Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 13:13:44 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1821) 1821 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3776 Bonus ------- None Cogmind --------- Core Integrity 503/550 Matter 212/300 Energy 280/280 System Corruption 0% Temperature Warning (348) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- Spread Laser Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Large Storage Unit Heavy EM Pulse Gun Grenade Launcher Grenade Launcher Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Large Storage Unit Spread Laser Grenade Launcher Grenade Launcher Rocket Launcher Plasma Cutter [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 29 | 6 8 15 . Power 5 | 1 2 2 . Engine 4 | 1 1 2 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 6 | 2 . 4 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 3 . Device . | . . . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 14 | 2 6 6 . Energy Gun 4 | . 2 2 . Energy Cannon . | . . . . Ballistic Gun 8 | 2 2 4 . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 14 | . 4 10 . Power 3 | . 2 1 . Propulsion 2 | . 1 1 . Utility 2 | . . 2 . Weapon 7 | . 1 6 . Highest Loss Streak 3 | . 2 3 . To Critical Strikes . | . . . . Average Backups 5 | 1 6 5 9 Power . | . . . 1 Propulsion . | . . . 2 Utility . | . . . 1 Weapon 3 | . 5 3 4 Tool/Special . | . . . . Unused Backups 11 | . 2 2 7 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 5 | . 2 1 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 86 | . 83 89 72 Engine 10 | . 12 9 9 Core 1 | . 1 1 . Treads 21 | . 26 18 18 Storage 11 | . 14 11 9 Protection 5 | . . 8 . Energy Gun 8 | . 9 8 9 Ballistic Gun 26 | . 17 31 27 Peak Build Rating 19 | 6 9 19 17 Average Rating 11 | 4 7 14 17 On Entrance 7 | . 6 8 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 43 | 12 15 43 40 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . 4 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 6 8 13 15 Most Carried 9 | 4 8 9 9 Average Carried 5 | 1 6 5 9 Final Capacity 15 | 8 8 15 15 Final Carried 9 | 2 4 9 9 Class Distribution -------------------- 39% | Mutant 25% | Tank 22% | Scavenger-Tank 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1394 | 194 345 855 . Remotely . | . . . . Salvage Created 2262 | . 485 1644 133 Parts 128 | . 24 98 6 Haulers Intercepted 3 | . . 3 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 49 | . 12 34 3 Guns 45 | . 8 34 3 AOE 4 | . 4 . . Classes Destroyed 10 | . 5 5 . Worker 1 | . 1 . . Hauler 3 | . . 3 . Recycler 2 | . 1 1 . Operator 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 6 | . 3 3 . Grunt 33 | . 9 21 3 Brawler 1 | . . 1 . Duelist 2 | . . 2 . Sentry 7 | . . 7 . Best Kill Streak 7 | . 4 7 3 Combat Bots Only 7 | . 3 7 3 Max Kills in Single Turn 3 | . 3 2 2 Gunslinging 1 | . . 1 1 Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 208 | . 75 122 11 Missed 39 | . 14 23 2 Hits 169 | . 61 99 9 Melee 3 | . . 3 . Projectile 166 | . 61 96 9 Critical Strikes 1 | . . 1 . Damage Taken 2164 | . 709 1309 146 Core 294 | . 127 120 47 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 49 70 . Volleys Fired 129 | . 44 79 6 Largest 4 | . 2 4 4 Hottest 134 | . 65 134 134 Shots Fired 344 | . 87 233 24 Gun 340 | . 83 233 24 Cannon . | . . . . Launcher 4 | . 4 . . Special . | . . . . Kinetic 271 | . 52 201 18 Thermal 21 | . . 15 6 Explosive 4 | . 4 . . Electromagnetic 48 | . 31 17 . Robot Hit Streak 12 | . 7 12 5 Robot Miss Streak 7 | . 7 4 4 Penetration Max . | . . . . Secondary Targets 11 | . 3 7 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 224 | . 50 159 15 Core Hits 120 | . 25 82 13 Critical Kills 2 | . . 2 . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 4 | . . 4 . Destroy 4 | . . 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3585 | . 986 2356 243 Guns 3148 | . 685 2220 243 Cannons . | . . . . Explosions 372 | . 277 95 . Melee . | . . . . Ramming 65 | . 24 41 . Kinetic 2339 | . 392 1797 150 Thermal 416 | . 31 292 93 Explosive 246 | . 246 . . Electromagnetic 519 | . 293 226 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 41 | . . 41 . Message Errors 7 | . . 7 . Matter Fused 16 | . . 16 . Heat Flow Errors 5 | . . 5 . Energy Discharges 5 | . . 5 . Data Loss (minor) 5 | . . 5 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . . 17 . Shots 1 | . . 1 . Rammed 8 | . 2 6 . Targets Rammed 10 | . 4 6 . Kicked . | . . . . Crushed 2 | . 2 . . Highest Temperature 535 | . 147 535 348 Average Temperature 86 | . 46 93 190 Received Heat Transfer 990 | . 363 546 81 Effects 7 | . . 5 2 Shutdowns 2 | . . 2 . Energy Bleed 2 | . . 2 . Matter Decay 1 | . . 1 . Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 2 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 520 | . 50 360 110 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 1 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 94 100 Level 1 3 | . . 5 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 311 | . 130 311 160 Initial 130 | . . 31 130 Average 73 | . 44 87 117 Influence Increases 1439 | . 427 942 70 Destroy 0b10 Robot/C 980 | . 240 680 60 Destroy 0b10 Robot/NC 50 | . 15 35 . Destroy Leader 242 | . 52 180 10 Successful Hack 30 | . 22 8 . Disable Machine 45 | . 45 . . Destroy Structure 47 | . 23 24 . Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 1289 | . 352 709 228 Entered New Map 222 | . . 44 178 Time Decay 927 | . 312 565 50 Lost Part 140 | . 40 100 . Squads Dispatched 11 | . 3 6 2 Investigation 5 | . 1 4 . Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 4 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 22 41 3 Peak Tracking Total 7 | . 3 7 3 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 6 7 . Terminals 13 | . 6 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 11 14 . Successful 13 | . 6 7 . Failed 12 | . 5 7 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 26 | . 11 15 . Terminals 25 | . 11 14 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Terminal Index 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 5 6 . Terminals 11 | . 5 6 . Botnet 11 | . 5 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 4 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3230 | 72 1028 2030 100 Spaces Moved 1456 | 40 530 838 48 Core 6 | 4 2 . . Treads 1450 | 36 528 838 48 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 183 | 149 160 201 160 Slowest Speed 250 | 160 250 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 3 87 74 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 48 | . 29 19 . Melee . | . . . . Projectile . | . . . . AOE 48 | . 29 19 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1735 | 53 620 1006 56 Wait 54 | . 17 35 2 Move 1453 | 39 529 837 48 Hop . | . . . . Pick Up 42 | 8 10 24 . Fast Attach . | . . . . Attach 26 | 6 7 13 . Detach 2 | . 2 . . Swap 10 | . 4 6 . Drop 9 | . 3 6 . Fire 129 | . 44 79 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 10 | . 4 6 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 15) 489 | -10/Materials | Discovered new exit (range 10) 552 | -10/Materials | Discovered new exit (range 7) 775 | -10/Materials | Discovered new exit (range 5) 945 | -10/Materials | Discovered new exit (range 16) 1039 | -10/Materials | Core integrity fell below 50% 1101 | -10/Materials | Entered another Materials area 1101 | -9/Materials | Evolved 2 slots: Weapon x2 1355 | -9/Materials | Lost 3 parts (1p1n1w) 1980 | -9/Materials | Discovered new exit (range 10) 2234 | -9/Materials | Build established: Tank 2806 | -9/Materials | Discovered new exit (range 10) 3061 | -9/Materials | Destroyed 7 combat bots 3113 | -9/Materials | Discovered new exit (range 12) 3131 | -9/Materials | Entered another Materials area 3131 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3221 | -8/Materials | Garrison activated, responded to threat 3231 | -8/Materials | Self-destructed Last Messages --------------- corridors. PARAMETERS=POWER+1,PROPULSION+1 LOCATION=UNKNOWN GOAL=ESCAPE 03144_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03161_ K-01 Serf collects debris. 03217_ G-50 Soldier destroyed. 03217_ Switching to secondary target: G-47 Trooper. 03217_ G-47 Trooper destroyed. 03218_ K-01 Serf collects debris. 03221_ G-47 Trooper calls for garrison reinforcements. 03221_ ALERT: Activating Garrison Access M001. 03221_ K-01 Serf collects debris. 03228_ G-47 Trooper destroyed. 03229_ Overheating: Hvy. Assault Rifle damaged (-22). 03231_ Overheating: Lgt. Treads damaged (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? k#????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????#^ #????????????????????? | | ????????????????????????#r #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#!= #????????????????????? | | ????????????????????????+=%[#????????????????????? | | ????????????????????????#%%=#????????????????????? | | ????????????????????????#[ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #??????##########????? | | ????????????????????????# ######## #????? | | ????????????????????????# # #????? | | ????????????????????????# # #????? | | ????????????????????????# # !! #????? | | ??????????????????????######+### + !! #????? | | ??????????????????????# # # #????? | | ??????????????????????# """ # # #????? | | ??????????????????????# """ # # #????? | | ??????????????????????# """ # # #????? | | ??????????????????????# # ##########????? | | ??????????????????????# """ # #?????????????? | | ??????????????????????# """ # ##########????? | | ??????????????????????# ??? # # ????? | | ??????????????????????# ??? # # """ """ #???? | | ??????????????????????###??????# # """ """ #???? | | ???????????????????????????????# # """ """ #???? | | ???????????????????????????????# + #???? | | ???????????????????????????????# # #???? | | ???????????????????????????????# # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxPlasmaManipulator Manual? 0 Play Time 00:12:05 Cumulative 51.0 hours Start 2025.11.18 @ 13:00:51 End 2025.11.18 @ 13:13:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb94a07d-79b2-445e-9597-53ef66635cb9