Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.15 @ 02:02:55 Player: %41THX3142 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (75) 375 Value Destroyed (1453) 1453 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 3491 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/550 Matter 221/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System Improved Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Airjet Airjet Improved Heat Sink Advanced Visual Processing Unit Improved Terrain Scanner Heavy Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Airjet Airjet Airjet Airjet Improved Heat Sink Improved Terrain Scanner Light Assault Rifle Mini Grenade Launcher Heavy Flail [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 74 | 8 17 33 16 Power 9 | 1 3 5 . Engine 7 | 1 3 3 . Core 2 | . . 2 . Reactor . | . . . . Propulsion 23 | 2 7 8 6 Treads . | . . . . Leg 17 | 2 7 8 . Wheel . | . . . . Hover 6 | . . . 6 Flight . | . . . . Utility 13 | 2 1 8 2 Device 6 | 1 . 4 1 Storage 4 | 1 1 2 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 29 | 3 6 12 8 Energy Gun 9 | 2 2 3 2 Energy Cannon 2 | . 1 1 . Ballistic Gun 10 | 1 1 5 3 Ballistic Cannon . | . . . . Launcher 5 | . 1 2 2 Special Weapon 1 | . 1 . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 16 | . 3 2 11 Power 4 | . 2 . 2 Propulsion 5 | . . 1 4 Utility 2 | . 1 . 1 Weapon 5 | . . 1 4 Highest Loss Streak 5 | . 2 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 94 95 79 Engine 10 | . 12 9 10 Core 4 | . . 8 . Leg 22 | . 28 21 10 Device 10 | . 10 9 17 Storage 11 | . 14 11 9 Processor 6 | . . 11 9 Energy Gun 8 | . 13 5 2 Energy Cannon 4 | . 3 7 . Ballistic Gun 9 | . 10 8 10 Naked Turns . | . . . . Heaviest Build 33 | 12 21 33 33 Greatest Support 32 | 20 20 32 29 Greatest Overweight (x) 5 | 1 1 1 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 6 10 10 10 Average Carried 8 | 3 9 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 6 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1490 | 305 219 747 219 Remotely . | . . . . Salvage Created 2263 | 344 563 912 444 Parts 171 | 27 48 83 13 Haulers Intercepted 6 | . 2 4 . Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 38 | . 12 19 7 Guns 18 | . 7 11 . Cannons 4 | . 2 2 . AOE 16 | . 3 6 7 Classes Destroyed 10 | 3 5 2 . Worker 5 | 2 . 3 . Builder 3 | . 1 2 . Tunneler 9 | 9 . . . Hauler 6 | . 2 4 . Recycler 6 | 1 . 2 3 Watcher 8 | . 3 4 1 Swarmer 13 | . 3 10 . Grunt 19 | . 9 4 6 Duelist 1 | . . 1 . Sentry 5 | . . 4 1 Best Kill Streak 7 | 4 4 7 7 Combat Bots Only 7 | . 4 7 4 Max Kills in Single Turn 3 | 1 3 3 3 Gunslinging . | . . . . Exploded 3 | . 3 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3126 | . 835 755 1536 Core 952 | . 220 130 602 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 12 67 . Volleys Fired 204 | 25 67 87 25 Largest 2 | 2 2 2 2 Hottest 125 | 70 125 125 88 Shots Fired 387 | 50 133 166 38 Gun 298 | 50 119 104 25 Cannon 64 | . 12 52 . Launcher 24 | . 1 10 13 Special 1 | . 1 . . Kinetic 173 | 25 54 75 19 Thermal 190 | 25 78 81 6 Explosive 24 | . 1 10 13 Electromagnetic . | . . . . Robot Hit Streak 11 | 8 11 9 8 Robot Miss Streak 7 | 2 4 7 3 Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 211 | 30 75 82 24 Core Hits 121 | 16 31 48 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | 2 5 1 . Burn 8 | 2 5 1 . Melee Attacks 7 | . . 1 6 Impact 7 | . . 1 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4182 | 349 910 1739 1184 Guns 1829 | 349 663 601 216 Cannons 593 | . 86 507 . Explosions 1640 | . 161 621 858 Melee 99 | . . . 99 Ramming 21 | . . 10 11 Kinetic 907 | 114 242 418 133 Thermal 1515 | 235 507 690 83 Explosive 1640 | . 161 621 858 Electromagnetic . | . . . . Impact 99 | . . . 99 Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . . 22 . Message Errors 4 | . . 4 . Matter Fused 4 | . . 4 . Heat Flow Errors 4 | . . 4 . Energy Discharges 6 | . . 6 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 69 | . 8 38 23 Projectiles 6 | . . 6 . Explosions 63 | . 8 32 23 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 209 | . 9 120 80 Shots 9 | . 1 5 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 556 | 120 312 556 43 Average Temperature 115 | 35 97 147 15 Received Heat Transfer 1161 | . 456 183 522 Effects 21 | . . 21 . Shutdowns 7 | . . 7 . Energy Bleed 3 | . . 3 . Interference 1 | . . 1 . Matter Decay 4 | . . 4 . Short Circuit 2 | . . 2 . Damage (minor) 3 | . . 3 . Damage (major) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | 2 . 3 . Heat Transferred 4292 | 851 1702 1554 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 449 | 60 217 410 449 Initial 160 | . . 48 160 Average 141 | 31 80 197 232 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 78 | 100 97 62 56 Level 1 19 | . 2 32 41 Level 2 2 | . . 4 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 5 2 3 Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 27 31 14 Peak Tracking Total 7 | . 7 4 4 Tactical Retreats 6 | . 4 2 . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 7 | . 4 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 13 | . 9 4 . Terminals 8 | . 7 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 33 | . 26 7 . Successful 20 | . 17 3 . Failed 13 | . 9 4 . Catastrophic 4 | . 3 1 . Database Lockouts . | . . . . Manual 10 | . 9 1 . Terminals 25 | . 24 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 2 4 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 15 | . 15 . . Record 3 | . 3 . . Part Schematic 2 | . 2 . . Robot Analysis 3 | . 3 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Alert Level 1 | . 1 . . Recall Investigation 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 2 1 . Report Inventory 3 | . 2 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 7 3 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . 2 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 3795 | 411 1352 1580 452 Spaces Moved 1855 | 267 771 677 140 Core 41 | 6 . . 35 Treads . | . . . . Legs 1790 | 261 771 677 81 Wheels . | . . . . Hover 24 | . . . 24 Flight . | . . . . Fastest Speed 50 | 50 120 120 52 Average Speed 154 | 121 133 184 188 Slowest Speed 300 | 190 190 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 9 97 58 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 5 | . 1 1 3 Terrain Destroyed 203 | . 9 59 135 Melee 4 | . . 1 3 Projectile 1 | . 1 . . AOE 198 | . 8 58 132 Terrain Rammed 3 | . . 2 1 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2417 | 306 976 857 278 Wait 197 | . 94 15 88 Move 1852 | 266 770 676 140 Hop . | . . . . Pick Up 31 | 6 11 13 1 Fast Attach 22 | 7 2 8 5 Attach 11 | 1 . 4 6 Detach 2 | 1 . . 1 Swap 41 | . 15 21 5 Drop 47 | . 17 30 . Fire 204 | 25 67 87 25 Melee 7 | . . 1 6 Ram 3 | . . 2 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 412 | -11/Junkyard | Entered Materials 413 | -10/Materials | Build established: Mutant 648 | -10/Materials | Discovered new exit (range 16) 675 | -10/Materials | Identified exit to Materials 675 | -10/Materials | Identified exit to Mines 953 | -10/Materials | Core integrity fell below 50% 1282 | -10/Materials | Build established: Scavenger-Mutant 1635 | -10/Materials | Core integrity fell below 20% 1764 | -10/Materials | Entered another Materials area 1764 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2152 | -9/Materials | Discovered new exit (range 15) 2569 | -9/Materials | Build established: Mutant 2851 | -9/Materials | Destroyed 7 combat bots 2876 | -9/Materials | Discovered new exit (range 13) 3093 | -9/Materials | Discovered new exit (range 12) 3287 | -9/Materials | Build established: Scavenger-Mutant 3340 | -9/Materials | Identified exit to Materials 3344 | -9/Materials | Entered another Materials area 3344 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3641 | -8/Materials | Lost 5 parts (2p2n1w) 3723 | -8/Materials | Core integrity fell below 50% 3781 | -8/Materials | Core integrity fell below 20% 3796 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03774_ The unstable cave ceiling collapses. 03774_ U-05 Engineer lays Concrete. 03777_ U-05 Engineer builds a Wall. 03777_ Mni. Grenade Launcher destroyed. 03777_ H-61 Shepherd calls for reinforcements. 03777_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03777_ Sensor Array destroyed. 03779_ Imp. Assault Rifle destroyed. 03780_ Penetrated by Slug. 03781_ U-05 Engineer builds a Wall. 03786_ U-05 Engineer lays Concrete. 03788_ U-05 Engineer builds a Wall. 03791_ Slug penetrates Wall. 03791_ Particle Gun destroyed. 03792_ U-05 Engineer lays Concrete. 03793_ Slug penetrates Wall. 03793_ U-05 Engineer lays Concrete. 03794_ U-05 Engineer builds a Wall. 03795_ Acquired 7 matter. 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"" #??????????????? | | ?### #?# #?? #??????????????? | | # [ # #????#######??????????????? | | #!/ # #?????????????????????????? | | #// "" + ########?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed MomentumMediumHammer Manual? 0 Play Time 00:43:19 Cumulative 40.2 hours Start 2024.02.15 @ 01:20:39 End 2024.02.15 @ 02:02:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6571fe6-fc49-405a-b0e9-73c3b369c529