Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 23:51:30 Player: GregoriusTechneticies Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (1906) 1906 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 5604 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/850 Matter 102/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Seismic Detector ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- Gauss Rifle Coil Gun > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Medium Battery Compact Matter Pod Structural Scanner Improved Signal Interpreter Improved Signal Interpreter Heavy Assault Rifle Datajack Mining Claw [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 8 | . . 2 2 2 2 . Weapon . | . . . . . . . Parts Attached 97 | 10 20 35 20 2 4 6 Power 14 | 2 4 4 3 . . 1 Engine 10 | 2 4 4 . . . . Core 4 | . . . 3 . . 1 Reactor . | . . . . . . . Propulsion 21 | 2 5 9 3 . 2 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 21 | 2 5 9 3 . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | 4 5 8 9 2 1 3 Device 16 | 3 2 4 4 1 1 1 Storage 7 | 1 3 . 1 . . 2 Processor 6 | . . 2 3 1 . . Hackware . | . . . . . . . Protection 3 | . . 2 1 . . . Artifact . | . . . . . . . Weapon 30 | 2 6 14 5 . 1 2 Energy Gun 11 | 1 1 9 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 . 2 3 . 1 . Ballistic Cannon 4 | . 2 1 1 . . . Launcher 3 | . 3 . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . 1 . . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 32 | . 8 11 4 . . 9 Power 4 | . 2 1 . . . 1 Propulsion 9 | . 3 3 2 . . 1 Utility 11 | . 1 3 2 . . 5 Weapon 8 | . 2 4 . . . 2 Highest Loss Streak 8 | . 6 8 3 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 92 88 95 100 86 75 Engine 7 | . 11 10 4 . . . Core 2 | . . . 4 7 6 4 Wheel 18 | . 24 18 15 15 13 10 Device 14 | . 12 15 13 15 13 16 Storage 10 | . 14 11 9 7 6 5 Processor 14 | . . 10 27 30 26 23 Protection 1 | . . . 1 7 6 2 Energy Gun 6 | . 3 14 5 . . . Ballistic Gun 5 | . 2 . 10 15 13 10 Ballistic Cannon 6 | . 19 4 1 . . . Naked Turns 8 | . . . . . . 8 Heaviest Build 33 | 12 22 26 28 30 33 33 Greatest Support 32 | 20 32 20 26 20 20 20 Greatest Overweight (x) 8 | 3 2 8 8 1 1 2 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 9 Most Carried 10 | 8 10 10 10 9 10 10 Average Carried 9 | 5 9 9 9 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 8 10 10 10 8 10 1 Class Distribution -------------------- 35% | Scavenger-Skirmisher 32% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Matter Collected 2135 | 327 648 542 461 . 157 . Remotely 304 | . . 304 . . . . Salvage Created 3161 | 312 722 1266 765 . 96 . Parts 212 | 30 49 79 43 . 11 . Haulers Intercepted 5 | . 2 1 2 . . . Recyclers Shooed 10 | . 2 4 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Combat Hostiles Destroyed 37 | . 12 18 7 . . . Guns 23 | . 4 14 5 . . . Cannons 10 | . 4 4 2 . . . AOE 4 | . 4 . . . . . Classes Destroyed 13 | 3 6 3 1 . . . Worker 12 | 2 4 4 2 . . . Builder 7 | . 2 2 1 . 2 . Tunneler 14 | 9 1 . 1 . 3 . Hauler 5 | . 2 1 2 . . . Recycler 11 | 1 4 3 3 . . . Mechanic 3 | . . 2 1 . . . Operator 4 | . 3 1 . . . . Watcher 5 | . 2 2 1 . . . Swarmer 3 | . 3 . . . . . Grunt 25 | . 9 11 5 . . . Duelist 1 | . . 1 . . . . Sentry 7 | . . 6 1 . . . Hunter 1 | . . . 1 . . . Best Kill Streak 7 | 4 7 7 5 . 2 . Combat Bots Only 6 | . 3 6 3 . . . Max Kills in Single Turn 3 | 1 3 1 1 . 1 . Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Hostile Shots Fired 317 | . 93 121 76 . 6 21 Missed 77 | . 26 30 19 . 2 . Damage Taken 3998 | . 898 1255 802 . 59 984 Core 1500 | . 177 272 175 . . 876 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 29 32 68 100 . . Volleys Fired 285 | 32 76 94 75 . 8 . Largest 2 | 2 2 2 2 . 2 . Hottest 100 | 70 75 100 79 . 58 . Shots Fired 545 | 62 151 167 149 . 16 . Gun 409 | 62 58 146 127 . 16 . Cannon 110 | . 71 17 22 . . . Launcher 22 | . 22 . . . . . Special 4 | . . 4 . . . . Kinetic 303 | 32 100 23 132 . 16 . Thermal 220 | 30 29 144 17 . . . Explosive 22 | . 22 . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 9 8 15 12 . 5 . Robot Miss Streak 8 | 4 8 5 3 . 3 . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 345 | 40 79 112 104 . 9 1 Core Hits 150 | 16 39 56 34 . 5 . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | 2 6 3 2 . . . Burn 5 | 2 . 1 2 . . . Destroy 1 | . 1 . . . . . Blast 7 | . 5 2 . . . . Melee Attacks 11 | . . 1 6 . . 4 Impact . | . . . . . . . Slashing 9 | . . . 6 . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5695 | 427 1934 1304 1809 . 209 12 Guns 3550 | 427 323 1130 1461 . 209 . Cannons 1146 | . 624 174 348 . . . Explosions 987 | . 987 . . . . . Melee . | . . . . . . . Ramming 12 | . . . . . . 12 Kinetic 2997 | 165 775 244 1604 . 209 . Thermal 1699 | 262 172 1060 205 . . . Explosive 987 | . 987 . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 1 . 3 3 Average Corruption 2 | . . . 1 . 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . 2 . 2 2 Matter Fused 1 | . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . 1 1 Data Loss (major) 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 115 | . 115 . . . . . Projectiles 7 | . 7 . . . . . Explosions 108 | . 108 . . . . . Melee . | . . . . . . . Knockbacks 13 | . 9 2 2 . . . Impact . | . . . . . . . Kinetic 13 | . 9 2 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 99 | . 94 . . . . 5 Shots 4 | . 4 . . . . . Rammed 5 | . . . . . . 5 Targets Rammed 5 | . . . . . . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 252 | 90 252 156 96 . . 142 Average Temperature 49 | 35 66 45 33 . . 79 Received Heat Transfer 1227 | . 363 459 405 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | 1 . 7 1 . . . Heat Transferred 4605 | 925 518 2496 666 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Peak Influence 423 | 60 423 375 283 128 88 30 Initial 128 | . 39 106 67 128 62 30 Average 169 | 28 276 226 115 128 66 20 Maximum Alert Level 2 | . 2 1 1 . . . Low Security (%) 57 | 100 19 30 82 100 100 100 Level 1 41 | . 77 69 17 . . . Level 2 . | . 2 . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 4 5 4 . . . Investigation 11 | . 2 5 4 . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 23 32 27 . 2 8 Peak Tracking Total 6 | . 5 6 6 . 2 6 Tactical Retreats 10 | . . 6 3 . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Traps Triggered 4 | . . . 2 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Disabled 9 | . 4 1 4 . . . Max in Single Turn 3 | . 1 1 3 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Accessed 12 | . 3 5 4 . . . Terminals 12 | . 3 5 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 45 | . 11 17 17 . . . Successful 11 | . 3 5 3 . . . Failed 34 | . 8 12 14 . . . Catastrophic 9 | . 3 3 3 . . . Database Lockouts . | . . . . . . . Manual 43 | . 11 15 17 . . . Terminals 45 | . 11 17 17 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 2 . . . . Terminal Index 1 | . . 1 . . . . Unreport Threat 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 3 3 3 . . . Terminals 9 | . 3 3 3 . . . Botnet 9 | . 3 3 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 12 | . 3 5 4 . . . Full Trace Events 11 | . 2 5 4 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Turns Passed 3335 | 280 859 801 992 34 248 121 Spaces Moved 2013 | 183 626 487 351 34 226 106 Core 71 | 37 . 19 1 . . 14 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1942 | 146 626 468 350 34 226 92 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 95 95 95 50 Average Speed 94 | 91 93 93 97 95 95 91 Slowest Speed 450 | 200 115 450 450 95 95 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 6 70 41 29 2 5 45 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . 4 3 . . . Terrain Destroyed 138 | . 101 4 33 . . . Melee 3 | . . . 3 . . . Projectile 8 | . . 4 4 . . . AOE 127 | . 101 . 26 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Total 2906 | 248 762 657 837 35 244 123 Wait 404 | . 14 19 369 . . 2 Move 2008 | 182 625 486 350 33 226 106 Hop . | . . . . . . . Pick Up 36 | 14 10 3 6 . 3 . Fast Attach 41 | 8 11 15 6 . 1 . Attach 11 | . 1 1 2 2 . 5 Detach 2 | 1 . 1 . . . . Swap 45 | 2 8 19 12 . 3 1 Drop 58 | 9 17 18 11 . 3 . Fire 285 | 32 76 94 75 . 8 . Melee 11 | . . 1 6 . . 4 Ram 5 | . . . . . . 5 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 281 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Scavenger-Mutant 442 | -10/Materials | Core integrity fell below 50% 466 | -10/Materials | Lost 6 parts (1p2n1u2w) 490 | -10/Materials | Discovered new exit (range 16) 778 | -10/Materials | Discovered new exit (range 16) 918 | -10/Materials | Build established: Mutant 1140 | -10/Materials | Entered another Materials area 1140 | -9/Materials | Evolved 2 slots: Utility x2 1363 | -9/Materials | Lost 3 parts (1u2w) 1462 | -9/Materials | Lost 8 parts (1p3n2u2w) 1616 | -9/Materials | Discovered new exit (range 8) 1765 | -9/Materials | Discovered new exit (range 9) 1798 | -9/Materials | Build established: Scavenger-Mutant 1838 | -9/Materials | Core integrity fell below 50% 1857 | -9/Materials | Identified exit to Materials 1941 | -9/Materials | Entered another Materials area 1941 | -8/Materials | Evolved 2 slots: Utility x2 2231 | -8/Materials | Build established: Scavenger-Skirmisher 2685 | -8/Materials | Lost 3 parts (1n2u) 2925 | -8/Materials | Discovered new exit (range 10) 2932 | -8/Materials | Identified exit to Factory 2933 | -8/Materials | Entered Factory 2933 | -7/Factory | Evolved 2 slots: Utility x2 2961 | -7/Factory | Discovered new exit (range 6) 2966 | -7/Factory | Identified exit to Factory 2967 | -7/Factory | Entered another Factory area 2967 | -6/Factory | Evolved 2 slots: Utility x2 3215 | -6/Factory | Sucked down chute 3215 | -6/Factory | Entered Waste 3231 | -6/Waste | Spotted C-40 Crusher 3238 | -6/Waste | Spotted C-40 Crusher 3238 | -6/Waste | Spotted C-40 Crusher 3247 | -6/Waste | Spotted C-40 Crusher 3249 | -6/Waste | Spotted C-40 Crusher 3249 | -6/Waste | Spotted C-40 Crusher 3264 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3311 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3314 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3319 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3324 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3331 | -6/Waste | Core integrity fell below 50% 3333 | -6/Waste | Crushed by Compactor (1 part destroyed) 3334 | -6/Waste | Core integrity fell below 20% 3336 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3336 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03319_ Imp. Sensor Array crushed. 03319_ Terrain Scan Processor crushed. 03319_ ECM Suite crushed. 03319_ Mining Claw destroyed. 03320_ Coil Gun crushed. 03320_ Med. Storage Unit crushed. 03321_ Angular Momentum Engine crushed. 03321_ Imp. Signal Interpreter crushed. 03324_ Slammed into C-40 Crusher. 03324_ Machine Analyzer crushed. 03324_ Visual Processing Unit crushed. 03324_ Imp. Signal Interpreter crushed. 03325_ Slammed into C-40 Crusher. 03332_ Jacked C-40 Crusher... >>parse_system Reading system data... 03333_ Datajack crushed. 03336_ Com. Matter Pod crushed. 03336_ Structural Scanner crushed. 03336_ Med. Battery crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????######????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ?????????????????????????### #????????????????? | | ?????????????????????????# !#????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #??????? ?????? | | ?????????????????????????? #??????# ????? | | ???????????????????????????# !#??????# #????? | | ?????????????############??# #??????# #????? | | ?????????????# #??# ! #??????# #????? | | ?????????????# CC #??# #??????# #????? | | ?????????????# CC #### #??????# #????? | | ?????????????# CC CC #??????# #????? | | ?????????????# CCCC@CC #??????# #????? | | ?????????????# ! CCCC CC #??????# #????? | | ?????????????# CC CC #??????# #????? | | ?????????????# #### #??????# #????? | | ?????????????# #??# #??????# #????? | | ?????????????# #??# #??????# #????? | | ?????????????############??# #??????# #????? | | ?????????????????????????### ######## ###### | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????### ######## ###### | | ???????????????????????????# #??????# #????? | | ???????????????????????????# #??????# #????? | | ???????????????????????????# #??????# ]#????? | | ???????????????????????????# #??????# #????? | | ???????????????????????????######??????######????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonMasterCanceller Manual? 0 Play Time 00:39:59 Cumulative 42.0 hours Start 2024.04.19 @ 23:02:37 End 2024.04.19 @ 23:51:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 45 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09458679-c024-4f9c-aaad-366d967f7ee5