Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 17:25:38 Player: Derauth Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (1093) 1093 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (139) 139 TOTAL SCORE: 3297 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 166 Friendly Fire -51 Cogmind --------- Core Integrity 98/550 Matter 225/300 Energy 47/100 System Corruption 7% Temperature Critical (518) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Hacking Suite > --- WEAPON ----------- Beamcaster EM Pulse Cannon Advanced Beam Cannon > --- INVENTORY -------- Heat Sink Improved Heat Sink Particle Gun Grenade Launcher Mining Laser [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 40 | 7 7 2 11 13 Power 4 | 1 1 . 1 1 Engine 4 | 1 1 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 3 1 Treads 6 | 2 . . 3 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 . 4 3 Device 8 | . 2 . 3 3 Storage 1 | 1 . . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 20 | 3 4 2 3 8 Energy Gun 12 | 2 3 2 2 3 Energy Cannon 4 | . . . 1 3 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 2 | . 1 . . 1 System Corruption 11 | . 4 . . 7 Parts Lost 18 | . 2 1 2 13 Power 3 | . 1 . . 2 Propulsion 3 | . . . . 3 Utility 3 | . . . 1 2 Weapon 9 | . 1 1 1 6 Highest Loss Streak 13 | . 1 1 2 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 83 94 96 86 Engine 10 | . 9 14 11 9 Treads 25 | . 28 28 22 24 Device 9 | . 7 14 9 8 Storage 11 | . 14 14 11 9 Hackware 4 | . . . 9 9 Energy Gun 20 | . 23 22 28 10 Energy Cannon 5 | . . . 4 15 Naked Turns . | . . . . . Heaviest Build 37 | 14 14 14 23 37 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 6 | 1 3 5 6 6 Average Carried 3 | . 2 4 3 4 Final Capacity 8 | 8 8 8 8 8 Final Carried 5 | 1 3 5 4 1 Class Distribution -------------------- 46% | Mutant 44% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 571 | 228 102 39 110 92 Remotely . | . . . . . Salvage Created 1351 | . 195 51 200 905 Parts 78 | . 14 2 17 45 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 26 | . 6 2 5 13 Guns 16 | . 4 1 5 6 Cannons 6 | . . . . 6 AOE 3 | . 2 1 . . Classes Destroyed 9 | . 3 . 1 5 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 3 | . 1 . 1 1 Swarmer 5 | . 3 1 1 . Grunt 18 | . 3 1 3 11 Sentry 2 | . . . 1 1 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 2 1 3 5 Combat Bots Only 5 | . 2 1 3 5 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 158 | . 46 13 15 84 Missed 30 | . 14 4 4 8 Damage Taken 2161 | . 391 168 160 1442 Core 626 | . 142 10 22 452 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 63 | . 63 . . . Core Remaining (%) 77 | 100 . 39 94 . Volleys Fired 86 | . 23 8 6 49 Largest 3 | . 2 2 3 3 Hottest 206 | . 105 105 189 206 Shots Fired 160 | . 33 11 18 98 Gun 98 | . 32 11 15 40 Cannon 58 | . . . 3 55 Launcher 4 | . 1 . . 3 Special . | . . . . . Kinetic . | . . . . . Thermal 89 | . 3 9 18 59 Explosive 4 | . 1 . . 3 Electromagnetic 67 | . 29 2 . 36 Robot Hit Streak 13 | . 3 3 8 13 Robot Miss Streak 5 | . 5 2 1 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 78 | . 15 6 9 48 Core Hits 57 | . 10 4 9 34 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2173 | . 359 195 154 1465 Guns 888 | . 213 88 133 454 Cannons 760 | . . . 21 739 Explosions 525 | . 146 107 . 272 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 1184 | . 192 184 154 654 Explosive 141 | . . . . 141 Electromagnetic 848 | . 167 11 . 670 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 4 4 1 7 Average Corruption 3 | . 4 4 1 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . 7 5 . 3 Message Errors 4 | . 3 1 . . Matter Fused 3 | . 1 1 . 1 Heat Flow Errors 2 | . 1 1 . . Data Loss (minor) 2 | . 1 1 . . Data Loss (major) 1 | . 1 . . . Misfires 1 | . . 1 . . Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 44 | . 11 . . 33 Projectiles 17 | . . . . 17 Explosions 27 | . 11 . . 16 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 127 | . . 39 . 88 Shots 4 | . . 1 . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 721 | . 222 146 277 721 Average Temperature 209 | . 59 25 99 285 Received Heat Transfer 849 | . 27 45 66 711 Effects 25 | . . . . 25 Shutdowns 3 | . . . . 3 Energy Bleed 4 | . . . . 4 Interference 4 | . . . . 4 Matter Decay 1 | . . . . 1 Short Circuit 3 | . . . . 3 Damage (minor) 3 | . . . . 3 Damage (major) 5 | . . . . 5 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 5 | . . . . 5 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 2 . 2 Heat Transferred 2227 | . 261 285 358 1323 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 1 . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 445 | . 207 207 445 265 Initial 187 | . . 80 80 187 Average 148 | . 131 165 213 136 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 69 | 100 71 52 55 83 Level 1 28 | . 28 47 32 16 Level 2 2 | . . . 11 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 7 5 8 19 Peak Tracking Total 6 | . 3 3 2 6 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 1 . . 3 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 3 . 1 5 Terminals 8 | . 2 . 1 5 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 8 . 8 15 Successful 16 | . 3 . 5 8 Failed 15 | . 5 . 3 7 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 4 . 8 15 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 1 . 5 8 Prototype ID Bank 2 | . . . 1 1 Emergency Access Points 2 | . . . 1 1 Scanalyzer Index 1 | . . . 1 . Alert Level 2 | . . . 1 1 Unreport Threat 3 | . . . . 3 Security Status 1 | . . . . 1 Zone Layout 3 | . 1 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 7 | . 2 . 1 4 Full Trace Events 2 | . . . 1 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 32 | . 32 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 1 Highest-Rated Group 76 | . . 76 45 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 34 | . . 8 20 6 Total Damage 613 | . . 167 361 85 Kills 12 | . . 3 9 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1392 | 79 390 280 276 367 Spaces Moved 623 | 46 156 161 143 117 Core 5 | 5 . . . . Treads 618 | 41 156 161 143 117 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 148 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 25 45 17 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 50 | . 15 10 . 25 Melee . | . . . . . Projectile . | . . . . . AOE 50 | . 15 10 . 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 875 | 54 260 173 175 213 Wait 107 | . 74 2 7 24 Move 619 | 45 155 160 142 117 Hop . | . . . . . Pick Up 10 | 1 1 1 2 5 Fast Attach 18 | 7 4 1 4 2 Attach 7 | . . . 1 6 Detach . | . . . . . Swap 15 | . 3 1 6 5 Drop 13 | 1 . . 7 5 Fire 86 | . 23 8 6 49 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Core integrity fell below 50% 316 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 15) 332 | -10/Materials | Discovered new exit (range 18) 437 | -10/Materials | Repaired Particle Gun 457 | -10/Materials | Discovered new exit (range 7) 470 | -10/Materials | Entered Mines 473 | -10/Mines | Received a Mining Laser from a helpful Derelict 556 | -10/Mines | Learned location of Zion (-7) 571 | -10/Mines | Learned Materials stockpile data 726 | -10/Mines | Discovered new exit (range 10) 733 | -10/Mines | Discovered new exit (range 12) 750 | -10/Mines | Entered Materials 750 | -9/Materials | Accompanied by 2 allies 750 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 755 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 989 | -9/Materials | Discovered new exit (range 10) 1026 | -9/Materials | Entered another Materials area 1026 | -8/Materials | Accompanied by 1 ally 1026 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1179 | -8/Materials | Build established: Scavenger-Gunner 1384 | -8/Materials | Core integrity fell below 50% 1393 | -8/Materials | Self-destructed Last Messages --------------- 01383_ Overheating: Beamcaster damaged (-5). 01383_ Overheating: Sml. Storage Unit damaged (-75). 01383_ Overheating: Hacking Suite damaged (-4). 01383_ Overheating: Broken Mining Laser damaged (-7). 01384_ W-25 Informer sends out distress signal. 01385_ Overheating: Energy bleed (-1). 01386_ R-06 Scavenger collects Welding Torch. 01387_ Broken Mining Laser destroyed. 01387_ U-05 Engineer lays Concrete. [Achievement: Let's See Who's Tougher] 01389_ Grenade Launcher destroyed. 01389_ U-05 Engineer builds a Wall. 01391_ Critical hit (Burn: +37). 01391_ System corrupted: Beamcaster failed to cycle. 01391_ Beamcaster destroyed. 01391_ Critical hit (Burn: +37). 01392_ Overheating: Core damaged (-104). Map ----- +----------------------------------------------------+ | ???????????? [!%* | | ???????????? [%=! | | ???????????? * """"""" | | ???????????? ########## """"""" #########+# | | ????????????? ??????????#" """"""" ""#??# | | ?????????????????????????# """"""" T"#??# " | | ?????????????????????????#" """"""" ""#??# [ " | | ?????????????????????????## ###??# " | | ??????????????????????????# #????# | | ??????????????????????????# / ! #????# " | | ??????????????????????????# ##########????# " | | ????????????????########### #?????????????# " | | ????????????????#! ## ###########???# / | | ????????????????# ## ## #???###### | | ????????????????? ## ## """" #?######## | | ?????????????????? """ # # """" #?# | | ??????????????????""""" # # """ #?# | | ????????????????# """"" + T + #?# | | ????????????????? """"" # # """" #?# "" | | ?????????????????? """ | # [ # """" #?# """ | | ???????????? !??? %u## ## """" #?# S" | | ??????????? ##### # #= #?? ??????????? | | ??????????? =g= % #???######?????????? | | ??????????# r= % *#??????????????????? | | ??????????+ [ g% %=#??????????????????? | | ????????????????# =@ #??????????????????? | | ????????????????# T#% #??????????????????? | | ????????????????#### [ u% #??????????????????? | | ???????????????????# u %#??????????????????? | | ???????????????????# !% #??????????????????? | | ???????????????????# + ?????????????????? | | ???????????????????# # "????????????????? | | ???????????????????# / " " # ???????????????? | | ???????????????????# """ #?# ???????????????? | | ?????????????????? """ #??????????????????? | | ????????????????? #??????????????????? | | ???????????????? w #??????????????????? | | ????????????????######+##?+####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????+???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed StorageLauncherNeutralizer Manual? 0 Play Time 00:17:39 Cumulative 10.5 hours Start 2024.04.03 @ 21:39:59 End 2024.04.04 @ 17:25:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 13 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b40ac4a2-5f1f-4131-aed0-1d72bed86c0c