Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 04:34:11 Player: PT-MK1n Result: Destroyed by as-24948 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (147) 147 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 597 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Heat Sink Heat Sink High-capacity Storage Unit Transport Network Coupler Power Shielding Weapon Shielding Light Armor Plating Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Heat Sink High-capacity Storage Unit Transport Network Coupler Power Shielding Weapon Shielding Light Armor Plating Light Armor Plating Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 5 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 3 . . Treads 2 | 2 . . Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 4 | 1 2 1 Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Backups 5 | . 5 10 Power 1 | . 1 2 Propulsion . | . . . Utility 3 | . 3 8 Weapon . | . . . Tool/Special . | . . . Unused Backups 9 | . . 9 Power 2 | . . 2 Propulsion . | . . . Utility 7 | . . 7 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 90 | . 95 66 Engine 12 | . 14 2 Treads 27 | . 28 22 Device 10 | . 12 2 Storage 14 | . 14 14 Protection 1 | . . 7 Energy Cannon 3 | . 4 . Ballistic Gun 19 | . 20 17 Peak Build Rating 8 | 5 8 8 Average Rating 6 | 3 6 5 On Entrance 4 | . 5 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 31 | 12 31 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 11 15 Most Carried 12 | 1 12 12 Average Carried 5 | . 5 10 Final Capacity 15 | 8 15 15 Final Carried 12 | . 12 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 453 | 216 217 20 Remotely . | . . . Salvage Created 402 | . 349 53 Parts 19 | . 19 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | . 6 3 Guns 6 | . 3 3 Cannons 3 | . 3 . Classes Destroyed 6 | . 5 1 Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Swarmer 3 | . 3 . Grunt 3 | . 3 . Assembled 3 | . . 3 Best Kill Streak 5 | . 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 94 | . 47 47 Missed 12 | . 7 5 Hits 82 | . 40 42 Melee 14 | . . 14 Projectile 68 | . 40 28 Critical Strikes 1 | . . 1 Part Disruptions 1 | . . 1 Damage Taken 1171 | . 376 795 Core 260 | . 62 198 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 59 | . 39 20 Largest 2 | . 2 2 Hottest 80 | . 80 40 Shots Fired 106 | . 77 29 Gun 81 | . 52 29 Cannon 25 | . 25 . Launcher . | . . . Special . | . . . Kinetic 81 | . 52 29 Thermal 25 | . 25 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 5 11 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 56 | . 35 21 Core Hits 26 | . 15 11 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 708 | . 504 204 Guns 461 | . 261 200 Cannons 227 | . 227 . Explosions . | . . . Melee . | . . . Ramming 20 | . 16 4 Kinetic 461 | . 261 200 Thermal 227 | . 227 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 7 | . 3 4 Targets Rammed 7 | . 3 4 Kicked . | . . . Crushed . | . . . Highest Temperature 180 | . 180 18 Average Temperature 69 | . 82 12 Received Heat Transfer 300 | . 120 180 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 481 | . 481 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 65 | . 65 . Initial . | . . . Average 10 | . 13 . Influence Increases 174 | . 174 . Destroy 0b10 Robot/C 120 | . 120 . Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 34 | . 34 . Influence Decreases 174 | . 174 . Time Decay 174 | . 174 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 9 21 Peak Tracking Total 20 | . 4 20 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 123 | . 123 . Seismic 123 | . 123 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 871 | 71 689 111 Spaces Moved 416 | 51 335 30 Core 16 | 16 . . Treads 395 | 30 335 30 Legs . | . . . Wheels 5 | 5 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 156 | 121 160 178 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 59 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 528 | 58 412 58 Wait 14 | . 13 1 Move 414 | 50 334 30 Hop . | . . . Pick Up 14 | . 14 . Fast Attach 8 | 6 2 . Attach 3 | . 1 2 Detach 2 | 1 1 . Swap 3 | . 2 1 Drop 4 | 1 3 . Fire 59 | . 39 20 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush 5 | . 3 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Met a group of wandering Federalists 307 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 15) 683 | -10/Materials | Discovered new exit (range 7) 761 | -10/Materials | Entered Mines 762 | -10/Mines | Assembled infested the area 789 | -10/Mines | Core integrity fell below 50% 842 | -10/Mines | Core integrity fell below 20% 872 | -10/Mines | Destroyed by as-24948 with Assembled Heavy Rifle Last Messages --------------- Something is scanning the area. 00762_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00776_ Ion Engine destroyed. 00783_ Lgt. Armor Plating destroyed. 00789_ as-67830 destroyed. 00789_ Switching to secondary target: as-32345. 00793_ Lgt. Assault Rifle destroyed. 00796_ as-32345 destroyed. 00799_ as-74362 destroyed. 00808_ Assault Rifle destroyed. 00812_ Acquired 20 matter. 00835_ as-06636 suffers critical hit (Destroy). 00835_ Destroyed Asb. Hover Unit. 00835_ Lgt. Treads destroyed. 00835_ Lgt. Armor Plating destroyed. 00852_ Lgt. Assault Rifle destroyed. 00865_ Slammed into as-09767. 00867_ Lgt. Treads destroyed. 00868_ Slammed into as-09767. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????########## #??????????????????????? | | ???????? #??????????????????????? | | ???????????????########## #??????????????????????? | | ??????????????????????###@#??????????????????????? | | ??????????????????????# aa#??????????????????????? | | ??????????????????????#a###??????????????????????? | | ??????????????????????#a#???????????#????????????? | | ??????????????????????# #?????????? #????????????? | | ??????????????????????# #?????????? #????????????? | | ???????? ####### ##???????? ##???????????? | | ???????? #??????? ##??????????? | | ?????????????# ######## #?###### #??????????? | | ???????????????????????# ### #??????????? | | ???????????????????????# ## #???????????? | | ???????????????????????# ## ### #???????????? | | ???????????????????????# #?????????????????? | | ???????????????????????#### #?????????????????? | | ??????????????????????????# #### #####????????? | | ??????????????????????????# % % =!?? | | ??????????????????????????## ###########????????? | | ???????????????????????????####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingDroneProcsplitter Manual? 0 Play Time 00:05:15 Cumulative 62.6 hours Start 2026.10.30 @ 04:30:12 End 2026.10.30 @ 04:34:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 51 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: bcd3230a-c793-44c8-8df3-504120bb096b