Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.21 @ 19:35:06 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (152) 760 Value Destroyed (4144) 4144 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1958) 1958 TOTAL SCORE: 9742 Bonus ------- High Alert Combat Kills 700 Follower Combat Kills 358 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 38/550 Matter 285/300 Energy 280/280 System Corruption 17% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Chainsword > --- INVENTORY (15) --- Deuterium Engine Advanced Visual Processing Unit Experimental Sensor Array Hacking Suite Hacking Suite Authchip [Device] Relay Coupler [Sentry] (23) Recalibrator Advanced Beam Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Cannon Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Target Analyzer Hacking Suite > --- WEAPON ----------- Ion Cannon Improved Grenade Launcher > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Experimental Sensor Array Authchip [Device] Authchip [Storage] Recalibrator Heavy Particle Cannon Ion Cannon Heavy Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Plasma Cutter Heavy Hammer [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 98 | 7 17 9 28 3 15 10 8 1 Power 6 | 1 1 . 2 . 1 . 1 . Engine 6 | 1 1 . 2 . 1 . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 35 | 2 3 3 10 1 9 3 4 . Treads 2 | 2 . . . . . . . . Leg 33 | . 3 3 10 1 9 3 4 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 2 7 1 4 1 3 1 2 . Device 2 | 1 1 . . . . . . . Storage 4 | 1 2 . . . . . 1 . Processor 3 | . . . . . 2 1 . . Hackware 1 | . . . . 1 . . . . Protection 11 | . 4 1 4 . 1 . 1 . Artifact . | . . . . . . . . . Weapon 36 | 2 6 5 12 1 2 6 1 1 Energy Gun 7 | 2 . . 5 . . . . . Energy Cannon 8 | . 1 1 4 . . 1 1 . Ballistic Gun . | . . . . . . . . . Ballistic Cannon 6 | . 3 2 1 . . . . . Launcher 11 | . 2 2 2 1 1 2 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . 1 3 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 1 | . . . . 1 . . . . Parts Lost 24 | . 1 1 9 . 3 . 3 7 Power 2 | . . . 1 . . . 1 . Propulsion 7 | . . . 2 . 1 . 1 3 Utility 9 | . 1 1 3 . 1 . . 3 Weapon 6 | . . . 3 . 1 . 1 1 Highest Loss Streak 7 | . 1 1 3 . 1 . 1 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 99 99 99 86 Engine 11 | . 14 14 10 11 9 9 8 9 Treads 1 | . 9 . . . . . . . Leg 33 | . 18 28 43 44 35 36 36 25 Storage 11 | . 14 14 11 11 9 9 9 9 Processor 5 | . . . . . 15 27 20 16 Hackware 1 | . . . . . 9 . . . Protection 9 | . 9 14 10 10 2 . 6 8 Energy Gun 4 | . 5 . 12 4 . . . . Energy Cannon 9 | . 13 14 4 11 9 8 9 7 Ballistic Cannon 5 | . 8 14 4 . . . . . Launcher 1 | . . . . 6 8 . . . Slashing Weapon 1 | . . . . . . 8 9 9 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 14 35 34 43 43 43 38 46 45 Greatest Support 56 | 40 40 20 40 43 56 51 45 30 Greatest Overweight (x) 10 | . 1 1 1 1 . . 1 10 Average Overweight (x) . | . . 1 . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 Most Carried 15 | 1 15 15 15 15 15 15 15 15 Average Carried 13 | . 9 14 14 15 14 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 1 15 15 15 15 15 15 15 15 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Matter Collected 1750 | 270 247 182 522 19 265 165 80 . Remotely . | . . . . . . . . . Salvage Created 4595 | 92 551 205 1386 79 729 567 961 25 Parts 341 | 7 45 20 110 11 53 41 53 1 Haulers Intercepted 12 | . 2 . 5 . 3 . 2 . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 113 | . 13 13 34 7 16 18 11 1 Melee 19 | . . . . . 2 11 6 . Guns 14 | . . . 11 3 . . . . Cannons 45 | . 11 7 14 . 7 1 5 . AOE 35 | . 2 6 9 4 7 6 . 1 Classes Destroyed 14 | 2 6 . 3 . 2 1 . . Worker 6 | . 1 . 1 . . . 4 . Builder 2 | . 1 . 1 . . . . . Tunneler 2 | 2 . . . . . . . . Hauler 12 | . 2 . 5 . 3 . 2 . Recycler 3 | 1 1 . . . . . 1 . Mechanic 1 | . . . . . 1 . . . Operator 3 | . . . 1 . 1 . 1 . Watcher 10 | . 2 . 3 . 2 . 3 . Swarmer 44 | . 6 9 13 7 3 6 . . Cutter 3 | . . . . . . 3 . . Grunt 40 | . 7 4 10 . 10 5 4 . Duelist 3 | . . . 1 . 1 . . 1 Sentry 21 | . . . 10 . 1 4 6 . Hunter 2 | . . . . . 1 . 1 . Best Kill Streak 9 | 2 4 3 9 4 5 5 5 1 Combat Bots Only 7 | . 3 3 7 4 4 5 3 1 Max Kills in Single Turn 4 | 1 2 3 4 3 2 3 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . 2 3 3 3 2 3 . 1 Melee 1 | . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Damage Taken 5153 | . 597 340 1465 113 972 380 650 636 Core 828 | . 53 48 189 26 208 102 87 115 Absorbed by Shields 5 | . . . . . . 5 . . Regen/Repaired (Parts) 118 | . . . 43 . 75 . . . Core Remaining (%) 68 | 100 . 59 . 46 . . . . Volleys Fired 304 | 6 69 19 102 6 62 5 31 4 Largest 2 | 2 2 2 2 1 1 1 1 1 Hottest 95 | 90 95 95 95 45 60 69 75 30 Shots Fired 426 | 12 74 36 196 6 62 5 31 4 Gun 93 | 12 . . 76 5 . . . . Cannon 308 | . 73 34 117 . 51 2 31 . Launcher 25 | . 1 2 3 1 11 3 . 4 Special . | . . . . . . . . . Kinetic 86 | . 7 17 62 . . . . . Thermal 229 | 12 66 17 61 . 51 . 22 . Explosive 25 | . 1 2 3 1 11 3 . 4 Electromagnetic 86 | . . . 70 5 . 2 9 . Robot Hit Streak 14 | 3 5 8 14 2 9 5 5 2 Robot Miss Streak 6 | 1 6 3 6 4 2 1 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 318 | 7 35 23 132 5 46 18 49 3 Core Hits 202 | 4 22 15 65 8 40 18 23 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . . 1 . . 3 3 . Blast 1 | . . . 1 . . . . . Corrupt 1 | . . . . . . 1 . . Sever 5 | . . . . . . 2 3 . Melee Attacks 72 | . . . . . 4 26 40 2 Impact . | . . . . . . . . . Slashing 72 | . . . . . 4 26 40 2 Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . . . . 9 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10442 | 82 878 701 2919 271 2144 951 1958 538 Guns 1085 | 82 . . 941 62 . . . . Cannons 3929 | . 737 418 1353 . 888 30 503 . Explosions 3161 | . 132 279 595 209 1133 303 . 510 Melee 2201 | . . . . . 123 618 1432 28 Ramming 66 | . 9 4 30 . . . 23 . Kinetic 1161 | . 71 260 830 . . . . . Thermal 2832 | 82 666 158 654 26 888 . 358 . Explosive 3025 | . 132 279 485 183 1133 303 . 510 Electromagnetic 1157 | . . . 920 62 . 30 145 . Impact . | . . . . . . . . . Slashing 2201 | . . . . . 123 618 1432 28 Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . 1 . . . 17 Average Corruption 11 | . . . . 1 . . . 14 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Message Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 174 | . 4 . 29 . 23 46 72 . Projectiles 41 | . 4 . 29 . 5 . 3 . Explosions 54 | . . . . . 18 36 . . Melee 79 | . . . . . . 10 69 . Knockbacks 14 | . 1 7 6 . . . . . Impact . | . . . . . . . . . Kinetic 13 | . 1 6 6 . . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 317 | . . 48 . 38 75 . . 156 Shots 8 | . . 1 . 1 2 . . 4 Rammed . | . . . . . . . . . Targets Rammed 12 | . 3 3 3 1 . . 2 . Kicked 12 | . 3 3 3 1 . . 2 . Crushed . | . . . . . . . . . Highest Temperature 446 | 90 446 260 288 12 43 12 239 7 Average Temperature 82 | 37 123 125 80 12 11 9 57 3 Received Heat Transfer 1494 | . 276 63 354 . 351 90 180 180 Effects 1 | . 1 . . . . . . . Matter Decay 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 11 | . . . 10 . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 2 . . . 3 . 1 . Heat Transferred 5146 | 223 1406 333 1210 50 1406 . 518 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 2 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Peak Influence 1058 | 15 390 309 608 328 702 1058 943 392 Initial 515 | . 9 94 19 117 52 457 515 317 Average 324 | 4 191 114 361 169 341 803 725 347 Maximum Alert Level 3 | . 1 1 2 1 3 3 3 1 Low Security (%) 37 | 100 46 81 13 66 23 . . . Level 1 32 | . 53 18 43 33 37 . . 100 Level 2 20 | . . . 43 . 38 27 47 . Level 3 10 | . . . . . 1 72 52 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 2 . 5 . 5 . 3 . Investigation 7 | . 2 . 3 . 1 . 1 . Extermination . | . . . . . . . . . Reinforcement 7 | . . . 2 . 4 . 1 . Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Distress Signals 9 | . 3 . 2 . 2 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 180 | . 24 13 46 7 41 18 26 5 Peak Tracking Total 11 | . 4 3 11 4 4 5 4 6 Tactical Retreats 4 | . . . 1 . 1 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Traps Triggered 5 | . . . . . . 3 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . . . . . . . 3 . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Machines Disabled 9 | . 1 . . . 2 2 3 1 Max in Single Turn 1 | . 1 . . . 1 1 1 1 Garrison Relay 2 | . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Machines Accessed 40 | . 9 . 13 1 7 . 10 . Terminals 29 | . 7 . 9 1 4 . 8 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . Recycling Units 3 | . 2 . 1 . . . . . Scanalyzers 4 | . . . 2 . 1 . 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 147 | . 30 . 53 3 22 . 39 . Successful 78 | . 13 . 29 1 13 . 22 . Failed 68 | . 16 . 24 2 9 . 17 . Catastrophic 7 | . 1 . 3 2 . . 1 . Database Lockouts 1 | . 1 . . . . . . . Manual 72 | . 24 . 17 4 11 . 16 . Terminals 113 | . 26 . 35 3 13 . 36 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 2 . 2 . . . Recycling Units 6 | . 4 . 2 . . . . . Scanalyzers 21 | . . . 14 . 5 . 2 . Garrison Access 3 | . . . . . 2 . 1 . Terminal Hacks 40 | . 9 . 9 1 3 . 18 . Part Schematic 5 | . 4 . 1 . . . . . Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 7 | . 1 . 1 1 1 . 3 . Prototype ID Bank 5 | . 1 . . . . . 4 . Branch Access Points 2 | . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . Scanalyzer Index 1 | . . . . . 1 . . . Unreport Threat 5 | . . . 3 . . . 2 . Locate Traps 6 | . 2 . 2 . . . 2 . Reprogram Traps 1 | . . . . . . . 1 . Security Status 1 | . . . . . . . 1 . Patrol Status 1 | . . . . . . . 1 . Hauler Manifests 2 | . . . 1 . . . 1 . Zone Layout 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . 2 . 2 . . . Scan Component 2 | . . . 1 . 1 . . . Repair 2 | . . . 1 . 1 . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . Report Inventory 3 | . 2 . 1 . . . . . Scanalyzer 17 | . . . 12 . 4 . 1 . Insert Component 9 | . . . 6 . 2 . 1 . Analyze 8 | . . . 6 . 2 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 12 | . 2 . 5 . 3 . 2 . Terminals 6 | . . . 2 . 2 . 2 . Botnet 6 | . . . 2 . 2 . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . Tunnel 3 | . 2 . 1 . . . . . Scanalyzers 3 | . . . 2 . 1 . . . Extract 3 | . . . 2 . 1 . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 33 | . 7 . 11 1 5 . 9 . Full Trace Events 2 | . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 22 | . 4 . 13 . 5 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . Time 64 | . . . 32 . 32 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 8 | . . . 6 . 2 . . . Part Schematics Acquired 8 | . . . 6 . 2 . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 8 | . . . . . . 5 . 3 Machine Destruction 8 | . . . . . . 5 . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 48 | . . . . . 48 . . . Total Damage 561 | . . . . . 561 . . . Kills 10 | . . . . . 10 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Robot Analysis Total 7 | . 1 . 1 1 1 . 3 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Turns Passed 7814 | 80 1326 1535 1764 755 907 481 805 161 Spaces Moved 4389 | 33 681 757 1045 484 562 302 456 69 Core 3 | 2 . . . . . . . 1 Treads 258 | 31 227 . . . . . . . Legs 4128 | . 454 757 1045 484 562 302 456 68 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 120 120 190 Average Speed 143 | 153 157 190 120 151 120 120 127 195 Slowest Speed 550 | 160 190 190 190 190 120 120 190 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 64 | 4 83 98 88 96 71 57 61 24 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 4 | . 2 1 1 . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched 4 | . . 1 . 3 . . . . Spaces Dug 65 | . 9 16 17 . 7 8 3 5 Terrain Destroyed 213 | . 9 32 36 21 60 24 8 23 Melee 3 | . . . . . . . 3 . Projectile 7 | . . . . . 2 . 5 . AOE 203 | . 9 32 36 21 58 24 . 23 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Total 5363 | 47 867 815 1360 497 729 369 591 88 Wait 334 | 1 62 22 141 . 61 11 36 . Move 4383 | 32 680 756 1044 483 562 301 456 69 Hop . | . . . . . . . . . Pick Up 67 | 1 20 2 21 2 12 1 7 1 Fast Attach 26 | 7 4 . 7 . 2 5 1 . Attach 16 | . 1 1 8 . 4 . 2 . Detach 1 | . 1 . . . . . . . Swap 56 | . 12 8 13 3 9 5 5 1 Drop 72 | . 15 4 21 2 13 5 11 1 Fire 304 | 6 69 19 102 6 62 5 31 4 Melee 72 | . . . . . 4 26 40 2 Ram . | . . . . . . . . . Kick 12 | . 3 3 3 1 . . 2 . Crush . | . . . . . . . . . Escape Stasis 20 | . . . . . . 10 . 10 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 8) 572 | -10/Materials | Discovered new exit (range 15) 788 | -10/Materials | Discovered new exit (range 10) 1390 | -10/Materials | Central database locked down 1407 | -10/Materials | Entered Mines 1435 | -10/Mines | Assembled infested the area 1837 | -10/Mines | Discovered new exit (range 5) 1856 | -10/Mines | Learned location of Zion (-6) 1860 | -10/Mines | Discovered new exit (range 7) 1999 | -10/Mines | Learned Materials stockpile data 2157 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2741 | -10/Mines | Discovered new exit (range 5) 2942 | -10/Mines | Entered Materials 2942 | -9/Materials | Evolved 2 slots: Propulsion x2 3080 | -9/Materials | Lost 3 parts (1p1u1w) 3090 | -9/Materials | Destroyed 7 combat bots 3152 | -9/Materials | Discovered new exit (range 12) 3249 | -9/Materials | Discovered new exit (range 16) 3312 | -9/Materials | Destroyed 7 combat bots 3527 | -9/Materials | Identified exit to Mines 3865 | -9/Materials | Discovered new exit (range 10) 4090 | -9/Materials | Build established: Scavenger-Mutant 4165 | -9/Materials | Discovered new exit (range 16) 4482 | -9/Materials | Discovered new exit (range 12) 4689 | -9/Materials | Repaired Imp. Aluminum Leg 4706 | -9/Materials | Entered Mines 4855 | -9/Mines | Core integrity fell below 50% 4887 | -9/Mines | Discovered new exit (range 8) 4966 | -9/Mines | Learned Materials security intel 5019 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5022 | -9/Mines | Found Prototype Device 5245 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5331 | -9/Mines | Discovered new exit (range 5) 5453 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5461 | -9/Mines | Entered Materials 5461 | -8/Materials | Accompanied by 3 allies 5461 | -8/Materials | Evolved 2 slots: Utility x2 5866 | -8/Materials | Repaired Imp. Aluminum Leg 5902 | -8/Materials | Discovered new exit (range 11) 6198 | -8/Materials | Discovered new exit (range 13) 6327 | -8/Materials | Identified Exp. Sensor Array 6368 | -8/Materials | Identified exit to Garrison 6368 | -8/Materials | Entered Garrison 6394 | -8/Garrison | Triggered checkpoint 6418 | -8/Garrison | Garrison Relay disabled 6472 | -8/Garrison | Triggered checkpoint 6545 | -8/Garrison | Discovered new exit (range 15) 6594 | -8/Garrison | Core integrity fell below 50% 6722 | -8/Garrison | Triggered checkpoint 6792 | -8/Garrison | Discovered new exit (range 15) 6836 | -8/Garrison | Build established: Mutant 6845 | -8/Garrison | Installed Relay Interface Framework 6849 | -8/Garrison | Entered Materials 7472 | -8/Materials | Build established: Scavenger-Mutant 7585 | -8/Materials | Discovered new exit (range 5) 7649 | -8/Materials | First assault squad dispatched 7654 | -8/Materials | Identified exit to Garrison 7654 | -8/Materials | Entered Garrison 7694 | -8/Garrison | Triggered checkpoint 7715 | -8/Garrison | Garrison Relay disabled 7786 | -8/Garrison | Triggered checkpoint 7799 | -8/Garrison | Core integrity fell below 20% 7809 | -8/Garrison | System corruption reached 10% 7815 | -8/Garrison | Self-destructed Last Messages --------------- 07766_ Field strength at 70. 07767_ Field strength at 55. 07768_ Field strength at 40. 07769_ Field strength at 25. 07770_ Field strength at 10. 07771_ Stasis field depleted. 07786_ Critical hit (Burn: +37). 07799_ Core Analyzer destroyed. 07801_ Knocked back. 07801_ L-31 Rogue destroyed. 07805_ Mni. Grenade Launcher destroyed. 07805_ Hrd. Medium Armor Plating destroyed. 07805_ System corrupted by crushing effect (+4). 07806_ Aluminum Leg destroyed. 07808_ Imp. Targeting Computer destroyed. 07808_ System corrupted by crushing effect (+4). 07808_ System corrupted by crushing effect (+5). 07810_ YCB/GKCC9SKOQMZHUL,RNZNYTMESNHN9A1F1Y69R 07810_ Aluminum Leg destroyed. 07815_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ???################ #??###?????????????????????? | | ???# #?? ?????????????????????? | | ???# ! #?? ?????????????????????? | | ???### !!##### ## #??# #?????????????????????? | | ????#"" ""#??# ## #??# #?????????????????????? | | ????#######??###### #?## ###???????????????????? | | ??????????????????# ### #???????????????????? | | ??????????????????# ## #???????????????????? | | ??????????????????# # # g ## #???????????????? | | ??????????????????# ^## @b ##""""#####?????? | | ??????????????????#^ g ???? | | ??????????????????# /g ???? | | ??????????????????# ???? | | ??????????????????######## ## ## #????? | | ?????????????????????????# ### #??? #?????????? | | ?????????????????????????# #? ???? ????????? | | ?????????????????????????###? ???? ??????? | | ????????????????????????????? ???????????? | | ????????????????????????????? ?????????? | | ?????????????????????????????# ## ##????????? | | ?????????????????????????????? #? #?????????? | | ?????????????????????????????? ?? ????????? | | ?????????????????????????????? ?? ????????? | | ?????????????????????????????? ??? ????????? | | ??????????????????????????????# #????"??????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Transport Network Coupler | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Extracted Cld. Ion Engine | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Hacked Imp. Datajack | -9/Materials | Scanalyzed Mak. Hammer | -9/Materials | Scanalyzed Ion Cannon | -9/Materials | Scanalyzed Target Analyzer | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Extracted Welding Torch | -9/Materials | Extracted Flight Unit | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Exp. Sensor Array | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Tractor Beam | -8/Materials | Extracted Adv. Visual Processing Unit | -8/Materials | Extracted Imp. Terrain Scan Processor | -8/Materials | Extracted Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicForceInjector Manual? 0 Play Time 01:34:08 Cumulative 112.3 hours Start 2022.11.21 @ 09:29:18 End 2022.11.21 @ 19:35:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 67 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdd383ec-f74d-437c-897a-185767433b88