Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 23:14:53 Player: stixxx Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (68) 340 Value Destroyed (3018) 3018 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 9026 Bonus ------- Pacifist 200 High Alert Combat Kills 24 Friendly Fire -16 Cogmind --------- Core Integrity 0/1150 Matter 14/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Medium Treads Carbon-fiber Leg Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Launcher Guidance Computer Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- Beamcaster Variable Charge Gun Coil Gun Mini Assault Cannon Improved Datajack Mining Claw > --- INVENTORY -------- Improved Medium Treads Improved Core Shielding Wave Gun [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Linear Gravjet Flight Unit Impulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Launcher Guidance Computer Hackware System Shield Protection Improved Weapon Shielding Weapon Mini Assault Cannon Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Slots Evolved 12 | . . . 4 2 . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . 1 . . . 1 . Utility 4 | . . . 1 1 . . . . . 1 1 . Weapon 4 | . . . 2 . . . 1 . . 1 . . Parts Attached 81 | 6 . 1 24 17 2 . 1 5 5 4 16 . Power 12 | 1 . . 2 3 . . . 1 1 . 4 . Engine 5 | 1 . . 1 1 . . . 1 1 . . . Core 5 | . . . 1 2 . . . . . . 2 . Reactor 2 | . . . . . . . . . . . 2 . Propulsion 25 | 2 . . 7 4 . . . 1 3 . 8 . Treads 7 | 2 . . . 4 . . . 1 . . . . Leg 12 | . . . 7 . . . . . 3 . 2 . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . Flight 5 | . . . . . . . . . . . 5 . Utility 16 | 1 . 1 4 4 . . 1 1 1 1 2 . Device 6 | . . 1 1 1 . . . . 1 1 1 . Storage 1 | 1 . . . . . . . . . . . . Processor 4 | . . . 3 1 . . . . . . . . Hackware 1 | . . . . 1 . . . . . . . . Protection 4 | . . . . 1 . . 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 . . 11 6 2 . . 2 . 3 2 . Energy Gun 14 | 2 . . 6 3 . . . 1 . 2 . . Energy Cannon 3 | . . . 3 . . . . . . . . . Ballistic Gun 4 | . . . 1 . . . . . . 1 2 . Ballistic Cannon 2 | . . . . 2 . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . . . . . . Parts Lost 48 | . . 3 4 8 1 . 3 1 4 4 17 3 Power 6 | . . . 1 2 . . . . 1 . 2 . Propulsion 17 | . . 1 2 2 1 . 1 . 2 . 7 1 Utility 12 | . . 1 1 1 . . 1 1 1 2 3 1 Weapon 13 | . . 1 . 3 . . 1 . . 2 5 1 Highest Loss Streak 7 | . . 3 2 3 1 . 2 1 4 3 7 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | 2 4 4 5 6 6 8 6 5 2 3 4 3 Power . | . 1 1 . . . . . . . . 1 . Propulsion 2 | 1 2 2 1 2 4 4 3 3 1 1 1 2 Utility . | . . . . . 1 3 2 1 . 1 . . Weapon . | . 1 1 2 2 1 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 4 | . . . 1 . . . . 1 . . 1 1 Power 1 | . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . . 1 Utility 1 | . . . . . . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 85 64 80 70 92 92 72 77 84 82 42 4 Engine 5 | . 14 14 4 4 7 7 6 6 5 5 . . Treads 14 | . 28 17 . 15 23 23 16 19 1 . . . Leg 4 | . . . 22 4 . . . . 17 17 8 . Device 6 | . . . 6 2 7 7 6 6 12 14 5 2 Storage 3 | . 14 14 9 7 7 7 3 . . . . . Processor 5 | . . . 7 5 7 7 6 6 6 5 2 . Protection 7 | . . . . 1 7 7 8 11 6 4 1 . Energy Gun 6 | . 28 17 20 5 7 7 3 2 6 10 8 . Ballistic Cannon 5 | . . . . 6 7 7 6 6 6 5 3 . Launcher 4 | . . . . . 6 7 6 6 6 2 . . Slashing Weapon 2 | . . . 3 1 . . . 2 6 5 2 . Special Melee Weapon 4 | . . . . . 6 7 6 6 6 4 . . Peak Build Rating 59 | 6 6 8 34 38 38 37 37 44 49 59 57 17 Average Rating 34 | 5 6 4 21 26 36 37 34 39 46 54 37 6 On Entrance 27 | . 6 6 4 31 38 37 37 32 44 48 54 15 Avg Prop Armor Cover (%) 5 | . . . 4 . . . . . . . 9 . Naked Turns 75 | . . . . . . . . . . . 36 39 Heaviest Build 46 | 14 14 15 35 35 37 35 35 39 39 46 40 14 Greatest Support 80 | 40 40 40 36 80 80 60 60 70 70 48 65 7 Greatest Overweight (x) 6 | . . . 6 3 . . . . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | 4 4 4 8 8 8 8 8 5 5 4 5 4 Average Carried 5 | 2 4 4 4 6 6 8 6 5 2 3 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 4 4 4 7 8 8 8 5 5 3 4 4 3 Class Distribution -------------------- 38% | Mutant 18% | Gunner 18% | Scavenger-Gunner 18% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Matter Collected 1874 | 222 38 . 261 167 229 38 75 361 179 147 157 . Remotely . | . . . . . . . . . . . . . Salvage Created 2281 | . . . 606 507 151 125 157 162 165 261 147 . Parts 126 | . . . 40 38 4 4 2 9 6 14 9 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . 2 4 . 2 9 . . 6 Prevented 5 | . . . . . 1 . . . 4 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 65 | . . . 17 12 3 3 4 7 5 9 5 . Guns 27 | . . . 17 2 1 . . . . 4 3 . Cannons 20 | . . . . 9 1 1 3 . 1 3 2 . AOE 17 | . . . . . 1 2 1 7 4 2 . . Classes Destroyed 11 | . . . 4 4 . . 1 2 . . . . Worker 1 | . . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . Swarmer 17 | . . . 7 1 . . . . . 5 4 . Grunt 31 | . . . 5 8 3 2 2 4 4 2 1 . Brawler 3 | . . . . 1 . 1 . . . 1 . . Duelist 1 | . . . . . . . 1 . . . . . Sentry 7 | . . . 5 . . . 1 . . 1 . . Programmer 3 | . . . . 2 . . . . 1 . . . Decomposer 1 | . . . . . 1 . . . . . . . Thief 2 | . . . . . . . . 2 . . . . Mutant 1 | . . . . . . . . 1 . . . . Best Kill Streak 5 | . . . 4 5 2 3 3 4 4 5 4 . Combat Bots Only 5 | . . . 4 3 2 3 3 4 4 5 4 . Max Kills in Single Turn 3 | . . . 2 2 2 1 1 2 3 1 2 . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 3 | . . . . . 1 1 1 2 3 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Hostile Shots Fired 754 | . . 19 105 161 16 2 68 15 44 60 206 58 Missed 297 | . . 8 37 61 9 1 33 6 14 16 89 23 Hits 457 | . . 11 68 100 7 1 35 9 30 44 117 35 Melee 6 | . . . . 3 . . . 2 . 1 . . Projectile 451 | . . 11 68 97 7 1 35 7 30 43 117 35 AOE 9 | . . 6 . . . . . . . . 3 . Critical Strikes 18 | . . . 4 1 1 . . 1 3 2 4 2 Actively Blocked 1 | . . . . . . . . . . . 1 . Damage Taken 7942 | . . 536 888 1520 102 17 281 236 573 720 2491 578 Core 1889 | . . 78 88 342 . . 35 . 100 84 831 331 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 168 | . . . . . . . . 16 63 . 89 . Core Remaining (%) 79 | 100 . 68 84 . . 51 . . 84 91 . . Volleys Fired 159 | . 2 4 44 33 8 3 14 9 5 21 14 2 Largest 5 | . 2 2 4 3 4 3 3 3 3 4 5 2 Hottest 301 | . 90 90 248 207 184 134 134 154 154 229 301 80 Shots Fired 415 | . 4 8 128 62 22 9 19 18 15 77 49 4 Gun 263 | . 4 8 128 8 13 3 2 3 5 47 38 4 Cannon 123 | . . . . 54 8 3 14 7 5 21 11 . Launcher 29 | . . . . . 1 3 3 8 5 9 . . Special . | . . . . . . . . . . . . . Kinetic 154 | . . . 22 35 8 3 14 7 5 30 26 4 Thermal 181 | . 2 4 106 . . . . 3 5 38 23 . Explosive 29 | . . . . . 1 3 3 8 5 9 . . Electromagnetic 51 | . 2 4 . 27 13 3 2 . . . . . Robot Hit Streak 19 | . 1 6 7 6 10 4 10 15 19 5 6 1 Robot Miss Streak 10 | . 1 1 4 10 2 2 1 1 1 6 5 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 247 | . 2 7 70 44 19 5 14 21 11 33 20 1 Core Hits 135 | . 1 1 30 27 8 4 9 14 13 20 7 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 10 | . . . 2 2 . . 1 . . 1 3 1 Burn 2 | . . . 2 . . . . . . . . . Destroy 3 | . . . . . . . . . . . 2 1 Blast 5 | . . . . 2 . . 1 . . 1 1 . Melee Attacks 55 | . . . 31 5 3 . . 16 . . . . Impact . | . . . . . . . . . . . . . Slashing 47 | . . . 31 5 . . . 11 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 3 . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7373 | . 37 79 1169 1214 609 228 618 1086 757 1096 464 16 Guns 2442 | . 37 79 1169 114 231 17 17 42 83 357 280 16 Cannons 2232 | . . . . 960 130 58 325 196 120 259 184 . Explosions 2639 | . . . . 126 248 153 276 802 554 480 . . Melee 46 | . . . . . . . . 46 . . . . Ramming 14 | . . . . 14 . . . . . . . . Kinetic 2227 | . . . 202 564 130 58 325 196 120 326 290 16 Thermal 1823 | . 25 36 967 126 80 . . 42 83 290 174 . Explosive 2433 | . . . . . 168 153 276 802 554 480 . . Electromagnetic 830 | . 12 43 . 510 231 17 17 . . . . . Impact . | . . . . . . . . . . . . . Slashing 46 | . . . . . . . . 46 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . 2 2 2 . . . 2 2 3 Average Corruption 2 | . . . . 2 2 2 . . . 2 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 27 | . . . . 7 7 5 . . . 4 4 . Message Errors 5 | . . . . 3 2 . . . . . . . Matter Fused 7 | . . . . 3 2 1 . . . 1 . . Heat Flow Errors 3 | . . . . . . 2 . . . . 1 . Energy Discharges 3 | . . . . . 1 1 . . . 1 . . Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 4 | . . . . 1 . 1 . . . 1 1 . Data Loss (major) 3 | . . . . . 1 . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 137 | . . . . 39 37 . 4 43 . 14 . . Projectiles 3 | . . . . . . . . . . 3 . . Explosions 91 | . . . . 39 37 . 4 . . 11 . . Melee 43 | . . . . . . . . 43 . . . . Knockbacks 9 | . . . . 6 2 . . . 1 . . . Impact . | . . . . . . . . . . . . . Kinetic 9 | . . . . 6 2 . . . 1 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 301 | . . . . 132 . . 70 63 . 36 . . Shots 5 | . . . . 2 . . 1 1 . 1 . . Rammed 5 | . . . . 5 . . . . . . . . Targets Rammed 5 | . . . . 5 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 430 | . 30 . 338 144 104 347 39 54 123 123 430 . Average Temperature 86 | . 18 . 111 39 27 210 17 25 76 38 158 . Received Heat Transfer 1986 | . . 63 369 660 81 9 9 66 285 54 390 . Effects 2 | . . . 1 . . . . . . . 1 . Energy Bleed 2 | . . . 1 . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . Heat Transferred 3691 | . 74 111 2257 150 100 . . 74 148 481 296 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Maximum Alert Level 2 | . . . 1 1 . . 1 . . 2 1 . Low Security (%) 88 | 100 100 . 96 95 . . 83 . . 35 96 . Level 1 9 | . . . 3 5 . . 16 . . 48 3 . Level 2 1 | . . . . . . . . . . 15 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 444 | . . . 220 241 . . 216 . . 444 207 . Initial 207 | . . . . 89 . . 18 . . 21 207 . Average 87 | . . . 57 67 . . 94 . . 205 132 . Influence Increases 2686 | . . . 522 579 60 70 266 90 165 594 340 . Destroy 0b10 Robot/C 1240 | . . . 340 240 60 60 80 80 100 180 100 . Destroy 0b10 Robot/NC 15 | . . . 5 10 . . . . . . . . Destroy Leader 242 | . . . 80 52 . 10 20 10 20 30 20 . Successful Hack 29 | . . . 9 12 . . . . . . 8 . Disable Machine 405 | . . . 30 60 . . 135 . . 165 15 . Destroy Structure 275 | . . . 13 25 . . 31 . . 204 2 . Partial Spotted 15 | . . . . . . . . . . . 15 . Lose Combat Pursuer 465 | . . . 45 180 . . . . 45 15 180 . Influence Decreases 2665 | . . . 324 777 60 40 150 236 130 205 633 110 Entered New Map 457 | . . . . 109 . . 12 55 . 14 217 50 Time Decay 1678 | . . . 294 438 60 40 108 181 130 151 246 30 Lost Part 380 | . . . 30 80 . . 30 . . 40 170 30 Purge Threat 150 | . . . . 150 . . . . . . . . Squads Dispatched 13 | . 1 . 1 5 . . 1 . . . 5 . Investigation 6 | . . . . 3 . . . . . . 3 . Extermination 3 | . . . . 1 . . 1 . . . 1 . Reinforcement 4 | . 1 . 1 1 . . . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Distress Signals 4 | . 1 . 1 1 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 136 | . 3 3 24 31 4 3 4 8 8 9 33 6 Peak Tracking Total 12 | . 2 3 6 5 4 3 2 4 4 5 12 6 Tactical Retreats 14 | . . . 3 5 . . . . 1 1 4 . Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Traps Triggered 6 | . . 1 . 4 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Machines Disabled 30 | . . . 2 4 . . 9 3 . 11 1 . Max in Single Turn 9 | . . . 1 3 . . 9 1 . 4 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Machines Accessed 22 | . 2 . 4 7 . . 3 1 . 2 3 . Terminals 17 | . 2 . 4 4 . . 3 . . 1 3 . Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . 1 . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 48 | . 4 . 8 20 . . 4 1 . 4 7 . Successful 15 | . 1 . 4 7 . . . 1 . 1 1 . Failed 33 | . 3 . 4 13 . . 4 . . 3 6 . Catastrophic 12 | . 1 . 2 4 . . 2 . . . 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 41 | . 3 . 7 16 . . 4 . . 6 5 . Terminals 37 | . 4 . 8 12 . . 4 . . 2 7 . Fabricators 4 | . . . . 4 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . 2 . . . . . 2 . . Scanalyzers 2 | . . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . 1 . 4 3 . . . 1 . . 1 . Open Door 1 | . . . . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . Alert Level 2 | . 1 . . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Patrol Status 2 | . . . 1 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . . . . 1 . . Terminals . | . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . Report 1 | . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . Monitor 1 | . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . Hacking Detections 19 | . 1 . 3 7 . . 3 . . 2 3 . Full Trace Events 4 | . . . . 2 . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 2 . . 2 . . . . Non-combat 4 | . . . . . 2 . . 2 . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 3 . . 2 . . . . parse_system 5 | . . . . . 3 . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Active Infowar (turns) . | . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Turns Passed 9103 | 96 160 155 865 1080 747 381 374 3896 368 365 539 77 Spaces Moved 5890 | 53 84 86 488 651 446 233 210 2389 285 238 603 124 Core 308 | 1 . . 1 48 . . . . . . 151 107 Treads 3920 | 52 84 86 . 413 446 233 210 2389 7 . . . Legs 1431 | . . . 487 190 . . . . 278 238 238 . Wheels . | . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . 11 . Flight 220 | . . . . . . . . . . . 203 17 Fastest Speed 34 | 50 160 160 90 90 160 160 160 160 120 120 34 40 Average Speed 139 | 157 160 160 108 140 160 160 160 160 120 120 75 51 Slowest Speed 350 | 160 160 160 350 200 160 160 160 160 160 120 190 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . 5 . Potential Cave-ins 12 | . . . 12 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 21 11 38 17 66 38 7 99 36 7 19 24 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . . Scrap Searched 10 | . . . . . 2 1 . 3 4 . . . Spaces Dug 26 | . . . 26 . . . . . . . . . Terrain Destroyed 449 | . . . 26 34 16 35 33 131 64 110 . . Melee 26 | . . . 26 . . . . . . . . . Projectile 12 | . . . . 3 2 1 . . . 6 . . AOE 411 | . . . . 31 14 34 33 131 64 104 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Low Low Fac Fac Upp Total 6367 | 62 106 95 666 745 463 235 230 2423 297 265 646 134 Wait 101 | . 21 5 45 17 . . 5 2 . . 1 5 Move 5870 | 52 83 85 487 650 445 232 209 2388 284 237 594 124 Hop 3 | . . . . . . . . . . . 3 . Pick Up 39 | 4 . . 15 8 2 . 1 1 2 3 3 . Fast Attach 51 | 6 . 1 12 15 . . . 4 . 2 11 . Attach 38 | . . . 12 6 3 . 1 . 5 2 7 2 Detach 16 | . . . 6 . 1 . . . 1 . 7 1 Swap 3 | . . . 1 . . . . 1 . . 1 . Drop 27 | . . . 13 6 1 . . 2 . . 5 . Fire 159 | . 2 4 44 33 8 3 14 9 5 21 14 2 Melee 55 | . . . 31 5 3 . . 16 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 5 | . . . . 5 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Met a group of wandering Federalists 228 | -10/Materials | Discovered new exit (range 9) 257 | -10/Materials | Entered Subcaves 257 | -10/Subcaves | Accompanied by 3 allies 258 | -10/Subcaves | Continued accompanying wandering Federalists (5) 283 | -10/Subcaves | Ambushed by Subdweller buried in earth 302 | -10/Subcaves | Build established: Mutant 310 | -10/Subcaves | Lost 5 allies 330 | -10/Subcaves | Lost 3 parts (1n1u1w) 385 | -10/Subcaves | Discovered new exit (range 7) 412 | -10/Subcaves | Entered Materials 412 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 923 | -8/Materials | Build established: Gunner 946 | -8/Materials | Identified exit to Factory 1277 | -8/Materials | Entered Factory 1277 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1499 | -7/Factory | Lost 3 parts (1p2w) 2221 | -7/Factory | Discovered new exit (range 3) 2238 | -7/Factory | Build established: Scavenger-Gunner 2357 | -7/Factory | Entered Lower Caves 2666 | -7/Lower Caves | Encountered a Warlord checkpoint 2848 | -7/Lower Caves | Discovered new exit (range 7) 3104 | -7/Lower Caves | Entered another Lower Caves area 3165 | -7/Lower Caves | Learned Factory stockpile data 3455 | -7/Lower Caves | Discovered new exit (range 7) 3485 | -7/Lower Caves | Entered Factory 3485 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3695 | -6/Factory | Discovered new exit (range 15) 3859 | -6/Factory | Entered Lower Caves 3915 | -6/Lower Caves | Found DCF Scrap (13 items) 3966 | -6/Lower Caves | Build established: Mutant 4271 | -6/Lower Caves | Encountered a Warlord checkpoint 6389 | -6/Lower Caves | Build established: Derelict-Tank 7611 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7734 | -6/Lower Caves | Discovered new exit (range 14) 7755 | -6/Lower Caves | Entered another Lower Caves area 7804 | -6/Lower Caves | Lost 4 parts (1p2n1u) 8030 | -6/Lower Caves | Discovered new exit (range 10) 8071 | -6/Lower Caves | Build established: Gunner 8123 | -6/Lower Caves | Entered Factory 8123 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8349 | -5/Factory | Discovered new exit (range 12) 8473 | -5/Factory | Lost 3 parts (2u1w) 8488 | -5/Factory | Entered another Factory area 8488 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8809 | -4/Factory | Lost 7 parts (1p2n1u3w) 8823 | -4/Factory | Identified exit to Upper Caves 8823 | -4/Factory | Identified exit to Extension 8823 | -4/Factory | Identified exit to Armory 8925 | -4/Factory | Released all parts (3) 8955 | -4/Factory | Lost 5 parts (3n1u1w) 8991 | -4/Factory | Core integrity fell below 50% 9027 | -4/Factory | Entered Upper Caves 9034 | -4/Upper Caves | Lost 3 parts (1p2n) 9085 | -4/Upper Caves | Core integrity fell below 20% 9104 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slug penetrates Matter Pump. System corrupted: Component data lost. Penetrated by Slug. LOCATION=UPPER CAVES GOAL=ESCAPE Impulse Thruster destroyed. Adv. Cooling System destroyed. HV Slug penetrates S-27 Virus. HV Slug penetrates Wall. HV Slug penetrates S-27 Virus. S-27 Virus suffers critical hit (Destroy). Destroyed VTOL Module. S-27 Virus destroyed. HV Slug penetrates Wall. Lgt. Nuclear Core fries itself beyond repair. Autogun fries itself beyond repair. VTOL Module fries itself beyond repair. S-27 Virus destroyed. Hyp. Railgun destroyed. Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????????????????????? ### | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????? ???# | | ??????????????????????????????????????????? ???## | | ??????????????????????????????????????????? #???? | | ??????????????????????????????????????????? #??? | | ???????????????????????????????????????????# ??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ??????????????????????????????????????????## #??? | | ?????????????????????????????????????????## #??# | | ?????????????????????????????????????????# #? # | | ???????????????????????????????????####### ## | | ??????????????????????##???????????# | | ??????????????????????# #??????????# | | ?????????????????????## #####???### #?# | | ????????????????????## ## ##??# ### | | ????????????????????# # ##?# ## ## | | ????????????????????# # ### ==% #? | | ????????????????????#### #s## % ### | | ???????????????????????##@s## #### | | ???????????????????????## ###### #### | | ???????????????????????# #???# ### | | ???????????????????????# #???## ### | | ???????????????????????## #????#####?##### | | ????????????????????????#####??????????????## ### | | ????????????????????????????????????????????####?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Core Shielding 30 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 4 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Shock Rifle | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Hydra Leap Before You Look Part-time Excavator Party Time Remodeling Challenges ------------ None Game ------ Seed ArcsightPointChaingun Manual? 0 Play Time 01:24:57 Cumulative 16.1 hours Start 2026.09.18 @ 21:50:12 End 2026.09.18 @ 23:14:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5267e553-4e00-4b1d-bd46-c9adc7aef9f2