Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.19 @ 22:06:56 Player: ash Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (99) 495 Value Destroyed (2883) 2883 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (851) 851 TOTAL SCORE: 9129 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 506 Aligned with FarCom 300 Friendly Fire -10 Cogmind --------- Core Integrity 788/850 Matter 229/300 Energy 218/220 System Corruption 0% Temperature Cool (19) Movement Flying (109) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (5) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Faulty Improved VTOL Module > --- UTILITY (6) ------ Small Storage Unit Enhanced Optical Array Transport Network Coupler Transmission Jammer Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Visual Processing Unit Improved Reaction Control System Improved Shield Generator Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Transport Network Coupler Transmission Jammer Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Visual Processing Unit Improved Reaction Control System Improved Shield Generator Ion Cannon [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 4 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 2 . . . 1 Utility 4 | . . . 2 . . . . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 71 | . 11 . 19 6 2 2 3 13 . 8 7 Power 8 | . 1 . 3 1 . . . 2 . . 1 Engine 5 | . 1 . 3 . . . . 1 . . . Core 3 | . . . . 1 . . . 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 24 | . 3 . 3 3 2 1 2 4 . 4 2 Treads . | . . . . . . . . . . . . Leg 18 | . 3 . 3 3 2 1 2 4 . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6 | . . . . . . . . . . 4 2 Utility 23 | . 3 . 8 . . . 1 3 . 4 4 Device 11 | . 1 . 4 . . . 1 2 . 2 1 Storage 2 | . 1 . . . . . . . . 1 . Processor 3 | . . . 1 . . . . . . 1 1 Hackware 1 | . . . . . . . . . . . 1 Protection 6 | . 1 . 3 . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 16 | . 4 . 5 2 . 1 . 4 . . . Energy Gun 2 | . 1 . . . . . . 1 . . . Energy Cannon 10 | . 2 . 5 1 . 1 . 1 . . . Ballistic Gun 2 | . 1 . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . 3 . . 1 Parts Lost 21 | . . . 5 3 . . 1 9 . . 3 Power 3 | . . . 1 . . . 1 1 . . . Propulsion 12 | . . . 2 3 . . . 5 . . 2 Utility 5 | . . . 1 . . . . 3 . . 1 Weapon 1 | . . . 1 . . . . . . . . Highest Loss Streak 5 | . . . 2 2 . . 1 5 . . 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 13 | . 13 15 14 14 14 14 12 12 14 13 3 Power 1 | . 1 1 1 1 2 2 1 . 1 . . Propulsion 3 | . 3 3 3 3 3 3 1 1 4 4 . Utility 3 | . 1 4 5 5 4 4 3 3 2 2 1 Weapon 5 | . 7 7 4 3 4 5 6 6 6 5 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | . 10 . 12 . 2 . . 1 1 2 3 Power 3 | . 1 . 2 . . . . . . . . Propulsion 7 | . 4 . . . 1 . . . . 1 1 Utility 9 | . 3 . 2 . 1 . . 1 . . 2 Weapon 12 | . 2 . 8 . . . . . 1 1 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 92 100 99 99 100 94 89 80 90 89 85 Engine 4 | . 13 14 11 1 . . 2 3 . . . Core 5 | . . . . 9 11 11 6 5 9 9 12 Leg 25 | . 27 28 22 22 22 22 35 27 36 29 . Flight 1 | . . . . . . . . . . 6 33 Device 14 | . 4 14 19 21 22 22 20 18 . 2 8 Storage 10 | . 14 14 11 11 11 11 9 9 9 8 6 Processor 5 | . . . 10 11 11 11 6 . . 1 9 Protection 4 | . 3 . 2 . . . . 4 18 15 2 Energy Gun 2 | . 4 . . . . . . 4 9 7 . Energy Cannon 15 | . 19 28 22 21 22 16 9 7 9 8 1 Peak Build Rating 42 | . 8 8 20 20 24 38 40 40 22 28 42 Average Rating 20 | . 7 8 16 19 21 30 38 24 21 22 36 On Entrance 19 | 6 6 8 8 18 20 24 38 35 21 22 27 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 54 | 13 32 32 42 43 40 50 51 54 42 42 25 Greatest Support 48 | 20 20 20 20 20 26 28 48 48 40 40 25 Greatest Overweight (x) 8 | . 8 1 2 2 1 1 1 4 1 1 . Average Overweight (x) . | . 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 8 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 13 8 Most Carried 15 | . 15 15 15 15 15 15 14 15 15 15 5 Average Carried 13 | . 13 15 14 14 14 14 12 12 14 13 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 8 8 Final Carried 15 | 6 15 15 15 15 15 15 12 14 15 5 4 Class Distribution -------------------- 69% | Scavenger-Mutant 17% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 1247 | 200 190 67 205 96 . 54 . 217 2 . 216 Remotely . | . . . . . . . . . . . . Salvage Created 4045 | . 379 . 1439 318 . 186 229 1126 49 . 319 Parts 163 | . 14 . 74 16 . 7 8 28 1 . 15 Haulers Intercepted 9 | . 2 . 5 . . . 1 1 . . . Recyclers Shooed 5 | . 1 . 1 1 . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 71 | . 6 . 28 6 . 3 2 20 1 . 5 Guns 4 | . 2 . . . . . . 1 1 . . Cannons 36 | . 3 . 24 6 . . 1 2 . . . AOE 19 | . . . 3 . . 2 1 8 . . 5 Classes Destroyed 12 | . 5 . 4 . . 1 1 1 . . . Worker 4 | . 1 . 2 . . . . . . . 1 Builder 6 | . . . . . . . 2 4 . . . Tunneler 1 | . . . . . . 1 . . . . . Hauler 9 | . 2 . 5 . . . 1 1 . . . Recycler 6 | . 1 . 1 1 . . 1 1 . . 1 Mechanic 1 | . . . 1 . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . Swarmer 19 | . 3 . 6 1 . . 2 4 . . 3 Grunt 35 | . 3 . 13 4 . 3 . 10 . . 2 Brawler 1 | . . . 1 . . . . . . . . Duelist 3 | . . . 2 1 . . . . . . . Sentry 13 | . . . 6 . . . . 6 1 . . Best Kill Streak 7 | . 2 . 5 3 . 4 4 7 1 . 7 Combat Bots Only 7 | . 2 . 4 3 . 3 1 7 1 . 5 Max Kills in Single Turn 4 | . 1 . 4 1 . 2 2 4 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 . . 1 1 3 . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 312 | . 13 . 90 37 . 10 12 113 . . 37 Missed 107 | . 1 . 33 15 . 1 5 33 . . 19 Hits 205 | . 12 . 57 22 . 9 7 80 . . 18 Melee 7 | . . . 3 4 . . . . . . . Projectile 198 | . 12 . 54 18 . 9 7 80 . . 18 Critical Strikes 11 | . . . 1 3 . . . 6 . . 1 Damage Taken 3186 | . 138 . 810 347 . 206 189 1254 . . 242 Core 641 | . 10 . 123 113 . 42 22 269 . . 62 Absorbed by Shields 19 | . . . . . . . . . . . 19 Redirected to Shielding 20 | . . . . . . . . . . . 20 Core Remaining (%) 68 | 100 . 96 . . . 30 . . . 47 . Volleys Fired 174 | . 22 2 76 23 . 4 5 29 2 . 11 Largest 2 | . 2 2 2 2 . 1 1 2 2 . 1 Hottest 250 | . 120 120 136 120 . 250 250 250 115 . 30 Shots Fired 301 | . 40 4 152 44 . 4 5 37 4 . 11 Gun 28 | . 18 . . . . . . 8 2 . . Cannon 261 | . 22 4 152 43 . 4 5 29 2 . . Launcher 12 | . . . . 1 . . . . . . 11 Special . | . . . . . . . . . . . . Kinetic 10 | . 10 . . . . . . . . . . Thermal 279 | . 30 4 152 43 . 4 5 37 4 . . Explosive 12 | . . . . 1 . . . . . . 11 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | . 6 1 21 10 . 12 5 6 9 . . Robot Miss Streak 7 | . 3 3 3 3 . 3 7 7 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 190 | . 25 1 106 26 . 2 3 24 3 . . Core Hits 149 | . 12 . 45 9 . 9 6 44 2 . 22 Critical Kills 2 | . 1 . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . 1 . 1 . . . . . . . . Meltdown 2 | . 1 . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6732 | . 402 18 2561 755 . 233 282 1827 80 . 574 Guns 261 | . 147 . . . . . . 71 43 . . Cannons 3699 | . 228 18 2218 618 . 40 104 450 23 . . Explosions 2682 | . . . 332 107 . 193 170 1306 . . 574 Melee . | . . . . . . . . . . . . Ramming 90 | . 27 . 11 30 . . 8 . 14 . . Kinetic 106 | . 106 . . . . . . . . . . Thermal 5705 | . 269 18 2400 618 . 233 274 1827 66 . . Explosive 346 | . . . . 107 . . . . . . 239 Electromagnetic 485 | . . . 150 . . . . . . . 335 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . 1 1 1 1 . 1 3 . . Average Corruption 1 | . . . 1 1 1 1 . 1 2 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 29 | . . . 1 10 1 5 . 4 8 . . Message Errors 8 | . . . . 3 . 1 . 2 2 . . Matter Fused 5 | . . . . . . 3 . 1 1 . . Heat Flow Errors 4 | . . . 1 2 1 . . . . . . Energy Discharges 4 | . . . . 1 . 1 . 1 1 . . Parts Fused 2 | . . . . 1 . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . 2 . . Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 3 | . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 37 | . . . 11 10 . . 3 13 . . . Projectiles 11 | . . . 11 . . . . . . . . Explosions 26 | . . . . 10 . . 3 13 . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 408 | . . . 69 . . 47 139 142 . . 11 Shots 30 | . . . 2 . . 5 10 12 . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed 18 | . 6 . 4 5 . . 1 . 2 . . Kicked 18 | . 6 . 4 5 . . 1 . 2 . . Crushed . | . . . . . . . . . . . . Highest Temperature 464 | . 207 60 216 464 225 340 246 431 132 . 120 Average Temperature 78 | . 58 30 46 201 119 166 127 112 67 . 34 Received Heat Transfer 1020 | . 51 . 189 126 . 81 . 531 . . 42 Effects 5 | . . . . 2 . . . 3 . . . Shutdowns 2 | . . . . 1 . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . . . . . Interference 2 | . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 13 | . 1 . 1 . . 1 1 9 . . . Combat Hostiles 12 | . 1 . 1 . . 1 . 9 . . . Parts Melted 78 | . 3 . 12 . . 8 5 49 1 . . Heat Transferred 18591 | . 581 37 4296 999 . 1520 1440 9607 111 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . 6 . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . . 1 . . . . 2 1 . 2 Low Security (%) 67 | . 100 100 50 100 . 100 100 5 79 . 38 Level 1 18 | . . . 49 . . . . 26 20 . 9 Level 2 13 | . . . . . . . . 67 . . 52 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 615 | . 65 . 382 133 . 99 107 615 233 . 460 Initial 214 | . . . . 132 . . 5 38 214 . . Average 156 | . 14 . 205 34 . 22 29 429 111 . 268 Influence Increases 3515 | . 231 . 898 215 . 109 142 1234 164 . 522 Destroy 0b10 Robot/C 1760 | . 120 . 560 160 . 60 40 680 40 . 100 Destroy 0b10 Robot/NC 155 | . 20 . 45 5 . 5 20 50 . . 10 Destroy Leader 402 | . 34 . 130 30 . 10 2 176 . . 20 Allied During Kill 141 | . . . . 8 . . . 131 2 . . Successful Hack 63 | . 12 . 12 . . . . . 31 . 8 Select Force Hacks 90 | . . . . . . . . . 90 . . Disable Machine 480 | . 15 . 60 . . 15 30 90 . . 270 Destroy Structure 244 | . . . 16 12 . 19 50 107 1 . 39 Lose Combat Pursuer 180 | . 30 . 75 . . . . . . . 75 Influence Decreases 3093 | . 229 2 559 554 . 94 65 774 716 . 100 Entered New Map 611 | . . 2 . 207 . . 10 54 338 . . Time Decay 2092 | . 229 . 509 317 . 94 45 470 358 . 70 Lost Part 210 | . . . 50 30 . . 10 90 . . 30 Lost Ally 180 | . . . . . . . . 160 20 . . Squads Dispatched 11 | . 1 . 1 . . . 1 6 . . 2 Investigation 5 | . 1 . . . . . . 2 . . 2 Extermination . | . . . . . . . . . . . . Reinforcement 5 | . . . 1 . . . 1 3 . . . Assault 1 | . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 5 | . 1 . 2 . . . 1 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 124 | . 17 . 40 8 . 3 2 38 2 . 14 Peak Tracking Total 6 | . 4 . 5 3 . 3 3 6 1 . 5 Tactical Retreats 5 | . 2 . 2 . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 15 | . 4 . 1 . . . . 3 . . 7 Indirectly 7 | . . . . . . . . . . . 7 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 32 | . 1 . 4 . . 1 2 6 . . 18 Max in Single Turn 4 | . 1 . 3 . . 1 1 2 . . 4 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 33 | . 5 . 8 . 1 . . 5 9 . 5 Terminals 22 | . 5 . 5 . . . . 5 6 . 1 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 5 | . . . 1 . . . . . 3 . 1 Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 86 | . 15 . 22 . 1 . . 12 26 . 10 Successful 44 | . 7 . 12 . 1 . . 5 13 . 6 Failed 41 | . 8 . 10 . . . . 7 12 . 4 Catastrophic 2 | . . . . . . . . . 1 . 1 Database Lockouts 1 | . . . . . . . . . 1 . . Manual 42 | . 6 . 9 . 1 . . 4 19 . 3 Terminals 68 | . 15 . 15 . . . . 12 23 . 3 Fabricators 5 | . . . . . . . . . . . 5 Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 8 | . . . 4 . . . . . 3 . 1 Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 19 | . 4 . 5 . 1 . . 4 5 . . Part Schematic 1 | . . . . . . . . . 1 . . Robot Schematic 1 | . . . . . . . . . 1 . . Robot Analysis 1 | . . . . . . . . . 1 . . Prototype ID Bank 4 | . . . 1 . . . . 1 2 . . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . Locate Traps 5 | . 2 . 3 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . 2 Repair Station Hacks 1 | . . . 1 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 19 | . 3 . 5 . . . . 1 8 . 2 Terminals 13 | . 3 . 3 . . . . 1 5 . 1 Track 2 | . 1 . 1 . . . . . . . . Botnet 11 | . 2 . 2 . . . . 1 5 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . 2 . . . . . 3 . 1 Reject 1 | . . . 1 . . . . . . . . Recyclers 2 | . . . 1 . . . . . . . 1 Tunnel 3 | . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 5 . 7 . . . . 4 5 . 5 Full Trace Events 9 | . 1 . . . . . . 1 5 . 2 Feedback Events 2 | . . . . . . . . . 2 . . Corruption 2 | . . . . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 146 | . . . . . . . . . . . 146 Total Part Build Rating 3 | . . . . . . . . . . . 3 Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 13 | . . . . 3 . . . 10 . . . Largest Group 10 | . . . . 3 2 . . 10 2 1 . Highest-Rated Group 173 | . . . . 76 45 . . 173 29 13 . Highest-Rated Ally 31 | . . . . 31 31 . . 29 16 13 . Total Orders . | . . . . . . . . . . . . Ally Attacks 122 | . . . . 2 . . . 114 6 . . Total Damage 1464 | . . . . 40 . . . 1327 97 . . Kills 20 | . . . . 2 . . . 17 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Active Infowar (turns) 4553 | . . . 1478 1281 437 446 246 366 . 82 217 Optics 111 | . . . . . . . . . . . 111 Terrain 237 | . . . 237 . . . . . . . . Structural 3635 | . . . 859 1281 437 446 246 366 . . . T.N.C. 299 | . . . . . . . . . . 82 217 Machine Analysis 3759 | . . . 1408 1281 437 446 187 . . . . Jamming 103 | . . . . . . . . . . . 103 Robot Analysis Total 1 | . . . . . . . . . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 7700 | . 880 88 1501 1281 437 446 246 1199 896 509 217 Spaces Moved 4298 | 1 391 44 581 625 228 227 119 541 464 483 594 Core 1 | . 1 . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 3440 | 1 390 44 581 625 228 227 119 541 464 220 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 857 | . . . . . . . . . . 263 594 Fastest Speed 23 | 120 120 190 190 190 190 190 190 120 190 26 23 Average Speed 158 | 120 189 190 199 190 190 190 190 190 190 100 23 Slowest Speed 450 | 120 450 190 260 260 190 190 190 400 190 190 26 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 1 76 23 66 95 62 66 12 76 97 48 15 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . 3 . . Known Exits Taken 2 | . 1 . 1 . . . . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . Spaces Dug 28 | . . . . . . 5 . . . . 23 Terrain Destroyed 256 | . . . 13 14 . 25 48 117 1 . 38 Melee . | . . . . . . . . . . . . Projectile 18 | . . . 1 5 . 3 4 4 1 . . AOE 238 | . . . 12 9 . 22 44 113 . . 38 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total 4893 | . 482 45 779 669 232 240 133 673 474 508 658 Wait 186 | . 19 . 49 3 . 3 3 64 4 . 41 Move 4283 | . 390 43 580 624 227 226 118 540 463 482 590 Hop 2 | . . . . . . . . . . . 2 Pick Up 61 | . 17 . 21 4 1 2 . 7 2 4 3 Fast Attach 29 | . 12 . 4 . . . . 7 . 2 4 Attach 37 | . . . 8 4 . 1 4 9 . 8 3 Detach 15 | . 2 . 2 . . . 1 7 . 2 1 Swap 30 | . 3 . 12 5 2 1 1 4 . 1 1 Drop 58 | . 11 . 23 1 2 3 . 6 1 9 2 Fire 174 | . 22 2 76 23 . 4 5 29 2 . 11 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 18 | . 6 . 4 5 . . 1 . 2 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 280 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 12) 500 | -10/Materials | Identified exit to Mines 735 | -10/Materials | Discovered new exit (range 5) 881 | -10/Materials | Entered Mines 918 | -10/Mines | Learned Materials terminal intel 962 | -10/Mines | Discovered new exit (range 5) 963 | -10/Mines | Assembled infested the area 969 | -10/Mines | Entered Materials 969 | -9/Materials | Evolved 2 slots: Utility x2 970 | -9/Materials | Loaded intel: 12 terminal locations 1641 | -9/Materials | Build established: Scavenger-Mutant 2127 | -9/Materials | Discovered new exit (range 6) 2308 | -9/Materials | Identified exit to Mines 2470 | -9/Materials | Entered Mines 2493 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2493 | -9/Mines | Discovered new exit (range 5) 2524 | -9/Mines | Learned 4 Materials zone layouts 2720 | -9/Mines | Core integrity fell below 50% 2806 | -9/Mines | Discovered new exit (range 15) 3062 | -9/Mines | Excavation squad dispatched 3062 | -9/Mines | A large section of the Mines collapsed 3366 | -9/Mines | Received a Mining Laser from a helpful Derelict 3401 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3499 | -9/Mines | Discovered new exit (range 8) 3625 | -9/Mines | Learned Materials emergency access door positions 3751 | -9/Mines | Entered Exiles 3751 | -9/Exiles | Accompanied by 2 allies 3781 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3797 | -9/Exiles | Met 8R-AWN 3829 | -9/Exiles | Met EX-HEX 3888 | -9/Exiles | Met EX-BIN 3921 | -9/Exiles | Aligned with FarCom system 3922 | -9/Exiles | Given EX-Vault access code 3966 | -9/Exiles | Opened EX-Vault 3982 | -9/Exiles | Found Firepult 4022 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4048 | -9/Exiles | Exiles lab attacked by MAIN.C 4169 | -9/Exiles | Discovered new exit (range 12) 4188 | -9/Exiles | Left Exiles lab with Firepult 4188 | -9/Exiles | Entered Mines 4500 | -8/Mines | Build established: Scavenger-Skirmisher 4619 | -8/Mines | Discovered new exit (range 8) 4634 | -8/Mines | Entered Materials 4634 | -8/Materials | Evolved 2 slots: Propulsion x2 4652 | -8/Materials | Discovered new exit (range 5) 4880 | -8/Materials | Entered Storage 4951 | -8/Storage | Destroyed 7 combat bots 5094 | -8/Storage | Lost 5 parts (1p3n1u) 5121 | -8/Storage | Build established: Scavenger-Mutant 5280 | -8/Storage | First assault squad dispatched 5323 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5390 | -8/Storage | Lost 4 allies 5543 | -8/Storage | Discovered new exit (range 9) 5771 | -8/Storage | Core integrity fell below 50% 6071 | -8/Storage | Used back door to open Recycling access 6071 | -8/Storage | Discovered new exit (range 5) 6079 | -8/Storage | Entered Recycling 6079 | -8/Recycling | Accompanied by 2 allies 6256 | -8/Recycling | Scanned before Scraplab entrance 6723 | -8/Recycling | Discovered new exit (range 16) 6956 | -8/Recycling | Entered Scraplab 6972 | -8/Recycling | Discovered new exit (range 2) 6975 | -8/Recycling | Entered Scraptown 6975 | -8/Scraptown | Accompanied by 1 ally 6975 | -8/Scraptown | System corruption cleaned by C-Scrubber 7116 | -8/Scraptown | Turned away by UFD registrar 7162 | -8/Scraptown | Visited Junk Repository 7459 | -8/Scraptown | Visited Fellowship of the Rings 7474 | -8/Scraptown | Visited Spacefarers 7482 | -8/Scraptown | Discovered new exit (range 5) 7484 | -8/Scraptown | Entered Factory 7484 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7576 | -6/Factory | Fabricated Hacking Suite? 7620 | -6/Factory | Discovered new exit (range 22) 7701 | -6/Factory | Self-destructed Last Messages --------------- Testing... Recycler tracking enabled and active. 07653_ Connecting with Fabricator... >>Load(Hacking Suite) Uploading Hacking Suite schematic... Loaded successfully: Hacking Suite Rating: 3 Time: 73 Initiate build sequence. >>Build Building Hacking Suite... ETC: 73 07653_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 07654_ Acquired Prototype Flight Unit. 07685_ Cesium-ion Thruster destroyed. 07685_ Identified Imp. VTOL Module. 07685_ Faulty integration damages Cesium-ion Thruster (-6). 07701_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ???????????# """ ###########+### | | ???????????# """ ! # """ ## # | | ???????????# # "Y" ## # | | ???????????# """ # " " """"" ## # | | ???????????# """ # """"" ## # | | ???????????# """ # """ ## # | | ???????????# #= ! [ ## # | | ???????????#######+#########+####### # | | ?????########### # | | ?????# | # | | ?????# # | | ?????# # """ """ """ """ | | ?????# # """""p""""" """"" """"" | | ?????# | + """"" """"" """"" """"" | | ?????# # | | ?????# ! # ! | | ?????# # A | | ?????#+######### | | ?????# ####################### | | ?????# g#?????????????????????? | | ?????# t#?????????????????????? | | ?????########+### ##################????? | | ??????????? # gg ??? | | ????????? T [ # ??? | | ????????# # ^ ??? | | ????????# ! #@############### ??? | | ????????# # #??????????????????????? | | ????????# # #??????????????????????? | | ????????# # #??????????????????????? | | ????????# == # #??????????????????????? | | ????????# == # #??????????????????????? | | ????????# = # #??????????????????????? | | ????????# # #??????????????????????? | | ????????#######Y# #??????????????????????? | | ???????????????## #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ?????????????????k???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Utility Shielding 66 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Recycling | Hacked Robot Schematics ------------------ O-24 Administrator | -8/Recycling | Hacked Fabricated ------------ Hacking Suite | x1 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataTechPropulsion Manual? 0 Play Time 01:25:10 Cumulative 87.8 hours Start 2026.03.19 @ 18:10:42 End 2026.03.19 @ 22:06:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 32 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e997dfa9-6181-473b-aad0-e18c33df0ae2