Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.20 @ 18:33:21 Player: Big Jerry Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (1922) 1922 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 4499 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 354/550 Matter 64/300 Energy 0/100 System Corruption 0% Temperature Cool (11) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Signal Interpreter ECM Suite Hacking Suite > --- WEAPON (2) ------- Particle Gun Bore Cannon > --- INVENTORY (5) ---- Scrap Suit Trap Scanner Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Sensor Array Signal Interpreter ECM Suite Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Bore Cannon > --- INVENTORY -------- Scrap Suit Trap Scanner Particle Gun Datajack [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 58 | 6 11 4 29 1 7 Power 9 | 1 3 . 4 . 1 Engine 6 | 1 2 . 3 . . Core 3 | . 1 . 1 . 1 Reactor . | . . . . . . Propulsion 16 | 2 2 2 8 . 2 Treads 8 | 2 2 . 4 . . Leg 2 | . . 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . . 4 . 2 Utility 15 | 1 1 . 10 . 3 Device 7 | . 1 . 3 . 3 Storage 2 | 1 . . 1 . . Processor 1 | . . . 1 . . Hackware 1 | . . . 1 . . Protection 4 | . . . 4 . . Artifact . | . . . . . . Weapon 18 | 2 5 2 7 1 1 Energy Gun 5 | . 1 . 3 . 1 Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 3 1 4 . . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . 1 . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 11 | . . . 7 1 3 Power 2 | . . . 1 . 1 Propulsion 5 | . . . 4 1 . Utility 2 | . . . 1 . 1 Weapon 2 | . . . 1 . 1 Highest Loss Streak 3 | . . . 3 1 3 To Critical Strikes . | . . . . . . Average Backups 7 | 2 7 7 8 4 3 Power . | . 1 1 . . . Propulsion 1 | 1 2 . 1 1 . Utility 2 | . 1 2 3 1 1 Weapon 1 | . 2 2 1 1 . Tool/Special . | . . . . . . Unused Backups 5 | . 1 . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 1 | . 1 . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 93 | . 98 100 87 100 96 Engine 7 | . 9 . 9 11 1 Core 4 | . 4 14 1 . 6 Treads 19 | . 28 7 19 . . Leg 4 | . . 21 4 . . Flight 3 | . . . 1 33 35 Device 9 | . 12 14 5 11 16 Storage 11 | . 14 14 10 . . Protection 6 | . . . 13 . . Energy Gun 2 | . . 5 3 . 4 Ballistic Gun 18 | . 27 17 11 17 10 Launcher 1 | . . 2 1 1 . Special Weapon 2 | . . 3 3 . . Peak Build Rating 28 | 6 11 12 24 25 28 Average Rating 13 | 4 8 10 16 23 25 On Entrance 12 | . 6 11 12 23 20 Naked Turns . | . . . . . . Heaviest Build 64 | 13 16 16 64 21 17 Greatest Support 60 | 40 40 40 60 15 19 Greatest Overweight (x) 11 | . . . 11 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 5 5 Average Capacity 11 | 5 8 8 15 5 5 Most Carried 13 | 5 8 8 13 5 5 Average Carried 8 | 2 7 7 9 5 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 4 8 8 5 5 4 Class Distribution -------------------- 73% | Mutant 21% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1885 | 106 677 104 778 50 170 Remotely . | . . . . . . Salvage Created 2383 | . 874 61 1198 32 218 Parts 188 | . 72 10 92 . 14 Haulers Intercepted 6 | . 2 . 4 . . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 64 | . 18 6 29 2 9 Guns 44 | . 16 3 18 1 6 Cannons 5 | . . 1 . 1 3 AOE 13 | . 2 2 9 . . Classes Destroyed 13 | . 7 . 5 1 . Worker 1 | . . . 1 . . Builder 4 | . 2 . 2 . . Hauler 6 | . 2 . 4 . . Recycler 3 | . 1 . 2 . . Operator 2 | . 2 . . . . Watcher 8 | . 3 . 5 . . Swarmer 28 | . 6 6 10 . 6 Grunt 24 | . 12 . 9 . 3 Brawler 2 | . . . 2 . . Duelist 1 | . . . 1 . . Protector 1 | . . . 1 . . Sentry 6 | . . . 6 . . Assembled 2 | . . . . 2 . Best Kill Streak 6 | . 5 2 5 2 6 Combat Bots Only 6 | . 5 2 4 2 6 Max Kills in Single Turn 3 | . 1 1 3 1 2 Gunslinging . | . . . . . . Exploded 3 | . 1 1 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 368 | . 79 17 160 24 88 Missed 109 | . 22 3 45 7 32 Hits 259 | . 57 14 115 17 56 Melee 7 | . . . 5 2 . Projectile 252 | . 57 14 110 15 56 AOE 7 | . . . . 7 . Critical Strikes 7 | . 1 . 5 . 1 Damage Taken 3365 | . 606 106 1635 482 536 Core 622 | . 84 14 197 131 196 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 37 | . . . 37 . . Core Remaining (%) 59 | 100 . 60 . 18 . Volleys Fired 226 | . 82 8 107 4 25 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 50 100 136 71 113 Shots Fired 412 | . 164 15 180 8 45 Gun 341 | . 162 10 135 4 30 Cannon 19 | . . . . 4 15 Launcher 18 | . 2 2 14 . . Special 34 | . . 3 31 . . Kinetic 302 | . 162 10 84 8 38 Thermal 92 | . . 3 82 . 7 Explosive 18 | . 2 2 14 . . Electromagnetic . | . . . . . . Robot Hit Streak 30 | . 13 5 30 1 6 Robot Miss Streak 10 | . 6 4 10 3 4 Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 249 | . 98 5 123 4 19 Core Hits 128 | . 45 6 63 4 10 Critical Kills 5 | . . . 1 1 3 Critical Parts Destroyed 5 | . 2 . . . 3 Critical Strikes 19 | . 2 . 10 1 6 Burn 9 | . . . 9 . . Destroy 10 | . 2 . 1 1 6 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4665 | . 1247 163 2801 66 388 Guns 2922 | . 1135 69 1477 32 209 Cannons 213 | . . . . 34 179 Explosions 1263 | . 103 63 1097 . . Melee . | . . . . . . Ramming 26 | . 9 9 8 . . Kinetic 2577 | . 1135 69 963 66 344 Thermal 914 | . . 22 848 . 44 Explosive 1148 | . 103 63 982 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 6 6 . Average Corruption 5 | . . . 5 6 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . . . 27 3 . Message Errors 5 | . . . 3 2 . Matter Fused 7 | . . . 7 . . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 8 | . . . 8 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 4 | . . . 4 . . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 44 | . . 2 42 . . Projectiles . | . . . . . . Explosions 44 | . . 2 42 . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 65 | . . . 65 . . Shots 2 | . . . 2 . . Rammed 4 | . 3 . 1 . . Targets Rammed 6 | . 3 2 1 . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 451 | . 12 72 451 12 250 Average Temperature 124 | . 4 33 146 6 98 Received Heat Transfer 1086 | . 234 . 711 6 135 Effects 5 | . . . 5 . . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Interference 2 | . . . 2 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 8 | . . . 8 . . Heat Transferred 4276 | . . 160 4005 . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 2 | . . . 2 . 1 Low Security (%) 76 | 100 100 100 49 100 94 Level 1 1 | . . . 2 . 5 Level 2 21 | . . . 47 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 464 | . 125 81 464 194 211 Initial 166 | . . 26 22 166 67 Average 151 | . 70 37 250 168 123 Influence Increases 2041 | . 527 186 1016 48 264 Destroy 0b10 Robot/C 1220 | . 360 120 560 . 180 Destroy 0b10 Robot/NC 125 | . 50 . 75 . . Destroy Leader 278 | . 80 20 148 . 30 Trap Triggered on 0b10 10 | . . . . . 10 Successful Hack 41 | . 14 . 20 . 7 Disable Machine 165 | . 15 . 135 . 15 Destroy Structure 112 | . 8 16 78 3 7 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 75 | . . 30 . 45 . Influence Decreases 1830 | . 458 197 645 303 227 Entered New Map 449 | . . 43 36 263 107 Time Decay 1271 | . 458 154 539 30 90 Lost Part 110 | . . . 70 10 30 Squads Dispatched 6 | . 3 . 2 . 1 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 7 | . 1 . 4 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 133 | . 29 8 41 31 24 Peak Tracking Total 25 | . 3 3 6 25 9 Tactical Retreats 8 | . . 2 . 2 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . . . 6 Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 11 | . 1 . 9 . 1 Max in Single Turn 7 | . 1 . 7 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 14 | . 4 . 6 . 4 Terminals 11 | . 3 . 4 . 4 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 9 . 9 . 10 Successful 23 | . 8 . 7 . 8 Failed 5 | . 1 . 2 . 2 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 6 . 6 . 10 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 4 | . 3 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 5 . 4 . 8 Record 1 | . . . . . 1 Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Alert Level 2 | . 2 . . . . Locate Traps 1 | . . . 1 . . Reprogram Traps 1 | . . . . . 1 Dispatch Records 1 | . . . . . 1 Transport Status 1 | . . . . . 1 Investigation Status 1 | . . . . . 1 Reinforcement Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 Registered Components 1 | . . . . . 1 Registered Prototypes 2 | . 1 . 1 . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 4 | . 3 . 1 . . Report Inventory 4 | . 3 . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 2 . 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 19 | . . . 19 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 2212 | . 1214 419 326 68 185 Sensors 332 | . . . 94 68 170 Terrain 1865 | . 1214 419 232 . . Traps 12 | . . . . . 12 ECM 161 | . . . . . 161 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3799 | 74 1335 419 1718 68 185 Spaces Moved 2209 | 39 640 295 812 146 277 Core 1 | 1 . . . . . Treads 1214 | 38 640 61 475 . . Legs 372 | . . 234 138 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 622 | . . . 199 146 277 Fastest Speed 31 | 50 160 120 34 34 31 Average Speed 129 | 157 160 128 155 35 31 Slowest Speed 830 | 160 160 160 830 107 34 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 11 | . . . 3 4 4 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 5 82 74 50 34 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 3 | . . 3 . . . Spaces Dug . | . . . . . . Terrain Destroyed 126 | . 9 22 85 3 7 Melee . | . . . . . . Projectile 10 | . . . . 3 7 AOE 116 | . 9 22 85 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2676 | 49 795 317 1044 148 323 Wait 120 | . 42 4 65 . 9 Move 2183 | 38 639 294 805 138 269 Hop 10 | . . . 3 3 4 Pick Up 19 | 5 7 1 6 . . Fast Attach 19 | 5 1 1 9 . 3 Attach 10 | 1 1 . 6 . 2 Detach 1 | . . . . . 1 Swap 52 | . 10 4 27 3 8 Drop 30 | . 10 3 15 . 2 Fire 226 | . 82 8 107 4 25 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush 4 | . 3 . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 10) 583 | -10/Materials | Discovered new exit (range 12) 702 | -10/Materials | Discovered new exit (range 8) 856 | -10/Materials | Discovered new exit (range 6) 1410 | -10/Materials | Entered Mines 1411 | -10/Mines | Learned location of Storage (-7) 1455 | -10/Mines | Met a Derelict bent on vengeance 1506 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1513 | -10/Mines | Found Scrap Suit 1674 | -10/Mines | Discovered new exit (range 7) 1709 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1781 | -10/Mines | Discovered new exit (range 6) 1829 | -10/Mines | Entered Materials 1829 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1830 | -9/Materials | Identified exit to Mines 2399 | -9/Materials | Repaired Enh. Flamer 2430 | -9/Materials | Discovered new exit (range 3) 2536 | -9/Materials | Build established: Scavenger-Mutant 2702 | -9/Materials | Discovered new exit (range 14) 3029 | -9/Materials | First assault squad dispatched 3130 | -9/Materials | Build established: Mutant 3170 | -9/Materials | Lost 3 parts (2n1w) 3529 | -9/Materials | Identified exit to Materials 3547 | -9/Materials | Entered Mines 3563 | -9/Mines | Assembled infested the area 3568 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3595 | -9/Mines | Core integrity fell below 50% 3601 | -9/Mines | Core integrity fell below 20% 3609 | -9/Mines | Discovered exit to Materials (range 15) 3615 | -9/Mines | Entered Materials 3615 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3800 | -8/Materials | Self-destructed Last Messages --------------- Imp. Assault Rifle destroyed. W-25 Informer sends out distress signal. M-13 Machinist fits Backup Propulsion I on S-10 Pest. Connecting with Terminal... >>Enumerate(Transport) Retrieving latest reported positions... Found 6 active transport squads. Downloaded coordinate data. >>Enumerate(Squads) Retrieving dispatch records... Found 24 active squads: 10x Security 5x Surveillance 3x Patrol 6x Transport U-05 Engineer builds a Wall. S-10 Pest destroyed. S-10 Pest suffers critical hit (Destroy). S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | #############+####### #################+##+# | | [ #?????# #??# # !!! #?# # | | #?????# """ #??# # !!! #?# "" ##### | | [ #?????# """ #??# + !! #?# Y" #???? | | #?????# """ *#??# # #?# !! 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Flamer | 7% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed SensorCouplerPower Manual? 0 Play Time 00:49:04 Cumulative 33.3 hours Start 2025.10.20 @ 17:35:01 End 2025.10.20 @ 18:33:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e13b40e5-5d67-4d24-b866-2c31ac638df6