Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.23 @ 22:03:58 Player: Selene Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1177) 1177 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 4377 Bonus ------- Follower Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 448/550 Matter 279/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Wheel Wheel > --- UTILITY (4) ------ Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Scythe > --- INVENTORY (25) --- Light Nuclear Core Light Treads Light Treads Light Treads Wheel Wheel High-capacity Storage Unit High-capacity Matter Pod (200) Trap Scanner Trap Scanner Experimental Sensor Array Improved Signal Interpreter Medium Armor Plating Reactive Plating Hacking Suite System Shield Heavy EM Shotgun Heavy EM Shotgun Minigun Heavy Battle Rifle AWS/Gauss Improved Light Cannon Advanced EMP Blaster Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Heavy Battle Rifle > --- INVENTORY -------- Light Deuterium Engine Light Treads Improved Treads Wheel High-capacity Storage Unit High-capacity Matter Pod Trap Scanner Trap Scanner Experimental Sensor Array Improved Signal Interpreter Improved Targeting Computer Recoil Stabilizer Medium Armor Plating Hacking Suite System Shield Heavy EM Shotgun Heavy EM Shotgun Minigun AWS/Gauss Improved Light Cannon Advanced EMP Blaster Grenade Launcher Scythe Axe [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 62 | 8 12 . 2 5 35 Power 6 | 1 1 . . . 4 Engine 4 | 1 1 . . . 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 15 | 2 1 . . 2 10 Treads 4 | . . . . 1 3 Leg . | . . . . . . Wheel 11 | 2 1 . . 1 7 Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 3 4 . . 3 10 Device 8 | 1 1 . . 1 5 Storage 6 | 2 3 . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 21 | 2 6 . 2 . 11 Energy Gun 8 | 2 5 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | . . . 1 . 5 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 1 3 Parts Lost 7 | . 2 . . . 5 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 2 | . 2 . . . . Highest Loss Streak 2 | . 2 . . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 100 86 85 97 Engine 10 | . 14 14 14 14 6 Core 1 | . . . . . 2 Treads 4 | . . . . . 11 Wheel 26 | . 28 28 28 28 24 Device 10 | . 14 14 14 5 7 Storage 12 | . 14 14 14 14 9 Processor 3 | . . . . . 9 Protection 4 | . . . . 8 9 Energy Gun 10 | . 27 28 2 . . Ballistic Gun 7 | . . . 5 14 13 Slashing Weapon 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 101 | 14 50 50 56 58 101 Greatest Support 58 | 26 26 26 26 32 58 Greatest Overweight (x) 5 | . 1 1 2 2 5 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 Average Capacity 19 | 7 15 20 20 20 22 Most Carried 25 | 8 20 20 20 20 25 Average Carried 18 | 5 14 20 19 19 22 Final Capacity 25 | 8 20 20 20 20 25 Final Carried 25 | 8 20 20 20 20 25 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1470 | 368 298 34 154 20 596 Remotely . | . . . . . . Salvage Created 1855 | 260 385 . . . 1210 Parts 109 | 15 25 . . . 69 Haulers Intercepted 4 | . 1 . . . 3 Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . 8 . . . 19 Guns 20 | . 4 . . . 16 AOE 7 | . 4 . . . 3 Classes Destroyed 10 | 3 5 . . . 2 Worker 5 | 2 1 . . . 2 Builder 1 | . . . . . 1 Tunneler 5 | 5 . . . . . Hauler 4 | . 1 . . . 3 Recycler 2 | 1 . . . . 1 Mechanic 1 | . 1 . . . . Watcher 5 | . 3 . . . 2 Swarmer 6 | . 3 . . . 3 Grunt 16 | . 5 . . . 11 Sentry 5 | . . . . . 5 Best Kill Streak 6 | 4 4 . . . 6 Combat Bots Only 4 | . 3 . . . 4 Max Kills in Single Turn 2 | 1 2 . . . 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 117 | . 31 . . . 86 Missed 40 | . 10 . . . 30 Damage Taken 1167 | . 248 . . . 919 Core 148 | . 46 . . . 102 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . . . 81 . Volleys Fired 96 | 20 40 . . . 36 Largest 2 | 2 2 . . . 2 Hottest 100 | 80 100 . . . 75 Shots Fired 226 | 40 75 1 . . 110 Gun 220 | 40 72 1 . . 107 Cannon . | . . . . . . Launcher 6 | . 3 . . . 3 Special . | . . . . . . Kinetic 103 | . . . . . 103 Thermal 52 | . 51 1 . . . Explosive 6 | . 3 . . . 3 Electromagnetic 65 | 40 21 . . . 4 Robot Hit Streak 13 | 8 11 1 . . 13 Robot Miss Streak 3 | 2 3 . . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Autonomous 44 | . . . . . 44 Shots Hit Robots 149 | 26 46 1 . . 76 Core Hits 77 | 9 28 . . . 40 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 . . . 1 Burn 1 | . 1 . . . . Destroy 1 | . . . . . 1 Corrupt 1 | . 1 . . . . Melee Attacks 15 | . . . . . 15 Impact . | . . . . . . Slashing 15 | . . . . . 15 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3332 | 415 939 13 . . 1965 Guns 2703 | 355 609 13 . . 1726 Cannons . | . . . . . . Explosions 503 | 60 330 . . . 113 Melee 126 | . . . . . 126 Ramming . | . . . . . . Kinetic 1651 | . . . . . 1651 Thermal 622 | 60 549 13 . . . Explosive 331 | . 218 . . . 113 Electromagnetic 602 | 355 172 . . . 75 Impact . | . . . . . . Slashing 126 | . . . . . 126 Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 2 | . 2 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . 13 6 8 4 . Message Errors 6 | . 2 1 2 1 . Matter Fused 11 | . 6 . 4 1 . Heat Flow Errors 3 | . 1 . . 2 . Energy Discharges 4 | . 2 2 . . . Data Loss (minor) 4 | . . 2 2 . . Misfires 3 | . 2 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 12 | . . . . . 12 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 403 | 126 403 . . 200 129 Average Temperature 62 | 53 69 . . 92 47 Received Heat Transfer 633 | . 138 . . . 495 Effects 5 | . 5 . . . . Shutdowns 1 | . 1 . . . . Interference 3 | . 3 . . . . Matter Decay 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | 5 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 4 . . . 1 Heat Transferred 1569 | 100 1432 37 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 2 . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 308 | 40 278 36 . . 308 Initial 26 | . 26 21 . . . Average 109 | 17 110 23 . . 165 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 80 | 100 81 100 . 100 67 Level 1 19 | . 18 . . . 32 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 17 1 . . 23 Peak Tracking Total 5 | . 4 1 . . 5 Tactical Retreats 4 | . 1 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 16 | . 10 1 3 . 2 Terminals 11 | . 8 1 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 47 | . 37 2 3 . 5 Successful 19 | . 16 . 3 . . Failed 28 | . 21 2 . . 5 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 14 | . 11 . 1 . 2 Terminals 35 | . 28 2 . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 9 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 11 . 3 . . Record 2 | . . . 2 . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . 3 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Reject 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 9 1 . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 28 | . . . . . 28 Total Damage 325 | . . . . . 325 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3675 | 175 1046 275 404 369 1406 Spaces Moved 2699 | 105 849 254 360 260 871 Core 3 | 3 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2696 | 102 849 254 360 260 871 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 105 115 95 Average Speed 109 | 88 100 105 109 115 121 Slowest Speed 155 | 100 105 105 120 120 155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 5 99 59 63 61 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 12 | . . . . . 12 Terrain Destroyed 86 | 3 12 . . . 71 Melee 12 | . . . . . 12 Projectile 33 | . . . . . 33 AOE 41 | 3 12 . . . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3233 | 143 976 262 371 329 1152 Wait 237 | . 36 9 . 58 134 Move 2694 | 104 848 253 359 259 871 Hop . | . . . . . . Pick Up 70 | 9 23 . 4 3 31 Fast Attach 14 | 8 1 . . 1 4 Attach 11 | . 1 . 1 . 9 Detach 1 | . . . 1 . . Swap 37 | . 10 . 1 4 22 Drop 58 | 2 17 . 5 4 30 Fire 96 | 20 40 . . . 36 Melee 15 | . . . . . 15 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 293 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 15) 674 | -10/Materials | Identified exit to Mines 1222 | -10/Materials | Entered Mines 1239 | -10/Mines | Discovered new exit (range 3) 1315 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1335 | -10/Mines | Learned location of Storage (-9) 1339 | -10/Mines | Discovered new exit (range 8) 1486 | -10/Mines | Discovered new exit (range 5) 1497 | -10/Mines | Entered Exiles 1526 | -10/Exiles | Met 8R-AWN 1543 | -10/Exiles | Met EX-HEX 1585 | -10/Exiles | Met EX-DEC 1590 | -10/Exiles | Learned location of Zion (-7) 1608 | -10/Exiles | Met EX-BIN 1628 | -10/Exiles | Aligned with FarCom system 1629 | -10/Exiles | Given EX-Vault access code 1654 | -10/Exiles | Opened EX-Vault 1709 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1753 | -10/Exiles | Found AWS/Gauss 1889 | -10/Exiles | Discovered new exit (range 12) 1901 | -10/Exiles | Left Exiles lab with AWS/Gauss 1901 | -10/Exiles | Entered Mines 1992 | -9/Mines | Learned Materials garrison access intel 2015 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2017 | -9/Mines | Found Prototype Device 2057 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2071 | -9/Mines | Identified Exp. Sensor Array 2258 | -9/Mines | Discovered new exit (range 6) 2266 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2270 | -9/Mines | Entered Materials 2270 | -8/Materials | Accompanied by 3 allies 2270 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2271 | -8/Materials | Loaded intel: 1 garrison access location 2423 | -8/Materials | Lost 3 allies 2687 | -8/Materials | Build established: Scavenger-Mutant 3676 | -8/Materials | Self-destructed Last Messages --------------- 03285_ Acquired 10 matter. 03307_ U-05 Engineer builds a Wall. 03410_ Acquired 10 matter. 03417_ R-06 Scavenger collects Lgt. Nuclear Core. 03475_ Dropped Lgt. Deuterium Engine. 03475_ Acquired Med. Armor Plating. 03549_ Critical hit (Burn: +37). 03549_ G-47 Trooper destroyed. 03559_ Y-45 Defender destroyed. 03559_ U-05 Engineer destroyed. 03559_ U-05 Engineer builds a Door. 03561_ Acquired 54 matter. 03576_ R-06 Scavenger collects Lgt. Nuclear Core. 03581_ R-06 Scavenger collects Aluminum Leg. 03584_ R-06 Scavenger collects Imp. Heat Sink. 03663_ Dropped Lgt. Nuclear Core. 03668_ U-05 Engineer builds a Wall. 03676_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????? ??????????? | | ???????????????w????????? ??????????? | | ????????????????????????? #?????????? | | ????????????????????????? #?????????? | | ????????????????????????? #?????????? | | ????????????????????????? #?????????? | | ????????????????????????? #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | #####???????????????????+ +?????????? | | ???????????????????# #?????????? | | ??????????????????## ##????????? | | ???????### ####### #????????? | | ???? k @T #????????? | | ???? u u "" #????????? | | # #????????#+####+#### #????????? | | # ########## / ##+########???? | | # # # # * #???? | | # # # # #???? | | # # # = # #???? | | # / # # """" #???? | | # # """ # """ """ # """" #???? | | ### # """ # """ """ # """" #???? | | ??# # """ # """ """ # #???? | | ??# #################### #???? | | ??# #???# #??###########???? | | #?# #???# ! #????????????????? | | ### #???# ! #????????????????? | | # #???# #????????????????? | | #|#???# #????????????????? | | +*#???# %#????????????????? | | #!#???# #????????????????? | | #!##########+######????????????????? | | !+ %%!= % * ########????????????? | | ###/########% ! #????????????? | | # = ! #???# #????????????? | | # [ * #???# ]* #????????????? | | # * #???#%]] ########????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonDynamicFacilitator Manual? 0 Play Time 00:39:25 Cumulative 113.2 hours Start 2024.07.23 @ 21:15:59 End 2024.07.23 @ 22:03:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 67 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 58 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00d90a2b-f777-4dae-8a35-db4cf2ee1dcd