Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 17:33:24 Player: Zaros426 Result: Destroyed by MA-Q91(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (853) 853 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-170) -170 TOTAL SCORE: 1768 Bonus ------- Friendly Fire -170 Cogmind --------- Core Integrity 0/250 Matter 165/300 Energy 52/100 System Corruption 0% Temperature Cool (0) Movement Treading (340) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY (25) --- Subdweller Power Source Subdweller Power Source Subdweller Power Source Improved Treads Improved Treads Improved Treads Improved Treads Large Storage Unit High-capacity Battery (250) Experimental Sensor Array Improved Terrain Scanner Transport Network Coupler Makeshift Light Armor Plating Hacking Suite Makeshift System Shield Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Powered Cannon Barrage Gun Subdweller Shrapnel Launcher Makeshift Sword Makeshift Sword Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Makeshift Sword Makeshift Sword > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Large Storage Unit High-capacity Battery Experimental Sensor Array Improved Terrain Scanner Seismic Detector Transport Network Coupler Hacking Suite Makeshift System Shield Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Subdweller Beam Cannon Powered Cannon Subdweller Machine Gun Barrage Gun Subdweller Shrapnel Launcher [Rating: 24] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Makeshift Light Armor Plating Weapon Makeshift Sword Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 4 12 4 15 Power 5 | . 2 . 3 Engine 5 | . 2 . 3 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads 5 | 2 1 . 2 Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight 1 | . 1 . . Utility 10 | 1 5 2 2 Device 4 | 1 1 2 . Storage 4 | . 4 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 13 | 1 3 1 8 Energy Gun . | . . . . Energy Cannon 3 | . . . 3 Ballistic Gun 5 | 1 3 . 1 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Parts Lost 4 | . 2 . 2 Power 1 | . . . 1 Propulsion 2 | . 1 . 1 Utility 1 | . 1 . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Backups 20 | 2 11 22 24 Power 1 | . . . 1 Propulsion 5 | . 2 8 5 Utility 7 | . 5 7 7 Weapon 7 | 1 3 7 8 Tool/Special . | . . . . Unused Backups 29 | 1 7 . 21 Power 1 | . . . 1 Propulsion 7 | . . . 7 Utility 10 | 1 3 . 6 Weapon 11 | . 4 . 7 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 94 100 99 Engine 13 | . 12 14 13 Treads 23 | . 27 20 22 Wheel 4 | . . 7 5 Device 11 | . 11 14 11 Storage 14 | . 14 14 14 Protection 1 | . . . 2 Energy Cannon 2 | . . . 5 Ballistic Gun 12 | . 26 27 1 Launcher 1 | . . . 2 Slashing Weapon 10 | . . . 18 Peak Build Rating 24 | 4 12 20 24 Average Rating 15 | 2 9 12 19 On Entrance 7 | . 4 12 14 Avg Prop Armor Cover (%) 17 | 31 29 12 14 Naked Turns . | . . . . Heaviest Build 96 | 3 92 92 96 Greatest Support 40 | 3 40 40 40 Greatest Overweight (x) 5 | . 2 5 5 Average Overweight (x) 2 | . . 3 3 Largest Inventory Capacity 25 | 5 25 25 25 Average Capacity 22 | 5 15 25 25 Most Carried 25 | 5 21 25 25 Average Carried 20 | 2 11 22 24 Final Capacity 25 | 5 25 25 25 Final Carried 25 | 5 21 25 25 Class Distribution -------------------- 76% | Mutant 16% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1159 | 235 478 122 324 Remotely . | . . . . Salvage Created 1564 | 75 800 161 528 Parts 104 | 4 59 18 23 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented 1 | . . . 1 Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 26 | . 13 3 10 Melee 4 | . . . 4 Guns 16 | . 13 3 . Cannons 3 | . . . 3 AOE 3 | . . . 3 Classes Destroyed 12 | 2 7 . 3 Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 4 | 1 1 2 . Hauler 2 | . 2 . . Recycler 5 | 1 3 1 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 9 | . 6 3 . Grunt 8 | . 7 . 1 Sentry 1 | . . . 1 Artisan 1 | . . . 1 Subdweller 8 | . . . 8 Best Kill Streak 4 | 2 4 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 128 | . 79 9 40 Missed 32 | . 22 3 7 Hits 96 | . 57 6 33 Projectile 96 | . 57 6 33 Critical Strikes 1 | . . . 1 Damage Taken 1509 | . 653 53 803 Core 259 | . 106 10 143 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 155 | . 155 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 107 | 5 67 11 24 Largest 2 | 1 2 2 2 Hottest 112 | 20 46 46 112 Shots Fired 185 | 5 126 22 32 Gun 162 | 5 126 22 9 Cannon 16 | . . . 16 Launcher 7 | . . . 7 Special . | . . . . Kinetic 166 | 5 126 22 13 Thermal . | . . . . Explosive 3 | . . . 3 Electromagnetic 16 | . . . 16 Robot Hit Streak 23 | 5 15 6 23 Robot Miss Streak 6 | . 6 5 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 133 | 5 71 13 44 Core Hits 63 | 3 37 7 16 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 2 | . . . 2 Smash 2 | . . . 2 Melee Attacks 64 | . . 2 62 Impact 7 | . . 2 5 Slashing 57 | . . . 57 Piercing . | . . . . Sneak Attacks 4 | . . . 4 Combat Hostiles 1 | . . . 1 Follow-up Attacks . | . . . . Damage Inflicted 2965 | 59 991 194 1721 Guns 1374 | 59 991 194 130 Cannons 271 | . . . 271 Explosions 391 | . . . 391 Melee 929 | . . . 929 Ramming . | . . . . Kinetic 1674 | 59 991 194 430 Thermal . | . . . . Explosive 91 | . . . 91 Electromagnetic 271 | . . . 271 Impact 380 | . . . 380 Slashing 549 | . . . 549 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 265 | . . . 265 Projectiles . | . . . . Explosions 3 | . . . 3 Melee 262 | . . . 262 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 31 | . 31 . 9 Average Temperature 9 | . 10 . 6 Received Heat Transfer 399 | . 282 . 117 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 2 | . . . 2 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 142 | 5 142 92 . Initial 22 | . 3 22 . Average 36 | 1 50 10 . Influence Increases 609 | 10 474 85 40 Destroy 0b10 Robot/C 360 | . 260 60 40 Destroy 0b10 Robot/NC 75 | 10 50 15 . Destroy Leader 66 | . 56 10 . Successful Hack 17 | . 17 . . Select Force Hacks 30 | . 30 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 60 | . 60 . . Influence Decreases 609 | 5 421 143 40 Entered New Map 38 | . 2 36 . Time Decay 551 | 5 399 107 40 Lost Part 20 | . 20 . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 26 3 10 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 4 | . 4 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . . 1 Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 8 . 2 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 24 . 4 Successful 18 | . 14 . 4 Failed 10 | . 10 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 19 | . 19 . . Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 . 4 Record 3 | . . . 3 Part Schematic 1 | . 1 . . Zone Layout 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 7 | . 7 . . Botnet 2 | . 2 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 5146 | 9 1377 870 2890 Sensors 2 | . . 2 . Seismic 5144 | 9 1377 868 2890 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 6160 | 53 1637 870 3600 Spaces Moved 2558 | 60 882 304 1312 Core 266 | 60 206 . . Treads 1367 | . 676 119 572 Legs . | . . . . Wheels 925 | . . 185 740 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 175 175 Average Speed 205 | 50 145 231 246 Slowest Speed 340 | 50 320 320 340 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 58 | 4 92 55 84 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 7 | . . . 7 Spaces Dug 23 | . . . 23 Terrain Destroyed 61 | . . . 61 Melee 17 | . . . 17 Projectile . | . . . . AOE 44 | . . . 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3211 | 75 1113 443 1580 Wait 344 | . 108 117 119 Move 2555 | 59 881 303 1312 Hop . | . . . . Pick Up 52 | 6 28 4 14 Fast Attach 11 | 4 6 . 1 Attach 6 | . 4 . 2 Detach . | . . . . Swap 34 | . 5 5 24 Drop 34 | 1 14 1 18 Fire 107 | 5 67 11 24 Melee 62 | . . 2 60 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 5 | . . . 5 Trap 1 | . . . 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Met a group of wandering Federalists 114 | -10/Materials | Discovered new exit (range 8) 138 | -10/Materials | Discovered new exit (range 15) 174 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 9) 524 | -10/Materials | Learned Storage emergency access door positions 580 | -10/Materials | Learned Storage terminal intel 628 | -10/Materials | Learned 4 Subcaves zone layouts 664 | -10/Materials | Identified exit to Materials 689 | -10/Materials | Learned Storage emergency access door positions 705 | -10/Materials | Loaded intel: 11 interactive machine locations 731 | -10/Materials | Identified exit to Mines 767 | -10/Materials | Learned location of Mines (-8) 811 | -10/Materials | Identified exit to Subcaves 1161 | -10/Materials | Repaired Lgt. Treads 1188 | -10/Materials | Repaired Lgt. Treads 1691 | -10/Materials | Entered Mines 2052 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2058 | -10/Mines | Found Prototype Device 2059 | -10/Mines | Identified Exp. Sensor Array 2290 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2368 | -10/Mines | Build established: Scavenger-Mutant 2384 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2557 | -10/Mines | Discovered exit to Subcaves (range 3) 2561 | -10/Mines | Entered Subcaves 2783 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2819 | -10/Subcaves | Discovered new exit (range 8) 3190 | -10/Subcaves | Core integrity fell below 50% 3405 | -10/Subcaves | Visited 4L-MR0's lab 3427 | -10/Subcaves | Found Powered Cannon 3502 | -10/Subcaves | Build established: Mutant 4110 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4186 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4186 | -10/Subcaves | Discovered new exit (range 10) 4201 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4285 | -10/Subcaves | Disturbed a concealed Subdweller 4303 | -10/Subcaves | Disturbed a concealed Subdweller 4306 | -10/Subcaves | Core integrity fell below 20% 4573 | -10/Subcaves | Build established: Derelict-Mutant 4595 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4792 | -10/Subcaves | Visited Clippyterm 4802 | -10/Subcaves | Learned 40 Factory zone layouts 4997 | -10/Subcaves | Build established: Mutant 5243 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 5297 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 6161 | -10/Subcaves | Destroyed by MA-Q91(R) with Subdweller Machine Gun Last Messages --------------- 04383_ V8-JY6(u) tweaks Twisted Machinery. 04429_ Sneak attack on V8-JY6(u). A swath of the cavern ceiling suddenly collapses. 04784_ A thin wall crumbles away, revealing a door. 04792_ The door opens automatically. 04802_ Connecting with Clippyterm... >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "Cartography" It looks like you want to prove yourself as a member of the Cartography Club, why not cheat using advanced predictive AI techniques? Data stored: Factory zone layouts (x40). >>Record "Permadeath" It looks like you're defining "roguelike," quit while you're ahead. Please. 04900_ Sub. Power Source shoots sparks and powers down. Battle Cannon falls loose from the Twisted Machinery. Riot Gun falls loose from the Twisted Machinery. 06145_ Sub. Power Source destroyed. 06147_ W3-OKU(R) destroyed. 06153_ 8L-7V0(R) destroyed. 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" "?????????? ????????? | | ??????????????????????? ""#??????????????????????? | | ???????????????????????"?"???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -10/Materials Lgt. Treads | 67% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Challenges ------------ None Game ------ Seed ProtonBehemothMace Manual? 0 Play Time 00:26:20 Cumulative 14.0 hours Start 2025.10.22 @ 17:07:15 End 2025.10.22 @ 17:33:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 27 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9278b082-6342-40e4-8447-af3ecd7850ed