Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.02.28 @ 18:06:29 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (353) 1765 Value Destroyed (15633) 15633 Prototype IDs (67) 1340 Alien Tech Used (8) 1600 Bonus (9471) 9471 TOTAL SCORE: 40209 Bonus ------- High Alert Combat Kills 417 Follower Combat Kills 335 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 548 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -229 Cogmind --------- Core Integrity 756/1450 Matter 186/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Advanced Myomer Leg Centrium Leg High-density Centrium Leg > --- UTILITY (12) ----- Large Storage Unit Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental EM Disruption Field System Mapper Ghost Barrier > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Quantum Reactor Improved Quantum Reactor Advanced Power Amplifier Experimental Cooling System Experimental Energy Well (600) Advanced Targeting Computer Particle Accelerator Improved Weapon Cycler Advanced Transmission Jammer Graphene Brace Core Regenerator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Coolant Network Large Storage Unit Long-range Sensor Array Experimental Signal Interpreter 0b10 Decoder Chip [Looter] Experimental Core Analyzer Improved Weapon Cycler Centrium Medium Armor Plating AEGIS Remote Shield System Mapper Ghost Barrier > --- WEAPON ----------- EMDS Hypervelocity Multirail > --- INVENTORY -------- Quantum Reactor Myomer Leg Experimental Energy Well Particle Accelerator Advanced Transmission Jammer Improved Medium Armor Plating Graphene Brace Experimental EM Disruption Field Advanced Force Field Nova Cannon Enhanced Nova Cannon Advanced Remote Datajack Improved Plasma Cutter Sigix Containment Pod [Rating: 219] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Enhanced Flexi-carbon Leg Leg Enhanced Flexi-carbon Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Centrium Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Utility 9 | . . . 1 . 1 . 2 . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 411 | 6 15 7 30 3 19 15 30 15 2 17 4 20 5 7 8 5 . 16 4 2 12 2 20 2 2 9 2 8 35 13 34 42 Power 23 | 1 1 1 4 . 1 3 2 . . 1 . 1 1 . . . . 1 . . . . . . . 1 . 1 1 1 . 2 Engine 15 | 1 1 1 4 . 1 3 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 1 . 2 Propulsion 58 | 2 4 2 7 . 4 1 5 3 . 3 . 4 . . . . . 2 . . 4 . 2 . 2 1 . . 4 4 2 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 58 | 2 4 2 7 . 4 1 5 3 . 3 . 4 . . . . . 2 . . 4 . 2 . 2 1 . . 4 4 2 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 221 | 1 6 1 5 2 7 4 19 8 2 7 4 10 4 5 5 3 . 8 2 2 8 2 15 . . 4 2 6 19 5 24 31 Device 144 | . 4 1 2 2 2 2 9 4 1 5 3 6 3 4 1 3 . 3 2 2 6 2 12 . . 2 2 5 15 3 19 19 Storage 8 | 1 2 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Processor 18 | . . . . . . . 2 . . . . . . . 4 . . 3 . . 1 . . . . . . 1 3 1 . 3 Hackware 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Protection 47 | . . . 3 . 4 1 7 4 1 1 1 3 1 1 . . . 2 . . 1 . 2 . . 2 . . 1 . 4 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 109 | 2 4 3 14 1 7 7 4 4 . 6 . 5 . 2 3 2 . 5 2 . . . 3 2 . 3 . 1 11 3 8 7 Energy Gun 9 | . 1 1 3 . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Energy Cannon 62 | . 1 1 9 1 4 4 3 3 . 5 . 3 . 1 1 1 . 4 1 . . . 2 1 . 3 . 1 7 2 4 . Ballistic Gun 13 | 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 3 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . 1 2 . 3 1 . 1 . . . . . 1 . 1 . 1 1 . . . 1 1 . . . . . . . . Special Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 5 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 2 . . 4 2 . . 3 . 1 . 1 5 1 . 1 . . 4 . 2 . . 4 . . 7 1 4 6 Corrupted Parts 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 36 | . 1 2 1 . . . . . . 5 . 1 1 1 1 . . . . . 1 . 3 . . . . . . . 2 17 Power 7 | . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Propulsion 8 | . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . 4 Utility 11 | . . . . . . . . . . 1 . . . 1 1 . . . . . 1 . 1 . . . . . . . 1 5 Weapon 10 | . 1 1 . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . 1 4 Highest Loss Streak 5 | . 1 1 1 . . . . . . 5 . 1 1 1 1 . . . . . 1 . 3 . . . . . . . 1 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 98 99 99 100 100 99 99 100 100 93 100 99 100 99 99 100 100 95 94 94 93 94 97 100 100 85 100 100 95 95 89 85 Engine 6 | . 14 13 11 11 9 9 7 7 7 4 . 6 8 12 12 12 12 6 5 5 5 5 5 5 5 3 . . . . . . Reactor 1 | . . . . . . . . . . 2 7 6 4 . . . . . . . . . . . . 1 5 6 4 8 8 8 Leg 24 | . 28 28 22 22 27 26 23 23 23 22 23 25 26 25 25 25 25 21 22 22 22 22 24 25 25 25 25 22 21 25 25 23 Device 18 | . 12 14 10 11 18 18 22 22 22 21 22 19 19 20 24 25 25 18 16 16 15 16 17 20 20 19 20 22 21 16 16 11 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 10 | . . . . . . . 15 15 15 15 15 13 13 12 12 12 12 18 16 16 15 16 15 15 15 15 15 18 18 16 12 13 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 4 4 7 8 8 Protection 4 | . . . 11 11 9 8 . . . 1 . . . . . . . 3 5 5 5 5 5 5 5 5 5 4 3 4 4 4 Energy Gun 2 | . 6 2 10 . . . . . . . . . 6 6 6 6 6 . . . . . . . . . . . . . . . Energy Cannon 16 | . . 12 22 33 26 26 22 22 23 16 23 19 13 12 9 11 12 15 15 16 16 16 15 15 15 . 15 13 12 11 8 2 Ballistic Gun 1 | . 20 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 13 31 32 48 52 59 59 57 61 65 70 65 80 80 76 69 69 67 94 93 92 96 96 97 86 86 93 93 102 115 136 139 126 Greatest Support 182 | 20 20 20 25 25 42 42 51 54 54 63 63 94 94 94 94 94 94 96 96 96 111 111 139 139 139 123 116 116 138 175 182 182 Greatest Overweight (x) 2 | 2 1 1 2 2 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 1 9 14 14 15 14 14 14 14 15 14 14 14 14 14 14 14 15 14 15 15 14 15 14 15 15 14 15 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 15 14 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 13 Class Distribution -------------------- 22% | Tank 13% | Scavenger-Mutant 13% | Scavenger-Skirmisher 12% | Scavenger-Gunner 11% | Skirmisher 8% | Hacker-Mutant 7% | Hacker-Gunner 4% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Hacker-Gunner | -3/Testing Hacker-Gunner | -2/Research Hacker-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 6478 | 220 437 232 360 24 281 158 254 245 46 161 57 190 51 81 53 87 58 160 68 20 120 20 137 125 42 . 111 122 392 225 746 1195 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18077 | . 637 260 1392 44 1606 1457 614 357 74 372 69 464 139 167 . 51 40 214 166 71 231 239 957 73 . . 88 479 1050 903 2171 3692 Parts 905 | . 42 9 87 5 78 96 43 13 4 12 4 24 8 14 . . 2 8 9 2 3 11 44 7 . . . 18 60 43 107 152 Haulers Intercepted 29 | . 2 . 5 . 5 6 . . . . . . . . . . . 1 . . . . 3 . . . . . 2 1 1 3 Recyclers Shooed 9 | . 2 . 2 . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 177 | . . . . . . . . 9 4 . 4 . 7 13 . . . . 7 2 109 11 . 8 3 . . . . . . . Prevented 23 | . . . . . . . . . 2 . . . . . 2 . 4 . 1 . 13 . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 246 | . 11 9 23 . 26 23 8 7 1 4 1 7 2 6 . 6 1 1 6 1 3 3 14 5 . . 1 6 9 10 23 29 Guns 70 | . 11 3 12 . . . . . . . . . . 1 . 3 . . . . . . . . . . . . 5 4 8 23 Cannons 125 | . . 6 7 . 19 21 8 4 . 2 1 6 2 1 . . 1 1 2 1 3 3 9 . . . . 6 4 6 9 3 AOE 33 | . . . 4 . 4 2 . 3 . . . 1 . 4 . 3 . . 4 . . . 3 5 . . . . . . . . Classes Destroyed 23 | . 5 1 7 . 1 . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . 1 2 3 Worker 17 | . . . 3 . 2 3 . . . . . 1 . . . . . . . . . . 2 . . . . . 1 1 2 2 Builder 11 | . . . 1 2 2 3 . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 29 | . 2 . 5 . 5 6 . . . . . . . . . . . 1 . . . . 3 . . . . . 2 1 1 3 Recycler 13 | . 2 . 1 . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 4 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 8 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 1 Watcher 30 | . 1 . 5 . 2 2 2 . . . . 2 . . . . . 1 . . . . 3 . . . . 1 2 4 3 2 Swarmer 54 | . 3 3 7 . 6 7 . . . . . . . 4 . . . . 4 . . . 9 5 . . . . 1 4 1 . Grunt 70 | . 8 5 8 . 10 6 . 5 . . . 3 . . . . 1 . 1 . . . 1 . . . . 5 . 4 4 9 Brawler 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 40 | . . . 6 . 8 10 1 1 1 . . 1 . . . . . 1 1 1 . 1 2 . . . 1 . . 1 . 4 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 18 | . . . . . 1 . 1 1 . . 1 2 . 2 . . . . . . 2 . . . . . . . 2 . 2 4 Programmer 33 | . . . . . . . 6 . . . . 1 1 . . . . . . . . . 2 . . . . 1 6 . 11 5 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . 1 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 4 2 7 2 5 7 2 4 1 2 1 3 1 4 . 3 1 2 4 1 2 3 6 5 . . 1 4 6 6 5 7 Combat Bots Only 6 | . 3 2 4 . 4 5 2 4 1 3 1 3 1 4 . 3 1 1 4 1 2 3 6 5 . . 1 3 5 4 3 6 Max Kills in Single Turn 5 | . 1 1 2 2 2 3 2 1 1 1 1 2 1 2 . 2 1 1 3 1 1 1 2 5 . . 1 1 1 2 2 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . 2 2 . 1 . . . 1 . 2 . 2 . . 3 . . . 2 5 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Damage Taken 14401 | . 500 446 522 22 633 507 393 233 94 976 67 404 314 350 . 89 . 73 51 137 331 93 1016 15 31 . 81 344 590 214 1233 4642 Core 1347 | . 65 90 81 . 61 40 38 24 . 67 13 . . 60 . 14 . . . 16 20 . 77 . . . . 29 77 13 68 494 Absorbed by Shields 2279 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 559 208 1185 327 Redirected to Shielding 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 38 Regen/Repaired (Parts) 1829 | . 20 . 96 . 107 58 244 . . . . 224 . . . . . 132 . . . . . . . . . . 141 . . 807 Core Remaining (%) 82 | 100 . 38 . 79 . 81 . . . . 79 . . . . . 91 . . . . 96 . . . . 93 . 85 . . . Volleys Fired 1066 | . 52 34 71 2 64 65 26 17 2 20 7 27 21 7 . 20 6 9 6 10 19 10 62 5 1 . 12 17 121 31 98 224 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 Hottest 346 | . 60 123 204 204 201 226 226 223 220 223 223 240 225 225 . 225 225 220 220 220 220 220 253 253 253 . 253 301 301 323 346 190 Shots Fired 2091 | . 104 68 206 7 182 191 78 36 6 59 11 69 33 14 . 34 8 19 12 18 49 22 134 7 3 . 32 43 193 77 126 250 Gun 439 | . 104 33 100 . . . . . . . . 4 6 3 . 7 1 . . . . . . . . . . . 14 5 30 132 Cannon 1526 | . . 35 103 7 179 190 78 33 6 59 11 65 27 9 . 25 7 19 10 18 49 22 132 6 3 . 32 43 147 72 96 43 Launcher 19 | . . . 3 . 3 1 . 3 . . . . . 2 . 2 . . 2 . . . 2 1 . . . . . . . . Special 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . 75 Kinetic 304 | . 93 30 . . . . . . . . . . . . . . . . . . . . . . . . . . 14 5 30 132 Thermal 1743 | . 11 38 203 7 179 190 78 33 6 59 11 69 33 12 . 32 8 19 10 18 49 22 132 6 3 . 32 43 179 72 72 117 Explosive 19 | . . . 3 . 3 1 . 3 . . . . . 2 . 2 . . 2 . . . 2 1 . . . . . . . . Electromagnetic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Robot Hit Streak 25 | . 8 7 14 8 11 12 17 20 5 17 18 14 7 11 . 4 2 6 11 4 17 9 22 . . . 10 13 21 13 14 25 Robot Miss Streak 7 | . 5 5 6 1 6 4 3 1 . 2 1 4 1 1 . 5 1 1 1 1 2 1 3 . . . . 2 5 4 7 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1194 | . 70 42 119 2 100 96 54 16 4 50 3 40 14 8 . 7 2 6 7 8 30 15 66 . . . 8 25 90 39 74 199 Core Hits 672 | . 31 17 50 4 46 44 21 17 1 22 2 17 6 8 . 9 2 6 9 3 9 6 36 5 . . 1 12 38 29 50 171 Critical Kills 70 | . . . 1 . 3 1 . . 1 1 . . . . . . . 1 . . . . . . . . 1 1 7 5 9 39 Critical Parts Destroyed 79 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 2 16 47 Critical Strikes 185 | . 2 . 2 . 3 1 . . 1 1 . . 1 1 . . . 1 . . . . . . . . 1 1 21 7 28 114 Burn 3 | . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Meltdown 15 | . . . 1 . 3 1 . . 1 1 . . . . . . . 1 . . . . . . . . 1 1 2 . 1 2 Destroy 159 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 7 25 108 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 Melee Attacks 37 | . . . . . . . . . . 11 . . . . 26 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31670 | . 867 649 2336 63 2676 2388 1507 781 107 977 81 1197 419 553 . 440 56 214 384 219 860 430 2870 300 . . 246 920 2684 1340 3319 2787 Guns 4480 | . 866 246 1036 . . . . . . . . 44 100 67 . 110 . . . . . . . . . . . . 221 67 309 1414 Cannons 22451 | . . 356 1043 62 2287 2179 1492 397 107 876 81 1032 319 114 . 106 56 167 173 219 860 430 2220 . . . 246 920 1992 1273 2910 534 Explosions 3058 | . . . 241 . 389 140 . 384 . . . 110 . 372 . 224 . 47 211 . . . 565 300 . . . . . . 75 . Melee 101 | . . . . . . . . . . 101 . . . . . . . . . . . . . . . . . . . . . . Ramming 325 | . 1 47 16 1 . 69 15 . . . . 11 . . . . . . . . . . 85 . . . . . 55 . 25 . Kinetic 3026 | . 785 230 . . . . . . . . . . . . . . . . . . . . . . . . . . 221 67 309 1414 Thermal 24612 | . 81 372 2079 62 2287 2179 1492 397 107 876 81 1186 419 181 . 216 56 214 173 219 860 430 2568 . . . 246 920 2408 1273 1857 1373 Explosive 2478 | . . . 241 . 389 140 . 384 . . . . . 372 . 224 . . 211 . . . 217 300 . . . . . . . . Electromagnetic 1128 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1128 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 101 | . . . . . . . . . . 101 . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 4 9 4 10 . . 2 2 2 2 2 1 1 1 1 . . . . . . . 5 5 5 5 5 1 8 . 5 5 Average Corruption 3 | . 3 5 4 5 . . 1 2 2 2 2 1 1 1 1 . . . . . . . 4 5 5 5 5 1 1 . 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Effects 272 | . 13 22 10 28 . . 3 9 15 4 5 2 4 1 . . . . . . . . 31 13 9 6 18 . 24 . 16 39 Message Errors 63 | . 3 7 3 6 . . . 3 7 1 1 1 2 . . . . . . . . . 5 3 4 2 2 . 4 . 3 6 Matter Fused 62 | . 4 4 5 6 . . 1 . 5 2 2 . 1 1 . . . . . . . . 4 3 1 1 2 . 8 . 2 10 Heat Flow Errors 41 | . 3 4 . 2 . . . . 2 . 1 . . . . . . . . . . . 6 4 1 1 5 . 3 . 6 3 Energy Discharges 32 | . 1 3 1 2 . . 2 1 . . 1 . . . . . . . . . . . 6 1 1 1 2 . 1 . 1 8 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Data Loss (minor) 35 | . 1 2 . 8 . . . 2 1 . . 1 1 . . . . . . . . . 5 2 1 . 2 . 4 . 1 4 Data Loss (major) 13 | . . 1 1 3 . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . 3 . 1 1 Misfires 11 | . . 1 . 1 . . . 2 . . . . . . . . . . . . . . 3 . . . 2 . 1 . . 1 Alerts 5 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 658 | . . 14 36 . 135 27 56 15 . 9 . 41 . 2 . 18 . . . . . . 73 . . . . 11 126 12 80 3 Projectiles 441 | . . 14 11 . 24 7 56 15 . 9 . 19 . . . 18 . . . . . . 47 . . . . 11 115 12 80 3 Explosions 206 | . . . 25 . 111 20 . . . . . 22 . 2 . . . . . . . . 26 . . . . . . . . . Melee 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Knockbacks 5 | . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Impact 5 | . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 97 | . . . . . . . . . . . . 55 . 42 . . . . . . . . . . . . . . . . . . Shots 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 40 | . 1 9 3 1 1 10 1 . . . . 2 . . . . . . . . . . 6 . . . . . 4 . 2 . Kicked 40 | . 1 9 3 1 1 10 1 . . . . 2 . . . . . . . . . . 6 . . . . . 4 . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 322 | . 123 263 293 240 93 99 81 90 66 63 138 235 217 47 . 27 . 54 63 54 99 243 322 160 20 29 141 176 228 . 91 163 Average Temperature 53 | . 43 114 63 76 21 29 25 35 20 19 42 80 99 31 . 12 . 36 36 26 29 110 100 93 20 29 51 70 91 . 69 77 Received Heat Transfer 1979 | . 246 177 171 . 351 162 . 144 30 . . 66 36 . . 56 . 18 9 27 72 18 81 . . . 18 81 . 8 56 152 Effects 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Parts Fried 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 20 | . . . 1 . 3 1 . . 1 2 . . . . . . . 1 . . . . 2 . . . 1 1 3 . 1 3 Combat Hostiles 14 | . . . . . 3 . . . 1 2 . . . . . . . . . . . . 2 . . . 1 . 1 . 1 3 Parts Melted 111 | . . 2 5 . 16 8 8 1 . 5 1 4 4 2 . . . 2 . 1 2 . 15 . . . 1 5 11 4 6 8 Heat Transferred 37400 | . 175 777 4306 111 3848 3626 2146 592 148 1813 111 1606 670 398 . 304 74 285 248 309 1097 620 3443 . . . 361 1107 3276 1477 1512 2960 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 580 | . 185 115 390 210 484 548 338 . . . . 180 . . . . . 122 . . . . 512 . . . . 212 291 580 403 561 Initial 258 | . . . 27 56 . 204 249 . . . . . . . . . . 12 . . . . 37 . . . . . 119 143 258 222 Average 178 | . 83 45 198 41 200 337 141 . . . . 49 . . . . . 53 . . . . 130 . . . . 83 157 421 242 269 Maximum Alert Level 2 | . . . 1 1 2 2 1 . . . . . . . . . . . . . . . 2 . . . . 1 1 2 2 2 Low Security (%) 61 | 100 100 100 53 91 48 11 79 . . . . 100 . . . . . 100 . . . . 76 . . . . 98 71 7 28 42 Level 1 30 | . . . 46 8 39 52 20 . . . . . . . . . . . . . . . 21 . . . . 1 28 48 68 36 Level 2 7 | . . . . . 11 36 . . . . . . . . . . . . . . . . 1 . . . . . . 44 3 20 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 3 1 1 . 5 2 7 . . . . 6 . . . . . . . . . . 5 . . . . 3 4 . 5 8 Investigation 11 | . 1 1 . . 1 2 1 . . . . 4 . . . . . . . . . . 1 . . . . . . . . . Extermination 18 | . . . . . . . 5 . . . . 1 . . . . . . . . . . 1 . . . . 1 3 . 4 3 Reinforcement 18 | . 2 . 1 . 1 . 1 . . . . 1 . . . . . . . . . . 3 . . . . 2 1 . 1 5 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 19 | . . 1 . . 1 1 2 . . . . 1 . . . . . . . . 1 . . . . . . 1 1 6 1 3 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 13 1 Distress Signals 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 13 1 Times Spotted 393 | . 19 11 34 6 34 29 17 7 1 4 1 14 2 6 . 9 1 2 3 1 38 3 20 3 1 . 1 12 19 13 36 46 Peak Tracking Total 12 | . 3 2 6 3 5 5 3 4 1 2 1 3 1 4 . 3 1 1 2 1 12 3 6 3 1 . 1 4 5 4 4 7 Tactical Retreats 19 | . . 1 1 . 2 1 . . . . . . . . . . . . . . 2 . 1 . 1 . . 1 . 2 3 4 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 9 | . 3 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . 1 . . . . . . . 1 . 1 . 10 . . 4 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 65 | . . . 5 . 5 6 1 . . 1 . 4 . . 3 3 . 2 . . . . 9 . . . . . 12 2 7 5 Max in Single Turn 6 | . . . 1 . 1 1 1 . . 1 . 2 . . 1 1 . 2 . . . . 6 . . . . . 1 1 1 1 Garrison Access 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 109 | . 6 1 10 2 11 15 10 2 . 4 . 8 . . . . . 4 . . . . 6 2 2 4 . 2 7 2 7 4 Terminals 66 | . 4 . 8 1 8 12 5 . . . . 5 . . . . . 1 . . . . 4 . . . . 2 4 2 7 3 Fabricators 5 | . . . . . . . 1 . . . . 2 . . . . . 2 . . . . . . . . . . . . . . Repair Stations 13 | . 1 . 2 . 2 2 2 . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Garrison Access 5 | . . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Total Hacks 339 | . 11 1 41 3 29 37 23 10 . 30 . 24 . . . . . 11 . . . . 15 7 4 17 . 4 19 9 25 19 Successful 230 | . 8 1 23 2 17 27 13 10 . 30 . 11 . . . . . 7 . . . . 10 7 4 17 . 1 10 4 16 12 Failed 108 | . 2 . 18 1 12 10 10 . . . . 13 . . . . . 4 . . . . 5 . . . . 3 9 5 9 7 Catastrophic 11 | . 1 . 2 . 2 1 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 128 | . 8 . 24 1 8 21 10 . . . . 8 . . 1 . . 4 . . 1 . 4 . . . . . 6 9 15 8 Terminals 201 | . 8 . 35 2 19 32 14 . . . . 12 . . . . . 3 . . . . 10 . . . . 4 11 9 25 17 Fabricators 14 | . . . . . . . 3 . . . . 6 . . . . . 5 . . . . . . . . . . . . . . Repair Stations 37 | . 2 . 6 . 8 4 4 . . . . 6 . . . . . 3 . . . . . . . . . . 2 . . 2 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . . 5 . . . Garrison Access 6 | . . . . . . 1 2 . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Terminal Hacks 142 | . 2 1 10 2 6 15 3 10 . 30 . . . . . . . 1 . . . . 4 7 4 17 . 1 5 2 13 9 Record 35 | . . . . . . . . 9 . 11 . . . . . . . . . . . . . 6 3 5 . . . . 1 . Part Schematic 13 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . Open Door 12 | . . 1 . 1 . 6 . 1 . . . . . . . . . . . . . . . 1 1 . . . . . 1 . Branch Access Points 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 8 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 1 Alert Level 13 | . . . 3 . 1 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 3 2 Unreport Threat 9 | . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 9 | . 1 . 2 . 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 11 | . . . 1 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 . 3 2 Fabricator Hacks 5 | . . . . . . . 1 . . . . 3 . . . . . 1 . . . . . . . . . . . . . . Network Status 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 34 | . 2 . 6 . 6 3 4 . . . . 6 . . . . . 3 . . . . . . . . . . 2 . . 2 Scan Component 19 | . 1 . 3 . 4 2 2 . . . . 3 . . . . . 2 . . . . . . . . . . 1 . . 1 Repair 15 | . 1 . 3 . 2 1 2 . . . . 3 . . . . . 1 . . . . . . . . . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . . Insert Component 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . Analyze 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Seal Access 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Unauthorized Hacks 38 | . 4 . 7 . 3 8 4 . . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 3 1 Terminals 32 | . 3 . 7 . 3 8 2 . . . . . . . . . . 1 . . . . 2 . . . . . . 2 3 1 Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Botnet 25 | . 3 . 6 . 3 6 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 2 1 Operators 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . 2 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Used 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 78 | . 5 . 10 1 10 10 9 . . . . 8 . . . . . 4 . . . . 6 . . . . 2 4 1 5 3 Full Trace Events 8 | . . . . . 1 2 1 . . . . 3 . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 7 . . . . 1 . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . 1 . . . . 9 . . . . 14 . . . . . . . 1 . . 4 . . . . . 5 Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Parts Repaired 15 | . 1 . 3 . 2 1 2 . . . . 3 . . . . . 1 . . . . . . . . . . 1 . . 1 Time 703 | . 38 . 121 . 105 38 95 . . . . 120 . . . . . 50 . . . . . . . . . . 108 . . 28 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 19 | . . . . 3 . . 1 . . . . . . . 8 . . . . . 4 . 2 . . . . . . . 1 . Largest Group 8 | . . . . 3 1 . 1 . . . . . . . 8 8 . . . . 4 . 2 2 1 . . . . . 1 . Highest-Rated Group 352 | . . . . 40 8 . 26 . . . . . . . 352 352 . . . . 182 . 90 90 45 . . . . . 10 . Highest-Rated Ally 96 | . . . . 16 8 . 26 . . . . . . . 96 96 . . . . 49 . 45 45 45 . . . . . 10 . Total Orders 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 126 | . . . . 15 5 . . . . . . . . . . 67 . . . . 39 . . . . . . . . . . . Total Damage 3881 | . . . . 175 58 . . . . . . . . . . 2417 . . . . 1231 . . . . . . . . . . . Kills 21 | . . . . 6 . . . . . . . . . . . 10 . . . . 5 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 15 | . . . . 1 . . . . 2 . 3 . 1 1 1 . 2 . . 2 . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 234 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 16 51 42 90 24 Items 234 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 16 51 42 90 24 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 31914 | 74 1248 796 2350 1127 2191 1920 1951 1036 857 441 516 1012 740 272 2329 908 557 606 295 446 1239 223 1089 475 313 186 780 280 1866 609 1850 1332 Spaces Moved 17563 | 58 657 308 810 550 952 827 975 499 438 203 364 581 521 202 1715 662 237 442 212 327 701 169 655 384 254 146 460 188 1099 393 1008 566 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 17550 | 45 657 308 810 550 952 827 975 499 438 203 364 581 521 202 1715 662 237 442 212 327 701 169 655 384 254 146 460 188 1099 393 1008 566 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 185 185 183 186 120 190 190 120 123 120 120 120 120 120 120 120 120 120 115 115 116 116 116 110 110 110 110 116 110 110 Average Speed 140 | 106 145 190 233 198 183 186 154 190 190 127 123 121 120 120 120 120 120 120 120 120 119 115 116 116 116 112 110 110 112 116 112 111 Slowest Speed 265 | 150 190 190 260 265 186 186 190 190 190 195 193 123 120 120 120 120 120 120 120 120 120 115 120 116 116 116 110 110 116 116 116 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 54 | 4 98 51 91 99 77 92 31 68 62 80 46 17 58 38 84 79 50 12 40 58 71 37 27 44 45 60 53 7 93 11 88 31 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 9 | . 1 . . . . . . . . 1 . . . . . . 2 . . 1 . 1 . . . 3 . . . . . . Known Exits Taken 26 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 3 . . . 3 3 . 3 . 5 1 2 . . . 2 2 . . . . . . 1 . . . . . Spaces Dug 171 | . . . 11 . 1 5 . 4 . . 1 4 9 8 3 8 3 4 1 6 1 2 19 3 2 . 15 3 34 8 7 9 Terrain Destroyed 637 | . . . 29 . 55 44 3 23 . . 3 41 15 19 3 32 5 20 23 10 11 5 82 11 2 . 19 9 67 27 41 38 Melee 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Projectile 384 | . . . . . 31 33 3 8 . . 3 10 15 3 . 16 5 8 2 10 11 5 48 6 2 . 19 9 65 27 28 17 AOE 221 | . . . 29 . 24 11 . 15 . . . 31 . 16 . 16 . 12 21 . . . 34 5 . . . . . . 7 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 23037 | 67 850 449 1123 580 1262 1056 1351 557 458 322 421 837 608 217 1945 745 502 504 242 364 1065 183 890 406 270 168 710 236 1546 484 1614 1005 Wait 3523 | 2 91 83 168 23 199 125 298 19 17 58 41 189 58 . 187 54 259 16 17 26 286 3 132 16 12 1 237 19 251 40 449 147 Move 17529 | 57 656 307 809 549 951 826 974 498 437 202 363 580 520 201 1714 661 236 441 211 326 700 168 654 383 253 145 459 187 1098 392 1005 566 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 150 | 2 20 3 16 . 12 3 9 2 . 5 2 8 2 . 3 2 . 7 2 . 5 . 9 . . 2 . 3 12 3 7 11 Fast Attach 122 | 6 3 1 9 2 4 8 6 2 . 9 2 4 . 2 6 1 . 8 . . 5 . 3 . 2 9 . 1 13 2 5 9 Attach 58 | . 1 1 4 . 3 . 2 . . 4 . 5 1 2 . . . 4 . . 2 . 6 . . 1 . 2 2 2 5 11 Detach 7 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 3 Swap 240 | . 11 5 17 1 12 7 22 13 2 4 2 11 4 4 3 4 . 4 4 2 5 2 11 2 . . 2 5 21 9 25 26 Drop 232 | . 15 6 26 2 16 12 13 6 . 9 4 10 2 1 6 3 . 14 2 . 13 . 7 . 2 10 . 2 24 5 14 8 Fire 1066 | . 52 34 71 2 64 65 26 17 2 20 7 27 21 7 . 20 6 9 6 10 19 10 62 5 1 . 12 17 121 31 98 224 Melee 37 | . . . . . . . . . . 11 . . . . 26 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 40 | . 1 9 3 1 1 10 1 . . . . 2 . . . . . . . . . . 6 . . . . . 4 . 2 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 31 | . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . 1 . Trap 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / Exi) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 5) 494 | -10/Materials | Repaired Imp. Heat Sink 575 | -10/Materials | Discovered new exit (range 6) 617 | -10/Materials | Central database locked down 764 | -10/Materials | Discovered new exit (range 15) 809 | -10/Materials | Discovered new exit (range 15) 974 | -10/Materials | Build established: Scavenger-Mutant 1085 | -10/Materials | Discovered new exit (range 3) 1323 | -10/Materials | Entered Mines 1328 | -10/Mines | Assembled infested the area 1774 | -10/Mines | Met a Derelict shopkeep closing up shop 1894 | -10/Mines | Core integrity fell below 50% 1921 | -10/Mines | Discovered new exit (range 4) 2119 | -10/Mines | Entered Materials 2119 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2365 | -9/Materials | Repaired Field Laser 2398 | -9/Materials | Repaired Cooling System 2599 | -9/Materials | Discovered new exit (range 9) 2666 | -9/Materials | Build established: Tank 3256 | -9/Materials | Discovered new exit (range 8) 3911 | -9/Materials | Repaired Adv. Beam Cannon 4246 | -9/Materials | Discovered new exit (range 16) 4456 | -9/Materials | Discovered new exit (range 8) 4469 | -9/Materials | Entered Mines 4488 | -9/Mines | Discovered new exit (range 5) 4571 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4958 | -9/Mines | Discovered new exit (range 15) 5073 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5169 | -9/Mines | Identified exit to Exiles 5329 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5351 | -9/Mines | System corruption reached 10% 5596 | -9/Mines | Entered Materials 5596 | -8/Materials | Accompanied by 1 ally 5596 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6278 | -8/Materials | Discovered new exit (range 13) 6431 | -8/Materials | Found Powered Armor 6434 | -8/Materials | Found Powered Armor 6578 | -8/Materials | Discovered new exit (range 7) 6996 | -8/Materials | Garrison activated, responded to threat 7390 | -8/Materials | Identified exit to Storage 7544 | -8/Materials | Discovered new exit (range 9) 7636 | -8/Materials | Repaired Imp. Cooling System 7698 | -8/Materials | Repaired Broken Powered Armor 7787 | -8/Materials | Entered Storage 7868 | -8/Storage | Repaired Carbon-fiber Leg 8697 | -8/Storage | Discovered new exit (range 13) 9707 | -8/Storage | Entered Factory 9707 | -7/Factory | Evolved 2 slots: Utility x2 10001 | -7/Factory | Build established: Skirmisher 10269 | -7/Factory | Discovered new exit (range 4) 10275 | -7/Factory | Identified exit to Factory 10358 | -7/Factory | Discovered exit to Factory (range 10) 10478 | -7/Factory | Identified exit to Lower Caves 10846 | -7/Factory | Repaired Powered Armor 11172 | -7/Factory | Repaired Adv. Beam Cannon 11658 | -7/Factory | Entered Lower Caves 12065 | -7/Lower Caves | Learned 8 Factory zone layouts 12065 | -7/Lower Caves | Learned Armory emergency access door positions 12065 | -7/Lower Caves | Learned Armory terminal intel 12065 | -7/Lower Caves | Learned Extension security intel 12276 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12498 | -7/Lower Caves | Discovered new exit (range 14) 12519 | -7/Lower Caves | Identified exit to Lower Caves 12694 | -7/Lower Caves | Entered another Lower Caves area 12760 | -7/Lower Caves | Encountered a Warlord checkpoint 12909 | -7/Lower Caves | Learned location of 1 exit from Factory 13093 | -7/Lower Caves | Discovered new exit (range 7) 13103 | -7/Lower Caves | Identified exit to Data Miner 13171 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13361 | -7/Lower Caves | Learned Factory non-interactive machine intel 13551 | -7/Lower Caves | Entered Data Miner 13553 | -7/Data Miner | Discovered new exit (range 6) 13576 | -7/Data Miner | Met Data Miner 13600 | -7/Data Miner | Learned location of Section 7 (-2) 13600 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13615 | -7/Data Miner | Received God Mode back door access code from Data Miner 13705 | -7/Data Miner | Data Conduit disabled 13833 | -7/Data Miner | Found Prototype Device 13833 | -7/Data Miner | Identified Exp. Thermal Shield 13911 | -7/Data Miner | Lost 5 parts (3n1u1w) 13991 | -7/Data Miner | Identified exit to Proximity Caves 13992 | -7/Data Miner | Entered Proximity Caves 14006 | -6/Proximity Caves | Learned Factory stockpile data 14217 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 14266 | -6/Proximity Caves | Learned Factory security intel 14488 | -6/Proximity Caves | Discovered exit to Factory (range 5) 14493 | -6/Proximity Caves | Learned Factory terminal intel 14508 | -6/Proximity Caves | Entered Factory 14508 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14509 | -6/Factory | Identified exit to Extension 14513 | -6/Factory | Loaded intel: 241 non-interactive machine locations 14514 | -6/Factory | Loaded intel: 27 terminal locations 14902 | -6/Factory | Repaired Imp. Carbon-fiber Leg 14936 | -6/Factory | Repaired Cooling System 14981 | -6/Factory | Repaired Hvy. Ion Cannon 15246 | -6/Factory | Discovered new exit (range 12) 15294 | -6/Factory | Identified exit to Factory 15348 | -6/Factory | Discovered new exit (range 4) 15353 | -6/Factory | Identified exit to Lower Caves 15398 | -6/Factory | Fabricated Adv. Plasma Cannon? 15520 | -6/Factory | Entered Lower Caves 15597 | -6/Lower Caves | Learned Factory emergency access door positions 15914 | -6/Lower Caves | Spotted B-75 Beast 16037 | -6/Lower Caves | Destroyed B-75 Beast 16247 | -6/Lower Caves | Discovered new exit (range 8) 16254 | -6/Lower Caves | Identified exit to Lower Caves 16260 | -6/Lower Caves | Entered another Lower Caves area 16444 | -6/Lower Caves | Discovered new exit (range 10) 16491 | -6/Lower Caves | Found Alien Artifact 16491 | -6/Lower Caves | Identified Core Expander 16491 | -6/Lower Caves | Installed Core Expander, added new Utility slot 16531 | -6/Lower Caves | Identified exit to Zion 16532 | -6/Lower Caves | Entered Zion 16554 | -6/Zion | Learned 8 Factory zone layouts 16568 | -6/Zion | System corruption cleaned by Quarantine Array 16624 | -6/Zion | Gained Derelict followers 16646 | -6/Zion | Given A8's code to call for help 17046 | -6/Zion | Found Prototype Processor 17046 | -6/Zion | Identified Exp. Targeting Computer 17049 | -6/Zion | Found Prototype Processor 17049 | -6/Zion | Identified Exp. Core Analyzer 17052 | -6/Zion | Found Prototype Processor 17052 | -6/Zion | Identified Exp. Armor Integrity Analyzer 17058 | -6/Zion | Found Prototype Processor 17058 | -6/Zion | Identified Exp. Terrain Scan Processor 17251 | -6/Zion | Given the Hacking Drone Bay 17947 | -6/Zion | Build established: Scavenger-Mutant 18578 | -6/Zion | Discovered new exit (range 5) 18595 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18603 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18829 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18831 | -6/Zion | Identified exit to Deep Caves 18861 | -6/Zion | Entered Deep Caves 18861 | -6/Deep Caves | Accompanied by 8 allies 18901 | -6/Deep Caves | Build established: Scavenger-Skirmisher 19019 | -6/Deep Caves | Attacked by Z-Imprinter 19029 | -6/Deep Caves | Allies destroyed Z-Imprinter 19119 | -6/Deep Caves | Z-Facility disabled 19567 | -6/Deep Caves | Discovered new exit (range 6) 19767 | -6/Deep Caves | Identified exit to Proximity Caves 19769 | -6/Deep Caves | Entered Proximity Caves 20248 | -5/Proximity Caves | Build established: Scavenger-Mutant 20251 | -5/Proximity Caves | Learned location of Armory (-4) 20318 | -5/Proximity Caves | Discovered exit to Factory (range 6) 20326 | -5/Proximity Caves | Entered Factory 20326 | -5/Factory | Evolved 2 slots: Utility x2 20327 | -5/Factory | Identified exit to Factory 20465 | -5/Factory | Repaired Flexi-carbon Leg 20612 | -5/Factory | Found Prototype Launcher 20612 | -5/Factory | Identified Scatter Rocket Array 20646 | -5/Factory | Build established: Scavenger-Gunner 20900 | -5/Factory | Discovered new exit (range 15) 20917 | -5/Factory | Identified exit to Upper Caves 20932 | -5/Factory | Entered Upper Caves 21147 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21224 | -5/Upper Caves | Discovered new exit (range 3) 21226 | -5/Upper Caves | Identified exit to Upper Caves 21227 | -5/Upper Caves | Entered another Upper Caves area 21239 | -5/Upper Caves | Discovered exit to Factory (range 15) 21281 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21647 | -5/Upper Caves | Discovered new exit (range 16) 21671 | -5/Upper Caves | Identified exit to Warlord 21673 | -5/Upper Caves | Entered Warlord 22041 | -5/Warlord | Met Warlord 22051 | -5/Warlord | Opened Warlord's prototype stash 22056 | -5/Warlord | Found Prototype Reactor 22066 | -5/Warlord | Warlord's base attacked by MAIN.C 22071 | -5/Warlord | Found Prototype Device 22071 | -5/Warlord | Identified System Purifier 22080 | -5/Warlord | Found Prototype Hackware 22416 | -5/Warlord | Warlord forces counterattacked 22499 | -5/Warlord | Spotted Executioner 22501 | -5/Warlord | Spotted Executioner 22504 | -5/Warlord | Spotted Executioner 22545 | -5/Warlord | Destroyed Executioner 22741 | -5/Warlord | Warlord base infiltrated, sounded retreat 22803 | -5/Warlord | Spotted Striker 22877 | -5/Warlord | Spotted Striker 22877 | -5/Warlord | Spotted Striker 22877 | -5/Warlord | Spotted Striker 22885 | -5/Warlord | Discovered new exit (range 16) 22901 | -5/Warlord | Identified exit to Proximity Caves 22912 | -5/Warlord | Entered Proximity Caves 22918 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23127 | -4/Proximity Caves | Discovered exit to Factory (range 6) 23135 | -4/Proximity Caves | Entered Factory 23135 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23136 | -4/Factory | Identified exit to Armory 23136 | -4/Factory | Identified System Mapper 23721 | -4/Factory | Lost 3 parts (1n1u1w) 23737 | -4/Factory | Identified Vortex Chain Reactor 23882 | -4/Factory | Identified exit to Upper Caves 24224 | -4/Factory | Entered Upper Caves 24224 | -4/Upper Caves | Accompanied by 2 allies 24266 | -4/Upper Caves | Encountered a Warlord checkpoint 24274 | -4/Upper Caves | Learned Research security intel 24422 | -4/Upper Caves | Learned location of 1 exit from Factory 24422 | -4/Upper Caves | Learned location of 1 exit from Research 24422 | -4/Upper Caves | Learned Armory trap positions 24657 | -4/Upper Caves | Discovered new exit (range 7) 24664 | -4/Upper Caves | Identified exit to Upper Caves 24699 | -4/Upper Caves | Entered another Upper Caves area 24699 | -4/Upper Caves | Accompanied by 1 ally 24869 | -4/Upper Caves | Learned Research trap positions 24869 | -4/Upper Caves | Learned Extension garrison access intel 24989 | -4/Upper Caves | Discovered new exit (range 6) 24994 | -4/Upper Caves | Identified exit to Zhirov 25012 | -4/Upper Caves | Entered Zhirov 25014 | -4/Zhirov | Discovered new exit (range 3) 25035 | -4/Zhirov | Met Zhirov 25056 | -4/Zhirov | Learned location of Quarantine (-2) 25056 | -4/Zhirov | Learned location of Command (-1) 25066 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25085 | -4/Zhirov | Found Alien Artifact 25085 | -4/Zhirov | Identified Integrated Dissipator 25085 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25104 | -4/Zhirov | Found Alien Artifact 25197 | -4/Zhirov | Identified exit to Proximity Caves 25198 | -4/Zhirov | Entered Proximity Caves 25390 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25723 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 25791 | -3/Proximity Caves | Build established: Hacker-Gunner 25968 | -3/Proximity Caves | Discovered new exit (range 8) 25977 | -3/Proximity Caves | Identified exit to Research 25978 | -3/Proximity Caves | Entered Research 25978 | -3/Research | Evolved 2 slots: Utility x2 25979 | -3/Research | Identified exit to Research 25980 | -3/Research | Loaded intel: 88 trap records 25997 | -3/Research | Spotted B-86 Titan 26234 | -3/Research | Discovered new exit (range 16) 26257 | -3/Research | Identified exit to Testing 26258 | -3/Research | Entered Testing 26368 | -3/Testing | Found Prototype Device 26368 | -3/Testing | Identified AEGIS Remote Shield 26438 | -3/Testing | Found Prototype Processor 26438 | -3/Testing | Identified Exp. Target Analyzer 26460 | -3/Testing | Spotted Striker 26464 | -3/Testing | Spotted Striker 26510 | -3/Testing | Found Prototype Ballistic Gun 26511 | -3/Testing | Identified Hyp. Multirail 26587 | -3/Testing | Found Prototype Device 26587 | -3/Testing | Identified Exp. Hardlight Generator 26729 | -3/Testing | Found Prototype Processor 26729 | -3/Testing | Identified Exp. Signal Interpreter 26782 | -3/Testing | Found Prototype Hackware 26802 | -3/Testing | Identified Transdimensional Reconstructor 26802 | -3/Testing | Identified Ghost Barrier 26971 | -3/Testing | Repaired Coolant Network? 27118 | -3/Testing | Discovered exit to Research (range 5) 27340 | -3/Testing | Found Prototype Device 27340 | -3/Testing | Identified Femtoactuators 27752 | -3/Testing | Warped through subspace 27889 | -3/Testing | Build established: Hacker-Mutant 28124 | -3/Testing | Entered Research 28124 | -2/Research | Warlord forces began assault on 0b10 28124 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 28141 | -2/Research | Identified exit to Quarantine 28234 | -2/Research | Research machine network offline 28498 | -2/Research | Build established: Hacker-Gunner 28610 | -2/Research | Found Exp. Core Analyzer 28699 | -2/Research | Spotted Striker 28703 | -2/Research | Spotted Striker 28715 | -2/Research | Destroyed Striker 28733 | -2/Research | Entered Quarantine 29163 | -2/Quarantine | Met incapacitated Sigix Warrior 29163 | -2/Quarantine | Lockdown squad dispatched 29166 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 29168 | -2/Quarantine | Unlocked Sigix quarantine chamber 29271 | -2/Quarantine | Destroyed Lightning 29271 | -2/Quarantine | Destroyed Lightning 29274 | -2/Quarantine | Spotted Lightning 29277 | -2/Quarantine | Destroyed Lightning 29316 | -2/Quarantine | Found Prototype Device 29316 | -2/Quarantine | Identified Exp. EM Disruption Field 29331 | -2/Quarantine | Found Exp. EM Disruption Field 29336 | -2/Quarantine | Found Prototype Energy Cannon 29336 | -2/Quarantine | Identified EMDS 29498 | -2/Quarantine | Found Alien Artifact 29498 | -2/Quarantine | Identified Core Reset Matrix 29498 | -2/Quarantine | Used Core Reset Matrix 29502 | -2/Quarantine | Sensed 14 artifacts in vicinity 29697 | -2/Quarantine | P-80 Master assimilated allied Technician 9a 29735 | -2/Quarantine | Build established: Hacker-Mutant 29879 | -2/Quarantine | Cryocooling Duct disabled 29894 | -2/Quarantine | Ambient heat levels rising (+20) 29894 | -2/Quarantine | Non-combat units ordered to evacuate 30104 | -2/Quarantine | Discovered new exit (range 16) 30160 | -2/Quarantine | Found Subatomic Replicator 30231 | -2/Quarantine | Spotted Alpha 7 30455 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 30497 | -2/Quarantine | Spotted Fortress 30572 | -2/Quarantine | Discovered new exit (range 5) 30575 | -2/Quarantine | Identified exit to Section 7 30583 | -2/Quarantine | Entered Section 7 30584 | -2/Section 7 | Sensed 19 artifacts in vicinity 30589 | -2/Section 7 | Spotted S7 Guard 30611 | -2/Section 7 | Destroyed S7 Guard 30716 | -2/Section 7 | Warped through subspace 30753 | -2/Section 7 | Scanned by Researcher 30813 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 30815 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 30954 | -2/Section 7 | Spotted S7 Guard 30982 | -2/Section 7 | Found Core Membrane 30982 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 31072 | -2/Section 7 | Destroyed S7 Guard 31077 | -2/Section 7 | Found Prototype Protection 31077 | -2/Section 7 | Identified Hvy. Regenerative Plating 31107 | -2/Section 7 | Build established: Generator-Mutant 31138 | -2/Section 7 | Repaired Imp. Weapon Cycler 31215 | -2/Section 7 | Spotted S7 Guard 31236 | -2/Section 7 | Found Core Regenerator 31241 | -2/Section 7 | Discovered new exit (range 4) 31341 | -2/Section 7 | Destroyed S7 Guard 31344 | -2/Section 7 | Identified exit to Access 31491 | -2/Section 7 | Spotted Alpha 7 31492 | -2/Section 7 | Spotted Alpha 7 31551 | -2/Section 7 | Destroyed Alpha 7 31610 | -2/Section 7 | Destroyed Alpha 7 31616 | -2/Section 7 | Found Prototype Processor 31616 | -2/Section 7 | Identified Exp. Target Analyzer 31620 | -2/Section 7 | Found Prototype Processor 31620 | -2/Section 7 | Identified Exp. Targeting Computer 31730 | -2/Section 7 | Spotted B-99 Colossus 31797 | -2/Section 7 | Lost 4 parts (1p1n2w) 31901 | -2/Section 7 | Lost 5 parts (2p1n1u1w) 31915 | -2/Section 7 | Self-destructed Last Messages --------------- 31867_ Hvy. Regenerative Plating destroyed. 31870_ Quantum Reactor destroyed. 31870_ Hdn. Centrium Leg destroyed. 31871_ Triggered Shock Trap. 31871_ The floor emits a surge of raw power. 31871_ Core Membrane filtered system corruption (2). 31875_ System corrupted: Component data lost. 31876_ Slug penetrates Door. 31876_ Slug penetrates Wall. 31893_ Core Membrane filtered system corruption (1). 31904_ System corrupted: Substantial component data lost. 31904_ Core Membrane filtered system corruption (1). 31907_ Penetrated by Slug. 31907_ Coolant Network destroyed. 31910_ Penetrated by Slug. 31910_ Slug penetrates Door. 31910_ K-01 Serf destroyed. 31913_ Core Membrane filtered system corruption (1). 31914_ Slug penetrates Door. 31914_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | =## !* # """ ### ""# ###### | | * ##%$== # """" ## ""# #??# | | %!##*$!% !""#????????# ### #??# " | | ## " %"#????????# #?# #??# " | | ##"""" "" "#????????#######?# ########?## " | | "" ##"""""""""#????????????????# ?????????# | | "" ############????????????????# ?????######### | | T" #???????????????????????????# ?? | | "" #???????????????????????????# ??? | | "" #?=????????????*????????????# ?????" | | #???????????????????????????#?] ??" | | %%#????????????????????????????? ?" ######## | | #????????????????????????????? "" #??????? | | #????????????????????????????# "" #??????? | | #????????????????????????????# #??????? | | #????????????????????????????# #??????? | | #????????########+############ #??????? | | ???????? c """ #??????? | | ??????? """ #??????? | | ?g????? * R """ #??????? | | c?A????? !% = p R #??????? | | #######+######+##??# """ #######+ | | ????????????# # """ | | ???????????????? ; p""" | | ????????c??????[???# h | | ???????????????!???+ @ h Y u | | ???????!???????????#######;#+###;#########+####### | | ???????????????????????? ## # | | ??????????????????????""" """ """ ##! !! """"""" # | | ???????????????????? """ """ """ ## !! """"""" / | | ?????????w?????????# """ """ """ ## """"""" # | | ???????????????????# ## # | | ????????????????????? # # | | ?????????????????????###################""" """### | | ?????????????????????????????????????????""T"""#?? | | ?????????????????????????????????????????######??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????!??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??!?]????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????""?????????????????????????????? | | ????????????????##""?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Energy Generation 90 Energy Capacity 1540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: TH 30 Resistance: EM 75 Propulsion Shielding 90 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Adv. Thermal Defense Suite | -2/Section 7 | Archive Centrium Heavy Treads | -2/Section 7 | Archive Gravity Neutralizer | -2/Section 7 | Archive Hdn. Centrium Heavy Treads | -2/Section 7 | Archive Adv. Energy Well | -2/Section 7 | Archive Robot Schematics ------------------ A-27 Freighter | -2/Section 7 | Archive Fabricated ------------ Adv. Plasma Cannon | x2 | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix High-powered Transdimensional Reconstructor Subatomic Replicator Supercharged Integrated Reactor Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed HeartMakeshiftRegenerator Manual? 0 Play Time 03:21:26 Cumulative 1452.9 hours Start 2022.02.28 @ 14:42:59 End 2022.02.28 @ 18:06:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 510 Rogue 510 Adventurer 0 Explorer 0 Win Type - Total 103 Types 22/12/43/5/1/2/16/1/1 Lore% 96 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f77f046e-ebf8-42bb-858b-1037319ea604