Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 16:07:29 Player: Barbarossa Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2222) 2222 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 5423 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/700 Matter 172/300 Energy 49/100 System Corruption 3% Temperature Cool (12) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Microactuators Microactuators > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating System Restoration Module > --- WEAPON ----------- Gatling Laser Plasma Cannon Gauss Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Improved Heat Sink High-capacity Matter Pod Improved Sensor Array Recoil Stabilizer Particle Charger Kinecellerator Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Advanced Hardlight Generator Field Recycling Unit Particle Gun Heavy Assault Rifle Assault Cannon Assault Cannon Advanced Assault Cannon Remote Datajack [Rating: 46] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 118 | . 7 24 30 37 10 10 Power 19 | . 1 2 5 6 3 2 Engine 6 | . 1 1 1 3 . . Core 13 | . . 1 4 3 3 2 Reactor . | . . . . . . . Propulsion 28 | . 2 8 8 7 1 2 Treads 26 | . 2 8 8 7 1 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 41 | . 2 7 8 19 2 3 Device 15 | . 1 1 2 7 1 3 Storage 4 | . 1 2 . . 1 . Processor 2 | . . . 1 1 . . Hackware 1 | . . . 1 . . . Protection 19 | . . 4 4 11 . . Artifact . | . . . . . . . Weapon 30 | . 2 7 9 5 4 3 Energy Gun 12 | . 1 5 3 2 1 . Energy Cannon 3 | . . . 1 1 . 1 Ballistic Gun 9 | . 1 2 3 2 1 . Ballistic Cannon 2 | . . . . . 2 . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 35 | . 3 4 7 7 9 5 Power 7 | . . 1 2 2 . 2 Propulsion 9 | . 1 1 3 . 2 2 Utility 8 | . . 1 2 3 2 . Weapon 11 | . 2 1 . 2 5 1 Highest Loss Streak 9 | . 3 2 5 2 9 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 97 95 98 99 24 21 Engine 7 | . 14 8 2 12 . . Core 3 | . . 2 6 2 3 5 Treads 23 | . 16 30 26 23 5 . Leg 1 | . 11 . . . . . Device 8 | . 13 11 5 9 3 1 Storage 8 | . 14 11 9 7 2 . Processor 2 | . . . . 7 1 . Hackware 1 | . . . 4 . . . Protection 10 | . . 9 15 11 1 . Energy Gun 10 | . 18 15 12 7 1 . Energy Cannon 3 | . . . 3 6 1 1 Ballistic Gun 5 | . 8 5 4 7 1 . Special Weapon 1 | . . . 5 . . . Naked Turns 111 | . . . . . 111 . Heaviest Build 87 | 14 30 57 69 87 86 19 Greatest Support 68 | 20 40 60 60 68 68 6 Greatest Overweight (x) 14 | . 2 14 1 1 3 3 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 20 | . 15 20 20 20 20 5 Average Capacity 18 | . 14 19 20 20 8 5 Most Carried 20 | . 8 19 20 20 20 3 Average Carried 14 | . 6 8 18 19 6 . Final Capacity 20 | 8 15 20 20 20 5 5 Final Carried 20 | 6 7 11 20 20 2 1 Class Distribution -------------------- 26% | Tank 24% | Scavenger-Tank 23% | Mutant 13% | Scavenger-Gunner 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1608 | 200 74 282 505 547 . . Remotely . | . . . . . . . Salvage Created 3028 | . 334 664 894 1136 . . Parts 153 | . 17 41 40 55 . . Haulers Intercepted 11 | . 1 2 4 4 . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled 11 | . . . 11 . . . Retrieved Matter 120 | . . . 120 . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 48 | . 5 13 13 17 . . Guns 38 | . 2 13 11 12 . . Cannons 6 | . . . 1 5 . . AOE 3 | . 3 . . . . . Classes Destroyed 12 | . 6 3 1 2 . . Worker 6 | . . 1 . 5 . . Builder 5 | . 1 1 . 3 . . Hauler 11 | . 1 2 4 4 . . Recycler 3 | . 1 . 2 . . . Operator 1 | . . . . 1 . . Watcher 5 | . 1 1 3 . . . Swarmer 11 | . 3 3 5 . . . Grunt 17 | . 2 5 2 8 . . Duelist 3 | . . 2 . 1 . . Sentry 10 | . . 3 5 2 . . Hunter 2 | . . . 1 1 . . Programmer 5 | . . . . 5 . . Best Kill Streak 7 | . 4 4 3 7 . . Combat Bots Only 4 | . 3 4 3 2 . . Max Kills in Single Turn 4 | . 4 2 1 2 . . Gunslinging . | . . . . . . . Exploded 3 | . 3 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 500 | . 41 113 132 118 11 85 Missed 129 | . 14 28 31 23 . 33 Damage Taken 5967 | . 361 1193 1626 1797 485 505 Core 1331 | . 68 257 300 50 404 252 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 240 | . . 49 . 191 . . Core Remaining (%) 63 | 100 72 35 45 . . . Volleys Fired 265 | . 34 83 84 56 6 2 Largest 3 | . 2 2 3 3 3 1 Hottest 188 | . 80 96 134 188 188 80 Shots Fired 566 | . 52 163 170 167 12 2 Gun 492 | . 52 163 158 112 7 . Cannon 74 | . . . 12 55 5 2 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 135 | . 11 32 29 56 7 . Thermal 399 | . 22 131 141 98 5 2 Explosive . | . . . . . . . Electromagnetic 32 | . 19 . . 13 . . Robot Hit Streak 15 | . 14 11 12 15 11 13 Robot Miss Streak 7 | . 2 7 6 6 4 . Penetration Max 1 | . . . . 1 . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 366 | . 41 102 97 111 11 4 Core Hits 153 | . 15 37 35 64 2 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 7 | . . 3 3 . . 1 Burn 4 | . . 2 2 . . . Destroy 2 | . . 1 1 . . . Sever 1 | . . . . . . 1 Melee Attacks 4 | . . . 2 . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7021 | . 668 1311 1650 2995 269 128 Guns 5134 | . 468 1295 1525 1697 149 . Cannons 1136 | . . . 125 842 120 49 Explosions 649 | . 197 . . 452 . . Melee 79 | . . . . . . 79 Ramming 23 | . 3 16 . 4 . . Kinetic 1325 | . 62 198 246 700 119 . Thermal 5128 | . 395 1097 1404 2033 150 49 Explosive 175 | . . . . 175 . . Electromagnetic 291 | . 208 . . 83 . . Impact . | . . . . . . . Slashing 79 | . . . . . . 79 Piercing . | . . . . . . . Highest Corruption 3 | . . . . 3 3 3 Average Corruption 2 | . . . . 1 3 3 Corruption Purged 2 | . . . . 2 . . Corruption Blocked . | . . . . . . . Effects 19 | . . . . 13 2 4 Message Errors 5 | . . . . 2 1 2 Matter Fused 4 | . . . . 2 1 1 Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 2 | . . . . 2 . . Data Loss (minor) 2 | . . . . 1 . 1 Data Loss (major) 1 | . . . . 1 . . Misfires 2 | . . . . 2 . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 128 | . 9 . . 119 . . Projectiles 6 | . . . . 6 . . Explosions 122 | . 9 . . 113 . . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 305 | . 66 . . 239 . . Shots 6 | . 3 . . 3 . . Rammed 3 | . 1 1 . 1 . . Targets Rammed 3 | . 1 1 . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 637 | . 24 156 637 367 104 32 Average Temperature 109 | . 10 34 146 113 63 17 Received Heat Transfer 1803 | . 153 327 630 462 . 231 Effects 27 | . . . 27 . . . Shutdowns 5 | . . . 5 . . . Energy Bleed 4 | . . . 4 . . . Interference 7 | . . . 7 . . . Matter Decay 2 | . . . 2 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 5 | . . . 5 . . . Damage (major) 1 | . . . 1 . . . Damage (core) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 1 . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 19 | . . 1 8 10 . . Heat Transferred 10628 | . 700 2791 3145 3567 325 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 476 | . 249 296 262 476 166 159 Initial 166 | . . 24 62 47 166 74 Average 128 | . 128 158 133 117 114 94 Maximum Alert Level 2 | . 1 1 1 2 . . Low Security (%) 81 | . 58 61 92 81 100 100 Level 1 16 | . 41 38 7 11 . . Level 2 2 | . . . . 6 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 2 1 8 . 1 Investigation 5 | . 1 1 . 2 . 1 Extermination 4 | . . . . 4 . . Reinforcement 3 | . . 1 1 1 . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 8 | . . 4 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 8 27 29 31 6 8 Peak Tracking Total 7 | . 5 6 5 5 6 7 Tactical Retreats 13 | . 3 1 5 2 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 6 | . 1 1 . 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . 4 . . . Reused 4 | . . . 4 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 4 | . . . 4 . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 18 | . 2 1 2 13 . . Max in Single Turn 6 | . 2 1 1 6 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 18 | . 2 5 4 5 . 2 Terminals 11 | . 2 3 3 2 . 1 Fabricators . | . . . . . . . Repair Stations 3 | . . 1 . 2 . . Recycling Units 2 | . . . 1 . . 1 Scanalyzers 2 | . . 1 . 1 . . Garrison Access . | . . . . . . . Total Hacks 56 | . 7 18 9 19 . 3 Successful 33 | . 5 11 7 8 . 2 Failed 23 | . 2 7 2 11 . 1 Catastrophic 2 | . . . . 1 . 1 Database Lockouts . | . . . . . . . Manual 19 | . 4 9 4 2 . . Terminals 29 | . 7 9 7 5 . 1 Fabricators . | . . . . . . . Repair Stations 13 | . . 2 . 11 . . Recycling Units 4 | . . . 2 . . 2 Scanalyzers 10 | . . 7 . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 3 1 3 1 . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Terminal Index 1 | . . 1 . . . . Reprogram Traps 1 | . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . 2 . 5 . . Scan Component 4 | . . 1 . 3 . . Repair 3 | . . 1 . 2 . . Recycling Unit Hacks 4 | . . . 2 . . 2 Report Inventory 2 | . . . 1 . . 1 Retrieve Components 2 | . . . 1 . . 1 Scanalyzer 6 | . . 5 . 1 . . Insert Component 3 | . . 2 . 1 . . Analyze 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 2 3 2 1 . . Terminals 8 | . 2 3 2 1 . . Botnet 8 | . 2 3 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 3 4 5 . 1 Full Trace Events 2 | . . . . 2 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 1 . 2 . . Time 114 | . . 32 . 82 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . . . 9 . . 2 Parts Scanalyzed 3 | . . 2 . 1 . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . 1 . . . Non-combat 1 | . . . 1 . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . no_distress 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 5445 | . 505 872 1710 1932 181 245 Spaces Moved 2365 | 1 251 320 714 621 219 239 Core 298 | . . 1 . . 206 91 Treads 1826 | . 159 319 714 621 13 . Legs 93 | 1 92 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 148 | . . . . . . 148 Fastest Speed 40 | 120 120 160 160 240 50 40 Average Speed 176 | 120 160 166 193 242 63 89 Slowest Speed 750 | 120 260 750 240 243 320 280 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 2 37 32 40 17 69 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 53 | . 5 . 5 43 . . Melee . | . . . . . . . Projectile 6 | . . . 5 1 . . AOE 47 | . 5 . . 42 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3125 | . 304 501 886 918 250 266 Wait 219 | . 1 32 13 159 8 6 Move 2357 | . 250 319 713 621 218 236 Hop 1 | . . . . . . 1 Pick Up 98 | . 8 28 29 20 6 7 Fast Attach 4 | . . . . 4 . . Attach 57 | . 4 13 12 9 9 10 Detach 4 | . . 1 . . 1 2 Swap 57 | . 3 11 18 24 1 . Drop 56 | . 3 13 15 24 1 . Fire 265 | . 34 83 84 56 6 2 Melee 4 | . . . 2 . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 1 1 . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Lost 3 parts (1n2w) 314 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 16) 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 689 | -9/Materials | Discovered new exit (range 13) 857 | -9/Materials | Core integrity fell below 50% 929 | -9/Materials | Discovered new exit (range 12) 1161 | -9/Materials | Build established: Scavenger-Mutant 1263 | -9/Materials | Repaired Beam Rifle 1378 | -9/Materials | Entered another Materials area 1378 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1875 | -8/Materials | Discovered new exit (range 9) 2022 | -8/Materials | Build established: Tank 2421 | -8/Materials | Core integrity fell below 50% 2465 | -8/Materials | Lost 5 parts (1p3n1u) 3088 | -8/Materials | Entered Factory 3088 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3586 | -7/Factory | Build established: Scavenger-Gunner 3606 | -7/Factory | Repaired Imp. Light Armor Plating 3652 | -7/Factory | Repaired Remote Datajack 4243 | -7/Factory | Build established: Scavenger-Tank 4958 | -7/Factory | Garrison activated, responded to threat 5020 | -7/Factory | Sucked down chute 5020 | -7/Factory | Entered Waste 5041 | -7/Waste | Spotted C-40 Crusher 5057 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5060 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5063 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5066 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5069 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5072 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5080 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5083 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5104 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5105 | -7/Waste | Core integrity fell below 50% 5126 | -7/Waste | Spotted C-40 Crusher 5126 | -7/Waste | Spotted C-40 Crusher 5127 | -7/Waste | Spotted C-40 Crusher 5127 | -7/Waste | Spotted C-40 Crusher 5132 | -7/Waste | Spotted C-40 Crusher 5135 | -7/Waste | Lost 9 parts (2n2u5w) 5194 | -7/Waste | Discovered new exit (range 15) 5201 | -7/Waste | Entered Factory 5326 | -7/Factory | Core integrity fell below 20% 5394 | -7/Factory | Build established: Mutant 5446 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05352_ Acquired Xenon Bombardment Thruster. 05368_ K-01 Serf cleans the Assembly Bed. 05370_ Acquired Lgt. Nuclear Core. 05404_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Plasma Cannon (35%) Chainsword (56%) >>Retrieve(Components) Retrieving 2 components... Plasma Cannon Chainsword 05405_ Acquired Plasma Cannon. 05407_ Acquired Chainsword. 05413_ Acquired Microactuators. 05433_ Lgt. Nuclear Core destroyed. 05441_ Xenon Bombardment Thruster destroyed. 05441_ Plasma Cannon destroyed. 05442_ Y-54 Guardian Lgt. Treads severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###########?????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# "Y" #?????????????????????????? | | ?????????????# """ #?????????????????????????? | | ?????????????#####+#####?????????????????????????? | | ????????????????# ########?????????????????????? | | ????????????????# @Y########??????????????? | | ????????????????# ###### ## #??????????????? | | ????????????????#####????# ## #??????????????? | | ?????????????????????????# ## #??????????????? | | ?????????????????????????# ## #??????????????? | | ?????????????????????????# ## #??????????????? | | ?????????????????????????# ## #??????????????? | | ?????????????????????????# ## #??????????????? | | ?##############????####### ## #??????????????? | | ?# ###### # #??????????????? | | ?# / # #??????????????? | | ?# !! ###### + #??????????????? | | ## !! #????###### # #??????????????? | | # #?????????# #######??????????????? | | # #???????? ???????????????????? | | + """""" #???????# #??????????????????? | | # """""" #???????# ?????????????????? | | # """""" [#???????+ ????????????????? | | # """""" #???????# ??????????????? | | # #???????# #####??????????????? | | # #???????# #??????????????????? | | ##############???????## ##??????????????????? | | #?????????????????????# #???????????????????? | | #?????????????????????# ???????????????????? | | #?????????????????????# ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 450 Matter Stores 380 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Melee Speed Boost 40 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingSupersonicCore Manual? 0 Play Time 00:40:25 Cumulative 100.0 hours Start 2024.04.16 @ 15:29:00 End 2024.04.16 @ 16:07:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c656d60c-60cb-4839-ac27-6f22bb43eed2