Miner | Received God Mode back door access code from Data Miner 4329 | -6/Data Miner | Entered Proximity Caves 4331 | -5/Proximity Caves | Spotter reported a threat 4332 | -5/Proximity Caves | Spotter reported a threat 4445 | -5/Proximity Caves | Identified exit to Factory 4490 | -5/Proximity Caves | Spotter reported a threat 4499 | -5/Proximity Caves | Escorted by Enhanced Grunt 4544 | -5/Proximity Caves | Learned 12 Factory zone layouts 4547 | -5/Proximity Caves | Learned Factory non-interactive machine intel 4590 | -5/Proximity Caves | Core integrity fell below 20% 4637 | -5/Proximity Caves | Entered Factory 4637 | -5/Factory | Evolved 2 slots: Utility x2 4638 | -5/Factory | Identified exit to Factory 4638 | -5/Factory | Identified exit to Upper Caves 4640 | -5/Factory | Loaded intel: 214 non-interactive machine locations 4689 | -5/Factory | Incoming investigation squad redirected 4937 | -5/Factory | Search patrols dispatched 5146 | -5/Factory | Entered another Factory area 5146 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5164 | -4/Factory | Loaded intel: 8 recycling unit locations 5322 | -4/Factory | Discovered new exit (range 8) 5325 | -4/Factory | Entered Armory 5326 | -4/Armory | Met VL-GR5, who suggested a friendly competition 5364 | -4/Armory | Found Active Sensor Suite 5451 | -4/Armory | Repaired F-cell Engine 5463 | -4/Armory | Lost the competition with VL-GR5 5532 | -4/Armory | Loaded intel: 2 recycling unit locations 5532 | -4/Armory | Learned location of Protoforge (-2) 5601 | -4/Armory | Fabricated Lgt. Regenerative Plating? 5729 | -4/Armory | Lost 3 allies 5749 | -4/Armory | Build established: Scavenger-Skirmisher 6048 | -4/Armory | Scrapoid reinforcements arrived 6053 | -4/Armory | Incoming investigation squad redirected 6238 | -4/Armory | P-70 Sage assimilated allied 04A05-D 6240 | -4/Armory | P-70 Sage assimilated allied 04A03-D 6287 | -4/Armory | Spotted B-86 Titan 6303 | -4/Armory | Core integrity fell below 50% 6356 | -4/Armory | Lost 19 parts (4p12n3w) 6419 | -4/Armory | Core integrity fell below 20% 6441 | -4/Armory | Lost 4 allies 6452 | -4/Armory | Discovered new exit (range 10) 6458 | -4/Armory | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 06376_ Slug penetrates Wall. 06393_ Acquired Enh. Quantum Rifle. 06411_ Dropped Enh. Quantum Rifle. 06413_ Knocked back. 06413_ Penetrated by Slug. 06413_ Slug penetrates Wall. 06415_ Slammed into B-60 Warrior. 06416_ Acquired 5 matter. 06416_ Critical hit (Smash). 06416_ Lgt. Angular Momentum Engine destroyed. 06416_ System corrupted by crushing effect (+3). 06416_ Knocked back. 06416_ Slug penetrates Wall. 06417_ B-86 Titan exits siege mode. 06418_ Slammed into Y-64 Sentinel. 06426_ &FCA=JV DUP,VSE>%RCYZN6:W=OGQ 06452_ EXIT=FOUND 06452_ Penetrated by Slug. 06452_ Slug penetrates Wall. 06457_ Slammed into B-86 Titan. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????###########?????####??????????? | | ?????# #????? #??????????? | | ?????# ]]][[[ #????[!! #??????????? | | ?????# ]]][ [ #????!![ #??????????? | | ?????# [ #??? ???????????# | | ??########+######## [#????????????# | | ??# ! ! !# [%[%!%= ??????### | | ??# # #### #????????????#"" | | ??#! """ / ! #????###+####?#"" | | ??# """ # # """"%####### #?#"T | | ??# """ # # !+%[ / " " #?#"" | | ??# # # ####### " " #?#"" | | ??######## # """ #?????# " " ##### | | ?????????# # #?????# " ### | | ????????## ########?????# %* | | ????????# #????????????############ | | ?????###? #???????????????????????? | | ?????# #???????????????????????? | | ?????#<< # #???????????????????????? | | ?????# bb#???????????????????????? | | ???????#;BB##??????????????????????? | | ????????#BB@#??????????????????????? | | ????????## ;##?????????????????????? | | ?????????# %;###???????????????????? | | ?????????# ;# #???????????????????? | | ????????## ## #???????????????????? | | ????????# #???????????????????? | | ????????# ####???????????????????? | | ????????# #??????????????????????? | | ????????#####??????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 54 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 5 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Armory Repaired ---------- F-cell Engine | 70% | -4/Armory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Party Time Challenges ------------ None Game ------ Seed SubatomicAblativeDerivative Manual? 0 Play Time 02:45:37 Cumulative 57.6 hours Start 2025.06.15 @ 02:12:43 End 2025.06.15 @ 06:03:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a28b1f22-d6a2-4769-9387-6170fa34ac8c