Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.04 @ 15:37:34 Player: Artem Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (540) 540 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2625 Bonus ------- None Cogmind --------- Core Integrity 52/550 Matter 282/400 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Matter Pod Visual Processing Unit Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Battery Visual Processing Unit Sensor Array Core Shielding > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Medium Matter Pod Heavy EM Pulse Gun Grenade Launcher Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 29 | 7 7 3 5 . 7 Power 3 | 1 1 1 . . . Engine 2 | 1 1 . . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 4 | 2 1 1 . . . Treads . | . . . . . . Leg 4 | 2 1 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 2 1 1 . 3 Device 1 | . 1 . . . . Storage 5 | 2 1 . . . 2 Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 13 | 2 3 . 4 . 4 Energy Gun 8 | 1 2 . 4 . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . 2 . . . 13 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 9 | . 2 . . . 7 Highest Loss Streak 13 | . 1 . . . 13 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 92 | . 97 100 100 100 71 Engine 7 | . 14 6 . . . Core 4 | . . 7 11 11 8 Leg 23 | . 28 28 22 22 11 Device 7 | . 3 14 11 11 6 Storage 12 | . 24 . . . 7 Processor 3 | . . . 11 11 11 Protection 5 | . . 13 11 11 5 Energy Gun 16 | . 14 14 30 33 17 Ballistic Gun 8 | . 11 14 2 . . Naked Turns . | . . . . . . Heaviest Build 20 | 19 19 11 16 16 20 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 3 | 2 . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 6 | 7 7 5 5 5 5 Most Carried 5 | 5 4 5 5 5 4 Average Carried 2 | 2 1 4 4 4 2 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 1 5 5 5 . Class Distribution -------------------- 39% | Scavenger-Mutant 38% | Mutant 22% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 538 | 282 101 148 . . 7 Remotely . | . . . . . . Salvage Created 743 | 119 252 87 . . 285 Parts 46 | 8 18 5 . . 15 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 12 | . 6 2 . . 4 Guns 8 | . 6 1 . . 1 Cannons 1 | . . . . . 1 AOE 2 | . . . . . 2 Classes Destroyed 7 | 2 3 . . . 2 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Recycler 2 | 1 . . . . 1 Watcher 1 | . 1 . . . . Swarmer 1 | . 1 . . . . Grunt 10 | . 5 2 . . 3 Sentry 1 | . . . . . 1 Best Kill Streak 5 | 2 4 1 . . 5 Combat Bots Only 4 | . 4 1 . . 2 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 1888 | . 472 161 . . 1255 Core 600 | . 88 14 . . 498 Absorbed by Shields . | . . . . . . Redirected to Shielding 14 | . . 3 . . 11 Core Remaining (%) 86 | 100 . 59 . 100 . Volleys Fired 62 | 4 27 11 . . 20 Largest 3 | 2 2 2 . . 3 Hottest 135 | 60 90 70 . . 135 Shots Fired 106 | 8 46 22 . . 30 Gun 90 | 8 46 22 . . 14 Cannon 14 | . . . . . 14 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 47 | 4 18 11 . . 14 Thermal 33 | . 22 11 . . . Explosive 2 | . . . . . 2 Electromagnetic 24 | 4 6 . . . 14 Robot Hit Streak 15 | 6 10 10 . . 15 Robot Miss Streak 4 | . 4 2 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 70 | 6 29 18 . . 17 Core Hits 34 | 3 13 5 . . 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1320 | 79 365 183 . . 693 Guns 796 | 79 363 183 . . 171 Cannons 236 | . . . . . 236 Explosions 262 | . . . . . 262 Melee . | . . . . . . Ramming 26 | . 2 . . . 24 Kinetic 484 | 28 151 69 . . 236 Thermal 445 | . 146 114 . . 185 Explosive 77 | . . . . . 77 Electromagnetic 288 | 51 66 . . . 171 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . 1 Average Corruption 1 | . 1 1 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . 1 2 . . . Message Errors 1 | . . 1 . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 14 | . . . . . 14 Projectiles 4 | . . . . . 4 Explosions 10 | . . . . . 10 Melee . | . . . . . . Knockbacks 7 | . . . . . 7 Impact . | . . . . . . Kinetic 6 | . . . . . 6 Secondary 1 | . . . . . 1 Self-Inflicted Damage 43 | . . . . . 43 Shots 1 | . . . . . 1 Rammed 5 | . . . . . 5 Targets Rammed 6 | . 1 . . . 5 Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 321 | . 120 248 . . 321 Average Temperature 89 | . 32 125 . . 141 Received Heat Transfer 966 | . 252 84 . . 630 Effects 2 | . . 1 . . 1 Energy Bleed 2 | . . 1 . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 1 | . . 1 . . . Heat Transferred 953 | . 420 333 . . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 240 | 10 240 188 72 27 151 Initial 93 | . 6 93 72 27 10 Average 100 | 4 135 150 72 27 44 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 83 | 100 57 100 100 100 100 Level 1 16 | . 42 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 12 5 . . 12 Peak Tracking Total 9 | . 5 5 . . 9 Tactical Retreats 4 | . 3 1 . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 4 | . 1 . . . 3 Max in Single Turn 1 | . 1 . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 3 | . 2 . 1 . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 5 . 3 . . Successful 3 | . 3 . . . . Failed 5 | . 2 . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 5 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Record 3 | . 3 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 41 | . . . . . 41 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 1014 | 79 391 232 51 63 198 Spaces Moved 639 | 45 245 159 32 50 108 Core 32 | 15 . . . . 17 Treads . | . . . . . . Legs 607 | 30 245 159 32 50 91 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 120 | 114 120 120 120 120 125 Slowest Speed 200 | 150 120 120 120 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 40 43 4 9 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . . . 14 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 10 | . . . . . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 781 | 64 297 179 44 54 143 Wait 6 | . 3 1 . 1 1 Move 634 | 44 244 158 31 49 108 Hop . | . . . . . . Pick Up 31 | 9 8 5 5 2 2 Fast Attach . | . . . . . . Attach 18 | 7 2 . 2 . 7 Detach . | . . . . . . Swap 11 | . 5 3 3 . . Drop 13 | . 7 1 3 2 . Fire 62 | 4 27 11 . . 20 Melee . | . . . . . . Ram 5 | . . . . . 5 Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 14) 80 | -11/Junkyard | Entered Materials 328 | -10/Materials | Discovered new exit (range 16) 471 | -10/Materials | Entered Mines 685 | -10/Mines | Build established: Scavenger-Mutant 694 | -10/Mines | Discovered new exit (range 8) 703 | -10/Mines | Entered Materials 703 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 705 | -9/Materials | Discovered new exit (range 15) 754 | -9/Materials | Entered Mines 763 | -9/Mines | Discovered new exit (range 13) 770 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 799 | -9/Mines | Received a Mining Laser from a helpful Derelict 817 | -9/Mines | Entered Materials 817 | -8/Materials | Accompanied by 1 ally 817 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 972 | -8/Materials | Core integrity fell below 50% 1015 | -8/Materials | Core integrity fell below 20% 1015 | -8/Materials | Self-destructed Last Messages --------------- 00952_ Acquired Melee Analysis Suite. 00954_ Acquired Assault Cannon. 00955_ The unstable cave ceiling collapses. 00956_ Critical hit (Burn: +37). 00957_ Sensor Array destroyed. 00960_ Critical hit (Burn: +37). 00971_ G-47 Trooper knocked back. 00975_ Mining Laser destroyed. 00975_ G-47 Trooper knocked back. 00993_ Lgt. Nuclear Core destroyed. 01000_ Destroyed Particle Gun. 01000_ G-47 Trooper knocked back. 01005_ Acquired 5 matter. 01007_ G-47 Trooper destroyed. 01009_ Assault Cannon destroyed. 01009_ Acquired 2 matter. 01010_ Slammed into Y-45 Defender. 01010_ Destabilizing: System corrupted (+1). 01011_ Slammed into Y-45 Defender. 01015_ Material Processor disabled. 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""" #????????????? | | ????????????# ]] """ T"% #????????????? | | ????????????# ]] """ """ #????????????? | | ????????????# !% ######???????? | | ????????????# g% #???? | | ????????????# ####"T"# ![/### #######???????? | | ????????????# ???#"""# !%!= #???????????? | | ????????????# ???##### *% #???????????? | | ????????????# ???????# = " #???????????? | | ????????????# ????????# #???????????? | | ????????????# ????????# #???????????? | | ????????????# ##############+###########??????? | | ????????????# #??????? | | ????# ! ! / #??????? | | ????# # #??????? | | ?????#??????##+##### ^#### ############??????? | | ???????????????????# #??# #?????????????????? | | ???????????????????# #??# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 410 Matter Stores 374 Matter Capacity 400 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeArchitectPenetrator Manual? 0 Play Time 00:16:37 Cumulative 11.9 hours Start 2023.09.04 @ 15:24:00 End 2023.09.04 @ 15:37:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d123622e-319d-4d8b-96cf-db6f810d6df4