Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.10.29 @ 16:50:23 // Halloween2019/Abominations Player: Ms Vella Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (8) 40 Value Destroyed (467) 467 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 707 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Location -10/Materials Parts ------- Power (1) Light Ion Engine Propulsion (2) Aluminum Leg Aluminum Leg Utility (2) Large Storage Unit Large Storage Unit Weapon (2) Assault Rifle Light Assault Rifle Inventory (16) Ion Engine Light Ion Engine Heat Sink Small Storage Unit Medium Matter Pod (100) Sensor Array Signal Interpreter Targeting Computer Peak State ------------ Power Light Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Large Storage Unit Large Storage Unit Weapon Assault Rifle Assault Rifle Inventory Light Ion Engine Heat Sink Small Storage Unit Medium Matter Pod Sensor Array Signal Interpreter Targeting Computer Assault Rifle Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 20 | . 20 Power 2 | . 2 Engine 2 | . 2 Core . | . . Reactor . | . . Propulsion 7 | . 7 Treads . | . . Leg 7 | . 7 Wheel . | . . Hover . | . . Flight . | . . Utility 3 | . 3 Device 1 | . 1 Storage 2 | . 2 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 8 | . 8 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 8 | . 8 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 2 | . 2 Propulsion 3 | . 3 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 4 | . 4 Average Slot Usage (%) 93 | . 93 Engine 13 | . 13 Leg 24 | . 24 Device 1 | . 1 Storage 25 | . 25 Energy Gun 1 | . 1 Ballistic Gun 25 | . 25 Naked Turns . | . . Heaviest Build 40 | 10 40 Greatest Support 20 | 20 20 Greatest Overweight (x) 12 | . 12 Average Overweight (x) 1 | . 1 Largest Inventory Capacity 16 | 6 16 Average Capacity 14 | 6 14 Most Carried 12 | 5 12 Average Carried 8 | 3 8 Final Capacity 16 | 6 16 Final Carried 8 | 2 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 629 | 200 429 Remotely . | . . Salvage Created 400 | . 400 Parts 35 | . 35 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 8 | . 8 Guns 8 | . 8 Classes Destroyed 2 | . 2 Grunt 1 | . 1 Abomination 7 | . 7 Best Kill Streak 2 | . 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 1128 | . 1128 Core 292 | . 292 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 42 | . 42 Largest 2 | . 2 Hottest 40 | . 40 Shots Fired 75 | . 75 Gun 75 | . 75 Cannon . | . . Launcher . | . . Special . | . . Kinetic 75 | . 75 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 28 | . 28 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 68 | . 68 Core Hits 22 | . 22 Critical Hits 1 | . 1 Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 779 | . 779 Guns 767 | . 767 Cannons . | . . Explosions . | . . Melee . | . . Ramming 12 | . 12 Kinetic 767 | . 767 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 5 | . 5 Shots . | . . Rammed 1 | . 1 Targets Rammed 2 | . 2 Kicked 1 | . 1 Crushed . | . . Highest Temperature 9 | . 9 Average Temperature 7 | . 7 Received Heat Transfer 195 | . 195 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 30 | . 30 Average Influence 5 | . 5 Maximum Alert Level . | . . Low Security (%) 100 | . . Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 10 | . 10 Investigation 7 | . 7 Extermination . | . . Reinforcement . | . . Assault 3 | . 3 Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 5 | . 5 Communications Jammed . | . . Distress Signals . | . . Times Spotted 12 | . 12 Peak Tracking Total 6 | . 6 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 5 | . 5 Terminals 5 | . 5 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 8 | . 8 Successful 4 | . 4 Failed 4 | . 4 Catastrophic 1 | . 1 Database Lockouts . | . . Manual 7 | . 7 Terminals 8 | . 8 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 9 | . 9 Terminals 4 | . 4 Search 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 589 | 3 586 Spaces Moved 257 | 1 256 Core 4 | . 4 Treads . | . . Legs 253 | 1 252 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 120 | 120 120 Average Speed 161 | 120 161 Slowest Speed 650 | 120 650 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 22 | 2 43 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 342 | 4 338 Wait 3 | . 3 Move 256 | . 256 Hop . | . . Pick Up 12 | . 12 Fast Attach 11 | . 11 Attach 7 | . 7 Detach 2 | . 2 Swap 2 | . 2 Drop 5 | 4 1 Fire 42 | . 42 Melee . | . . Ram . | . . Kick 2 | . 2 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 381 | -10/Materials | Core integrity fell below 50% 417 | -10/Materials | Lost 4 parts (1p1n2w) 440 | -10/Materials | Discovered new exit (range 11) 488 | -10/Materials | Core integrity fell below 20% 590 | -10/Materials | Core destroyed Last Messages --------------- COORDINATES_EXTRACTED 00473_ ALERT: Suspicious activity at Terminal M005. Dispatching Investigation squad. 00481_ Ion Engine destroyed. 00486_ ALERT: Dispatching additional forces to engage threats. 00487_ Unstable Anomaly suddenly flashes brightly. 00487_ Engulfed by violent ripples tearing at the fabric of space. 00512_ Aluminum Leg destroyed. 00512_ Destroyed Lgt. Ion Engine. 00523_ Lesser Abomination destroyed. 00539_ Acquired Lgt. Ion Engine. 00540_ Acquired 40 matter. 00546_ Extracted 20 matter. 00559_ ALERT: Alarm triggered, dispatching investigation squad. 00567_ ALERT: Dispatching additional forces to engage threats. 00583_ Unstable Anomaly suddenly flashes brightly. 00583_ Engulfed by violent ripples tearing at the fabric of space. 00583_ Aluminum Leg destroyed. 00590_ Unstable Anomaly suddenly flashes brightly. 00590_ Engulfed by violent ripples tearing at the fabric of space. Map ----- +----------------------------------------------------+ | ?????????#"" ""#?????????????????? | | ?????????# #?????????????????? | | ?????????# < #?????????????????? | | ?????????# #???????###???????? | | ?????????? #?????? ????????? | | ??????????? #?????? #?????????? | | ??########## #?????? #?????????? | | ??#=[!! # ####### #????????#? | | ??#" """ + #????????# | | ??#" """ # % #????????#" | | ??#"=""" # %#????????# | | ??#T # ######????????+ | | ??#" """ # #?????????????# | | ??#" """ # #?????????????# | | ??#" """ # #?????????????# | | ??# + ##????????????## | | ??########## ### ######????????# | | ???????????# #?# ########## | | ???????????# #?# !+ | | ???????????# #?# %####### | | ?????#######+### ####+##/#####?# | | ?????# % ####+###?# % % #?# | | ?????# #??? ???# % % #?# | | ?????# #???" ???#| #?# | | ?????# % #???""???# #?# | | ?????# @ #????"???###########?# | | ?????# #????????????????????? | | ?????# !% #????????????????????? | | ?????# % n #????????????????????? | | ?????# [ #????????????????????? | | ?????#####A####????????????????????? | | ????????? ????????????????????????? | | ????????? ????????????????????????? | | ????????? ????????????????????????? | | ????????# ????????????????????????? | | ????????# ????????????????????????? | | ????????# ????????????????????????? | | ????????# ?????????????????????????? | | ????????+ ?????????????????????????? | | ????????# ?????????????????????????? | | ????????? ?????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisHardlightManipulator Manual? 0 Play Time 00:10:48 Cumulative 177.3 hours Start 2019.10.29 @ 16:43:50 End 2019.10.29 @ 16:50:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2019/Abominations Game No. 111 Rogue -111 Adventurer 111 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 61 Gallery% 67 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a9ff5ee-5ded-44ff-bc60-0e134400121f