Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.17 @ 00:29:44 Player: Trione Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (224) 1120 Value Destroyed (7421) 7421 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2163) 2163 TOTAL SCORE: 18424 Bonus ------- High Alert Combat Kills 1427 Follower Combat Kills 801 Friendly Fire -65 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 100/100 System Corruption 45% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Experimental Coolant Injector Machine Analyzer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Centrium Leg Small Battery (100) Gamma Rifle Gamma Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Improved Powered Armor Improved Powered Armor Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heat Sink High-capacity Battery Advanced Sensor Array Advanced Target Analyzer Advanced Reaction Control System Medium Reactive Plating Gamma Rifle Gamma Rifle Hypervelocity Mass Driver Heavy Missile Launcher Advanced Datajack [Rating: 154] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Powered Armor Weapon Great Axe Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . 1 1 . . . 1 . . . 1 1 . Utility 12 | . . . 2 1 1 . . 2 1 1 . . 1 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 444 | 6 2 8 33 51 10 1 66 61 51 17 8 16 15 51 48 Power 31 | 1 . . 2 2 . . 5 . 4 1 3 . 1 6 6 Engine 4 | 1 . . 1 1 . . 1 . . . . . . . . Core 14 | . . . 1 1 . . 4 . 4 1 1 . . 2 . Reactor 13 | . . . . . . . . . . . 2 . 1 4 6 Propulsion 105 | 2 . 4 9 16 . 1 13 9 8 4 . 2 6 16 15 Treads 11 | . . 2 5 2 . . 1 . . . . . . . 1 Leg 6 | . . . . . . . . . . . . . . . 6 Wheel 25 | 2 . 2 4 9 . . 6 . . . . . . . 2 Hover 57 | . . . . 4 . 1 4 9 8 4 . 2 6 13 6 Flight 6 | . . . . 1 . . 2 . . . . . . 3 . Utility 148 | 1 2 1 2 5 7 . 25 26 22 7 5 5 6 20 14 Device 69 | . . . . 1 2 . 12 15 11 5 4 1 4 7 7 Storage 7 | 1 1 . 2 1 . . . 1 . . . . . 1 . Processor 12 | . 1 1 . 1 . . 1 . . 1 . . 1 . 6 Hackware 12 | . . . . 1 1 . . 3 2 . . 1 . 3 1 Protection 48 | . . . . 1 4 . 12 7 9 1 1 3 1 9 . Artifact . | . . . . . . . . . . . . . . . . Weapon 160 | 2 . 3 20 28 3 . 23 26 17 5 . 9 2 9 13 Energy Gun 6 | 1 . . . . . . . . . . . . . . 5 Energy Cannon 31 | . . 2 10 6 . . . 5 4 . . . . . 4 Ballistic Gun 17 | 1 . . . . . . 5 6 3 . . . . . 2 Ballistic Cannon 22 | . . . 3 7 . . 4 2 1 . . 3 1 1 . Launcher 27 | . . 1 4 7 . . 3 5 1 1 . 2 . 3 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 36 | . . . 3 7 2 . 9 6 5 3 . . 1 . . Piercing Weapon 14 | . . . . . . . . . 2 1 . 4 . 5 2 Special Melee Weapon 6 | . . . . 1 . . 2 2 1 . . . . . . Unidentified Prototypes 8 | . . . . 4 . . 1 1 1 . . . . . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . 4 System Corruption 20 | . . . . . . . . . . . . . . . 20 Parts Lost 94 | . . . 4 4 . . 17 1 5 . . . . 36 27 Power 14 | . . . 2 . . . 2 . 2 . . . . 6 2 Propulsion 37 | . . . 1 2 . . 9 . . . . . . 12 13 Utility 33 | . . . . 2 . . 4 1 1 . . . . 15 10 Weapon 10 | . . . 1 . . . 2 . 2 . . . . 3 2 Highest Loss Streak 26 | . . . 2 4 . . 4 1 3 . . . . 26 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 86 100 94 95 80 89 89 98 91 92 93 93 94 84 39 Engine 1 | . 14 14 6 8 . . . . . . . . . . . Core 4 | . . . . . 7 7 6 6 4 10 9 10 4 4 . Wheel 7 | . 28 23 19 21 . . 14 . . . . . . . . Hover 13 | . . . . 2 23 27 5 25 22 22 21 21 22 24 3 Device 8 | . . . . 4 5 7 6 11 10 14 20 10 13 7 5 Storage 9 | . 14 14 32 25 7 7 7 6 5 5 5 5 4 3 . Processor 10 | . . 14 11 8 7 7 12 13 11 10 10 10 9 4 11 Hackware 12 | . . . . . 13 15 15 16 15 15 15 21 19 23 2 Protection 3 | . . . . 3 7 7 2 4 5 3 . 3 4 4 . Energy Cannon 3 | . . 14 13 10 . . . 1 2 . . . . . 1 Ballistic Gun 1 | . 14 4 . . . . 2 1 1 . . . . . . Slashing Weapon 4 | . . . 1 4 3 7 9 4 2 4 5 5 3 1 . Piercing Weapon 1 | . . . . . . . . . . 1 5 2 4 4 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 95 | 11 26 31 42 52 39 36 43 59 65 52 47 60 69 95 70 Greatest Support 108 | 32 32 40 32 48 36 48 60 57 65 58 64 67 72 108 86 Greatest Overweight (x) 4 | . 3 . 2 2 1 . 2 1 1 . . . 1 2 4 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 1 8 14 14 14 14 15 14 14 14 12 15 14 14 11 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 15 15 15 15 15 15 14 15 14 15 15 15 15 5 5 Class Distribution -------------------- 54% | Hacker-Mutant 20% | Mutant 17% | Scavenger-Mutant 5% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Wizard-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 6744 | 230 40 111 813 747 68 . 1215 797 711 91 244 322 245 589 521 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9548 | . . 195 1331 1076 68 . 1592 1082 1163 . 479 330 115 1472 645 Parts 495 | . . 5 81 76 1 . 106 43 50 . 6 14 10 75 28 Haulers Intercepted 18 | . . . 4 4 . . 2 2 2 . . 2 . 1 1 Recyclers Shooed 9 | . . . 2 2 . . . . 3 . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 148 | . . 2 28 30 1 . 29 12 10 . . 4 1 24 7 Melee 27 | . . . . 1 1 . 12 . 2 . . . 1 8 2 Guns 8 | . . . . . . . 3 1 2 . . . . . 2 Cannons 45 | . . 2 17 12 . . 2 5 1 . . 3 . 1 2 AOE 66 | . . . 10 17 . . 12 6 5 . . 1 . 15 . Classes Destroyed 19 | . . 2 7 4 . . 3 . 1 . . 1 . 1 . Worker 20 | . . . 1 4 . . 6 4 . . . 2 . 3 . Builder 4 | . . . . 1 . . . 1 2 . . . . . . Tunneler 2 | . . . . . . . 2 . . . . . . . . Hauler 18 | . . . 4 4 . . 2 2 2 . . 2 . 1 1 Recycler 22 | . . 1 3 4 . . 5 3 4 . . . . 2 . Mechanic 2 | . . . . . . . . . 1 . . 1 . . . Operator 4 | . . . 2 . . . 1 1 . . . . . . . Watcher 4 | . . . 2 1 . . . . . . . . 1 . . Swarmer 41 | . . . 7 10 . . 10 4 5 . . . . 5 . Cutter 8 | . . . . 3 . . . . . . . . . 5 . Saboteur 1 | . . . . . . . . . . . . . . 1 . Grunt 48 | . . 2 13 10 . . 10 3 2 . . . . 8 . Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 3 | . . . . 2 . . . . . . . . . 1 . Protector 1 | . . . . 1 . . . . . . . . . . . Sentry 20 | . . . 7 4 1 . 3 2 1 . . 1 1 . . Hunter 7 | . . . . . . . 1 . . . . 1 . 2 3 Programmer 17 | . . . . . . . 5 3 2 . . 1 . 2 4 Behemoth 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | . . 1 9 8 1 . 8 6 6 . . 4 2 9 2 Combat Bots Only 8 | . . 1 8 5 1 . 6 4 5 . . 2 1 8 2 Max Kills in Single Turn 5 | . . 1 3 4 1 . 5 3 3 . . 2 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 4 . . 4 3 3 . . 1 . 3 . Melee 1 | . . . . 1 1 . 1 . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Damage Taken 17828 | . . 50 682 573 463 . 2604 771 2203 . . 331 235 5500 4416 Core 4073 | . . 23 178 62 39 . 619 68 166 . . 16 28 1263 1611 Absorbed by Shields 365 | . . . . . . . . . . . . . . . 365 Redirected to Shielding 52 | . . . . . . . . . . . . . . 7 45 Regen/Repaired (Parts) 980 | . . . 25 . . . 195 130 120 315 25 170 . . . Core Remaining (%) 72 | 100 . 90 55 88 . . 6 92 83 . . 98 97 12 . Volleys Fired 376 | . . 13 63 52 . . 51 34 70 1 . 25 10 16 41 Largest 2 | . . 2 2 2 . . 2 2 2 1 . 1 1 1 2 Hottest 240 | . . 112 112 116 . . 76 133 133 30 . 48 66 66 240 Shots Fired 503 | . . 16 110 78 . . 67 47 90 1 . 25 10 16 43 Gun 114 | . . 2 . . . . 46 18 22 . . . . . 26 Cannon 331 | . . 12 100 63 . . 15 24 66 . . 21 10 3 17 Launcher 58 | . . 2 10 15 . . 6 5 2 1 . 4 . 13 . Special . | . . . . . . . . . . . . . . . . Kinetic 229 | . . 1 33 31 . . 61 22 30 . . 21 10 3 17 Thermal 150 | . . 1 29 25 . . . 20 58 . . . . . 17 Explosive 58 | . . 2 10 15 . . 6 5 2 1 . 4 . 13 . Electromagnetic 66 | . . 12 38 7 . . . . . . . . . . 9 Robot Hit Streak 20 | . . 5 19 20 . . 19 20 11 . . 14 4 15 17 Robot Miss Streak 10 | . . 1 4 10 . . 6 2 3 . . 1 1 . 1 Penetration Max 1 | . . . . . . . 1 . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 515 | . . 10 81 70 15 . 99 49 58 . 18 19 13 46 37 Core Hits 368 | . . 4 65 88 2 . 53 27 27 . 3 19 3 64 13 Critical Kills 2 | . . . . . . . . . . . . . . 2 . Critical Parts Destroyed 2 | . . . . . . . . . 1 . . . . 1 . Critical Strikes 22 | . . . . 1 1 . 6 4 1 . . 4 . 4 1 Destroy 4 | . . . . . . . . . 1 . . . . 3 . Blast 7 | . . . . . . . 3 . . . . 4 . . . Sever 9 | . . . . 1 1 . 3 4 . . . . . . . Impale 2 | . . . . . . . . . . . . . . 1 1 Melee Attacks 510 | . . . 12 33 17 2 125 43 94 8 19 24 58 60 15 Impact 3 | . . . . . 3 . . . . . . . . . . Slashing 396 | . . . 12 33 14 2 124 42 75 8 17 21 46 2 . Piercing 109 | . . . . . . . . . 19 . 2 3 12 58 15 Sneak Attacks 47 | . . . 1 7 . . 15 10 8 . . 3 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . 2 . 8 . . . 1 . 1 10 . Damage Inflicted 25577 | . . 230 2470 3354 443 . 4878 2672 2976 . 699 1016 412 5092 1335 Guns 1828 | . . 18 . . . . 515 297 358 . . . . . 640 Cannons 5443 | . . 212 1589 955 . . 369 563 903 . . 430 48 41 333 Explosions 8547 | . . . 825 1680 . . 1340 760 539 . . 290 . 3113 . Melee 9728 | . . . 56 719 443 . 2654 1052 1160 . 699 296 364 1935 350 Ramming 31 | . . . . . . . . . 16 . . . . 3 12 Kinetic 3936 | . . 6 522 624 . . 884 396 552 . . 430 48 41 433 Thermal 2668 | . . 12 410 241 . . 476 487 709 . . . . . 333 Explosive 8027 | . . . 804 1680 . . 864 737 539 . . 290 . 3113 . Electromagnetic 1187 | . . 212 678 90 . . . . . . . . . . 207 Impact 30 | . . . . . 30 . . . . . . . . . . Slashing 7020 | . . . 56 719 413 . 2654 1052 1100 . 655 192 179 . . Piercing 2678 | . . . . . . . . . 60 . 44 104 185 1935 350 Highest Corruption 45 | . . . . . . 7 12 3 21 . . 3 . 20 45 Average Corruption 11 | . . . . . . 7 10 1 16 . . 3 . 6 24 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 243 | . . . . . . 1 124 16 57 . . 9 . 4 32 Message Errors 52 | . . . . . . . 24 4 14 . . 3 . 2 5 Matter Fused 57 | . . . . . . . 24 2 18 . . 4 . . 9 Heat Flow Errors 32 | . . . . . . . 23 1 4 . . . . 2 2 Energy Discharges 27 | . . . . . . 1 14 4 6 . . . . . 2 Data Loss (minor) 34 | . . . . . . . 16 2 9 . . 1 . . 6 Data Loss (major) 12 | . . . . . . . 7 2 1 . . 1 . . 1 Misfires 10 | . . . . . . . 4 . 4 . . . . . 2 Alerts 4 | . . . . . . . 1 1 . . . . . . 2 Misdirections 9 | . . . . . . . 7 . . . . . . . 2 Weapon Failures 6 | . . . . . . . 4 . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1388 | . . . 115 140 5 . 470 237 221 . . 9 . 191 . Projectiles 40 | . . . 18 . . . 11 . 2 . . 9 . . . Explosions 444 | . . . 71 78 . . 145 37 60 . . . . 53 . Melee 904 | . . . 26 62 5 . 314 200 159 . . . . 138 . Knockbacks 21 | . . . 10 7 . . . . 3 . . 1 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 19 | . . . 8 7 . . . . 3 . . 1 . . . Secondary 2 | . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 553 | . . . 52 . . . 368 . 7 . . . . 120 6 Shots 10 | . . . 2 . . . 6 . . . . . . 2 . Rammed 4 | . . . . . . . . . 2 . . . . 1 1 Targets Rammed 4 | . . . . . . . . . 2 . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 415 | . . 79 177 210 . . 270 149 415 . . 68 201 264 196 Average Temperature 74 | . . 38 49 83 . . 95 49 88 . . 22 115 99 39 Received Heat Transfer 1786 | . . 27 204 306 117 . 321 108 236 . . . 36 369 62 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . 1 Parts Fried 1 | . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 2 1 . . . . . . Heat Transferred 3360 | . . 37 864 518 . . 300 568 814 . . . . . 259 Parts Sabotaged 5 | . . . . . . . . . . . . . . 3 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Peak Influence 1273 | . 23 115 761 923 388 167 519 407 314 174 60 1273 670 952 636 Initial 575 | . . 8 1 170 340 135 102 248 65 133 60 . 575 231 571 Average 342 | . 15 46 466 646 354 150 168 204 120 158 50 954 507 632 519 Maximum Alert Level 4 | . . . 3 3 1 . 2 2 1 . . 4 2 3 2 Low Security (%) 42 | 100 100 100 8 3 . 100 72 44 72 100 100 6 . . . Level 1 22 | . . . 40 12 100 . 18 54 27 . . 12 10 18 . Level 2 23 | . . . 31 40 . . 9 1 . . . 6 89 32 99 Level 3 8 | . . . 19 43 . . . . . . . 6 . 49 . Level 4 3 | . . . . . . . . . . . . 67 . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 57 | . . . 4 3 . . 11 5 8 . . 8 6 7 5 Investigation 14 | . . . 2 . . . 4 2 1 . . 3 2 . . Extermination 16 | . . . . . . . 4 3 3 . . 1 3 1 1 Reinforcement 20 | . . . 2 2 . . 3 . 4 . . 3 1 3 2 Assault 7 | . . . . 1 . . . . . . . 1 . 3 2 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . 1 . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 20 | . . . 4 2 . . 1 1 1 . . 3 . 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 365 | . 1 3 43 40 4 5 50 21 38 . . 35 7 86 32 Peak Tracking Total 26 | . 1 2 6 7 4 5 6 7 9 1 . 8 3 26 17 Tactical Retreats 32 | . . 1 . 4 . . 5 3 7 . . . . 9 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 16 | . . . 2 . 2 . 4 3 2 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 25 | . . . . . . . 14 . 11 . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . 2 . 3 . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled 19 | . . . 2 2 . . 5 3 . 1 . 5 . . 1 Max in Single Turn 4 | . . . 2 1 . . 4 1 . 1 . 1 . . 1 Garrison Access 7 | . . . . 1 . . 2 . . 1 . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 103 | . 4 . 8 10 1 . 19 14 16 3 . 11 10 4 3 Terminals 75 | . 4 . 6 9 1 . 12 11 13 1 . 6 7 4 1 Fabricators 11 | . . . . . . . 3 2 2 . . 1 2 . 1 Repair Stations 8 | . . . 1 . . . 2 1 1 1 . 2 . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . 1 . . 2 . . 1 . 1 1 . 1 Total Hacks 292 | . 9 . 30 22 4 . 46 38 50 9 . 32 33 15 4 Successful 192 | . 4 . 16 17 3 . 33 25 33 7 . 26 19 8 1 Failed 99 | . 5 . 14 5 1 . 13 12 17 2 . 6 14 7 3 Catastrophic 6 | . . . . . . . . 2 3 . . . . 1 . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . Manual 184 | . 8 . 17 15 3 . 25 26 39 2 . 19 19 10 1 Terminals 235 | . 9 . 27 21 4 . 33 32 44 4 . 19 26 15 1 Fabricators 25 | . . . . . . . 7 4 4 . . 4 5 . 1 Repair Stations 17 | . . . 2 . . . 3 2 2 4 . 4 . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . 4 . . . Garrison Access 10 | . . . . 1 . . 3 . . 1 . 1 2 . 2 Terminal Hacks 70 | . 1 . 9 6 1 . 9 7 15 2 . 7 8 5 . Record 2 | . . . . . . . . . . 1 . . . 1 . Part Schematic 8 | . . . . . . . 2 1 2 . . . 2 1 . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . Level Access Points 4 | . . . . . . . . . 1 . . 1 1 1 . Machine Index 1 | . . . . . . . . . . . . . 1 . . Terminal Index 8 | . . . 1 1 1 . 1 1 1 . . 1 . 1 . Fabricator Index 3 | . . . . . . . 1 1 1 . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 . . . Unreport Threat 8 | . . . 2 1 . . 1 3 1 . . . . . . Locate Traps 15 | . 1 . 3 2 . . 4 . 3 . . 2 . . . Disarm Traps 2 | . . . 2 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . 2 . . Recall Extermination 4 | . . . . . . . . . 2 . . . 2 . . Recall Reinforcements 2 | . . . . . . . . . 1 . . 1 . . . Recall Assault 2 | . . . . . . . . . . . . 1 . 1 . Hauler Manifests 4 | . . . 1 1 . . . . 1 1 . . . . . Zone Layout 2 | . . . . . . . . 1 1 . . . . . . Fabricator Hacks 18 | . . . . . . . 6 4 2 . . 2 4 . . Load Schematic 9 | . . . . . . . 3 2 1 . . 1 2 . . Build 9 | . . . . . . . 3 2 1 . . 1 2 . . Repair Station Hacks 14 | . . . 2 . . . 2 2 2 2 . 4 . . . Scan Component 7 | . . . 1 . . . 1 1 1 1 . 2 . . . Repair 7 | . . . 1 . . . 1 1 1 1 . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 3 . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . Analyze 2 | . . . . . . . . . . . . 2 . . . Garrison Access Hacks 7 | . . . . 1 . . 2 . . 1 . 1 1 . 1 Seal Access 7 | . . . . 1 . . 2 . . 1 . 1 1 . 1 Unauthorized Hacks 80 | . 3 . 5 10 2 . 14 12 14 2 . 9 6 3 . Terminals 77 | . 3 . 4 10 2 . 14 12 14 2 . 7 6 3 . Track 25 | . . . 1 4 . . 4 4 7 . . 2 2 1 . Assimilate 17 | . . . . 2 . . 5 3 3 . . 3 1 . . Botnet 28 | . 3 . 3 3 1 . 3 4 3 1 . 2 3 2 . Operators 7 | . . . . 1 1 . 2 1 1 1 . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . Report 1 | . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 84 | . 4 . 6 5 1 . 15 14 15 2 . 8 8 3 3 Full Trace Events 9 | . . . . . . . 3 2 1 . . 1 2 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 2 1 2 . . 1 2 1 . Parts Built 13 | . . . . . . . 4 2 2 . . 2 3 . . Authchips . | . . . . . . . . . . . . . . . . Time 620 | . . . . . . . 237 106 53 . . 53 171 . . Total Part Build Rating 82 | . . . . . . . 20 12 12 . . 12 26 . . Parts Repaired 7 | . . . 1 . . . 1 1 1 1 . 2 . . . Time 214 | . . . 26 . . . 22 44 44 22 . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 1 . . . . . . . Non-combat 2 | . . . . . . . 1 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 1 . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . find_station 1 | . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . Hacks Repelled 1 | . . . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 27 | . . . . 1 . 1 1 2 1 . 20 . 1 . . Largest Group 20 | . . . . 1 . 1 1 2 1 . 20 20 1 . . Highest-Rated Group 741 | . . . . 10 . 31 10 20 10 . 741 741 26 . . Highest-Rated Ally 50 | . . . . 10 . 31 10 10 10 . 50 50 26 . . Total Orders 27 | . . . . . . . 5 19 2 . . . 1 . . STAY 10 | . . . . . . . 2 6 1 . . . 1 . . FOLLOW 11 | . . . . . . . 3 7 1 . . . . . . EXPLORE 3 | . . . . . . . . 3 . . . . . . . RETURN 3 | . . . . . . . . 3 . . . . . . . Ally Attacks 229 | . . . . . . 9 . . . . . 220 . . . Total Damage 6007 | . . . . . . 168 . . . . . 5839 . . . Kills 34 | . . . . . . . . . . . . 34 . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . 3 . . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 15891 | 60 229 487 1323 1370 200 39 3269 1665 2475 293 470 903 1337 963 808 Spaces Moved 15872 | 49 211 405 740 993 240 70 2702 1759 2850 340 475 1326 2059 1005 648 Core 327 | 4 1 . . . . . . . . . . . . 27 295 Treads 42 | . . 17 25 . . . . . . . . . . . . Legs 177 | . . . . . . . . . . . . . . . 177 Wheels 4038 | 45 210 388 715 853 . . 1751 . . . . . . . 76 Hover 11010 | . . . . 140 240 70 809 1759 2850 340 475 1326 2059 842 100 Flight 278 | . . . . . . . 142 . . . . . . 136 . Fastest Speed 22 | 50 100 100 100 42 42 42 42 45 55 50 55 53 52 22 50 Average Speed 70 | 95 100 102 119 98 43 42 89 66 58 57 55 53 52 52 85 Slowest Speed 260 | 100 200 160 240 130 102 43 230 138 126 63 55 55 130 150 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 44 75 74 75 5 68 55 31 36 9 91 30 28 25 15 Regions Visited 15 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 339 | . . 14 5 34 . 2 61 42 76 15 . 18 42 25 5 Terrain Destroyed 797 | . . 27 48 119 . 2 164 84 120 15 . 44 42 123 9 Melee 216 | . . . 5 9 . 2 49 16 56 7 . 18 42 12 . Projectile 59 | . . . . . . . 2 6 37 . . 5 . . 9 AOE 522 | . . 27 43 110 . . 113 62 27 8 . 21 . 111 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Total 19134 | 58 228 458 1035 1248 314 74 3290 2120 3411 421 657 1460 2234 1309 817 Wait 1513 | . 2 29 164 65 45 2 285 178 266 38 89 60 75 170 45 Move 15848 | 48 210 404 739 992 240 69 2701 1758 2849 340 474 1325 2058 993 648 Hop 5 | . . . . . . . . . . . . . . 5 . Pick Up 153 | 4 12 1 12 21 1 . 26 15 19 7 . 4 11 11 9 Fast Attach 115 | 6 2 1 8 10 2 1 11 4 11 5 8 2 2 15 27 Attach 99 | . . . 3 7 5 . 11 10 11 7 . 1 5 23 16 Detach 51 | . . 1 . 5 4 . 1 5 8 5 . 2 2 11 7 Swap 230 | . . 7 22 34 3 . 44 47 29 5 . 13 8 13 5 Drop 144 | . 2 1 12 29 . . 23 13 26 5 8 6 12 4 3 Fire 376 | . . 13 63 52 . . 51 34 70 1 . 25 10 16 41 Melee 468 | . . . 12 33 14 2 110 43 94 8 17 22 51 47 15 Ram 4 | . . . . . . . . . 2 . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . 13 13 15 . . . . . . Rewire 62 | . . 1 . . . . . . . . 61 . . . . Trap 25 | . . . . . . . 14 . 11 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 7) 252 | -10/Materials | Discovered new exit (range 15) 290 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 347 | -10/Mines | Learned Materials stockpile data 713 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 768 | -10/Mines | Discovered new exit (range 10) 777 | -10/Mines | Entered Materials 777 | -9/Materials | Evolved 2 slots: Utility x2 909 | -9/Materials | Destroyed 8 combat bots 948 | -9/Materials | Discovered new exit (range 16) 1243 | -9/Materials | Repaired Com. Wheel 1295 | -9/Materials | Discovered new exit (range 14) 1471 | -9/Materials | Destroyed 7 combat bots 1819 | -9/Materials | Discovered new exit (range 16) 2100 | -9/Materials | Entered another Materials area 2100 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2205 | -8/Materials | Discovered new exit (range 13) 2452 | -8/Materials | Build established: Scavenger-Mutant 2720 | -8/Materials | Lost 4 parts (2n2u) 2761 | -8/Materials | Discovered new exit (range 14) 2806 | -8/Materials | Build established: Mutant 2900 | -8/Materials | First assault squad dispatched 3267 | -8/Materials | Discovered new exit (range 10) 3470 | -8/Materials | Entered Factory 3470 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3471 | -7/Factory | Identified exit to Storage 3670 | -7/Factory | Sucked down chute 3670 | -7/Factory | Entered Waste 3671 | -7/Waste | Met a frightened Derelict 3673 | -7/Waste | Spotted C-40 Crusher 3679 | -7/Waste | Spotted C-40 Crusher 3685 | -7/Waste | EMP discharged 3686 | -7/Waste | Spotted C-40 Crusher 3691 | -7/Waste | Spotted C-40 Crusher 3691 | -7/Waste | Spotted C-40 Crusher 3694 | -7/Waste | Discovered new exit (range 15) 3709 | -7/Waste | Entered Factory 3816 | -7/Factory | Build established: Hacker-Mutant 4006 | -7/Factory | Lost 4 parts (1p1n2u) 4064 | -7/Factory | Lost 3 parts (2n1u) 4154 | -7/Factory | System corruption reached 10% 4272 | -7/Factory | Core integrity fell below 50% 4591 | -7/Factory | Discovered new exit (range 16) 4601 | -7/Factory | Build established: Scavenger-Mutant 4818 | -7/Factory | Identified exit to Factory 5872 | -7/Factory | Discovered exit to Factory (range 15) 5946 | -7/Factory | Core integrity fell below 20% 5985 | -7/Factory | Repaired Imp. Medium Armor Plating 6197 | -7/Factory | Build established: Hacker-Mutant 6330 | -7/Factory | Fabricated Cmb. Airjet (x2) 6669 | -7/Factory | Fabricated Cmb. Airjet? 6693 | -7/Factory | Lost 3 parts (1p2n) 6978 | -7/Factory | Entered another Factory area 6978 | -6/Factory | Evolved 2 slots: Utility x2 7195 | -6/Factory | Repaired Imp. Medium Armor Plating 8147 | -6/Factory | Central database locked down 8204 | -6/Factory | Discovered new exit (range 9) 8208 | -6/Factory | Identified exit to Factory 8272 | -6/Factory | Fabricated Adv. Hacking Suite? 8457 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8643 | -6/Factory | Entered another Factory area 8643 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8857 | -5/Factory | Discovered new exit (range 5) 8858 | -5/Factory | Identified exit to Upper Caves 8979 | -5/Factory | Identified exit to Factory 9219 | -5/Factory | Repaired Imp. Medium Armor Plating 9793 | -5/Factory | System corruption reached 10% 10260 | -5/Factory | Found Imp. Powered Armor 10653 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 11118 | -5/Factory | Entered another Factory area 11118 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11129 | -4/Factory | Lost 3 parts (1p2w) 11238 | -4/Factory | Repaired Hrd. Heavy Armor Plating 11411 | -4/Factory | Sucked down chute 11411 | -4/Factory | Entered Waste 11412 | -4/Waste | Joined by Warlord forces that had cleared the area 11515 | -4/Waste | Found Unknown Protection 11515 | -4/Waste | Identified Damper Plating 11542 | -4/Waste | Discovered new exit (range 16) 11854 | -4/Waste | Identified exit to Factory 11881 | -4/Waste | Entered Factory 11881 | -4/Factory | Accompanied by 20 allies 11936 | -4/Factory | Repaired Imp. Powered Armor 11940 | -4/Factory | Fabricated Cmb. Gravmag System (x2) 12047 | -4/Factory | Spotted B-86 Titan 12059 | -4/Factory | Destroyed B-86 Titan 12131 | -4/Factory | First assault squad dispatched 12319 | -4/Factory | Found Prototype Hackware 12402 | -4/Factory | Identified exit to Research 12575 | -4/Factory | Repaired Imp. Powered Armor 12751 | -4/Factory | Identified Exp. System Shield 12784 | -4/Factory | Entered Research 12784 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13165 | -3/Research | Identified exit to Research 13247 | -3/Research | Found Imp. Powered Armor 13643 | -3/Research | Spotted B-86 Titan 13803 | -3/Research | Fabricated Exp. Sensor Array? 14030 | -3/Research | Fabricated Cmb. Linear Gravjet (x2) 14121 | -3/Research | Entered another Research area 14121 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14167 | -2/Research | Found Enh. Force Lance 14169 | -2/Research | Found Enh. Force Lance 14371 | -2/Research | First assault squad dispatched 14412 | -2/Research | Destroyed 8 combat bots 14419 | -2/Research | Lost 6 parts (2n3u1w) 14450 | -2/Research | Build established: Wizard-Mutant 15002 | -2/Research | Destroyed 7 combat bots 15030 | -2/Research | System corruption reached 10% 15032 | -2/Research | Core integrity fell below 50% 15056 | -2/Research | Identified exit to Access 15066 | -2/Research | Lost 26 parts (5p7n12u2w) 15082 | -2/Research | Core integrity fell below 20% 15084 | -2/Research | Entered Access 15084 | -1/Access | Evolved 2 slots: Utility x2 15105 | -1/Access | Lost 3 parts (3n) 15310 | -1/Access | Lost 6 parts (1n4u1w) 15378 | -1/Access | System corruption reached 10% 15400 | -1/Access | Lost 3 parts (1p2n) 15483 | -1/Access | System corruption reached 30% 15546 | -1/Access | Lost 4 parts (2n1u1w) 15583 | -1/Access | Build established: Scavenger-Mutant 15754 | -1/Access | Lost 3 parts (3n) 15833 | -1/Access | Core integrity fell below 50% 15834 | -1/Access | First assault squad dispatched 15869 | -1/Access | Core integrity fell below 20% 15892 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 15867_ K-01 Serf collects debris. 15868_ P-80 Master resets X-87 Electro, system corruption cleaned. 15868_ Slug penetrates Wall. 15868_ Mic. Antimatter Reactor destroyed. 15869_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 15872_ >> Machine Analyzer network decryption results: 15872_ Garrison Access x3 15872_ Penetrated by Slug. 15872_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15874_ >> Machine Analyzer network decryption results: 15874_ Recycling Unit x3 15876_ O-32 Director uses terminal to summon reinforcements. 15876_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A006. 15876_ O-32 Director locks terminal. 15876_ Slug penetrates Wall. 15879_ Penetrated by Slug. 15879_ Slug penetrates P-80 Master. 15882_ System corrupted: Matter fused (-10). 15892_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??"" """""" # #???????????????????????? | | ??""??"""""" # #???????????????????????? | | ??"Y??"""""" ?# ^ #???????????????????????? | | ??""??"""""" ?# #???????????????????????? | | ??""??"""""" ??# #???????????????????????? | | ???????? ??# #???????????????????????? | | ???????? ???# #???????????????????????? | | ????????####???# ##??????????????????????? | | ??????????????## #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# ######+####?????????????????????? | | ??????????????# #?# ?? =?????????????????????? | | ??????"???????# #?# ??????????????????????? | | ??#??"""??????# #?# ??????????????????????? | | ??# """?????# #?# " ???????????????????????? | | ??# "??????# #?#""" ???????????????????????? | | ??# ????# #?? """ ????????????????????????? | | ??# ??# #?? " ????????????????????????? | | ??# # #??? ?????????????????????????? | | ??# ! + #??? ?????????????????????????? | | ??# # #####+####??????????????????????? | | ??# ??# #??????????????????????? | | ??########????# ######## #??????????????????????? | | ??????????????#+##??????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????????"??????# #??????????????????????? | | ???????????????""""?????# #??????????????????????? | | ??????????????"""""????? ??????????????????????? | | ???????????????"""""???? Y ??????????????????????? | | ???????????????""""????? ??????????????????????? | | ????????????????"???????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 120 Energy Generation 45 Energy Capacity 530 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1225 Resistance: KI 30 Resistance: EX 25 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 52 Defensive Hacking 30 Item Schematics ----------------- Cmb. Airjet | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Cmb. Gravmag System | -5/Factory | Hacked Adv. Transmission Jammer | -5/Factory | Hacked Exp. System Shield | -4/Factory | Scanalyzed Cmb. Linear Gravjet | -3/Research | Hacked Exp. Sensor Array | -3/Research | Hacked Cld. Linear Gravjet | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -4/Factory Exp. Sensor Array | x1 | -3/Research Cmb. Linear Gravjet | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeMicrowarpPlating Manual? 0 Play Time 04:50:03 Cumulative 1225.7 hours Start 2023.01.16 @ 00:49:23 End 2023.01.17 @ 00:29:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 448 Rogue 448 Adventurer 0 Explorer 0 Win Type - Total 26 Types 13/2/7/0/0/0/4/0/0 Lore% 90 Gallery% 91 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d39d1e9-e32a-45fe-b47e-a5fbbdfdbbec