Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.20 @ 02:20:37 Player: slowdive Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (383) 383 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 953 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 256/300 Energy 121/125 System Corruption 2% Temperature Cool (2) Movement Treading (180) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Rocket Launcher Mining Claw > --- INVENTORY (16) --- Light Ion Engine Aluminum Leg Aluminum Leg Cooling System Medium Storage Unit Medium Storage Unit Large Storage Unit Signal Interpreter Improved Terrain Scanner ECM Suite Light Armor Plating Light Armor Plating Assault Rifle Shotgun Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Rocket Launcher Mining Claw > --- INVENTORY -------- Aluminum Leg Aluminum Leg Cooling System Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Signal Interpreter Improved Terrain Scanner ECM Suite Light Armor Plating Light Armor Plating Assault Rifle Shotgun Shotgun Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Armor Integrity Analyzer Weapon Mining Claw Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | . 14 2 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | . 4 . Treads 4 | . 4 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device . | . . . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | . 6 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher 4 | . 3 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . 2 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 13 Treads 24 | . 22 28 Leg 3 | . 5 . Storage 27 | . 27 28 Energy Gun 1 | . 2 . Ballistic Gun 4 | . 6 . Launcher 11 | . 9 14 Slashing Weapon 11 | . 9 14 Naked Turns . | . . . Heaviest Build 41 | 9 40 41 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 16 16 Average Capacity 15 | 6 15 16 Most Carried 16 | 6 16 16 Average Carried 15 | 6 14 15 Final Capacity 16 | 6 16 16 Final Carried 16 | 6 16 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 496 | 200 162 134 Remotely . | . . . Salvage Created 429 | . 286 143 Parts 44 | . 27 17 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 20 | . 13 7 Melee 6 | . 3 3 AOE 14 | . 10 4 Classes Destroyed 7 | . 6 1 Worker 2 | . . 2 Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 15 | . 9 6 Grunt 5 | . 4 1 Best Kill Streak 5 | . 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 3 | . 3 3 Gunslinging . | . . . Exploded 3 | . 3 2 Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 799 | . 365 434 Core 256 | . 79 177 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 19 | . 15 4 Largest 2 | . 2 1 Hottest 60 | . 60 33 Shots Fired 20 | . 16 4 Gun 2 | . 2 . Cannon . | . . . Launcher 18 | . 14 4 Special . | . . . Kinetic 1 | . 1 . Thermal 1 | . 1 . Explosive 18 | . 14 4 Electromagnetic . | . . . Robot Hit Streak 4 | . 4 2 Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 24 | . 18 6 Core Hits 40 | . 26 14 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 34 | . 24 10 Impact . | . . . Slashing 34 | . 24 10 Piercing . | . . . Sneak Attacks 3 | . 2 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1483 | . 995 488 Guns 19 | . 19 . Cannons . | . . . Explosions 1012 | . 681 331 Melee 452 | . 295 157 Ramming . | . . . Kinetic 7 | . 7 . Thermal 12 | . 12 . Explosive 1012 | . 681 331 Electromagnetic . | . . . Impact . | . . . Slashing 452 | . 295 157 Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 18 | . 10 8 Message Errors 6 | . 3 3 Heat Flow Errors 4 | . 3 1 Energy Discharges 4 | . 4 . Data Loss (minor) 2 | . . 2 Targeting Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage 79 | . 43 36 Projectiles . | . . . Explosions 50 | . 17 33 Melee 29 | . 26 3 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 82 | . 58 24 Shots 5 | . 4 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 221 | . 221 180 Average Temperature 80 | . 76 92 Received Heat Transfer 72 | . 72 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 25 | . 25 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 170 | . 170 140 Initial 18 | . . 18 Average 32 | . 37 23 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 48 | . 32 16 Peak Tracking Total 11 | . 5 11 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 4 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 16 1 Successful 8 | . 7 1 Failed 9 | . 9 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 9 | . 8 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations 9 | . 9 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Prototype ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 7 | . 7 . Scan Component 4 | . 4 . Repair 3 | . 3 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2530 | 5 1663 862 Spaces Moved 1270 | 5 802 463 Core . | . . . Treads 1074 | . 611 463 Legs 196 | 5 191 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 163 | 120 156 176 Slowest Speed 180 | 120 160 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 60 | 2 91 87 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug 2 | . 2 . Terrain Destroyed 87 | . 52 35 Melee 2 | . 2 . Projectile . | . . . AOE 85 | . 50 35 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1635 | 4 1147 484 Wait 258 | . 256 2 Move 1268 | 4 801 463 Hop . | . . . Pick Up 24 | . 23 1 Fast Attach 7 | . 6 1 Attach . | . . . Detach . | . . . Swap 9 | . 8 1 Drop 16 | . 14 2 Fire 19 | . 15 4 Melee 34 | . 24 10 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 14) 322 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 14) 750 | -10/Materials | Discovered new exit (range 15) 907 | -10/Materials | Discovered new exit (range 11) 983 | -10/Materials | Repaired Lgt. Treads 1010 | -10/Materials | Repaired Lgt. Ion Engine 1038 | -10/Materials | Repaired Assault Rifle 1669 | -10/Materials | Entered Mines 1670 | -10/Mines | Learned location of Storage (-8) 1761 | -10/Mines | Discovered new exit (range 10) 1766 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1816 | -10/Mines | Learned Materials emergency access door positions 2137 | -10/Mines | Learned Materials emergency access door positions 2364 | -10/Mines | Core integrity fell below 50% 2512 | -10/Mines | Assembled infested the area 2517 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2528 | -10/Mines | Discovered new exit (range 11) 2531 | -10/Mines | Core integrity fell below 20% 2531 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02507_ R-06 Scavenger collects Wheel. 02512_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02512_ The unstable cave ceiling collapses. 02513_ R-06 Scavenger collects Lgt. Ion Engine. 02517_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02523_ 2Z-40C(h): "I'll hold them off! Go on ahead or try to find another way!" 02523_ HV Slug penetrates Wall. 02525_ C-30 ARC bursts open, deploying its payload. 02525_ D-53 Grenadier unfolds itself. 02528_ The unstable cave ceiling collapses. 02528_ 2Z-40C(h) destroyed. 02528_ EXIT=FOUND 02529_ System corrupted: Rocket Launcher targeting data glitched. 02529_ Destroyed Flight Unit. 02529_ Destroyed Particle Gun. 02530_ as-84260 destroyed. 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""" ???# = #????# | | ???????????????????## ### ?????# #*% ##???# | | ???????????# ###### # ?????### = = ##### | | ????????????? aaa #????### | | ??????????????????## a @ ## | | ??????????????????# %] d% "" #### | | ??????????????????## a # """ ##??? | | ???????????????????# ##?? #???? | | ???????????????????# ##????## #### ##???? | | ???????????????????## # #??????####??#####????? | | ????????????????????#######?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightGravitonMatrix Manual? 0 Play Time 00:25:21 Cumulative 27.5 hours Start 2020.10.19 @ 16:30:35 End 2020.10.20 @ 02:20:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87e617b1-fde9-4b39-aaed-aa49dcf0c004