Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.26 @ 05:32:28 Player: Dankquan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1948) 1948 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4384 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 205/300 Energy 60/100 System Corruption 0% Temperature Cool (371) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Particle Gun Heavy Particle Cannon > --- INVENTORY (6) ---- Light Ion Engine Aluminum Leg Heavy Particle Cannon Heavy Particle Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Particle Gun Heavy Particle Cannon Mining Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 61 | 6 7 5 19 5 19 Power 9 | 1 1 1 3 1 2 Engine 7 | 1 1 . 3 1 1 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 18 | 2 1 2 4 1 8 Treads . | . . . . . . Leg 16 | 2 1 2 4 1 6 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 11 | 1 2 . 5 1 2 Device 2 | . 1 . 1 . . Storage 6 | 1 1 . 3 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 23 | 2 3 2 7 2 7 Energy Gun 7 | 2 2 . 1 1 1 Energy Cannon 5 | . . 2 . . 3 Ballistic Gun 8 | . . . 5 1 2 Ballistic Cannon 2 | . . . 1 . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 27 | . . . 9 2 16 Power 3 | . . . 1 1 1 Propulsion 10 | . . . 3 . 7 Utility 5 | . . . 1 1 3 Weapon 9 | . . . 4 . 5 Highest Loss Streak 7 | . . . 7 1 6 Average Slot Usage (%) 88 | . 91 100 94 97 68 Engine 7 | . 14 12 3 8 5 Core 3 | . . 1 6 . 3 Leg 25 | . 28 28 30 33 15 Hover 1 | . . . . . 4 Device 5 | . 5 14 7 . . Storage 17 | . 14 14 21 22 17 Protection 3 | . . . 2 10 6 Energy Gun 7 | . 27 1 3 4 3 Energy Cannon 6 | . . 26 7 . 2 Ballistic Gun 6 | . . . 8 17 9 Naked Turns . | . . . . . . Heaviest Build 29 | 13 18 20 28 26 29 Greatest Support 62 | 20 20 20 30 30 62 Greatest Overweight (x) 6 | 1 . . 5 . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 10 8 12 10 10 Average Capacity 9 | 5 7 8 9 10 9 Most Carried 10 | 2 8 8 10 10 10 Average Carried 7 | . 4 6 8 9 7 Final Capacity 10 | 6 8 8 10 10 6 Final Carried 10 | . 7 7 10 8 5 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1127 | 190 140 50 396 77 274 Remotely . | . . . . . . Salvage Created 2384 | 29 204 247 1111 165 628 Parts 164 | 3 12 16 67 16 50 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 48 | . 4 7 23 5 9 Guns 36 | . 3 2 19 5 7 Cannons 11 | . . 5 4 . 2 Classes Destroyed 10 | 1 2 1 3 . 3 Worker 4 | . . . . . 4 Builder 4 | . . . . . 4 Tunneler 1 | 1 . . . . . Recycler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 6 | . 1 . 2 . 3 Swarmer 9 | . . 3 3 3 . Grunt 26 | . 4 4 12 . 6 Sentry 11 | . . . 8 2 1 Hunter 2 | . . . . . 2 Best Kill Streak 11 | 1 2 3 11 2 3 Combat Bots Only 10 | . 2 3 10 2 2 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 4407 | . 172 283 1384 343 2225 Core 882 | . 14 31 272 10 555 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 . 82 . 29 . Volleys Fired 237 | 3 15 21 70 18 110 Largest 2 | 2 2 2 2 2 2 Hottest 150 | 80 80 120 120 76 150 Shots Fired 432 | 6 30 31 137 36 192 Gun 337 | 6 30 8 93 36 164 Cannon 95 | . . 23 44 . 28 Launcher . | . . . . . . Special . | . . . . . . Kinetic 263 | . . . 83 34 146 Thermal 125 | . . 23 54 2 46 Explosive . | . . . . . . Electromagnetic 44 | 6 30 8 . . . Robot Hit Streak 21 | 2 9 4 18 21 8 Robot Miss Streak 6 | 1 4 2 5 5 6 Penetration Max . | . . . . . . Secondary Targets 12 | . . 1 8 1 2 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 274 | 4 17 19 95 22 117 Core Hits 121 | 1 4 11 42 9 54 Critical Hits 3 | . . . 1 1 1 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . . 1 1 Melee Attacks 3 | . 3 . . . . Impact . | . . . . . . Slashing 3 | . 3 . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3776 | 54 235 309 1466 339 1373 Guns 2714 | 54 235 80 974 339 1032 Cannons 1062 | . . 229 492 . 341 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2071 | . . . 878 310 883 Thermal 1336 | . . 229 588 29 490 Explosive . | . . . . . . Electromagnetic 369 | 54 235 80 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Effects 3 | . 1 2 . . . Targeting Errors 3 | . 1 2 . . . Overload Shots . | . . . . . . Overflow Damage 17 | . . . 1 . 16 Projectiles 17 | . . . 1 . 16 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . 2 . . Impact . | . . . . . . Kinetic 2 | . . . 2 . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 603 | 54 138 231 230 57 603 Average Temperature 124 | 29 72 91 57 13 191 Received Heat Transfer 1626 | . 48 108 507 54 909 Effects 14 | . . 1 . . 13 Shutdowns 4 | . . . . . 4 Energy Bleed 3 | . . . . . 3 Interference 1 | . . 1 . . . Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 3 . . Heat Transferred 2886 | . . 481 1332 74 999 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 404 | 5 138 199 404 237 213 Initial 132 | . 3 14 77 132 92 Average 129 | . 39 100 204 193 111 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 76 | 100 100 100 50 48 86 Level 1 22 | . . . 47 51 13 Level 2 . | . . . 2 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . 2 . 1 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 4 | . 3 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 7 | . 1 . 2 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 12 7 33 10 25 Peak Tracking Total 10 | . 3 3 10 4 4 Tactical Retreats 8 | . 1 . 2 3 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 5 | . 3 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 6 | . 1 1 3 . 1 Max in Single Turn 1 | . 1 1 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 6 | . . . 6 . . Terminals 5 | . . . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 14 | . . . 14 . . Successful 12 | . . . 12 . . Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . . . 10 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . . 8 . . Record 4 | . . . 4 . . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 2 | . . . 2 . . Unreport Threat 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 3 | . . . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2570 | 89 479 331 888 154 629 Spaces Moved 1379 | 47 301 213 525 72 221 Core 10 | 6 . . 2 . 2 Treads . | . . . . . . Legs 1296 | 41 301 213 523 72 146 Wheels . | . . . . . . Hover 73 | . . . . . 73 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 116 Average Speed 120 | 113 120 120 120 120 124 Slowest Speed 350 | 120 120 120 300 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 52 49 52 17 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 5 | . 1 . . . 4 Melee 1 | . 1 . . . . Projectile 4 | . . . . . 4 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1872 | 77 382 257 644 107 405 Wait 109 | 16 42 9 1 7 34 Move 1374 | 46 300 212 524 71 221 Hop . | . . . . . . Pick Up 62 | 6 11 5 22 3 15 Fast Attach . | . . . . . . Attach 34 | 6 2 . 12 2 12 Detach 1 | . 1 . . . . Swap 27 | . 5 5 7 3 7 Drop 25 | . 3 5 8 3 6 Fire 237 | 3 15 21 70 18 110 Melee 3 | . 3 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 15) 569 | -10/Materials | Entered Mines 649 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 649 | -10/Mines | Discovered new exit (range 5) 833 | -10/Mines | Discovered new exit (range 10) 900 | -10/Mines | Entered Materials 900 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1041 | -9/Materials | Build established: Scavenger-Mutant 1320 | -9/Materials | Discovered new exit (range 16) 1496 | -9/Materials | Core integrity fell below 50% 1543 | -9/Materials | Destroyed 10 combat bots 1552 | -9/Materials | Lost 7 parts (1p3n1u2w) 1666 | -9/Materials | Discovered new exit (range 8) 1788 | -9/Materials | Entered Mines 1894 | -9/Mines | Discovered new exit (range 12) 1942 | -9/Mines | Entered Materials 1942 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2205 | -8/Materials | Lost 5 parts (2n2u1w) 2469 | -8/Materials | Lost 3 parts (1n2w) 2532 | -8/Materials | Core integrity fell below 50% 2560 | -8/Materials | Core integrity fell below 20% 2571 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Carbon-fiber Leg destroyed. Power failure, Lgt. Ion Engine shutdown. K-01 Serf collects debris. Overheating: Energy bleed (-20). Hvy. Particle Cannon destroyed. Overheating: Core damaged (-66). Med. Storage Unit destroyed. K-01 Serf collects debris. Carbon-fiber Leg destroyed. K-01 Serf collects debris. Power failure, Lgt. Ion Engine shutdown. Overheating: Matter decay (-49). K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Titanium Leg destroyed. K-01 Serf collects debris. U-05 Engineer builds a Door. Lgt. Ion Engine destroyed. Overheating: Matter decay (-22). 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