Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 21:10:49 Player: Henry Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (267) 267 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1222 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 221/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Propulsion (4) Utility (2) Weapon (2) Inventory (4) Ion Engine Small Storage Unit Large Storage Unit Large Storage Unit Peak State ------------ Power Light Ion Engine Propulsion Aluminum Leg Aluminum Leg Aluminum Leg Utility Large Storage Unit Large Storage Unit Weapon Medium Laser Assault Rifle Inventory Ion Engine Small Storage Unit EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 5 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 1 10 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . 1 . Weapon 6 | . . 6 Highest Loss Streak 8 | . 1 8 Average Slot Usage (%) 74 | . 91 51 Engine 10 | . 14 6 Leg 24 | . 28 18 Device 2 | . 5 . Storage 14 | . 15 14 Energy Gun 9 | . 14 3 Ballistic Gun 11 | . 14 8 Naked Turns 71 | . . 71 Heaviest Build 39 | 11 39 39 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 16 16 Average Capacity 8 | 5 6 11 Most Carried 7 | 2 7 6 Average Carried 4 | 1 4 4 Final Capacity 4 | . . 4 Final Carried 4 | . . 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 349 | 181 168 . Remotely . | . . . Salvage Created 335 | . 218 117 Parts 19 | . 7 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 6 5 Guns 11 | . 6 5 Classes Destroyed 2 | . 2 . Swarmer 5 | . 2 3 Grunt 6 | . 4 2 Best Kill Streak 4 | . 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1406 | . 327 1079 Core 452 | . 49 403 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 52 | . 27 25 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 94 | . 54 40 Gun 94 | . 54 40 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 62 | . 27 35 Thermal 30 | . 27 3 Explosive . | . . . Electromagnetic 2 | . . 2 Robot Hit Streak 11 | . 11 6 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 66 | . 38 28 Core Hits 17 | . 10 7 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 720 | . 499 221 Guns 720 | . 499 221 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 406 | . 234 172 Thermal 289 | . 265 24 Explosive . | . . . Electromagnetic 25 | . . 25 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 48 | . 48 15 Average Temperature 15 | . 18 6 Received Heat Transfer 435 | . 120 315 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 851 | . 777 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 170 | . 170 131 Average Influence 79 | . 80 100 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 10 21 Peak Tracking Total 8 | . 4 8 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 536 | 53 283 200 Spaces Moved 374 | 37 152 185 Core 155 | 13 . 142 Treads . | . . . Legs 219 | 24 152 43 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 97 | 114 122 73 Slowest Speed 200 | 200 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 50 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 454 | 44 193 217 Wait 6 | . 6 . Move 372 | 36 151 185 Hop . | . . . Pick Up 5 | 2 3 . Fast Attach 8 | 6 2 . Attach 5 | . . 5 Detach 2 | . . 2 Swap 3 | . 3 . Drop 1 | . 1 . Fire 52 | . 27 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 10) 281 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x2 464 | -9/Materials | Core integrity fell below 50% 473 | -9/Materials | Core integrity fell below 20% 494 | -9/Materials | Lost 8 parts (1p3n4w) 537 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00430_ S-10 Pest destroyed. 00430_ U-05 Engineer lays Concrete. 00432_ U-05 Engineer destroyed. 00435_ U-05 Engineer repairs door. 00440_ Aluminum Leg destroyed. 00443_ Lgt. Ion Engine destroyed. 00445_ Lgt. Assault Rifle destroyed. 00446_ Aluminum Leg destroyed. 00449_ Lgt. Assault Rifle destroyed. 00450_ Aluminum Leg destroyed. 00451_ G-34 Mercenary destroyed. 00457_ S-10 Pest destroyed. 00459_ Lgt. Assault Rifle destroyed. 00463_ G-34 Mercenary destroyed. 00463_ EM Pulse Gun destroyed. 00470_ U-05 Engineer destroyed. 00501_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00509_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00517_ K-01 Serf collects debris. 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