Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.23 @ 19:11:39 Player: chandlerman Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1393) 1393 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (186) 186 TOTAL SCORE: 4239 Bonus ------- High Alert Combat Kills 186 Cogmind --------- Core Integrity 0/700 Matter 68/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Location -7/Factory Parts ------- Power (2) Propulsion (2) Utility (6) Large Storage Unit Visual Processing Unit System Shield Weapon (3) Inventory (10) Improved Heat Sink High-capacity Matter Pod (0) Sensor Array Improved Targeting Computer Recoil Stabilizer Hacking Suite Peak State ------------ Power Improved Ion Engine Nuclear Core Propulsion Armored Wheel Armored Wheel Utility Large Storage Unit Visual Processing Unit Improved Targeting Computer Recoil Stabilizer Hacking Suite System Shield Weapon Flak Cannon Flak Cannon Heavy Rocket Launcher Inventory Ion Engine Nuclear Core Light Nuclear Core Compact Wheel Improved Heat Sink Sensor Array Improved Targeting Computer Recoil Stabilizer Hacking Suite [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 4 | . . 2 1 1 Weapon 1 | . . . . 1 Parts Attached 38 | 5 6 9 12 6 Power 8 | 1 1 . 3 3 Engine 5 | 1 1 . 2 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 6 | 2 . 2 1 1 Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 . 2 1 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 4 1 1 Device 3 | . 1 1 1 . Storage 2 | 1 1 . . . Processor 2 | . . 2 . . Hackware 2 | . . 1 . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 1 3 3 7 1 Energy Gun 3 | 1 1 1 . . Energy Cannon 2 | . . 1 1 . Ballistic Gun 4 | . 2 1 1 . Ballistic Cannon 3 | . . . 3 . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 2 4 14 Power 7 | . . . 2 5 Propulsion 4 | . . 1 . 3 Utility 3 | . . . . 3 Weapon 6 | . . 1 2 3 Highest Loss Streak 13 | . . 2 2 13 Average Slot Usage (%) 91 | . 91 93 97 80 Engine 10 | . 14 11 12 5 Core 2 | . . . 3 5 Wheel 18 | . 28 19 18 11 Device 8 | . 11 7 9 5 Storage 9 | . 14 11 9 7 Processor 13 | . . 16 18 12 Hackware 7 | . . 5 9 14 Energy Gun 4 | . 14 7 . . Energy Cannon 1 | . . 3 1 . Ballistic Gun 6 | . 8 11 5 . Ballistic Cannon 4 | . . . 5 10 Launcher 2 | . . . 6 3 Naked Turns . | . . . . . Heaviest Build 50 | 9 26 28 44 50 Greatest Support 26 | 26 26 26 24 24 Greatest Overweight (x) 14 | . . 1 1 14 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 Most Carried 10 | 2 5 10 10 10 Average Carried 7 | 1 3 6 8 8 Final Capacity 10 | . . . . 10 Final Carried 6 | . . . . 6 Class Distribution -------------------- 57% | Mutant 19% | Hacker-Mutant 19% | Scavenger-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 938 | 159 152 276 286 65 Remotely 87 | . . 87 . . Salvage Created 1621 | . 242 775 598 6 Parts 97 | . 11 41 43 2 Haulers Intercepted 3 | . 1 1 1 . Recyclers Shooed 4 | . . 4 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 2 9 21 . Guns 10 | . 2 7 1 . Cannons 7 | . . 2 5 . AOE 15 | . . . 15 . Classes Destroyed 10 | . 4 3 3 . Worker 4 | . . 2 1 1 Builder 3 | . . . 3 . Hauler 3 | . 1 1 1 . Recycler 4 | . 1 3 . . Mechanic 1 | . . . 1 . Operator 2 | . . 1 1 . Watcher 3 | . 1 1 1 . Swarmer 7 | . . . 7 . Grunt 16 | . 2 6 8 . Sentry 9 | . . 3 6 . Best Kill Streak 13 | . 2 3 13 1 Combat Bots Only 9 | . 2 3 9 . Max Kills in Single Turn 4 | . 1 1 4 1 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2740 | . 85 358 523 1774 Core 927 | . 14 95 108 710 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 94 76 80 . Volleys Fired 100 | 1 9 51 34 5 Largest 2 | 1 2 2 2 2 Hottest 91 | 40 70 91 91 88 Shots Fired 175 | 1 16 92 60 6 Gun 116 | 1 16 81 18 . Cannon 39 | . . 11 22 6 Launcher 20 | . . . 20 . Special . | . . . . . Kinetic 98 | . 7 51 34 6 Thermal 46 | . 7 33 6 . Explosive 20 | . . . 20 . Electromagnetic 11 | 1 2 8 . . Robot Hit Streak 41 | . 8 37 41 12 Robot Miss Streak 5 | 1 1 2 5 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 143 | . 14 77 46 6 Core Hits 105 | . 7 32 55 11 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4204 | . 215 1111 2710 168 Guns 1223 | . 171 885 167 . Cannons 721 | . . 226 327 168 Explosions 2260 | . 44 . 2216 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1150 | . 51 538 393 168 Thermal 699 | . 134 464 101 . Explosive 2216 | . . . 2216 . Electromagnetic 139 | . 30 109 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 125 | . . . 125 . Projectiles 6 | . . . 6 . Explosions 119 | . . . 119 . Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 79 | . . . 79 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 335 | . 59 223 335 24 Average Temperature 71 | . 21 68 91 7 Received Heat Transfer 1332 | . 60 204 207 861 Effects 4 | . . . 4 . Interference 3 | . . . 3 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1604 | . 309 1110 185 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1039 | . 79 284 1039 331 Average Influence 258 | . 28 133 534 299 Maximum Alert Level 3 | . . 1 3 1 Low Security (%) 49 | . . . . . Level 1 34 | . . . . . Level 2 4 | . . . . . Level 3 11 | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 2 5 3 Investigation 5 | . 1 2 1 1 Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault 2 | . . . 2 . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 8 13 21 17 Peak Tracking Total 8 | . 4 2 5 8 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . . . 2 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 9 | . . . 9 . Max in Single Turn 2 | . . . 2 . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 11 | . 3 4 2 2 Terminals 8 | . 2 3 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 33 | . 7 12 8 6 Successful 20 | . 4 9 6 1 Failed 13 | . 3 3 2 5 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 6 10 8 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 2 . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 16 | . 3 7 6 . Record 2 | . . 1 1 . Prototype ID Bank 2 | . . 1 1 . Branch Access Points 1 | . 1 . . . Recycling Unit Index 1 | . . 1 . . Locate Traps 2 | . . 1 1 . Disarm Traps 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Patrol Status 2 | . . 1 1 . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 2 . . Report Inventory 2 | . 1 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 3 2 1 Full Trace Events 4 | . 1 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1629 | 59 238 504 424 404 Spaces Moved 1243 | 44 221 347 314 317 Core 18 | 3 . . . 15 Treads . | . . . . . Legs . | . . . . . Wheels 1225 | 41 221 347 314 302 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 95 100 Average Speed 102 | 87 90 98 97 121 Slowest Speed 750 | 100 90 110 100 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 49 33 43 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 284 | . 5 . 279 . Melee . | . . . . . Projectile . | . . . . . AOE 284 | . 5 . 279 . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1438 | 63 244 425 374 332 Wait 7 | 7 . . . . Move 1239 | 43 220 346 313 317 Hop . | . . . . . Pick Up 40 | 7 6 13 11 3 Fast Attach . | . . . . . Attach 28 | 5 3 7 7 6 Detach 3 | . 1 1 1 . Swap 10 | . 3 2 5 . Drop 11 | . 2 5 3 1 Fire 100 | 1 9 51 34 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Identified exit to Mines 272 | -10/Materials | Discovered new exit (range 4) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 382 | -9/Materials | Discovered new exit (range 17) 587 | -9/Materials | Discovered new exit (range 13) 802 | -9/Materials | Entered another Materials area 802 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1012 | -8/Materials | Build established: Scavenger-Mutant 1072 | -8/Materials | Destroyed 9 combat bots 1181 | -8/Materials | Discovered new exit (range 16) 1202 | -8/Materials | First assault squad dispatched 1226 | -8/Materials | Entered Factory 1226 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1493 | -7/Factory | Garrison activated, responded to threat 1569 | -7/Factory | Build established: Hacker-Mutant 1601 | -7/Factory | Core integrity fell below 50% 1621 | -7/Factory | Core integrity fell below 20% 1627 | -7/Factory | System corruption reached 10% 1630 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01598_ Construction Platform disabled. 01600_ Acquired 59 matter. 01607_ System corrupted: Energy discharge (-33). 01610_ U-05 Engineer builds a Wall. 01614_ Lgt. Nuclear Core destroyed. 01615_ U-05 Engineer builds a Wall. 01615_ K-01 Serf collects debris. 01616_ U-05 Engineer builds a Wall. 01619_ K-01 Serf collects debris. 01620_ U-05 Engineer builds a Wall. 01622_ Hacking Suite destroyed. 01623_ U-05 Engineer builds a Wall. 01623_ K-01 Serf collects debris. 01625_ U-05 Engineer builds a Wall. 01626_ G-47 Trooper destroyed. 01626_ K-01 Serf collects debris. [Achievement: System Compromised] 01627_ U-05 Engineer lays Concrete. 01630_ U-05 Engineer builds a Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ????????????????????????????############## | | ????????????????????????????# ""G"" # | | ????????????################# "" "" # | | ???????? + # | | ???????????????#########p#### # ? | | ???????????????# ; == # # #?? | | ???????????????## ; k*%g # # #?? | | ???????????????# ; g! ; # #?? | | ???????????????# ; ; """ """" # #?? | | ???????????????# ; " """ """" # #?? | | ???????????????# ; " """ """" + #?? | | ???????????????# ; " """" # #?? | | ???????????????# ; " # #?? | | ???????????????# ; ;################ #?? | | ???????????????### ;@u # #?? | | ?????????????????### ; # #?? | | ???????????????????#####; """""" # +?? | | ???????????????????????## """"""" + #?? | | ????????????????????????# """"""" # #?? | | ????????????????????????# """""""?# ########## | | ????????????????????????# ???# # | | #########???????????????#= ???# # | | #???????????????######+???# # | | #????????????????????# ???# # | | #????????????????????# ???# / """" "" | | #????????????????????# ???# # """" " | | #????????????????????# #??# # """" " | | #??????????????????### #### # """ "" | | #??????????????????# # """ "" | | #??????????????????# # """" " | | #??????????????????# # """" "" | | #??????????????????# # | | #??????????????????# ########## | | #??????????????????# #????????? | | ##+##########??????????????# #????????? | | #??????????????# #????????? | | #??????????????# #????????? | | """ """ #??????????????# #????????? | | """ """ !#??????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club More Dakka Please Oops System Compromised Challenges ------------ None Game ------ Seed ImprinterHardcellInitializer Manual? 0 Play Time 00:30:47 Cumulative 67.7 hours Start 2019.10.23 @ 18:28:59 End 2019.10.23 @ 19:11:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 27 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a3cba44-0b17-49ca-8518-90c1139fe142