Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 21:02:38 Player: Sunsh1n3 Result: Destroyed by as-11799 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (816) 816 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2306 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 175/300 Energy 95/100 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (10) --- Improved Ion Engine Heat Sink Heat Sink Large Storage Unit Transport Network Coupler System Shield Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Particle Gun Improved Light Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Heat Sink Large Storage Unit System Shield Small Laser Improved Datajack Scythe [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 40 | 6 5 3 17 9 Power 7 | 1 1 1 3 1 Engine 7 | 1 1 1 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 1 6 2 Treads 6 | . . . 5 1 Leg 7 | 2 2 1 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 . 1 3 . Device 3 | . . 1 2 . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 2 . 5 6 Energy Gun 6 | . 2 . 3 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon 3 | . . . 2 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 23 | . 6 1 5 11 Power 3 | . 1 . . 2 Propulsion 10 | . 2 1 3 4 Utility 1 | . . . . 1 Weapon 9 | . 3 . 2 4 Highest Loss Streak 7 | . 3 1 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 68 | . 74 69 68 60 Engine 10 | . 10 14 10 8 Treads 4 | . . . 6 2 Leg 13 | . 27 20 11 8 Device 8 | . . 6 11 11 Storage 11 | . 14 14 11 11 Energy Gun 8 | . 5 14 9 1 Ballistic Gun 3 | . 16 . . 8 Ballistic Cannon 5 | . . . 9 . Slashing Weapon 1 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 26 | 12 12 12 26 19 Greatest Support 60 | 20 20 20 60 20 Greatest Overweight (x) 4 | 3 . 1 2 4 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 9 | 7 8 8 9 10 Most Carried 10 | 8 6 5 10 10 Average Carried 6 | 4 4 3 8 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 9 | 4 4 4 9 8 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 662 | 217 96 18 187 144 Remotely . | . . . . . Salvage Created 976 | . 222 44 594 116 Parts 67 | . 14 2 41 10 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 31 | . 9 1 15 6 Melee 2 | . . . . 2 Guns 19 | . 9 1 6 3 Cannons 10 | . . . 9 1 Classes Destroyed 9 | . 2 . 6 1 Worker 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 2 | . . . 2 . Swarmer 12 | . 6 . 3 3 Grunt 15 | . 3 1 9 2 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 1 | . . . 1 . Assembled 1 | . . . . 1 Best Kill Streak 8 | . 8 1 7 3 Combat Bots Only 8 | . 8 1 4 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 333 | . 112 8 129 84 Missed 89 | . 33 . 30 26 Damage Taken 2994 | . 712 93 1353 836 Core 564 | . 117 24 193 230 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 . 43 . . Volleys Fired 127 | . 37 10 55 25 Largest 2 | . 2 1 2 2 Hottest 104 | . 60 40 104 79 Shots Fired 180 | . 50 10 89 31 Gun 128 | . 50 10 42 26 Cannon 52 | . . . 47 5 Launcher . | . . . . . Special . | . . . . . Kinetic 94 | . 23 . 47 24 Thermal 68 | . 9 10 42 7 Explosive . | . . . . . Electromagnetic 18 | . 18 . . . Robot Hit Streak 9 | . 9 5 8 4 Robot Miss Streak 10 | . 10 2 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 118 | . 27 7 59 25 Core Hits 53 | . 15 2 25 11 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 6 | . 1 . 4 1 Burn 3 | . . . 3 . Destroy 1 | . 1 . . . Blast 1 | . . . 1 . Sever 1 | . . . . 1 Melee Attacks 7 | . . . . 7 Impact . | . . . . . Slashing 7 | . . . . 7 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2094 | . 287 82 1361 364 Guns 918 | . 287 77 413 141 Cannons 718 | . . . 643 75 Explosions 297 | . . . 297 . Melee 148 | . . . . 148 Ramming 13 | . . 5 8 . Kinetic 957 | . 131 . 643 183 Thermal 864 | . 44 77 710 33 Explosive . | . . . . . Electromagnetic 112 | . 112 . . . Impact . | . . . . . Slashing 148 | . . . . 148 Piercing . | . . . . . Highest Corruption 5 | . . . 5 5 Average Corruption 5 | . . . 5 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . 3 8 Message Errors 3 | . . . . 3 Matter Fused 6 | . . . 3 3 Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 116 | . . . 116 . Projectiles . | . . . . . Explosions 116 | . . . 116 . Melee . | . . . . . Knockbacks 10 | . . . 8 2 Impact . | . . . . . Kinetic 10 | . . . 8 2 Secondary . | . . . . . Self-Inflicted Damage 113 | . . . 113 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 4 | . . 2 2 . Kicked 4 | . . 2 2 . Crushed . | . . . . . Highest Temperature 84 | . 24 48 84 5 Average Temperature 27 | . 9 27 33 4 Received Heat Transfer 762 | . 150 48 432 132 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1736 | . 100 175 1386 75 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 371 | . 175 74 371 220 Initial 140 | . . 64 28 140 Average 108 | . 59 69 124 157 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 87 | 100 100 100 85 72 Level 1 12 | . . . 14 27 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 12 1 26 13 Peak Tracking Total 7 | . 7 1 5 5 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 4 | . . . 4 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 3 . Successful 3 | . . . 3 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . 3 . Report Inventory 2 | . . . 2 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . . . 4 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1438 | 72 182 182 763 239 Spaces Moved 542 | 48 68 94 249 83 Core 36 | 31 . . . 5 Treads 76 | . . . 54 22 Legs 430 | 17 68 94 195 56 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 160 Average Speed 177 | 117 120 152 212 184 Slowest Speed 260 | 200 120 190 260 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 16 21 25 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . . 20 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 19 | . . . 19 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 828 | 63 122 121 391 131 Wait 65 | . 9 11 45 . Move 538 | 47 67 93 248 83 Hop . | . . . . . Pick Up 40 | 10 4 2 17 7 Fast Attach 2 | . . . 2 . Attach 27 | 6 4 2 7 8 Detach . | . . . . . Swap 11 | . 1 1 8 1 Drop 7 | . . . 7 . Fire 127 | . 37 10 55 25 Melee 7 | . . . . 7 Ram . | . . . . . Kick 4 | . . 2 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 11) 217 | -10/Materials | Lost 3 parts (1p2w) 242 | -10/Materials | Destroyed 8 combat bots 255 | -10/Materials | Entered Mines 275 | -10/Mines | Lost 3 parts (2n1w) 314 | -10/Mines | Build established: Mutant 338 | -10/Mines | Core integrity fell below 50% 370 | -10/Mines | Learned Materials stockpile data 416 | -10/Mines | Discovered new exit (range 9) 437 | -10/Mines | Entered Materials 437 | -9/Materials | Evolved 2 slots: Propulsion x2 843 | -9/Materials | Build established: Scavenger-Mutant 966 | -9/Materials | Discovered new exit (range 7) 1200 | -9/Materials | Entered Mines 1202 | -9/Mines | Core integrity fell below 50% 1259 | -9/Mines | Lost 7 parts (1p4n2w) 1274 | -9/Mines | Learned Materials interactive machine intel 1280 | -9/Mines | Assembled infested the area 1356 | -9/Mines | Core integrity fell below 20% 1439 | -9/Mines | Destroyed by as-11799 with Assembled Blade Last Messages --------------- 01354_ System corrupted: Matter fused (-10). 01361_ S-10 Pest destroyed. 01365_ Lgt. Assault Rifle destroyed. 01368_ Acquired 19 matter. 01372_ S-10 Pest destroyed. 01383_ S-10 Pest Lgt. Ion Engine severed. 01387_ S-10 Pest destroyed. 01394_ Acquired 14 matter. 01399_ Acquired Lgt. Assault Rifle. 01404_ System corrupted: Substantial component data lost. 01421_ System corrupted: Matter fused (-10). 01432_ Lgt. Treads destroyed. 01432_ Destroyed Asb. Hover Unit. 01436_ Aluminum Leg destroyed. 01437_ Ion Engine destroyed. 01438_ as-54129 destroyed. 01438_ Switching to secondary target: as-11799. 01439_ Lgt. Assault Rifle destroyed. 01439_ Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????####????????????????????????????????? | | ??????????## ######??????????????????????????? | | ??????????# ##?????????????????????????? | | ??????????# #?????????????????????????? | | ???????????# % ######????????????????????? | | ????????????# * *## ###??????????????????? | | ????????????## = = ##?????????????????? | | ?????????????## = #?????????????????? | | ??????????????## = #?????????????????? | | ???????????????## ### ##?????????????????? | | ????????????????## ##?# ###??????????????????? | | ????????????????## ##??# #????????????????????? | | ???????????????## #???# #????????????????????? | | ???????????????# #???# #????????????????????? | | ???????????????## ##???# @#????????????????????? | | ????????????????# #????#aa#????????????????????? | | ?????#??????????# #????# #????????????????????? | | ???? ##?????????# #????#a #????????????????????? | | ???? #?????????# #????# a#????????????????????? | | ??? #?????????# #????# #????????????????????? | | ??? #??????????# #????# ???????????????????? | | #?# ##?????????# #???# ?????????????????? | | ## #?????????# #???# ???????????????? | | #?????????# #???## ?????????????? | | ############ #????# =%???????????? | | #### #????# % #??????????? | | ##### #????# ##### #??????????? | | ###########????## ##????? #?????????? | | #????????????????###??????? ?????????? | | #######??????????????????????????? ??????????? | | #????????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ###???????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefMatterTearclaws Manual? 0 Play Time 00:15:01 Cumulative 11.0 hours Start 2024.05.23 @ 20:49:56 End 2024.05.23 @ 21:02:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11226ae8-d55b-4b13-947a-71835327007d