Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 18:09:33 Player: Johnny5001 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (202) 1010 Value Destroyed (6195) 6195 Prototype IDs (77) 1540 Alien Tech Used (0) 0 Bonus (9149) 9149 TOTAL SCORE: 27194 Bonus ------- Follower Combat Kills 1214 Network Hubs Disabled 400 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1576 Met Warlord at Research 2000 Win 3000 Friendly Fire -341 Cogmind --------- Core Integrity 1480/1600 Matter 240/300 Energy 403/440 System Corruption 6% Temperature Warm (117) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (9) --- Combat Linear Gravjet Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Improved Diametric Drive > --- UTILITY (11) ----- Gravity Neutralizer Spectral Analyzer Core Analyzer Advanced ECM Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Matter Neutralizer Advanced Remote Datajack > --- INVENTORY (5) ---- Light Quantum Reactor Experimental Coolant Injector Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Improved Diametric Drive > --- UTILITY ---------- Experimental Coolant Injector Gravity Neutralizer Spectral Analyzer Core Analyzer Advanced Transmission Jammer Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Experimental Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Matter Neutralizer Rocket Launcher Advanced Remote Datajack > --- INVENTORY -------- Light Quantum Reactor Combat Linear Gravjet Combat Linear Gravjet Xenon Bombardment Thruster Advanced Weight Redist. System [Rating: 163] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Matter Neutralizer Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Power Sword Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . 4 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 7 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 1 2 Utility 9 | . . . 1 . . . 1 2 . . . 2 . . . . 2 . . . . . 1 . Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 185 | 1 20 4 23 3 5 7 13 6 13 5 4 11 4 3 10 3 4 11 . 3 3 6 14 9 Power 14 | . 3 . 1 . . . . 1 1 1 . . . . . . . . . . . 1 2 4 Engine 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . Core 4 | . 1 . . . . . . . 1 1 . . . . . . . . . . . . 1 . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 4 Propulsion 39 | . 4 1 10 1 2 . 2 . . . . 1 . . 1 . . 5 . 1 . 1 7 3 Treads 17 | . 4 1 9 1 2 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 Flight 17 | . . . 1 . . . 2 . . . . 1 . . 1 . . 5 . . . 1 4 2 Utility 69 | 1 5 1 6 1 1 1 9 4 2 2 . 5 3 3 5 3 3 3 . 1 2 2 4 2 Device 27 | 1 2 1 1 . 1 . 3 1 . . . 2 2 1 2 2 2 . . . 2 . 3 1 Storage 6 | . 2 . 1 1 . . 1 . . . . . . . 1 . . . . . . . . . Processor 13 | . 1 . 2 . . . 2 1 . . . 1 1 2 1 . . 1 . . . 1 . . Hackware 12 | . . . . . . . 1 . 1 2 . 2 . . . 1 1 1 . 1 . 1 . 1 Protection 11 | . . . 2 . . 1 2 2 1 . . . . . 1 . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | . 8 2 6 1 2 6 2 1 10 2 4 5 1 . 4 . 1 3 . 1 1 2 1 . Energy Gun 16 | . 4 1 3 . . 2 . . 5 . . . . . . . . . . . 1 . . . Energy Cannon 7 | . . . 1 1 1 . . 1 1 . . . . . . . . 1 . . . 1 . . Ballistic Gun 16 | . 2 . 2 . . 1 2 . 2 . . 4 . . . . 1 2 . . . . . . Ballistic Cannon 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Launcher 3 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . Special Weapon 6 | . . . . . . . . . . 1 . . . . 3 . . . . . . 1 1 . Impact Weapon 4 | . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 1 3 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 17 | . . . . . . . 1 . 5 . . . . . 7 . . . . . . . 3 1 Parts Lost 36 | . 4 . 8 . . . . . . . . 1 . . . . . 2 2 1 11 . . 7 Power 4 | . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . Propulsion 11 | . 1 . 1 . . . . . . . . . . . . . . . 2 . 4 . . 3 Utility 13 | . 1 . 2 . . . . . . . . 1 . . . . . 2 . . 4 . . 3 Weapon 8 | . 1 . 3 . . . . . . . . . . . . . . . . 1 2 . . 1 Highest Loss Streak 11 | . 2 . 4 . . . . . . . . 1 . . . . . 1 2 1 11 . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 6 9 13 14 14 14 11 14 14 14 15 15 14 14 14 14 15 14 13 5 4 5 3 4 4 Power 1 | 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 Propulsion 2 | 4 3 3 3 2 2 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . 1 2 Utility 5 | . 1 4 4 6 6 5 6 6 7 8 8 7 7 7 6 6 5 4 . . 1 1 1 1 Weapon 3 | 1 2 3 3 3 3 3 4 4 4 4 4 3 4 5 5 5 6 5 2 1 1 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 6 1 6 . 2 1 4 5 1 1 1 5 1 1 3 . 3 5 . . 1 . . 1 Power 11 | . 2 . . . 2 1 1 1 . . . 1 . . . . 1 2 . . . . . . Propulsion 8 | . . . 3 . . . 1 1 . . . 1 . . . . . . . . 1 . . 1 Utility 16 | . 1 1 2 . . . 2 1 1 1 1 1 . . 1 . 2 2 . . . . . . Weapon 11 | . 3 . 1 . . . . 1 . . . 1 1 1 2 . . 1 . . . . . . Tool/Special 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 98 99 99 100 71 73 75 76 76 81 82 82 82 82 82 85 86 84 91 45 76 86 Engine 6 | . 8 14 10 11 11 11 9 7 6 . . . . . . . . . . . . . 2 . Core 2 | . 5 . . . . . . . . 7 7 5 5 5 5 5 5 5 5 3 4 . . . Treads 16 | . 27 28 32 33 32 33 . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . 8 7 7 7 7 11 11 11 11 11 10 11 21 19 20 6 15 23 Device 7 | . 8 14 10 10 10 8 8 7 2 . . . 5 5 3 4 4 1 5 5 6 3 8 12 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 5 5 5 5 4 . . . . . . Processor 10 | . 3 . 7 11 11 11 9 15 15 15 15 11 17 17 20 23 21 20 15 15 13 7 8 8 Hackware 6 | . . . . . . . 4 7 6 21 23 22 11 11 11 11 14 15 21 22 25 22 21 22 Protection 2 | . . . 3 . . 2 4 5 12 1 . 4 4 5 3 . 4 8 5 5 4 . . . Energy Gun 11 | . 22 27 17 22 . 14 14 6 9 2 . . . . . . . . . . . . . . Ballistic Gun 3 | . 4 . 4 . . . . . . . . 11 8 14 13 11 6 14 3 . . . . . Impact Weapon 1 | . . . . . 11 2 3 7 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 3 7 7 3 . 2 2 . 3 . 5 5 4 . . . Peak Build Rating 163 | 7 16 15 24 23 35 26 56 62 68 67 68 91 98 99 111 109 127 127 109 111 109 82 139 163 Average Rating 50 | 6 12 14 22 22 21 25 51 59 65 66 67 86 95 97 102 106 124 124 95 97 99 56 114 157 On Entrance 65 | 6 7 14 15 23 23 23 26 53 61 67 67 68 88 93 98 109 107 125 109 90 104 42 77 139 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . . . . . . . 4 4 . 6 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 14 32 32 40 37 34 45 46 44 51 43 34 48 54 53 51 45 50 50 32 25 25 21 48 58 Greatest Support 78 | 20 46 46 63 60 60 60 50 50 50 50 50 56 56 56 57 57 57 57 32 26 26 22 65 78 Greatest Overweight (x) 14 | . . . . . . . 14 . 1 . . . . . . . . 2 1 . 2 . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 13 | 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 5 5 5 Most Carried 15 | 6 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Carried 13 | 6 9 14 14 14 14 14 14 14 14 15 14 14 14 14 14 15 14 13 4 3 4 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 6 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 4 5 5 5 5 3 Class Distribution -------------------- 45% | Mutant 19% | Scavenger-Mutant 11% | Commander-Mutant 10% | Hacker-Scout 5% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Commander-Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Commander-Gunner | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Scout | -4/Extension Hacker-Scout | -4/Cetus Hacker-Scout | -4/Archives Wizard-Sprinter | -4/Hub_04(d) Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Matter Collected 6433 | 246 385 171 728 124 150 274 138 208 230 140 90 610 366 133 772 104 30 1068 . 38 . . 359 69 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7765 | 147 1024 152 1796 218 . 112 293 39 476 . . 661 336 53 764 18 30 1291 . 38 . . 120 197 Parts 436 | 7 77 12 93 16 . 30 12 1 30 . . 27 10 3 32 3 2 62 . 6 . . 5 8 Haulers Intercepted 7 | . 2 . 2 . . . . 1 1 . . . . . . . . 1 . . . . . . Recyclers Shooed 8 | . 2 . 1 . . . . . . . . 4 . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . 9 3 . 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Combat Hostiles Destroyed 136 | . 21 5 32 6 . 14 4 . 7 . . 5 6 4 11 2 . 14 . . . . 2 3 Melee 3 | . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . Guns 91 | . 16 2 29 6 . . 4 . 3 . . 4 4 . 11 . . 12 . . . . . . Cannons 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . AOE 34 | . 4 3 . . . 14 . . . . . . 2 4 . 2 . 2 . . . . . 3 Classes Destroyed 19 | 2 9 . 4 . . . . . 1 . . . . . 2 1 . . . . . . . . Worker 13 | . 4 1 4 1 . . . . . . . 1 . . . . 1 . . . . . . 1 Builder 9 | . 4 2 2 . . . . . . . . . . . . . . . . . . . . 1 Tunneler 10 | 2 2 2 . . . 3 . . . . . 1 . . . . . . . . . . . . Hauler 7 | . 2 . 2 . . . . 1 1 . . . . . . . . 1 . . . . . . Recycler 9 | 1 1 . 2 1 . . 1 . . . . 2 . . . . . 1 . . . . . . Mechanic 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 2 . 1 . . . . . 1 . . 1 . . . . . 1 . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 8 | . 3 . 3 . . . 1 . . . . . . . . . . 1 . . . . . . Swarmer 33 | . 6 3 . 4 . 14 . . . . . . . 4 . . . 2 . . . . . . Grunt 63 | . 12 2 17 1 . . 2 . 2 . . 5 6 . 6 . . 6 . . . . 1 3 Brawler 4 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . . 10 . . . 2 . 4 . . . . . . . . 4 . . . . . . Programmer 6 | . . . . . . . . . 1 . . . . . 2 . . 2 . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Subdweller 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 2 8 4 6 4 . 7 4 1 2 . . 2 4 4 5 1 1 4 . 1 . . 1 5 Combat Bots Only 7 | . 5 3 4 4 . 7 3 . 2 . . 2 4 4 5 1 . 4 . . . . 1 3 Max Kills in Single Turn 6 | 1 6 2 2 1 . 5 1 1 1 . . 1 1 2 1 1 1 2 . 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 4 1 . . . 4 . . . . . . 1 2 . 1 . 2 . . . . . 1 Melee 1 | . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Hostile Shots Fired 744 | . 107 27 215 9 . 18 31 12 47 . . 22 15 7 16 . 2 52 13 11 69 . 6 65 Missed 244 | . 25 6 50 3 . 6 6 8 19 . . 5 4 4 9 . 1 21 6 3 29 . 4 35 Hits 500 | . 82 21 165 6 . 12 25 4 28 . . 17 11 3 7 . 1 31 7 8 40 . 2 30 Melee 23 | . . . 17 . . . . . . . . . . . . . . . . . 6 . . . Projectile 477 | . 82 21 148 6 . 12 25 4 28 . . 17 11 3 7 . 1 31 7 8 34 . 2 30 AOE 3 | . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . Critical Strikes 19 | . 1 . 5 . . . 4 . . . . 1 . . 2 . . 2 . . 2 . . 2 Actively Blocked 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Damage Taken 8767 | . 1025 286 2544 53 . 169 369 62 264 . . 323 208 47 259 . 15 789 216 219 1097 . 126 696 Core 1497 | . 113 35 294 16 . . 86 31 44 . . 22 37 . . . . 119 24 29 428 . 99 120 Absorbed by Shields 17 | . . . . . . . . . . . . . . . 11 . 6 . . . . . . . Redirected to Shielding 354 | . . . . . . . . 19 70 . . 107 . . . . . 158 . . . . . . Regen/Repaired (Parts) 792 | . 34 . 503 . . . . 11 89 . . 62 . . 4 . . . . . . . 89 . Core Remaining (%) 76 | 100 . 40 . . . 22 84 . . . 89 . . . . 94 . . . . 47 100 93 92 Volleys Fired 602 | 9 106 22 139 8 . 9 19 1 19 22 6 34 18 3 53 5 7 79 . . 2 . 23 18 Largest 3 | 2 2 2 2 2 . 2 2 1 2 1 1 3 3 1 3 3 1 3 . . 1 . 1 1 Hottest 143 | 40 130 130 126 126 . 126 126 63 143 5 5 99 99 33 99 99 47 103 . . 20 . 105 105 Shots Fired 1115 | 18 200 39 282 16 . 10 29 1 38 22 6 82 36 3 128 11 7 145 . . 2 . 23 17 Gun 993 | 18 197 34 282 16 . 2 29 1 30 . . 78 29 . 127 9 . 141 . . . . . . Cannon 49 | . . . . . . . . . 8 . . 4 . . . . 6 . . . . . 18 13 Launcher 33 | . 3 5 . . . 8 . . . . . . 7 3 . 2 . 1 . . . . . 4 Special 40 | . . . . . . . . . . 22 6 . . . 1 . 1 3 . . 2 . 5 . Kinetic 575 | 18 56 7 100 . . . . . . . . 82 29 . 127 9 6 141 . . . . . . Thermal 447 | . 141 27 182 16 . 2 29 1 16 . . . . . . . . . . . 2 . 18 13 Explosive 33 | . 3 5 . . . 8 . . . . . . 7 3 . 2 . 1 . . . . . 4 Electromagnetic 22 | . . . . . . . . . 22 . . . . . . . . . . . . . . . Robot Hit Streak 51 | 4 19 11 45 51 . 2 16 . 20 11 5 8 11 2 7 2 3 11 . . . . 12 1 Robot Miss Streak 7 | 3 6 2 3 1 . 2 1 . 1 1 1 7 2 . 5 2 . 4 . . . . 1 2 Penetration Max 3 | . . . . . . . . . . . . 3 1 . 1 . . 2 . . . . . . Secondary Targets 15 | . 2 1 6 . . . 1 . . . . . 1 . 3 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . 1 . 1 . . 1 . . . . . . Shots Hit Robots 742 | 9 124 28 224 11 6 2 25 2 34 19 5 46 20 1 71 5 6 91 . 1 . . 11 1 Core Hits 336 | 4 55 12 66 9 . 16 10 . 15 . . 28 14 6 30 4 1 42 . 1 1 . 3 19 Critical Kills 26 | . . . . . . . . . . . . 5 4 . 8 . . 8 . . . . 1 . Critical Parts Destroyed 48 | . 1 . . . . . . . . . . 16 2 . 18 1 . 10 . . . . . . Critical Strikes 93 | . 4 . 12 . . . . . . . . 21 6 . 27 1 1 20 . . . . 1 . Burn 15 | . 3 . 12 . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 76 | . 1 . . . . . . . . . . 21 6 . 27 1 . 20 . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 112 | . 1 1 3 . 6 . 12 19 5 . . 22 . 2 3 . 20 2 . 1 15 . . . Impact 36 | . 1 . 3 . . . 12 19 1 . . . . . . . . . . . . . . . Slashing 69 | . . . . . . . . . 4 . . 22 . 2 3 . 20 2 . 1 15 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . 1 . . 6 . . 1 2 . . 4 . . . . 2 1 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14994 | 99 2106 691 3527 231 . 839 431 147 857 . . 899 609 243 895 145 292 1840 . 110 8 . 266 759 Guns 10053 | 99 1863 410 3497 209 . 18 403 . 456 . . 415 184 . 895 32 . 1572 . . . . . . Cannons 476 | . . . . . . . . . 210 . . . . . . . . . . . . . 266 . Explosions 2948 | . 231 259 . . . 815 . . . . . . 425 243 . 113 . 103 . . . . . 759 Melee 1417 | . . . . . . . 28 147 191 . . 484 . . . . 292 165 . 110 . . . . Ramming 100 | . 12 22 30 22 . 6 . . . . . . . . . . . . . . 8 . . . Kinetic 4931 | 99 388 94 1252 . . . . . . . . 415 184 . 895 32 . 1572 . . . . . . Thermal 5263 | . 1475 316 2245 209 . 18 403 . 331 . . . . . . . . . . . . . 266 . Explosive 2948 | . 231 259 . . . 815 . . . . . . 425 243 . 113 . 103 . . . . . 759 Electromagnetic 335 | . . . . . . . . . 335 . . . . . . . . . . . . . . . Impact 175 | . . . . . . . 28 147 . . . . . . . . . . . . . . . . Slashing 1242 | . . . . . . . . . 191 . . 484 . . . . 292 165 . 110 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 4 4 4 4 . . . . . . . . . . . 2 2 2 2 . . 6 Average Corruption 3 | . . . 4 4 4 4 . . . . . . . . . . . 1 2 2 2 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 120 | . . . 39 27 17 25 . . . . . . . . . . . 8 1 . . . . 3 Message Errors 32 | . . . 13 5 4 5 . . . . . . . . . . . 3 1 . . . . 1 Matter Fused 37 | . . . 9 9 8 8 . . . . . . . . . . . 2 . . . . . 1 Heat Flow Errors 12 | . . . 3 3 2 4 . . . . . . . . . . . . . . . . . . Energy Discharges 6 | . . . 3 2 . 1 . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 14 | . . . 2 5 1 5 . . . . . . . . . . . 1 . . . . . . Data Loss (major) 8 | . . . 2 3 2 1 . . . . . . . . . . . . . . . . . . Misfires 7 | . . . 6 . . . . . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 232 | . . 20 3 . . 63 . 12 . . . 57 . 4 . . . 73 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 87 | . . 20 . . . 63 . . . . . . . 4 . . . . . . . . . . Melee 145 | . . . 3 . . . . 12 . . . 57 . . . . . 73 . . . . . . Knockbacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . 19 . . . 75 . . . . . . . . . . . . . . 4 . . . Shots 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Rammed 20 | . 5 2 6 4 . . . . . . . . . . . . . . . . 3 . . . Targets Rammed 26 | . 6 4 7 5 . 1 . . . . . . . . . . . . . . 3 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 1 2 1 1 . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 462 | . 330 225 296 141 257 192 246 . 189 . . 313 317 . 214 97 . 145 5 2 . . 462 194 Average Temperature 85 | . 93 96 73 55 115 70 155 . 66 . . 107 140 . 63 45 . 46 5 1 . . 87 104 Received Heat Transfer 2262 | . 237 108 951 6 . . 216 9 96 . . 108 99 9 63 . . 78 36 36 66 . 9 135 Effects 6 | . 4 . 1 . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 5 | . . . 3 . . . . . 1 . . . . . . . . . . . . . 1 . Combat Hostiles 5 | . . . 3 . . . . . 1 . . . . . . . . . . . . . 1 . Parts Melted 37 | . 5 1 18 2 . . 4 . 1 . . . . . 1 . . . . . . . 5 . Heat Transferred 12653 | . 3700 740 5926 444 . 37 888 . 659 . . . . . . . . . . . . . 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Maximum Alert Level 1 | . 1 . 1 . . . . . 1 . . . . . . . 1 1 . . . . . . Low Security (%) 86 | 100 82 100 74 100 . 100 100 100 49 100 . 100 . . . . . 58 100 100 100 100 100 100 Level 1 13 | . 17 . 25 . . . . . 50 . . . . . . . 100 41 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 342 | 5 288 127 332 178 . 184 75 44 342 125 . 150 . . . . 328 297 . 5 47 15 23 78 Initial 300 | . . 109 . 129 . . 25 . . 121 . . . . . . 300 121 . . . . . 8 Average 80 | 2 106 21 123 58 . 66 11 4 189 29 . 73 . . . . 285 155 . 1 9 6 4 25 Influence Increases 6643 | 15 812 168 938 224 . 434 171 105 581 58 . 634 130 105 655 10 418 698 . 5 114 15 127 226 Destroy 0b10 Robot/C 3220 | . 360 100 620 140 . 280 80 . 260 . . 300 120 80 420 . . 360 . . . . 40 60 Destroy 0b10 Robot/NC 355 | 15 95 25 80 10 . 15 10 5 20 . . 25 . . 5 10 5 20 . 5 . . . 10 Destroy Leader 570 | . 90 20 180 20 . 40 22 2 84 . . 30 10 10 . . . 62 . . . . . . Allied During Kill 493 | . . . . 18 . . . . 157 . . 108 . . 125 . . 85 . . . . . . Successful Hack 434 | . 24 . 36 6 . . 38 12 . 28 . 30 . . . . 38 52 . . 26 15 30 99 Select Force Hacks 90 | . 60 . . . . . . . . 30 . . . . . . . . . . . . . . Disable Machine 225 | . 30 . 15 30 . 45 . . 30 . . 15 . . . . 15 . . . 30 . . 15 Destroy Structure 326 | . 18 23 7 . . 54 6 11 . . . 36 . . . . 30 44 . . 28 . 27 42 Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . . . . . . . Partial Spotted 135 | . . . . . . . . . 30 . . 15 . . . . 15 15 . . 30 . 30 . Lose Combat Pursuer 495 | . 135 . . . . . 15 75 . . . 75 . 15 105 . 15 60 . . . . . . Influence Decreases 6585 | 15 530 450 607 464 91 369 236 105 270 369 . 500 221 116 206 491 170 946 . 5 114 15 112 183 Entered New Map 1403 | . . 173 . 202 91 . 40 . . 190 . . 51 9 32 481 . 127 . . . . . 7 Time Decay 4272 | 15 510 277 537 262 . 369 196 105 250 179 . 260 170 107 134 10 160 402 . 5 71 15 112 126 Lost Part 211 | . 20 . 70 . . . . . . . . 10 . . . . . 20 . . 41 . . 50 Lost Ally 402 | . . . . . . . . . 20 . . 230 . . 40 . 10 100 . . 2 . . . Purge Threat 297 | . . . . . . . . . . . . . . . . . . 297 . . . . . . Squads Dispatched 40 | . 5 . 2 . . . 1 5 5 . . 8 . . . . 3 2 . . 3 . 1 5 Investigation 11 | . 4 . . . . . . 2 1 . . 2 . . . . 1 . . . . . . 1 Extermination 8 | . . . . . . . . 2 1 . . 1 . . . . 1 . . . 1 . . 2 Reinforcement 17 | . 1 . 1 . . . 1 1 1 . . 4 . . . . 1 2 . . 2 . 1 2 Assault 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Distress Signals 37 | . 2 . 4 . . . 2 1 2 . . 8 1 . 1 . . 6 . . 2 . 8 . Communications Jammed 14 | . . . . . . . . . . . . . . . . . 4 4 3 . . . . 3 Distress Signals 14 | . . . . . . . . . . . . . . . . . 4 4 3 . . . . 3 Times Spotted 376 | . 39 7 53 7 . 13 22 16 15 . . 21 6 4 57 3 10 39 5 4 19 . 11 25 Peak Tracking Total 18 | . 5 3 6 4 . 4 5 5 4 . . 4 4 4 9 2 4 9 5 4 18 . 2 10 Tactical Retreats 26 | . 4 . . . . . 1 2 . . . 4 . 1 4 . 1 3 . . 3 . 1 2 ECM-based Alert Blocks 17 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Traps Triggered 7 | . 2 . . . . . . 1 . . . . . . . . 2 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Machines Disabled 18 | . 2 . 1 2 . 3 . . 2 . . 1 . . 3 . 1 . . . 2 . . 1 Max in Single Turn 2 | . 1 . 1 1 . 2 . . 1 . . 1 . . 1 . 1 . . . 1 . . 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 3 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Machines Accessed 126 | . 9 1 13 1 5 . 10 9 9 7 3 8 1 1 6 1 7 10 . . 6 2 6 11 Terminals 75 | . 6 . 10 1 . . 9 3 8 5 . 4 . 1 . 1 2 9 . . 6 2 2 6 Fabricators 6 | . . . . . . . . 2 . . . 2 . . . . 1 . . . . . . 1 Repair Stations 8 | . 1 . 2 . . . . 2 1 . . 1 . . . . . . . . . . 1 . Recycling Units 6 | . 2 . . . . . . . . 2 . . . . . . 1 1 . . . . . . Scanalyzers 7 | . . . 1 . . . 1 1 . . . 1 . . . . 1 . . . . . 1 1 Garrison Access 8 | . . . . . . . . 1 . . . . . . . . 2 . . . . . 2 3 Total Hacks 491 | . 30 1 50 3 50 . 37 19 18 23 21 28 1 6 7 1 22 39 . . 23 12 37 63 Successful 343 | . 18 1 33 3 50 . 24 8 10 16 21 18 1 6 7 1 14 30 . . 21 4 17 40 Failed 146 | . 12 . 17 . . . 12 11 8 7 . 10 . . . . 8 9 . . 2 8 19 23 Catastrophic 17 | . . . 1 . . . . 4 1 . . 1 . . . . 1 . . . . 2 1 6 Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Manual 164 | . 16 . 23 3 1 . 24 6 4 16 . 12 . . 1 . 2 12 . . 12 7 6 19 Terminals 294 | . 22 . 33 3 . . 33 6 14 18 . 16 . 6 . 1 4 38 . . 23 12 16 49 Fabricators 16 | . . . . . . . . 5 . . . 7 . . . . 3 . . . . . . 1 Repair Stations 32 | . 3 . 9 . . . . 4 4 . . 2 . . . . . . . . . . 10 . Recycling Units 17 | . 5 . . . . . . . . 5 . . . . . . 6 1 . . . . . . Scanalyzers 39 | . . . 8 . . . 4 3 . . . 3 . . . . 5 . . . . . 8 8 Garrison Access 13 | . . . . . . . . 1 . . . . . . . . 4 . . . . . 3 5 Terminal Hacks 202 | . 5 1 7 3 50 . 8 1 7 6 21 6 1 6 7 1 2 23 . . 13 3 6 25 Record 106 | . . . . . 49 . . . 1 2 21 . . 6 7 1 . 8 . . 3 . 1 7 Part Schematic 9 | . . . . . . . 1 . . 2 . 2 . . . . . 2 . . 1 . 1 . Robot Analysis 14 | . 2 . . 3 . . 2 . 1 1 . . . . . . . 1 . . 2 . 1 1 Prototype ID Bank 5 | . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . 1 Open Door 10 | . . 1 . . . . . . 4 . . . 1 . . . 1 2 . . . . . 1 Level Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Fabricator Index 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 6 | . . . . . . . . . . . . . . . . . . 2 . . 1 1 . 2 Unreport Threat 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Locate Traps 13 | . 1 . 2 . . . 1 . 1 . . 1 . . . . 1 3 . . . . . 3 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Recall Reinforcements 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . Hauler Manifests 4 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . 1 . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 5 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . 2 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 2 . . . 6 . . . . 2 . . . . . . 1 Network Status 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Load Schematic 4 | . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . Build 5 | . . . . . . . . 1 . . . 3 . . . . 1 . . . . . . . Repair Station Hacks 22 | . 2 . 9 . . . . 2 2 . . 2 . . . . . . . . . . 5 . Scan Component 11 | . 1 . 5 . . . . 1 1 . . 1 . . . . . . . . . . 2 . Repair 9 | . 1 . 4 . . . . 1 1 . . 1 . . . . . . . . . . 1 . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Unit Hacks 6 | . 1 . . . . . . . . 2 . . . . . . 3 . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Retrieve Components 4 | . 1 . . . . . . . . 2 . . . . . . 1 . . . . . . . Scanalyzer 28 | . . . 6 . . . 4 2 . . . 1 . . . . 4 . . . . . 4 7 Insert Component 8 | . . . 2 . . . 3 . . . . . . . . . 2 . . . . . 1 . Analyze 8 | . . . 4 . . . 1 . . . . . . . . . 2 . . . . . 1 . Retrieve Study 12 | . . . . . . . . 2 . . . 1 . . . . . . . . . . 2 7 Garrison Access Hacks 6 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 3 Seal Access 6 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 3 Unauthorized Hacks 68 | . 10 . 11 . . . 12 1 1 8 . 3 . . . . 2 7 . . 8 1 . 4 Terminals 61 | . 8 . 11 . . . 12 . 1 7 . 2 . . . . 1 6 . . 8 1 . 4 Track 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Assimilate 6 | . . . . . . . 3 . . . . . . . . . . . . . 3 . . . Botnet 29 | . 3 . 6 . . . 4 . 1 3 . 2 . . . . 1 5 . . 1 1 . 2 Disrupt 4 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 Skim 19 | . 5 . 5 . . . 5 . . 4 . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Prioritize 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . 1 . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Tunnel 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 5 . 12 1 . . 10 8 5 7 . 7 . 1 . . 5 8 . . 5 2 4 5 Full Trace Events 7 | . . . . . . . . 2 1 1 . 2 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 152 . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 2 . . . 2 . . 2 . 2 . . . . 1 2 . . 1 . 2 . Parts Built 4 | . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 205 | . . . . . . . . 73 . . . 94 . . . . 38 . . . . . . . Total Part Build Rating 18 | . . . . . . . . 3 . . . 10 . . . . 5 . . . . . . . Part Studies Acquired 12 | . . . . . . . . 2 . . . 1 . . . . . . . . . . 2 7 Parts Repaired 9 | . 1 . 4 . . . . 1 1 . . 1 . . . . . . . . . . 1 . Time 463 | . 53 . 146 . . . . 136 38 . . 22 . . . . . . . . . . 68 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 9 . . . . . . . . 4 . . . . . . 7 . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 1 . . . . . . . . . 1 . . . . . 1 . Part Schematics Acquired 5 | . . . 2 . . . 1 . . . . . . . . . 1 . . . . . 1 . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 19 | . . 1 . . 6 . . . . 4 4 . . . . . . . . . . . 4 . Non-combat 5 | . . . . . 3 . . . . 1 . . . . . . . . . . . . 1 . Combat 14 | . . 1 . . 3 . . . . 3 4 . . . . . . . . . . . 3 . Robot Hacks Applied 19 | . . 1 . . 6 . . . . 4 4 . . . . . . . . . . . 4 . parse_system 19 | . . 1 . . 6 . . . . 4 4 . . . . . . . . . . . 4 . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . 1 11 . . . . 6 . 1 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Total Allies 44 | . . . . 3 . . 2 . 12 11 . 2 . . 6 . 1 6 . . 1 . . . Largest Group 22 | . . . . 3 2 . 2 2 12 22 21 21 . . 5 . 1 4 . . 1 . . . Highest-Rated Group 423 | . . . . 72 41 . 52 52 235 423 413 413 . . 262 . 64 189 . . 10 . . . Highest-Rated Ally 68 | . . . . 31 31 . 26 26 31 40 40 40 . . 68 . 64 51 . . 10 . . . Total Orders 19 | . . . . . . . 6 2 2 7 . . . . 2 . . . . . . . . . STAY 11 | . . . . . . . 4 1 1 3 . . . . 2 . . . . . . . . . FOLLOW 7 | . . . . . . . 2 1 1 3 . . . . . . . . . . . . . . COLLECT 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 278 | . . . . 10 . . . . 68 . . 74 . . 78 . . 48 . . . . . . Total Damage 5084 | . . . . 105 . . . . 829 . . 940 . . 2301 . . 909 . . . . . . Kills 35 | . . . . 1 . . . . 8 . . 10 . . 11 . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Active Infowar (turns) 10329 | 12 1148 187 738 349 . . . 821 589 776 608 800 346 402 764 234 321 998 33 46 204 41 597 315 Optics 3234 | . . . . . . . . . . . . . . . 445 234 321 998 33 46 204 41 597 315 Sensors 1366 | . 91 . . . . . . . . . . . 324 396 315 219 21 . . . . . . . Seismic 2343 | 12 1057 187 738 349 . . . . . . . . . . . . . . . . . . . . Decoding 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Machine Analysis 6490 | . . . . . . . . 821 589 776 608 800 346 402 764 234 321 829 . . . . . . Jamming 893 | . . . . . . . . . . . . . . . . . 235 352 33 7 5 . . 261 ECM 557 | . . . . . . . . . . . . . . . . . . . . . 148 34 235 140 Robot Analysis Total 14 | . 2 . . 3 . . 2 . 1 1 . . . . . . . 1 . . 2 . 1 1 Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . . 1 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Turns Passed 19622 | 81 2963 1538 2857 1228 919 1069 1072 821 589 776 608 800 346 402 764 234 321 998 33 46 204 41 597 315 Spaces Moved 19163 | 41 1317 691 1072 720 543 629 1102 1340 651 1125 869 1102 709 744 1127 566 568 1219 85 53 475 96 1410 909 Core 4 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . . Treads 4943 | . 1288 691 1072 720 543 629 . . . . . . . . . . . . . . . . . . Legs 70 | 41 29 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Flight 14142 | . . . . . . . 1101 1340 651 1125 869 1102 709 744 1127 566 568 1219 85 53 472 96 1406 909 Fastest Speed 23 | 120 120 160 160 163 160 163 50 50 50 50 50 39 39 39 37 37 37 26 26 28 28 30 26 23 Average Speed 71 | 120 159 160 165 163 162 163 50 50 50 50 50 39 39 39 38 37 37 35 29 28 28 30 28 25 Slowest Speed 750 | 120 160 160 170 163 163 163 750 50 150 50 50 39 39 39 39 37 37 182 106 28 150 32 170 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 83 | . . . . . . . 11 4 9 . 2 31 1 1 3 . 5 3 1 . 2 2 5 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 99 102 92 99 92 100 73 24 55 95 59 21 74 68 93 83 24 87 66 78 61 2 42 27 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 10 | . 2 . 3 . 1 . . . . 1 . . . 1 . 2 . . . . . . . . Known Exits Taken 16 | . 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 . . . 1 . . . Unknown Exits Taken 8 | 1 . . . 1 . . . . 1 . . . . . . . . 1 1 1 . 1 1 . Scrap Searched 26 | . . 1 . 4 . 2 . . . . 7 . 4 3 . 5 . . . . . . . . Spaces Dug 146 | . 4 12 1 . . 34 6 11 . . . 14 . 2 3 9 17 . . . 14 . 10 9 Terrain Destroyed 296 | . 17 31 1 . . 65 6 11 . . . 18 36 18 8 9 17 16 . . 14 . 11 18 Melee 58 | . . . 1 . . . 6 11 . . . 10 . 2 3 . 11 . . . 14 . . . Projectile 48 | . . . . . . . . . . . . 4 . . 4 . 6 14 . . . . 11 9 AOE 182 | . 17 31 . . . 65 . . . . . . 35 16 . 9 . . . . . . . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Total 23685 | 56 1986 1081 1870 756 575 661 1565 1460 859 1325 1038 1345 744 847 1326 579 636 1648 92 80 508 104 1577 967 Wait 3105 | 6 491 341 563 7 . . 372 69 139 168 150 170 2 81 74 . 10 316 6 19 . . 98 23 Move 18989 | 40 1316 690 1071 719 542 628 1081 1331 632 1124 865 1049 706 741 1121 565 558 1212 82 52 471 91 1400 902 Hop 67 | . . . . . . . 9 4 9 . 1 21 1 1 2 . 4 3 1 . 2 2 4 3 Pick Up 133 | . 20 8 20 2 3 3 16 9 6 1 2 13 2 3 5 . 4 4 . 2 1 . 6 3 Fast Attach 140 | 1 7 . 14 4 6 5 13 4 15 3 6 5 3 4 8 3 2 8 . 3 2 4 18 2 Attach 44 | . 5 . 9 . . . 2 3 3 . . 4 1 . . . 1 2 1 2 1 3 4 3 Detach 14 | . . . . . 1 . 1 . 2 . . 1 . . . . . . . 1 1 3 4 . Swap 138 | . 15 10 17 3 5 7 11 1 5 3 . 13 7 5 7 3 5 11 . . 1 1 2 6 Drop 236 | . 19 5 27 7 12 8 29 11 20 4 8 13 4 7 13 3 5 11 2 . 3 . 18 7 Fire 602 | 9 106 22 139 8 . 9 19 1 19 22 6 34 18 3 53 5 7 79 . . 2 . 23 18 Melee 112 | . 1 1 3 . 6 . 12 19 5 . . 22 . 2 3 . 20 2 . 1 15 . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . 6 4 7 5 . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . 8 . . . . . . . . 20 . . . . . . . Rewire 28 | . . . . . . . . . 4 . . . . . 24 . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Miscellaneous 23 | . . . . . . . . . . . . . . . 16 . . . . . 7 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x3 / *Sto x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Ext) -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -4/Cetus -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 82 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 16) 782 | -10/Materials | Derelicts attacked the area 945 | -10/Materials | Discovered new exit (range 3) 1056 | -10/Materials | Discovered new exit (range 3) 1124 | -10/Materials | Learned location of 2 exits from Subcaves 1192 | -10/Materials | Learned Storage emergency access door positions 1294 | -10/Materials | Identified exit to Materials 1330 | -10/Materials | Learned location of 2 exits from Mines 1393 | -10/Materials | Identified exit to Subcaves 1493 | -10/Materials | Learned location of 1 exit from Recycling 1707 | -10/Materials | Repaired Broken Imp. Heat Sink? 2367 | -10/Materials | Identified exit to Mines 3045 | -10/Materials | Entered Mines 3049 | -10/Mines | Learned 8 Materials zone layouts 3095 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3098 | -10/Mines | Found Prototype Device 3300 | -10/Mines | Found DCF Scrap (11 items) 3566 | -10/Mines | Core integrity fell below 50% 3660 | -10/Mines | Met a Derelict testing a Signal Generator 3677 | -10/Mines | Found Signal Generator 4426 | -10/Mines | Discovered exit to Subcaves (range 5) 4515 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4583 | -10/Mines | Entered Materials 4583 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4584 | -9/Materials | Identified exit to Mines 4585 | -9/Materials | Identified exit to Materials 5648 | -9/Materials | Lost 4 parts (1p1u2w) 5888 | -9/Materials | Build established: Scavenger-Mutant 5930 | -9/Materials | Core integrity fell below 50% 6027 | -9/Materials | Repaired Imp. Heat Sink 6597 | -9/Materials | Build established: Mutant 6713 | -9/Materials | Learned 8 Materials zone layouts 6724 | -9/Materials | Learned location of 1 exit from Recycling 6725 | -9/Materials | Learned 2 Materials zone layouts 6726 | -9/Materials | Learned Storage emergency access door positions 6734 | -9/Materials | Discovered exit to Materials (range 14) 6742 | -9/Materials | Learned location of Storage (-7) 7152 | -9/Materials | Repaired Arm. Treads 7185 | -9/Materials | Repaired Rnf. Ion Engine 7225 | -9/Materials | Repaired Arm. Treads 7418 | -9/Materials | Identified Exp. Sensor Array 7440 | -9/Materials | Entered Mines 7490 | -9/Mines | Build established: Scavenger-Mutant 7491 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 7632 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7632 | -9/Mines | Discovered new exit (range 5) 7723 | -9/Mines | Found a hidden stash of uninstalled traps 7825 | -9/Mines | Discovered exit to Materials (range 8) 7828 | -9/Mines | Received a Mining Laser from a helpful Derelict 7862 | -9/Mines | Learned 4 Materials zone layouts 8286 | -9/Mines | Discovered exit to Materials (range 7) 8668 | -9/Mines | Entered Exiles 8668 | -9/Exiles | Accompanied by 2 allies 8669 | -9/Exiles | Identified exit to Mines 8698 | -9/Exiles | Led the pair of lost Derelicts to a safe place 8748 | -9/Exiles | Met 8R-AWN 8795 | -9/Exiles | Met EX-HEX 8878 | -9/Exiles | Met EX-DEC 8942 | -9/Exiles | Visited The Gauntlet 9129 | -9/Exiles | Learned location of Zion (-6) 9178 | -9/Exiles | Met EX-BIN 9295 | -9/Exiles | Aligned with FarCom system 9296 | -9/Exiles | Given EX-Vault access code 9334 | -9/Exiles | Opened EX-Vault 9350 | -9/Exiles | Found YOLO Cannon 9367 | -9/Exiles | Found Skeleton Box 9384 | -9/Exiles | Found Flying Fortress v7 9419 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9587 | -9/Exiles | Left Exiles lab with Flying Fortress v7 9587 | -9/Exiles | Entered Mines 9602 | -8/Mines | Discovered exit to Materials (range 6) 9636 | -8/Mines | Destroyed 7 combat bots 9742 | -8/Mines | Found DCF Scrap (12 items) 9897 | -8/Mines | Discovered exit to Materials (range 9) 10656 | -8/Mines | Entered Materials 10656 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10657 | -8/Materials | Identified exit to Factory 10790 | -8/Materials | Build established: Mutant 11545 | -8/Materials | Central database locked down 11661 | -8/Materials | Learned location of 3 exits from Factory 11728 | -8/Materials | Entered Factory 11728 | -7/Factory | Accompanied by 2 allies 11728 | -7/Factory | Evolved 2 slots: Utility x2 11729 | -7/Factory | Identified exit to Storage 11730 | -7/Factory | Identified exit to Factory 11869 | -7/Factory | Repaired Broken Exp. Sensor Array 12321 | -7/Factory | Fabricated Hacking Suite? 12549 | -7/Factory | Entered Storage 12549 | -7/Storage | Accompanied by 2 allies 12748 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 13021 | -7/Storage | Repaired Imp. Propulsion Shielding 13051 | -7/Storage | Build established: Commander-Mutant 13055 | -7/Storage | Met a pair of Derelict thieves 13081 | -7/Storage | Used back door to open Recycling access 13081 | -7/Storage | Discovered new exit (range 5) 13138 | -7/Storage | Entered Recycling 13138 | -7/Recycling | Accompanied by 11 allies 13139 | -7/Recycling | Identified exit to Scraptown 13139 | -7/Recycling | Identified exit to Factory 13528 | -7/Recycling | Scanned before Scraplab entrance 13535 | -7/Recycling | Entered Scraplab 13914 | -7/Recycling | Entered Scraptown 13914 | -7/Scraptown | Accompanied by 21 allies 14087 | -7/Scraptown | Discovered exit to Factory (range 11) 14133 | -7/Scraptown | Visited Cave Peace 14152 | -7/Scraptown | Visited Red Mages 14176 | -7/Scraptown | Visited Bundlers 14219 | -7/Scraptown | Visited Assassins FH 14233 | -7/Scraptown | Visited SPCMW 14258 | -7/Scraptown | Visited Symbiants 14333 | -7/Scraptown | Turned away by UFD registrar 14345 | -7/Scraptown | Visited Shadow of the Wyrm 14522 | -7/Scraptown | Entered Factory 14522 | -5/Factory | Accompanied by 21 allies 14522 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 14586 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 14685 | -5/Factory | Lost 3 allies 14729 | -5/Factory | Repaired Imp. Medium Armor Plating 14777 | -5/Factory | Fabricated E-15 Imp? 14860 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 15183 | -5/Factory | Cargo convoy interrupted 15253 | -5/Factory | Identified exit to Upper Caves 15259 | -5/Factory | Garrison activated, responded to threat 15322 | -5/Factory | Entered Upper Caves 15484 | -5/Upper Caves | Identified exit to Upper Caves 15615 | -5/Upper Caves | Build established: Hacker-Scout 15668 | -5/Upper Caves | Entered another Upper Caves area 15676 | -5/Upper Caves | Discovered new exit (range 7) 15680 | -5/Upper Caves | Identified exit to Factory 15874 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 15874 | -5/Upper Caves | Learned Armory emergency access door positions 15874 | -5/Upper Caves | Learned Extension stockpile data 15986 | -5/Upper Caves | Learned location of Warlord (-5) 16020 | -5/Upper Caves | Learned 12 Factory zone layouts 16028 | -5/Upper Caves | Discovered new exit (range 14) 16039 | -5/Upper Caves | Identified exit to Warlord 16070 | -5/Upper Caves | Entered Warlord 16092 | -5/Warlord | Discovered new exit (range 9) 16158 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16159 | -5/Warlord | Ran a Watcher feed algorithm 16330 | -5/Warlord | Visited the Vortex Lab 16334 | -5/Warlord | Found Prototype Piercing Weapon 16335 | -5/Warlord | Found Prototype Piercing Weapon 16351 | -5/Warlord | Warlord's base attacked by MAIN.C 16385 | -5/Warlord | Found Prototype Device 16385 | -5/Warlord | Identified Exp. Phase Shifter 16389 | -5/Warlord | Found Prototype Processor 16389 | -5/Warlord | Identified Spectral Analyzer 16394 | -5/Warlord | Identified Vortex Lance (x2) 16431 | -5/Warlord | Met Warlord 16442 | -5/Warlord | Found Prototype Special Weapon 16442 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 16701 | -5/Warlord | Warlord forces counterattacked 16756 | -5/Warlord | Spotted Striker 16761 | -5/Warlord | Allies destroyed Striker 16767 | -5/Warlord | Spotted Executioner 16782 | -5/Warlord | Destroyed Executioner 16787 | -5/Warlord | Spotted Striker 16806 | -5/Warlord | Spotted Striker 16813 | -5/Warlord | Destroyed Striker 16833 | -5/Warlord | Identified exit to Proximity Caves 16834 | -5/Warlord | Entered Proximity Caves 16837 | -4/Proximity Caves | Spotter reported a threat 16837 | -4/Proximity Caves | Spotter reported a threat 16845 | -4/Proximity Caves | Lost 13 allies 17068 | -4/Proximity Caves | Entered Factory 17068 | -4/Factory | Evolved 2 slots: Utility x2 17069 | -4/Factory | Identified exit to Upper Caves 17069 | -4/Factory | Identified exit to Extension 17073 | -4/Factory | Found Prototype Device 17079 | -4/Factory | Identified Adv. EM Shield 17235 | -4/Factory | Fabricated Exp. Propulsion Shielding? 17389 | -4/Factory | Entered Extension 17802 | -4/Extension | Rescued a captive Derelict 17803 | -4/Extension | Rescued a captive Derelict 17803 | -4/Extension | Rescued a captive Derelict 17803 | -4/Extension | Rescued a captive Derelict 17827 | -4/Extension | Energy Cycler disabled 17827 | -4/Extension | Rescued a captive Derelict 17827 | -4/Extension | Rescued a captive Derelict 17829 | -4/Extension | Rescued a captive Derelict 17830 | -4/Extension | Rescued a captive Derelict 17846 | -4/Extension | Rescued a captive Derelict 18039 | -4/Extension | Lost 3 allies 18044 | -4/Extension | Spotted B-86 Titan 18179 | -4/Extension | Warlord forces began an assault 18200 | -4/Extension | Spotted B-86 Titan 18217 | -4/Extension | Lost 4 allies 18239 | -4/Extension | Disrupted transfer network 18284 | -4/Extension | Lost 6 allies 18288 | -4/Extension | Discovered new exit (range 19) 18296 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 18382 | -4/Extension | Discovered new exit (range 10) 18382 | -4/Extension | Discovered new exit (range 6) 18387 | -4/Extension | Entered Cetus 18390 | -4/Cetus | Spotted Cetus Guard 18390 | -4/Cetus | Spotted Cetus Guard 18390 | -4/Cetus | Spotted Cetus Guard 18390 | -4/Cetus | Spotted Cetus Guard 18412 | -4/Cetus | Discovered new exit (range 24) 18420 | -4/Cetus | Entered Archives 18459 | -4/Archives | Discovered new exit (range 23) 18461 | -4/Archives | Discovered new exit (range 23) 18466 | -4/Archives | Entered Hub_04(d) 18483 | -4/Hub_04(d) | Identified exit to Research 18601 | -4/Hub_04(d) | Network Hub disabled 18617 | -4/Hub_04(d) | Spotted Lightning 18617 | -4/Hub_04(d) | Spotted Lightning 18617 | -4/Hub_04(d) | Spotted Lightning 18635 | -4/Hub_04(d) | Network Hub disabled 18658 | -4/Hub_04(d) | Spotted Lightning 18658 | -4/Hub_04(d) | Spotted Lightning 18658 | -4/Hub_04(d) | Spotted Lightning 18670 | -4/Hub_04(d) | Entered Research 18670 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 18699 | -3/Research | Lost 11 parts (1p4n4u2w) 18708 | -3/Research | Discovered new exit (range 3) 18711 | -3/Research | Entered another Research area 18711 | -2/Research | Warlord forces began assault on 0b10 18711 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18714 | -2/Research | Identified exit to Testing 18772 | -2/Research | Central database locked down 18819 | -2/Research | Repaired Broken Imp. Diametric Drive 18821 | -2/Research | Research machine network offline 18905 | -2/Research | Met up with Warlord 19090 | -2/Research | Borebot progress halted 19132 | -2/Research | Build established: Wizard-Sprinter 19146 | -2/Research | Spotted B-90 Cyclops 19198 | -2/Research | Borebot progress halted 19201 | -2/Research | Borebot progress halted 19304 | -2/Research | Discovered new exit (range 15) 19308 | -2/Research | Entered Access 19308 | -1/Access | Evolved 2 slots: Propulsion x2 19369 | -1/Access | Found Prototype Hackware 19369 | -1/Access | Identified Exp. Hacking Suite 19435 | -1/Access | Identified exit to Surface 19489 | -1/Access | Unchained authorized (DW-4LL) 19596 | -1/Access | DW-4LL burst out of a wall 19623 | *** | Escaped! Last Messages --------------- 19608_ Slug penetrates Wall. 19608_ K-01 Serf collects debris. 19609_ K-01 Serf destroyed. 19611_ Xenon Bombardment Thruster+ destroyed. 19612_ The Access Shell folds into the floor. 19612_ Adv. Transmission Jammer destroyed. 19614_ G-73 Enforcer destroyed. 19614_ U-05 Engineer lays Concrete. 19616_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 19618_ G-73 Enforcer destroyed. 19618_ K-01 Serf destroyed. 19620_ Xenon Bombardment Thruster+ destroyed. 19620_ U-05 Engineer destroyed. 19620_ G-73 Enforcer destroyed. 19621_ The unstable cave ceiling collapses. 19621_ Slug penetrates Terminal. 19621_ Xenon Bombardment Thruster+ destroyed. 19622_ Slug penetrates H-88 Terminator. 19623_ Rocket Launcher+ destroyed. Map ----- +----------------------------------------------------+ | #######?????# #??????# # "" #?????????? | | """" #?????#+##+#??????# #?? """" #?????????? | | "R"" #?????????????????# #????"""" #?????????? | | " " #?????????????????# #??????"" #?????????? | | #?????????????????# #??????"" #?????????? | | #?????????????????# #??????"" = #?????????? | | #?????????????????# #?????"" #?????????? | | #?????????????????# #?????"" #?????????? | | ???????????????????# #?????? #?????????? | | ##+###?????????????###### #????? ]#?????????? | | #????##+###+### # ########+#######???????? | | "" ###### = " +??? | | T" "% % #???? | | ###### *####### ###################??????? | | #????# #?????######????????????????????????? | | ## ###????# #???????????????????????????????????? | | ?# #??????# #???????????????????????????????????? | | ?# #??????# #???????????????????????????????????? | | ##+####???# #?#???###???????????????????????????? | | #???#!%### ### ##########??????????????????? | | ! #???# ="""T""" "??????????????????? | | #?# #hh""" """ "????BB????????????? | | #?## g%[ "????BB????????????? | | ] #?# # % "??????????????????? | | #?# g "" "??????????????????? | | #######??# =% @" "??????????????????? | | ??????????# "??????????????????? | | ?????????# "????BB????????????? | | ?????????## "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ????????### #?????###???????????????????????????? | | #########"# #???????????????????????????????????? | | # # #???????????????????????????????????? | | # # #???????????????????????????????????? | | + ""G"" # #???????????????????????????????????? | | # " " # ###############?????????????????????? | | # " " + #?????????????????????? | | # # #?????????????????????? | | # # ############ #?????????????????????? | | # # #???????????????????????????????????? | | ########### #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ########### #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ##/######???????????????????????????????????? | | # ?????????????????????????????????????????? | | # ??????????????????????????????????????????? | | ## #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 120 Energy Generation 48 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 20 Resistance: EM 25 Propulsion Shielding 90 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 76 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 52 Defensive Hacking 26 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Recycling | Hacked Variable Charge Gun | -7/Recycling | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. KE Penetrator | -4/Factory | Scanalyzed Adv. Force Field | -4/Extension | Hacked Linear Accelerator | -4/Extension | Hacked Hyp. Mass Driver | -4/Hub_04(d) | Hacked Adv. Heavy Siege Treads | -2/Research | Hacked Field Propulsion Array | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -5/Factory E-15 Imp | x2 | -5/Factory | Preloaded Imp. Hacking Suite | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -4/Factory Repaired ---------- Imp. Heat Sink | 15% | -10/Materials | Broken Imp. Heat Sink | 5% | -9/Materials Arm. Treads | 8% | -9/Materials Rnf. Ion Engine | 19% | -9/Materials Arm. Treads | 74% | -9/Materials Exp. Sensor Array | 62% | -7/Factory | Broken Imp. Propulsion Shielding | 11% | -7/Storage Imp. Medium Armor Plating | 74% | -5/Factory Imp. Diametric Drive | 1% | -2/Research | Broken Studied --------- Rocket Launcher | -7/Factory | Hacked Rnf. Ion Engine | -7/Factory | Hacked Power Sword | -5/Factory | Hacked Field Propulsion Array | -2/Research | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Xenon Bombardment Thruster | -1/Access | Hacked Nuclear Pulse Array | -1/Access | Hacked Cmb. Linear Gravjet | -1/Access | Hacked Matter Neutralizer | -1/Access | Hacked Quantum Reactor | -1/Access | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Adv. Remote Datajack | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? All-out Warlord Backstab Better Safe Than Exploded Charge!!! Express Service Hack The Planet Into The Breach Jackpot Look Less Dangerous Next Time Please Form A Line Plot Armor Safety First That Tickles We Are Legion We Love MA \\IAMDERELICT Challenges ------------ None Game ------ Seed PlasmaRegenerativeDissipator Manual? 0 Play Time 06:02:04 Cumulative 23.4 hours Start 2026.01.26 @ 11:54:48 End 2026.01.26 @ 18:09:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 13 Adventurer 0 Explorer 1 Win Type 0 Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8482fb54-76ff-4ca6-baae-06339f8dc2b5