Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.18 @ 11:47:11 Player: OccultOnion Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (3771) 3771 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (228) 228 TOTAL SCORE: 10384 Bonus ------- Follower Combat Kills 228 Cogmind --------- Core Integrity 0/1450 Matter 279/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Particle Reactor Centrium Wheel Centrium Wheel Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Advanced Medium Treads Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Energy Well Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Layered Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Quantum Rifle Railgun Gamma Bomb Array Powered Hammer > --- INVENTORY -------- Particle Reactor Antigrav Array Heavy Machine Gun [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Improved ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Great Axe Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Gamma Bomb Array Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . Propulsion 4 | . . 1 . 1 . 2 . . . Utility 9 | . . 1 1 1 1 . 2 2 1 Weapon 2 | . . . 1 . . . . . 1 Parts Attached 144 | 1 2 6 7 35 12 13 9 47 12 Power 14 | . . 1 . 2 3 2 . 5 1 Engine 5 | . . 1 . 1 2 . . 1 . Core 5 | . . . . 1 1 2 . 1 . Reactor 4 | . . . . . . . . 3 1 Propulsion 51 | . . 2 2 19 3 3 3 15 4 Treads 6 | . . . . 1 . . . 5 . Leg 22 | . . 2 2 13 . . 1 4 . Wheel 4 | . . . . 1 . . . 1 2 Hover 16 | . . . . 4 3 3 1 3 2 Flight 3 | . . . . . . . 1 2 . Utility 36 | 1 1 1 2 6 2 6 4 12 1 Device 20 | . . 1 . 6 2 4 2 5 . Storage 5 | 1 1 . . . . 1 1 1 . Processor 8 | . . . 2 . . 1 . 5 . Hackware 1 | . . . . . . . 1 . . Protection 2 | . . . . . . . . 1 1 Artifact . | . . . . . . . . . . Weapon 43 | . 1 2 3 8 4 2 2 15 6 Energy Gun 11 | . 1 1 1 1 . 1 1 3 2 Energy Cannon 4 | . . . . 2 1 . 1 . . Ballistic Gun 16 | . . 1 1 3 2 . . 5 4 Ballistic Cannon 3 | . . . . . 1 . . 2 . Launcher 3 | . . . . . . 1 . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . 1 1 . . . 3 . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 1 1 2 . Parts Lost 108 | . . 4 4 20 7 6 9 29 29 Power 15 | . . 1 . 2 2 2 1 4 3 Propulsion 37 | . . 1 2 11 1 2 2 10 8 Utility 22 | . . . . 2 1 1 4 5 9 Weapon 34 | . . 2 2 5 3 1 2 10 9 Highest Loss Streak 16 | . . 2 4 5 2 5 4 10 16 Average Slot Usage (%) 88 | . 100 99 91 95 85 80 82 78 74 Engine 4 | . 14 11 9 4 5 3 . . . Core 3 | . . . . 2 6 6 10 2 2 Treads 1 | . . . . . . . . 4 10 Leg 13 | . 28 32 24 23 . . 1 5 2 Hover 6 | . . . . 2 12 16 16 6 1 Device 13 | . . 11 9 13 19 16 14 11 10 Storage 13 | . 28 22 18 15 13 11 12 8 3 Processor 7 | . . . 3 7 6 5 5 12 18 Hackware 1 | . . . . . . . 4 4 3 Energy Gun 2 | . 6 11 8 2 . 3 1 1 2 Energy Cannon 2 | . . . . 2 6 . . . . Ballistic Gun 6 | . 22 11 9 9 5 . . 2 3 Impact Weapon 3 | . . . 9 6 . . . 3 1 Slashing Weapon 1 | . . . . . 6 5 5 . . Naked Turns 24 | . . . . . . . . . 24 Heaviest Build 64 | 15 28 29 32 43 61 62 61 64 63 Greatest Support 89 | 20 20 33 33 50 65 84 89 53 64 Greatest Overweight (x) 4 | . 1 1 1 4 1 1 2 3 3 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 12 | 8 12 12 12 12 12 12 12 10 4 Average Capacity 10 | 6 8 12 12 12 12 11 11 7 4 Most Carried 12 | 6 9 11 12 12 12 12 12 10 4 Average Carried 9 | 5 7 9 9 11 11 10 9 5 3 Final Capacity 12 | 8 12 12 12 12 12 12 10 4 4 Final Carried 12 | 6 9 10 12 12 12 9 7 3 3 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 2843 | 212 55 85 96 648 280 100 69 1085 213 Remotely . | . . . . . . . . . . Salvage Created 4170 | 54 96 481 242 1041 570 102 81 1064 439 Parts 176 | 1 5 25 11 43 27 3 . 47 14 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 6 | . . . . 1 . 1 1 2 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 74 | . 2 12 4 21 14 2 2 12 5 Guns 47 | . 2 12 4 15 5 1 1 3 4 Cannons 14 | . . . . 6 6 . 1 1 . AOE 11 | . . . . . 3 1 . 6 1 Classes Destroyed 14 | 1 1 3 2 5 1 . . 1 . Worker 6 | . . . . . 1 . . 5 . Builder 7 | . . . . 1 . . . 5 1 Tunneler 1 | . . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . . Recycler 1 | 1 . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . Operator 2 | . . . . 1 . . . 1 . Swarmer 17 | . . 2 . 7 7 . . . 1 Grunt 23 | . 2 8 2 6 2 . . 3 . Brawler 2 | . . 1 . 1 . . . . . Duelist 2 | . . . 1 1 . . . . . Sentry 17 | . . 1 1 1 3 2 2 5 2 Hunter 5 | . . . . 2 . . . 1 2 Programmer 8 | . . . . 3 2 . . 3 . Best Kill Streak 7 | 1 1 3 3 5 4 1 1 7 2 Combat Bots Only 5 | . 1 3 3 5 4 1 1 3 1 Max Kills in Single Turn 3 | 1 1 1 1 2 3 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 1 . 2 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Damage Taken 14374 | . 190 526 236 2454 1123 481 838 4387 4139 Core 3164 | . 52 62 67 386 100 40 125 881 1451 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 77 | 100 79 84 87 44 88 96 89 32 . Volleys Fired 361 | 6 21 44 17 89 40 8 20 84 32 Largest 3 | 2 2 2 2 2 2 2 2 2 3 Hottest 218 | 40 60 60 63 124 104 92 92 174 218 Shots Fired 641 | 12 42 87 31 170 79 13 26 119 62 Gun 502 | 12 42 87 31 147 34 2 13 77 57 Cannon 104 | . . . . 23 45 8 7 21 . Launcher 35 | . . . . . . 3 6 21 5 Special . | . . . . . . . . . . Kinetic 375 | 12 35 43 17 121 34 8 7 58 40 Thermal 169 | . . 30 14 16 40 2 13 37 17 Explosive 11 | . . . . . . 3 6 2 . Electromagnetic 86 | . 7 14 . 33 5 . . 22 5 Robot Hit Streak 36 | 4 9 13 6 36 10 12 4 13 32 Robot Miss Streak 9 | 1 2 2 3 4 4 4 3 9 3 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 2 | . . . . 1 . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . Shots Hit Robots 495 | 8 28 62 19 135 58 11 16 104 54 Core Hits 293 | 2 7 21 12 59 37 17 17 95 26 Critical Hits 10 | 1 . 1 . . 1 . . 3 4 Critical Kills 3 | 1 . 1 . . . . . 1 . Critical Parts Destroyed 6 | . . . . . 1 . . 1 4 Melee Attacks 120 | . . . 1 45 33 11 3 26 1 Impact 66 | . . . 1 45 . . . 19 1 Slashing 54 | . . . . . 33 11 3 7 . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . . 4 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11076 | 65 206 746 226 2365 1760 352 465 3500 1391 Guns 6507 | 65 206 690 226 1753 547 49 189 1651 1131 Cannons 2431 | . . . . 465 978 247 158 583 . Explosions 1710 | . . 56 . 147 108 56 118 969 256 Melee 424 | . . . . . 127 . . 297 . Ramming 4 | . . . . . . . . . 4 Kinetic 5227 | 65 167 206 122 1502 547 247 158 1502 711 Thermal 3264 | . . 379 104 296 1021 49 189 806 420 Explosive 307 | . . . . . . 56 118 133 . Electromagnetic 1850 | . 39 161 . 567 65 . . 762 256 Impact 297 | . . . . . . . . 297 . Slashing 127 | . . . . . 127 . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . 1 . 3 1 . . 13 4 Average Corruption 3 | . . 1 . 2 1 . . 9 3 Corruption Purged . | . . . . . . . . . . Effects 52 | . . . . 25 2 . . 25 . Message Errors 7 | . . . . 5 . . . 2 . Matter Fused 10 | . . . . 5 . . . 5 . Heat Flow Errors 6 | . . . . 4 . . . 2 . Energy Discharges 6 | . . . . 4 1 . . 1 . Data Loss (minor) 9 | . . . . 3 . . . 6 . Misdirections 2 | . . . . . . . . 2 . Targeting Errors 10 | . . . . 3 1 . . 6 . Weapon Failures 2 | . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 201 | . . . . 28 28 . . 145 . Projectiles 56 | . . . . 28 28 . . . . Explosions . | . . . . . . . . . . Melee 145 | . . . . . . . . 145 . Knockbacks 7 | . . . . . . 2 . 5 . Impact 2 | . . . . . . . . 2 . Kinetic 4 | . . . . . . 2 . 2 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 355 | . . 55 . 22 47 . 4 185 42 Shots 33 | . . 1 . 1 1 . 1 21 8 Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 286 | . 64 14 . 286 156 192 249 198 186 Average Temperature 63 | . 17 4 . 78 50 89 60 78 78 Received Heat Transfer 1839 | . 105 201 126 459 210 27 204 228 279 Effects 4 | . . . . 1 . . 3 . . Energy Bleed 1 | . . . . 1 . . . . . Interference 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Fried 19 | . . 1 . 3 . . . 13 2 Impact Corruptions 5 | . . . . . . . . 5 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . 2 1 . 2 . . . 2 Heat Transferred 4838 | . . 725 225 475 1450 100 296 1049 518 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . 1 . 1 1 . . 1 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 347 | 5 98 275 135 215 273 296 240 347 312 Initial 195 | . 3 40 38 60 51 114 47 105 195 Average 121 | 2 48 131 98 57 164 159 159 142 254 Maximum Alert Level 1 | . . 1 . 1 1 1 1 1 1 Low Security (%) 81 | 100 100 85 100 98 63 90 51 81 19 Level 1 18 | . . 14 . 1 36 9 48 18 80 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . . 2 . 6 4 . 1 8 3 Investigation . | . . . . . . . . . . Extermination 8 | . . . . 4 2 . . 1 1 Reinforcement 13 | . . 2 . 2 2 . 1 4 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 3 1 Haulers Reinforced 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 8 | . 2 2 1 1 . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 140 | . 4 17 6 30 21 5 7 30 20 Peak Tracking Total 9 | . 3 7 3 5 4 2 3 7 9 Tactical Retreats 14 | . 1 2 . 2 2 1 . 4 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 14 | . . 1 . 4 2 1 . 2 4 Indirectly 4 | . . . . . . . . 2 2 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 1 | . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . 1 . Garrison Access 2 | . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 39 | . 2 4 3 5 16 2 4 3 . Terminals 29 | . 2 4 3 5 11 2 1 1 . Fabricators 5 | . . . . . 2 . 2 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 3 | . . . . . 2 . 1 . . Total Hacks 102 | . 12 17 9 11 33 4 10 6 . Successful 48 | . 7 7 5 6 15 . 4 4 . Failed 53 | . 5 9 4 5 18 4 6 2 . Catastrophic 10 | . . . 1 1 5 . 3 . . Database Lockouts 1 | . . 1 . . . . . . . Manual 69 | . 8 17 8 11 21 2 2 . . Terminals 83 | . 12 17 9 11 25 4 3 2 . Fabricators 7 | . . . . . 2 . 4 1 . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 7 | . . . . . 4 . 3 . . Terminal Hacks 19 | . 5 5 2 1 4 . 1 1 . Record 1 | . . . . . . . . 1 . Part Schematic 2 | . 1 1 . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . Level Access Points 2 | . . . 1 . 1 . . . . Alert Level 6 | . 1 2 1 . 1 . 1 . . Unreport Threat 3 | . . 2 . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . 2 . 2 1 . Build 5 | . . . . . 2 . 2 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer 1 | . . . . . 1 . . . . Insert Component 1 | . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . Seal Access 2 | . . . . . 2 . . . . Unauthorized Hacks 19 | . 2 2 3 5 6 . 1 . . Terminals 19 | . 2 2 3 5 6 . 1 . . Assimilate 2 | . . . . 1 1 . . . . Botnet 17 | . 2 2 3 4 5 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 36 | . 2 4 2 5 14 2 4 3 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 6 | . . . . . 2 . 1 3 . Matter 1008 | . . . . . 306 . 351 351 . Time 222 | . . . . . 67 . 93 62 . Total Robot Build Rating 30 | . . . . . 2 . 7 21 . Part Schematics Acquired 2 | . 1 1 . . . . . . . Parts Built 1 | . . . . . . . 1 . . Matter 417 | . . . . . . . 417 . . Time 111 | . . . . . . . 111 . . Total Part Build Rating 9 | . . . . . . . 9 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . Programmers 4 | . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies 6 | . . . . . 2 . 1 3 . Largest Group 3 | . . . . . 1 . 1 3 . Highest-Rated Group 144 | . . . . . 9 . 32 144 . Highest-Rated Ally 48 | . . . . . 9 . 32 48 . Total Orders 2 | . . . . . 1 1 . . . EXPLORE 2 | . . . . . 1 1 . . . Ally Attacks 22 | . . . . . . . . 22 . Total Damage 678 | . . . . . . . . 678 . Kills 4 | . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total 3 | . 2 . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . 1 1 . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 6202 | 28 207 394 250 2017 1159 445 267 1071 364 Spaces Moved 4433 | 8 111 186 144 1046 1287 554 260 556 281 Core 44 | . . . . . . . . . 44 Treads 26 | . . . . 22 . . . 4 . Legs 1546 | 8 111 186 144 910 9 . 32 146 . Wheels 388 | . . . . 65 . . . 203 120 Hover 2344 | . . . . 49 1278 554 228 118 117 Flight 85 | . . . . . . . . 85 . Fastest Speed 37 | 120 120 120 120 120 56 52 53 37 50 Average Speed 94 | 120 123 120 122 138 65 53 71 116 86 Slowest Speed 250 | 120 150 150 150 250 130 110 180 180 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 17 | 3 26 21 12 27 37 14 6 14 10 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 106 | . . . 1 41 32 11 3 17 1 Terrain Destroyed 316 | . . 10 1 45 50 72 82 53 3 Melee 106 | . . . 1 41 32 11 3 17 1 Projectile 15 | . . . . . 14 . . . 1 AOE 195 | . . 10 . 4 4 61 79 36 1 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total 5639 | 17 146 277 192 1369 1479 673 313 830 343 Wait 319 | . 4 35 5 87 59 61 11 55 2 Move 4424 | 7 110 185 143 1045 1286 553 259 555 281 Hop . | . . . . . . . . . . Pick Up 184 | 2 6 7 14 46 21 19 9 49 11 Fast Attach . | . . . . . . . . . . Attach 122 | 1 . 6 6 26 11 9 8 43 12 Detach 7 | . . . . . . 1 1 3 2 Swap 22 | . 2 . 1 9 1 4 1 4 . Drop 66 | 1 3 . 5 22 15 7 1 11 1 Fire 361 | 6 21 44 17 89 40 8 20 84 32 Melee 120 | . . . 1 45 33 11 3 26 1 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 4) 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 608 | -9/Materials | Discovered new exit (range 16) 609 | -9/Materials | Central database locked down 630 | -9/Materials | Entered another Materials area 630 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 639 | -8/Materials | Identified exit to Factory 689 | -8/Materials | Build established: Scavenger-Mutant 734 | -8/Materials | Lost 4 parts (2n2w) 880 | -8/Materials | Entered Factory 880 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1457 | -7/Factory | Lost 5 parts (1p4n) 2110 | -7/Factory | Core integrity fell below 50% 2140 | -7/Factory | Lost 5 parts (1p3n1w) 2312 | -7/Factory | Lost 4 parts (2n1u1w) 2892 | -7/Factory | Discovered new exit (range 5) 2897 | -7/Factory | Entered another Factory area 2897 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3140 | -6/Factory | Build established: Mutant 3383 | -6/Factory | Fabricated T-07 Excavator (x1) 3393 | -6/Factory | Discovered new exit (range 5) 3702 | -6/Factory | Fabricated K-01 Serf (x1) 3888 | -6/Factory | Identified exit to Factory 4056 | -6/Factory | Entered another Factory area 4056 | -5/Factory | Evolved 2 slots: Propulsion x2 4393 | -5/Factory | Lost 5 parts (1p2n1u1w) 4496 | -5/Factory | Discovered new exit (range 7) 4500 | -5/Factory | Identified exit to Factory 4501 | -5/Factory | Entered another Factory area 4501 | -4/Factory | Evolved 2 slots: Utility x2 4638 | -4/Factory | Discovered new exit (range 7) 4664 | -4/Factory | Fabricated M-36 Artificer? 4667 | -4/Factory | Fabricated Imp. Quantum Reactor? 4703 | -4/Factory | Identified exit to Research 4714 | -4/Factory | Lost 4 parts (2n1u1w) 4768 | -4/Factory | Entered Research 4768 | -3/Research | Accompanied by 1 ally 4768 | -3/Research | Evolved 2 slots: Utility x2 4796 | -3/Research | Lost 3 parts (1p1u1w) 4988 | -3/Research | Spotted B-86 Titan 5028 | -3/Research | Lost 3 parts (1p2w) 5166 | -3/Research | Lost 9 parts (1p4n2u2w) 5206 | -3/Research | Fabricated L-61 Swordsman? 5236 | -3/Research | Lost 3 parts (2n1u) 5274 | -3/Research | Found Gamma Bomb Array 5357 | -3/Research | Garrison activated, responded to threat 5415 | -3/Research | Core integrity fell below 50% 5475 | -3/Research | Lost 10 parts (2p2n2u4w) 5596 | -3/Research | System corruption reached 10% 5755 | -3/Research | Build established: Scavenger-Mutant 5819 | -3/Research | Discovered new exit (range 12) 5839 | -3/Research | Entered another Research area 5839 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 6105 | -2/Research | Lost 16 parts (2p6n2u6w) 6108 | -2/Research | Spotted B-90 Cyclops 6172 | -2/Research | Core integrity fell below 50% 6180 | -2/Research | Core integrity fell below 20% 6203 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06175_ Slug penetrates Wall. 06175_ Slug penetrates P-80 Master. 06176_ Energy Well destroyed. 06176_ Penetrated by Slug. 06176_ Slug penetrates Wall. 06177_ P-80 Master resets B-90 Cyclops, system corruption cleaned. 06179_ Triggered Blade Trap. 06179_ Massive razor-sharp blades shoot up from within the floor. 06179_ Adv. Target Analyzer severed. 06179_ Broken Enh. Optical Array severed. 06179_ Penetrated by Slug. 06179_ Dropped Adv. Heavy Siege Treads. 06180_ Penetrated by Slug. 06180_ Slug penetrates P-80 Master. 06180_ Acquired Lgt. Particle Reactor. 06182_ Triggered Blade Trap. 06182_ Massive razor-sharp blades shoot up from within the floor. 06194_ Slug penetrates Wall. 06195_ W-44 Eye sends out distress signal. 06200_ Slammed into W-44 Eye. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# ! #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# !#?????????????????????? | | ??????????????####?????# #?????????????????????? | | ??????????????? ????# #?????????????????????? | | ?????????????# ?? ??? ]??????????????????????? | | ?????????????# ?? ????????##k#??????????? | | ?????????????# k##/### #?????????? | | ????????????????"""" /w@Y +?????????? | | ????????????????"""" ## ### #?????????? | | ????????????????"""?????# #????????###???????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????#######?# #??????????????????????? | | ????????????????# ?# #??????????????????????? | | ????????????????# # #???????????######?????? | | ????????????????# #p##+######### #?????? | | ????????????????# ! + ##+##?? | | ????????????????# # !!! ?? | | ????????????????#########p## !!! ! ?? | | ?????????????????????# = # !! ??? | | ?????????????????????# #! #?????? | | ?????????????????????#!! # #?????? | | ?????????????????????#! ! + #?????? | | ?????????????????????# ####### #?????? | | ?????????????????????########????# #?????? | | ?????????????????????# = #????# #?????? | | ?????????????????????# ###### #?????? | | ?????????????????????# !! + #?????? | | ?????????????????????# ! ########## #?#+#?? | | ?????????????????????# #????????# #?# #?? | | ?????????????????????# #####????# ### ### | | ?????????????????????####+#### #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 100 Energy Generation 39 Energy Capacity 910 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 EM Shielding 2 Armor Coverage 150 Resistance: EM 25 Evasion (%) 62 Targeting Accuracy 24 Target Analysis 8 Recoil Reduction 1 Overload Amplification 75 Offensive Hacking 12 Item Schematics ----------------- Terrain Scanner | -10/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -6/Factory | Preloaded K-01 Serf | x1 | -6/Factory | Preloaded M-36 Artificer | x1 | -4/Factory | Preloaded Imp. Quantum Reactor | x1 | -4/Factory | Preloaded L-61 Swordsman | x3 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldTrackerRegulator Manual? 0 Play Time 01:29:45 Cumulative 84.7 hours Start 2021.01.18 @ 10:13:37 End 2021.01.18 @ 11:47:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 54 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00ec3afd-279f-4c58-a132-82f4f62b3082