Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.24 @ 04:15:41 Player: Scrof Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (218) 1090 Value Destroyed (8458) 8458 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1118) 1118 TOTAL SCORE: 15306 Bonus ------- High Alert Combat Kills 1118 Cogmind --------- Core Integrity 0/1000 Matter 50/300 Energy 43/100 System Corruption 6% Temperature Cool (12) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Enhanced Optical Array Improved Heavy Armor Plating Improved Heavy Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Layered Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Magnetic Acceleration Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Medium Treads Improved Titanium Leg Advanced Heat Sink Coolant Injector High-capacity Storage Unit Structural Scanner Weapon Cycler Improved Heavy Armor Plating Layered Medium Armor Plating Insulated Plating Drone Bay Improved Lightning Gun Improved Lightning Gun Heavy Laser Heavy Laser Long-range Proton Cannon Flak Gun KE Penetrator KE Penetrator Power Sword [Rating: 84] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . 1 1 . . . . . . 1 Utility 5 | . . 1 1 1 . . 2 . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 251 | 6 11 29 31 47 7 1 57 12 5 45 Power 23 | 1 2 4 3 7 1 . 2 1 . 2 Engine 11 | 1 2 4 . 1 1 . . . . 2 Core 11 | . . . 3 6 . . 1 1 . . Reactor 1 | . . . . . . . 1 . . . Propulsion 65 | 2 2 11 9 14 . 1 7 6 . 13 Treads 16 | . . . . 5 . 1 5 3 . 2 Leg 45 | 2 2 10 9 9 . . 1 3 . 9 Wheel 1 | . . . . . . . 1 . . . Hover . | . . . . . . . . . . . Flight 3 | . . 1 . . . . . . . 2 Utility 78 | 1 2 7 7 10 2 . 25 5 5 14 Device 36 | . . 3 2 5 1 . 11 5 4 5 Storage 5 | 1 1 . . 1 . . 1 . . 1 Processor 10 | . . 1 . 2 . . 4 . . 3 Hackware . | . . . . . . . . . . . Protection 27 | . 1 3 5 2 1 . 9 . 1 5 Artifact . | . . . . . . . . . . . Weapon 85 | 2 5 7 12 16 4 . 23 . . 16 Energy Gun 23 | 2 1 5 2 4 1 . 4 . . 4 Energy Cannon 3 | . 2 . . . . . . . . 1 Ballistic Gun 33 | . 1 2 8 7 2 . 8 . . 5 Ballistic Cannon 9 | . . . 2 3 . . 2 . . 2 Launcher 8 | . . . . . 1 . 5 . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . 1 . . 2 . . . . . . Slashing Weapon 6 | . . . . . . . 4 . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 3 1 1 . . 2 . . . Parts Lost 57 | . . 2 10 12 1 . 9 . . 23 Power 6 | . . . 1 1 1 . . . . 3 Propulsion 19 | . . . 3 5 . . 3 . . 8 Utility 15 | . . 1 3 2 . . 3 . . 6 Weapon 17 | . . 1 3 4 . . 3 . . 6 Highest Loss Streak 14 | . . 2 7 5 1 . 6 . . 14 To Critical Strikes 2 | . . . . . . . 1 . . 1 Average Slot Usage (%) 96 | . 98 98 99 99 99 98 89 99 100 94 Engine 2 | . 14 11 1 . 4 7 . . . 4 Core 3 | . . . 7 6 2 . 3 . 6 3 Treads 10 | . . . . 6 30 28 13 19 20 2 Leg 14 | . 28 32 35 23 . . . 6 6 24 Wheel 1 | . . . . . . . 5 . . . Device 11 | . . 7 5 9 7 7 13 19 13 12 Storage 7 | . 14 11 9 7 7 7 6 6 6 4 Processor 11 | . . 1 9 13 15 15 15 13 13 11 Protection 8 | . 12 13 12 6 6 7 6 6 12 7 Energy Gun 6 | . 11 13 4 4 3 7 5 6 6 5 Ballistic Gun 9 | . 2 8 11 12 18 15 10 6 6 4 Ballistic Cannon 3 | . . . 1 4 . . 1 6 6 4 Naked Turns 9 | . . . . . . . . . . 9 Heaviest Build 137 | 11 38 43 51 68 78 75 125 119 116 137 Greatest Support 93 | 20 26 45 68 80 80 80 80 78 78 93 Greatest Overweight (x) 4 | 1 1 1 . 3 . . 4 1 1 2 Average Overweight (x) . | . . . . . . . 2 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 25 25 25 25 Average Capacity 20 | 7 13 15 15 19 20 20 21 25 25 24 Most Carried 25 | 4 15 15 15 20 20 20 25 25 25 25 Average Carried 19 | 2 10 14 13 18 19 19 20 23 24 21 Final Capacity 25 | 8 15 15 15 20 20 20 25 25 25 5 Final Carried 25 | 4 15 15 15 20 20 19 19 25 25 . Class Distribution -------------------- 27% | Scavenger-Gunner 26% | Mutant 16% | Gunner 14% | Scavenger-Skirmisher 5% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Matter Collected 6040 | 224 122 496 532 1556 395 12 1591 275 96 741 Remotely . | . . . . . . . . . . . Salvage Created 8861 | . 122 892 912 2583 610 12 2917 . 36 777 Parts 459 | . 8 65 43 157 22 1 121 . 2 40 Haulers Intercepted 1 | . . 1 . . . . . . . . Recyclers Shooed 6 | . . . . 1 . . 4 . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . 24 1 . . 8 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 170 | . 3 22 16 52 12 1 47 . 1 16 Melee 3 | . . 1 . 1 . . 1 . . . Guns 115 | . . 21 16 36 8 1 25 . 1 7 Cannons 24 | . 2 . . 7 . . 10 . . 5 AOE 26 | . . . . 8 4 . 11 . . 3 Classes Destroyed 18 | . 2 4 1 9 1 1 . . . . Worker 15 | . . 1 3 6 . . 2 . . 3 Builder 8 | . . . . 2 . . 2 . . 4 Hauler 1 | . . 1 . . . . . . . . Recycler 8 | . . . 1 3 . . 4 . . . Mechanic 4 | . . . . 3 . . 1 . . . Operator 2 | . . . . 1 . . 1 . . . Watcher 12 | . 1 1 . 3 . . 5 . . 2 Swarmer 29 | . . 6 3 11 1 . 3 . . 5 Grunt 79 | . 3 11 8 22 7 . 24 . . 4 Brawler 6 | . . . . 2 1 . 3 . . . Duelist 4 | . . . . . 1 . 3 . . . Protector 3 | . . . . 2 . . . . . 1 Sentry 17 | . . 5 5 . 2 . 4 . . 1 Specialist 2 | . . . . 2 . . . . . . Hunter 6 | . . . . 4 . . 2 . . . Programmer 19 | . . . . 7 . . 7 . 1 4 Heavy 3 | . . . . 1 . . 1 . . 1 Thief 1 | . . . . . . 1 . . . . Thug 1 | . . . . 1 . . . . . . Best Kill Streak 18 | . 2 3 6 18 5 1 8 . 1 8 Combat Bots Only 12 | . 2 3 4 12 5 1 6 . 1 7 Max Kills in Single Turn 7 | . 1 2 2 7 4 1 2 . 1 6 Gunslinging 1 | . . 1 1 . . . . . . . Exploded 4 | . . . . 3 4 . 2 . . 2 Melee 1 | . . 1 . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Damage Taken 14944 | . 151 995 2338 3107 754 52 3168 . 83 4296 Core 1977 | . 65 107 233 358 47 . 164 . . 1003 Absorbed by Shields 98 | . . . 98 . . . . . . . Regen/Repaired (Parts) 414 | . . 199 . 215 . . . . . . Core Remaining (%) 71 | 100 74 73 57 . . 42 . . 80 . Volleys Fired 495 | . 9 76 63 114 16 4 155 . 5 53 Largest 3 | . 2 2 2 3 3 3 3 . 2 3 Hottest 201 | . 136 121 90 142 137 126 150 . 122 201 Shots Fired 1227 | . 18 144 120 337 48 12 407 1 9 131 Gun 1054 | . 1 144 117 277 47 12 366 . 5 85 Cannon 160 | . 17 . 3 60 . . 31 1 4 44 Launcher 13 | . . . . . 1 . 10 . . 2 Special . | . . . . . . . . . . . Kinetic 855 | . . 64 105 286 43 9 261 1 4 82 Thermal 308 | . 18 80 . 51 4 3 136 . 5 11 Explosive 11 | . . . . . 1 . 10 . . . Electromagnetic 53 | . . . 15 . . . . . . 38 Robot Hit Streak 31 | . 2 10 26 31 20 21 26 . 10 14 Robot Miss Streak 7 | . 3 4 3 4 1 2 4 . 1 7 Penetration Max 1 | . . . . 1 . 1 1 . . 1 Secondary Targets 15 | . . 2 4 6 2 . 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 . . . Shots Hit Robots 848 | . 10 90 95 233 34 7 284 . 7 88 Core Hits 449 | . 3 35 43 145 21 2 138 . 2 60 Critical Kills 2 | . . . . . . . 2 . . . Critical Parts Destroyed 4 | . 1 . . . . . 2 . . 1 Critical Strikes 35 | . 1 3 . 7 2 . 18 . . 4 Burn 20 | . . 3 . 3 1 . 13 . . . Destroy 6 | . . . . . 1 . 4 . . 1 Blast 7 | . . . . 4 . . 1 . . 2 Corrupt 1 | . . . . . . . . . . 1 Smash 1 | . 1 . . . . . . . . . Melee Attacks 16 | . 3 . . 2 . . 8 . . 3 Impact 5 | . 3 . . 2 . . . . . . Slashing 11 | . . . . . . . 8 . . 3 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21920 | . 272 1465 1536 6302 1003 139 8062 . 187 2954 Guns 15159 | . . 1452 1505 3863 733 139 6023 . 115 1329 Cannons 2743 | . 162 . 20 833 . . 700 . 72 956 Explosions 3815 | . . . . 1570 270 . 1306 . . 669 Melee 141 | . 110 . . . . . 31 . . . Ramming 62 | . . 13 11 36 . . 2 . . . Kinetic 12662 | . . 635 1260 3945 665 93 4360 . 72 1632 Thermal 5847 | . 162 817 . 1578 68 46 2363 . 115 698 Explosive 2319 | . . . . 743 270 . 1306 . . . Electromagnetic 889 | . . . 265 . . . . . . 624 Impact 110 | . 110 . . . . . . . . . Slashing 31 | . . . . . . . 31 . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . 7 7 7 10 10 10 6 Average Corruption 6 | . . . . 6 7 7 1 10 10 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 164 | . . . . 35 20 3 15 48 32 11 Message Errors 46 | . . . . 14 5 . 5 10 10 2 Matter Fused 47 | . . . . 7 5 . 5 17 8 5 Heat Flow Errors 17 | . . . . 5 1 . 1 4 5 1 Energy Discharges 13 | . . . . 4 2 . . 5 . 2 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 16 | . . . . 2 2 . . 6 6 . Data Loss (major) 4 | . . . . . 1 . . 3 . . Misfires 7 | . . . . 2 2 1 1 1 . . Alerts 9 | . . . . 1 2 1 1 1 3 . Weapon Failures 4 | . . . . . . 1 2 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 393 | . 45 . . 227 . . 62 . . 59 Projectiles 36 | . . . . 18 . . 13 . . 5 Explosions 312 | . . . . 209 . . 49 . . 54 Melee 45 | . 45 . . . . . . . . . Knockbacks 34 | . . . . 11 . . 7 . 1 15 Impact . | . . . . . . . . . . . Kinetic 30 | . . . . 11 . . 5 . 1 13 Secondary 4 | . . . . . . . 2 . . 2 Self-Inflicted Damage 188 | . . . . 83 36 . 69 . . . Shots 5 | . . . . 1 1 . 3 . . . Rammed 2 | . . . . 1 . . 1 . . . Targets Rammed 8 | . . 2 1 4 . . 1 . . . Kicked 6 | . . 2 1 3 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 489 | . 489 455 333 410 192 168 393 251 267 435 Average Temperature 99 | . 165 159 103 66 53 91 70 109 117 90 Received Heat Transfer 3853 | . 84 447 1134 522 240 . 861 . . 565 Effects 23 | . 2 5 3 2 . . 2 . 6 3 Shutdowns 5 | . 1 2 . 1 . . . . . 1 Energy Bleed 2 | . . 1 . . . . 1 . . . Interference 11 | . . 2 3 . . . . . 6 . Matter Decay 3 | . . . . . . . 1 . . 2 Damage (minor) 1 | . 1 . . . . . . . . . Damage (major) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 6 | . 1 . . . . . . . . 5 Impact Corruptions 2 | . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 19 | . 1 2 . 2 . . 12 . 1 1 Heat Transferred 10239 | . 296 2294 . 1888 185 74 4681 . 185 636 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Peak Influence 1120 | . 134 292 392 994 . . 1120 . . 492 Initial 264 | . . . 76 76 . . 264 . . . Average 337 | . 78 148 242 543 . . 418 . . 116 Maximum Alert Level 4 | . . 1 1 3 . . 4 . . 2 Low Security (%) 42 | 100 100 70 21 21 . . 29 . . 78 Level 1 32 | . . 29 78 21 . . 40 . . 19 Level 2 6 | . . . . 15 . . 5 . . 1 Level 3 17 | . . . . 41 . . 22 . . . Level 4 . | . . . . . . . 2 . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 42 | . 1 5 . 14 . . 14 . . 8 Investigation 13 | . 1 4 . 5 . . 2 . . 1 Extermination 10 | . . . . 3 . . 5 . . 2 Reinforcement 12 | . . 1 . 4 . . 3 . . 4 Assault 5 | . . . . 2 . . 2 . . 1 Garrison 2 | . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . 2 . . . Haulers Reinforced 3 | . . . . 2 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Distress Signals 3 | . . . 1 . . . 2 . . . Communications Jammed 8 | . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . 8 Times Spotted 243 | . 9 27 22 73 13 2 68 . 1 28 Peak Tracking Total 11 | . 4 3 8 11 7 2 6 . 1 7 Tactical Retreats 8 | . . . . 3 1 . 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Traps Triggered 1 | . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . 1 . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Machines Disabled 26 | . 1 . 3 7 . . 9 . . 6 Max in Single Turn 5 | . 1 . 1 3 . . 1 . . 5 Garrison Access 2 | . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Machines Accessed 34 | . 5 7 1 11 . . 6 . 1 3 Terminals 22 | . 5 6 1 6 . . 4 . . . Fabricators 5 | . . . . 3 . . 1 . . 1 Repair Stations 2 | . . 1 . 1 . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . . . . 1 Total Hacks 94 | . 15 27 3 28 . . 13 . 1 7 Successful 52 | . 7 17 2 15 . . 6 . 1 4 Failed 42 | . 8 10 1 13 . . 7 . . 3 Catastrophic 11 | . 1 1 . 6 . . 3 . . . Database Lockouts . | . . . . . . . . . . . Manual 52 | . 9 15 2 20 . . 6 . . . Terminals 65 | . 15 19 3 19 . . 9 . . . Fabricators 9 | . . . . 5 . . 1 . . 3 Repair Stations 10 | . . 8 . 2 . . . . . . Recycling Units 3 | . . . . . . . 3 . . . Scanalyzers 2 | . . . . . . . . . . 2 Garrison Access 4 | . . . . 2 . . . . . 2 Terminal Hacks 24 | . 4 6 1 9 . . 3 . 1 . Record 10 | . . 4 1 4 . . 1 . . . Open Door 1 | . . . . . . . . . 1 . Open DSF 1 | . . . . 1 . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . Alert Level 4 | . 2 . . 1 . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 2 | . 1 1 . . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 8 | . . 6 . 2 . . . . . . Scan Component 4 | . . 3 . 1 . . . . . . Repair 4 | . . 3 . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . Recycle Component 1 | . . . . . . . 1 . . . Process 1 | . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 12 | . 3 5 1 3 . . . . . . Terminals 12 | . 3 5 1 3 . . . . . . Botnet 12 | . 3 5 1 3 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 2 6 1 10 . . 5 . . 2 Full Trace Events 14 | . 1 4 1 5 . . 2 . . 1 Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 36 | . . . . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . . . . 6 Parts Repaired 4 | . . 3 . 1 . . . . . . Time 134 | . . 96 . 38 . . . . . . Parts Recycled 1 | . . . . . . . 1 . . . Recycled Matter 198 | . . . . . . . 198 . . . Retrieved Matter 317 | . . . . . . . 317 . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 7 | . . . . . . . . 4 3 . EXPLORE 4 | . . . . . . . . 2 2 . RETURN 3 | . . . . . . . . 2 1 . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . 1 . . Drone Launches 5 | . . . . . . . . 3 2 . Drone Recoveries 4 | . . . . . . . . 3 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Turns Passed 12197 | 65 401 1271 853 2279 804 60 2957 1347 965 1195 Spaces Moved 5779 | 41 193 599 470 1195 436 28 1638 390 329 460 Core 31 | 4 . . . . . . . . . 27 Treads 1535 | . . . . 242 436 28 101 390 329 9 Legs 2676 | 37 193 599 470 953 . . . . . 424 Wheels 1537 | . . . . . . . 1537 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 170 170 130 243 243 50 Average Speed 158 | 123 168 139 126 143 170 170 137 243 243 184 Slowest Speed 410 | 190 190 190 130 410 170 170 250 243 243 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 31 49 31 34 68 6 34 86 52 11 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . Scrap Searched 18 | . . . . . 4 . . 11 3 . Spaces Dug 9 | . . . . 2 . . 7 . . . Terrain Destroyed 213 | . . . 1 54 8 . 113 1 2 34 Melee 9 | . . . . 2 . . 7 . . . Projectile 21 | . . . 1 2 1 . 3 1 2 11 AOE 183 | . . . . 50 7 . 103 . . 23 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Low Low Fac Total 7859 | 52 244 897 610 1525 462 32 2082 785 485 685 Wait 993 | 2 9 125 7 82 1 . 143 377 143 104 Move 5769 | 40 192 598 469 1194 435 27 1637 389 328 460 Hop . | . . . . . . . . . . . Pick Up 168 | 4 14 32 21 41 2 . 33 6 2 13 Fast Attach 40 | 6 1 5 1 8 . . 13 . . 6 Attach 77 | . . 6 14 15 3 1 17 1 . 20 Detach 15 | . . . 1 . 1 . 9 . . 4 Swap 134 | . 10 18 16 24 4 . 27 11 5 19 Drop 144 | . 6 35 17 41 . . 39 1 2 3 Fire 495 | . 9 76 63 114 16 4 155 . 5 53 Melee 16 | . 3 . . 2 . . 8 . . 3 Ram 1 | . . . . . . . 1 . . . Kick 6 | . . 2 1 3 . . . . . . Crush 1 | . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 66 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 857 | -9/Materials | Repaired Imp. Aluminum Leg 889 | -9/Materials | Repaired Hrd. Light Armor Plating 932 | -9/Materials | Repaired Imp. Aluminum Leg 1163 | -9/Materials | Identified exit to Mines 1670 | -9/Materials | Discovered new exit (range 6) 1738 | -9/Materials | Entered another Materials area 1738 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2294 | -8/Materials | Lost 7 parts (3n2u2w) 2587 | -8/Materials | Discovered new exit (range 4) 2591 | -8/Materials | Entered Factory 2591 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2616 | -7/Factory | Identified exit to Lower Caves 2884 | -7/Factory | Build established: Gunner 3029 | -7/Factory | Discovered new exit (range 12) 3188 | -7/Factory | P-60 Hacker assimilated allied FJ-8UI(g) 3377 | -7/Factory | Destroyed 7 combat bots 3377 | -7/Factory | Lost 5 parts (2n1u2w) 3433 | -7/Factory | Repaired Hrd. Medium Armor Plating 3537 | -7/Factory | Cargo convoy interrupted 3610 | -7/Factory | Destroyed 12 combat bots 3613 | -7/Factory | Lost 4 parts (2n2w) 3791 | -7/Factory | First assault squad dispatched 3901 | -7/Factory | Build established: Scavenger-Gunner 3961 | -7/Factory | Destroyed 9 combat bots 4807 | -7/Factory | Core integrity fell below 50% 4870 | -7/Factory | Entered Lower Caves 5110 | -7/Lower Caves | Learned Factory stockpile data 5113 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5311 | -7/Lower Caves | Encountered a Warlord checkpoint 5397 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5667 | -7/Lower Caves | Discovered new exit (range 5) 5674 | -7/Lower Caves | Entered another Lower Caves area 5711 | -7/Lower Caves | Discovered new exit (range 15) 5734 | -7/Lower Caves | Entered Factory 5734 | -6/Factory | Evolved 2 slots: Utility x2 6882 | -6/Factory | Found Hvy. Reflective Plating 7186 | -6/Factory | Build established: Gunner 7834 | -6/Factory | First assault squad dispatched 8079 | -6/Factory | Build established: Mutant 8326 | -6/Factory | Discovered new exit (range 5) 8461 | -6/Factory | Build established: Gunner 8574 | -6/Factory | Garrison activated, responded to threat 8620 | -6/Factory | System corruption reached 10% 8657 | -6/Factory | Lost 6 parts (2n2u2w) 8688 | -6/Factory | Identified exit to Lower Caves 8691 | -6/Factory | Entered Lower Caves 9026 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9753 | -6/Lower Caves | Learned 12 Factory zone layouts 9811 | -6/Lower Caves | Discovered new exit (range 15) 9929 | -6/Lower Caves | Encountered a Warlord checkpoint 10035 | -6/Lower Caves | Identified exit to Lower Caves 10038 | -6/Lower Caves | Entered another Lower Caves area 10060 | -6/Lower Caves | Discovered new exit (range 20) 10284 | -6/Lower Caves | Identified exit to Factory 10895 | -6/Lower Caves | Build established: Tank 11003 | -6/Lower Caves | Entered Factory 11003 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11004 | -5/Factory | Identified exit to Factory 11004 | -5/Factory | Identified exit to Upper Caves 11316 | -5/Factory | Build established: Scavenger-Skirmisher 11697 | -5/Factory | Destroyed 7 combat bots 11708 | -5/Factory | Lost 6 parts (2n3u1w) 11855 | -5/Factory | Lost 3 parts (2p1u) 12095 | -5/Factory | Fabricated Arm. Treads? 12154 | -5/Factory | Released all parts (9) 12171 | -5/Factory | Core integrity fell below 50% 12181 | -5/Factory | Core integrity fell below 20% 12198 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12187_ U-05 Engineer lays Concrete. 12187_ K-01 Serf collects debris. 12187_ Slug penetrates Wall. 12187_ Penetrated by Slug. 12188_ U-05 Engineer lays Concrete. 12189_ Acquired Carbon-fiber Leg. 12189_ U-05 Engineer lays Concrete. 12191_ K-01 Serf collects debris. 12192_ U-05 Engineer lays Concrete. 12193_ K-01 Serf collects debris. 12193_ U-05 Engineer lays Concrete. 12194_ K-01 Serf collects debris. 12194_ U-05 Engineer lays Concrete. 12196_ Penetrated by Slug. 12197_ K-01 Serf collects debris. 12197_ Penetrated by Slug. 12197_ Hvy. Shock Bomb Launcher destroyed. 12198_ U-05 Engineer lays Concrete. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????? ????? #?????????????????? | | ?????????????? ????? ####"?" ???????? | | ########??????????????# #????? #""" ??????? | | | ? ###########?# #????? "#"" ?????? | | """ """ # #?# ###### " ?????? | | """ """ # ### % !% ""#??????? | | % """ """ # #"" ! "##??????? | | # #"" "" ###??????? | | """ """ # # ! """u ??????? | | """ """ # #"" " = k #"#??????? | | """ """ # #"" " = ##???????? | | # ### k ##???????? | | #####+#########+####### | #######??? | | % ##?? | | ! ?? | | !%! #??? | | /###################+##[|[g= ???? | | ## ##[; #!;"""""######## ???? | | "" ## """" """" #!!h! [" #??????????? | | """ ## """" """" #[!!h #""" #??????????? | | =S" ## """" """" #][]! #?"" #??????????? | | """ ## """" """" # !! #??" #??????????? | | """ ## # #???? #??????????? | | """ ## """" """" # #????? #??????????? | | ## """" """" ###;####?????? #??????????? | | ########## """" """" #?#@#???????????#??????????? | | ?????????# """" """" ### #??????????????????????? | | ?????????# # #??????????????????????? | | ?????????# #####??????????????????????? | | ###################+###??????????????????????????? | | # # #????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: TH 25 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Arm. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club GoHome() Hey, That's Mine! I Spy Just What I Needed Librarian Loot Pinata Made in Tau Ceti IV More Dakka Please Novice Programmer Part-time Mechanic Please Form A Line Risk Taker Serviceable Loadout Significant Disruption System Compromised Tourist Challenges ------------ None Game ------ Seed InsulatedNetworkNetwork Manual? 0 Play Time 04:12:31 Cumulative 9.5 hours Start 2023.05.20 @ 08:17:14 End 2023.05.24 @ 04:15:41 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a3da697-56de-44fb-ac13-20acfaf07a64